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エクステンデッドリアリティ(XR)市場:世界の産業動向、シェア、規模、成長、機会、2023-2028年予測

Extended Reality (XR) Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028

出版日: | 発行: IMARC | ページ情報: 英文 143 Pages | 納期: 2~3営業日

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価格
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本日の銀行送金レート: 1USD=156.76円
エクステンデッドリアリティ(XR)市場:世界の産業動向、シェア、規模、成長、機会、2023-2028年予測
出版日: 2023年03月18日
発行: IMARC
ページ情報: 英文 143 Pages
納期: 2~3営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

市場概要:

世界のエクステンデッドリアリティ(XR)市場規模は、2022年に645億米ドルに達しました。今後、IMARC Groupは、2023年から2028年の間に43.5%の成長率(CAGR)を示し、2028年までに6,043億米ドルに達すると予測しています。

エクステンデッドリアリティ(XR)とは、拡張現実(AR)、仮想現実(VR)、複合現実(MR)などの没入型グラフィックス技術の融合を指します。リアルな音や画像を生成してインタラクティブな仮想体験を実現するアプリケーションやヘッドセットに依存しています。現在では、オンボーディング、社員研修、ダイバーシティ&インクルージョン(D&I)など、さまざまな企業の採用プロセスで広く活用されています。また、世界中の企業が、支出を抑えながら製品やサービスを宣伝し、ユーザーに体験してもらうために活用されています。

エクステンデッドリアリティ(XR)市場動向:

コロナウイルス感染症(COVID-19)の世界の広がりと職場の安全性に対する懸念の高まりから、いくつかの企業はクラウドを介したリモートワーク環境に移行しています。これは、従業員がオフィスのライブ環境を視覚化し、仮想会議に出席し、効率的に自宅で仕事をすることを可能にするXRの需要を促進する重要な要因の1つです。また、インターネット接続の大幅な向上や高度なゲーム周辺機器の入手が容易なことから、オンラインゲームを職業とする個人の数が増加していることも、市場の成長に寄与しています。さらに、エンターテインメント産業の隆盛は、コンサートやスポーツ競技などのライブイベントをスマートフォンで遠隔体験するためのXRの利用を促進しています。さらに、XRは磁気共鳴イメージング(MRI)やコンピュータ断層撮影(CT)スキャンなどの最新のイメージング技術にも採用されています。このことは、慢性疾患の増加や診断効率の向上に対するニーズの高まりと相まって、ヘルスケア産業におけるXRの適用にプラスの影響を与えています。さらに、XRの利点に対する認識の高まりにより、小売業、防衛、輸送、旅行・観光産業での利用が世界的に拡大すると予想されています。

本レポートで回答した主な質問

  • 2022年の世界のエクステンデッドリアリティ(XR)市場規模は?
  • 2023年~2028年の世界のエクステンデッドリアリティ(XR)市場の予想成長率は?
  • COVID-19が世界のエクステンデッドリアリティ(XR)市場に与えた影響は?
  • 世界のエクステンデッドリアリティ(XR)市場を牽引する主要因は?
  • 世界のエクステンデッドリアリティ(XR)市場の種類に基づく区分は?
  • 世界のエクステンデッドリアリティ(XR)市場の用途に基づく区分は?
  • エンドユーザー産業に基づいて、世界のエクステンデッドリアリティ(XR)市場の内訳は?
  • 世界のエクステンデッドリアリティ(XR)市場の主要地域はどこか?
  • 世界のエクステンデッドリアリティ(XR)市場の主要企業は?

目次

第1章 序文

第2章 調査範囲と調査手法

  • 調査目的
  • 利害関係者について
  • データソース
    • 一次情報
    • 二次情報
  • 市場推定
    • ボトムアップアプローチ
    • トップダウンアプローチ
  • 予測手法

第3章 エグゼクティブサマリー

第4章 イントロダクション

  • 概要
  • 主要産業動向

第5章 世界のエクステンデッドリアリティ(XR)市場

  • 市場概要
  • 市場実績
  • COVID-19の影響
  • 市場予測

第6章 コンポーネント別市場内訳

  • ハードウェア
    • 市場動向
    • 市場予測
  • ソフトウェア
    • 市場動向
    • 市場予測
  • サービス
    • 市場動向
    • 市場予測

第7章 タイプ別市場内訳

  • 消費者との関わり
    • 市場動向
    • 市場予測
  • ビジネスへの取り組み
    • 市場動向
    • 市場予測

第8章 組織規模別の市場内訳

  • 中堅・中小企業
    • 市場動向
    • 市場予測
  • 大企業
    • 市場動向
    • 市場予測

第9章 アプリケーション別市場内訳

  • 仮想現実(VR)
    • 市場動向
    • 市場予測
  • 拡張現実(AR)
    • 市場動向
    • 市場予測
  • 複合現実(MR)
    • 市場動向
    • 市場予測

第10章 エンドユーザー産業別市場内訳

  • 教育分野
    • 市場動向
    • 市場予測
  • 小売業
    • 市場動向
    • 市場予測
  • 産業・製造業
    • 市場動向
    • 市場予測
  • ヘルスケア
    • 市場動向
    • 市場予測
  • メディア・エンターテイメント
    • 市場動向
    • 市場予測
  • その他
    • 市場動向
    • 市場予測

第11章 地域別市場内訳

  • 北米
    • 米国
      • 市場動向
      • 市場予測
    • カナダ
      • 市場動向
      • 市場予測
  • アジア太平洋地域
    • 中国
      • 市場動向
      • 市場予測
    • 日本
      • 市場動向
      • 市場予測
    • インド
      • 市場動向
      • 市場予測
    • 韓国
      • 市場動向
      • 市場予測
    • オーストラリア
      • 市場動向
      • 市場予測
    • インドネシア
      • 市場動向
      • 市場予測
    • その他
      • 市場動向
      • 市場予測
  • 欧州
    • ドイツ
      • 市場動向
      • 市場予測
    • フランス
      • 市場動向
      • 市場予測
    • 英国
      • 市場動向
      • 市場予測
    • イタリア
      • 市場動向
      • 市場予測
    • スペイン
      • 市場動向
      • 市場予測
    • ロシア
      • 市場動向
      • 市場予測
    • その他
      • 市場動向
      • 市場予測
  • ラテンアメリカ
    • ブラジル
      • 市場動向
      • 市場予測
    • メキシコ
      • 市場動向
      • 市場予測
    • その他
      • 市場動向
      • 市場予測
  • 中東・アフリカ地域
    • 市場動向
    • 国別市場内訳
    • 市場予測

第12章 SWOT分析

  • 概要
  • 強み
  • 弱み
  • 機会
  • 脅威

第13章 バリューチェーン分析

第14章 ポーターのファイブフォース分析

  • 概要
  • 買い手の交渉力
  • 供給企業の交渉力
  • 競合の度合い
  • 新規参入業者の脅威
  • 代替品の脅威

第15章 価格分析

第16章 競合情勢

  • 市場構造
  • 主要企業
  • 主要企業のプロファイル
    • Accenture PLC
    • Augray
    • Dassault Systemes SolidWorks Corporation(Dassault Systemes SE)
    • Medtronic PLC
    • Microsoft Corporation
    • Qualcomm Incorporated
    • Samsung Display Co. Ltd.(Samsung Electronics Co. Ltd.)
    • Semcon
    • SoftServe Inc.
    • Softweb Solutions Inc.(Avnet Inc.)
    • SphereGen
    • Varjo
    • VertexPlus Softwares Pvt. Ltd.
図表

List of Figures

  • Figure 1: Global: Extended Reality Market: Major Drivers and Challenges
  • Figure 2: Global: Extended Reality Market: Sales Value (in Billion US$), 2017-2022
  • Figure 3: Global: Extended Reality Market Forecast: Sales Value (in Billion US$), 2023-2028
  • Figure 4: Global: Extended Reality Market: Breakup by Component (in %), 2022
  • Figure 5: Global: Extended Reality Market: Breakup by Type (in %), 2022
  • Figure 6: Global: Extended Reality Market: Breakup by Organization Size (in %), 2022
  • Figure 7: Global: Extended Reality Market: Breakup by Application (in %), 2022
  • Figure 8: Global: Extended Reality Market: Breakup by End User Industry (in %), 2022
  • Figure 9: Global: Extended Reality Market: Breakup by Region (in %), 2022
  • Figure 10: Global: Extended Reality (Hardware) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 11: Global: Extended Reality (Hardware) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 12: Global: Extended Reality (Software) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 13: Global: Extended Reality (Software) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 14: Global: Extended Reality (Services) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 15: Global: Extended Reality (Services) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 16: Global: Extended Reality (Consumer Engagement) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 17: Global: Extended Reality (Consumer Engagement) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 18: Global: Extended Reality (Business Engagement) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 19: Global: Extended Reality (Business Engagement) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 20: Global: Extended Reality (Small and Medium-sized Enterprises) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 21: Global: Extended Reality (Small and Medium-sized Enterprises) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 22: Global: Extended Reality (Large Enterprises) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 23: Global: Extended Reality (Large Enterprises) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 24: Global: Extended Reality (Virtual Reality) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 25: Global: Extended Reality (Virtual Reality) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 26: Global: Extended Reality (Augmented Reality) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 27: Global: Extended Reality (Augmented Reality) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 28: Global: Extended Reality (Mixed Reality) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 29: Global: Extended Reality (Mixed Reality) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 30: Global: Extended Reality (Education) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 31: Global: Extended Reality (Education) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 32: Global: Extended Reality (Retail) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 33: Global: Extended Reality (Retail) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 34: Global: Extended Reality (Industrial and Manufacturing) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 35: Global: Extended Reality (Industrial and Manufacturing) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 36: Global: Extended Reality (Healthcare) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 37: Global: Extended Reality (Healthcare) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 38: Global: Extended Reality (Media and Entertainment) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 39: Global: Extended Reality (Media and Entertainment) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 40: Global: Extended Reality (Other End User Industries) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 41: Global: Extended Reality (Other End User Industries) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 42: North America: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 43: North America: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 44: United States: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 45: United States: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 46: Canada: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 47: Canada: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 48: Asia-Pacific: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 49: Asia-Pacific: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 50: China: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 51: China: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 52: Japan: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 53: Japan: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 54: India: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 55: India: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 56: South Korea: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 57: South Korea: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 58: Australia: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 59: Australia: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 60: Indonesia: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 61: Indonesia: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 62: Others: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 63: Others: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 64: Europe: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 65: Europe: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 66: Germany: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 67: Germany: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 68: France: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 69: France: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 70: United Kingdom: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 71: United Kingdom: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 72: Italy: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 73: Italy: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 74: Spain: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 75: Spain: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 76: Russia: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 77: Russia: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 78: Others: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 79: Others: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 80: Latin America: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 81: Latin America: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 82: Brazil: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 83: Brazil: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 84: Mexico: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 85: Mexico: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 86: Others: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 87: Others: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 88: Middle East and Africa: Extended Reality Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 89: Middle East and Africa: Extended Reality Market: Breakup by Country (in %), 2022
  • Figure 90: Middle East and Africa: Extended Reality Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 91: Global: Extended Reality Industry: SWOT Analysis
  • Figure 92: Global: Extended Reality Industry: Value Chain Analysis
  • Figure 93: Global: Extended Reality Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: Extended Reality Market: Key Industry Highlights, 2022 and 2028
  • Table 2: Global: Extended Reality Market Forecast: Breakup by Component (in Million US$), 2023-2028
  • Table 3: Global: Extended Reality Market Forecast: Breakup by Type (in Million US$), 2023-2028
  • Table 4: Global: Extended Reality Market Forecast: Breakup by Organization Size (in Million US$), 2023-2028
  • Table 5: Global: Extended Reality Market Forecast: Breakup by Application (in Million US$), 2023-2028
  • Table 6: Global: Extended Reality Market Forecast: Breakup by End User Industry (in Million US$), 2023-2028
  • Table 7: Global: Extended Reality Market Forecast: Breakup by Region (in Million US$), 2023-2028
  • Table 8: Global: Extended Reality Market: Competitive Structure
  • Table 9: Global: Extended Reality Market: Key Players
目次
Product Code: SR1623A289_Report

Market Overview:

The global extended reality (XR) market size reached US$ 64.5 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 604.3 Billion by 2028, exhibiting a growth rate (CAGR) of 43.5% during 2023-2028.

Extended reality (XR) refers to the amalgamation of immersive graphics technologies, such as augmented reality (AR), virtual reality (VR), and mixed reality (MR). It relies on applications and headsets that create an interactive virtual experience by generating realistic sounds and images. At present, it is widely used in various corporate recruitment processes, including onboarding, employee training, and diversity and inclusion (D&I). It is also leveraged by companies across the globe to advertise their products and services while reducing expenditure and providing hands-on experience to users.

Extended Reality (XR) Market Trends:

Due to the global spread of coronavirus disease (COVID-19) and the growing concerns about workplace safety, several enterprises have shifted to the remote working environment via the cloud. This represents one of the key factors catalyzing the demand for XR to enable employees to visualize a live environment of their offices, attend virtual meetings, and work from home efficiently. Apart from this, the increasing number of individuals opting for online gaming as a profession due to significant improvements in internet connectivity and the easy availability of advanced gaming peripherals is contributing to the market growth. Additionally, the thriving entertainment industry is driving the use of XR for experiencing live events like concerts and sports competitions on smartphones remotely. Besides this, XR is employed in modern imaging technologies, such as magnetic resonance imaging (MRI) and computerized tomography (CT) scans. This, in confluence with the rising prevalence of chronic diseases and the escalating need for improving diagnostic efficiency, is positively influencing the application of XR in the healthcare industry. Furthermore, the growing awareness of the benefits of XR is anticipated to expand its usage in the retail, defense, transportation, and travel and tourism industries worldwide.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the global extended reality (XR) market report, along with forecasts at the global, regional and country level from 2023-2028. Our report has categorized the market based on component, type, organization size, application and end user industry.

Breakup by Component:

  • Hardware
  • Software
  • Services

Breakup by Type:

  • Consumer Engagement
  • Business Engagement

Breakup by Organization Size:

  • Small and Medium-sized Enterprises
  • Large Enterprises

Breakup by Application:

  • Virtual Reality (VR)
  • Augmented Reality (AR)
  • Mixed Reality (MR)

Breakup by End User Industry:

  • Education
  • Retail
  • Industrial and Manufacturing
  • Healthcare
  • Media and Entertainment
  • Others

Breakup by Region:

  • North America
    • United States
    • Canada
  • Asia-Pacific
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Indonesia
    • Others
  • Europe
    • Germany
    • France
    • United Kingdom
    • Italy
    • Spain
    • Russia
    • Others
  • Latin America
    • Brazil
    • Mexico
    • Others
  • Middle East and Africa

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players being Accenture PLC, Augray, Dassault Systemes SolidWorks Corporation (Dassault Systemes SE), Medtronic PLC, Microsoft Corporation, Qualcomm Incorporated, Samsung Display Co. Ltd. (Samsung Electronics Co. Ltd.), Semcon, SoftServe Inc., Softweb Solutions Inc. (Avnet Inc.), SphereGen, Varjo and VertexPlus Softwares Pvt. Ltd.

Key Questions Answered in This Report:

  • What was the size of the global extended reality (XR) market in 2022?
  • What is the expected growth rate of the global extended reality (XR) market during 2023-2028?
  • What has been the impact of COVID-19 on the global extended reality (XR) market?
  • What are the key factors driving the global extended reality (XR) market?
  • What is the breakup of the global extended reality (XR) market based on the type?
  • What is the breakup of the global extended reality (XR) market based on the application?
  • What is the breakup of the global extended reality (XR) market based on the end user industry?
  • What are the key regions in the global extended reality (XR) market?
  • Who are the key players/companies in the global extended reality (XR) market?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Extended Reality (XR) Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Component

  • 6.1 Hardware
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 Software
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 Services
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast

7 Market Breakup by Type

  • 7.1 Consumer Engagement
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 Business Engagement
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast

8 Market Breakup by Organization Size

  • 8.1 Small and Medium-sized Enterprises
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 Large Enterprises
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast

9 Market Breakup by Application

  • 9.1 Virtual Reality (VR)
    • 9.1.1 Market Trends
    • 9.1.2 Market Forecast
  • 9.2 Augmented Reality (AR)
    • 9.2.1 Market Trends
    • 9.2.2 Market Forecast
  • 9.3 Mixed Reality (MR)
    • 9.3.1 Market Trends
    • 9.3.2 Market Forecast

10 Market Breakup by End User Industry

  • 10.1 Education
    • 10.1.1 Market Trends
    • 10.1.2 Market Forecast
  • 10.2 Retail
    • 10.2.1 Market Trends
    • 10.2.2 Market Forecast
  • 10.3 Industrial and Manufacturing
    • 10.3.1 Market Trends
    • 10.3.2 Market Forecast
  • 10.4 Healthcare
    • 10.4.1 Market Trends
    • 10.4.2 Market Forecast
  • 10.5 Media and Entertainment
    • 10.5.1 Market Trends
    • 10.5.2 Market Forecast
  • 10.6 Others
    • 10.6.1 Market Trends
    • 10.6.2 Market Forecast

11 Market Breakup by Region

  • 11.1 North America
    • 11.1.1 United States
      • 11.1.1.1 Market Trends
      • 11.1.1.2 Market Forecast
    • 11.1.2 Canada
      • 11.1.2.1 Market Trends
      • 11.1.2.2 Market Forecast
  • 11.2 Asia-Pacific
    • 11.2.1 China
      • 11.2.1.1 Market Trends
      • 11.2.1.2 Market Forecast
    • 11.2.2 Japan
      • 11.2.2.1 Market Trends
      • 11.2.2.2 Market Forecast
    • 11.2.3 India
      • 11.2.3.1 Market Trends
      • 11.2.3.2 Market Forecast
    • 11.2.4 South Korea
      • 11.2.4.1 Market Trends
      • 11.2.4.2 Market Forecast
    • 11.2.5 Australia
      • 11.2.5.1 Market Trends
      • 11.2.5.2 Market Forecast
    • 11.2.6 Indonesia
      • 11.2.6.1 Market Trends
      • 11.2.6.2 Market Forecast
    • 11.2.7 Others
      • 11.2.7.1 Market Trends
      • 11.2.7.2 Market Forecast
  • 11.3 Europe
    • 11.3.1 Germany
      • 11.3.1.1 Market Trends
      • 11.3.1.2 Market Forecast
    • 11.3.2 France
      • 11.3.2.1 Market Trends
      • 11.3.2.2 Market Forecast
    • 11.3.3 United Kingdom
      • 11.3.3.1 Market Trends
      • 11.3.3.2 Market Forecast
    • 11.3.4 Italy
      • 11.3.4.1 Market Trends
      • 11.3.4.2 Market Forecast
    • 11.3.5 Spain
      • 11.3.5.1 Market Trends
      • 11.3.5.2 Market Forecast
    • 11.3.6 Russia
      • 11.3.6.1 Market Trends
      • 11.3.6.2 Market Forecast
    • 11.3.7 Others
      • 11.3.7.1 Market Trends
      • 11.3.7.2 Market Forecast
  • 11.4 Latin America
    • 11.4.1 Brazil
      • 11.4.1.1 Market Trends
      • 11.4.1.2 Market Forecast
    • 11.4.2 Mexico
      • 11.4.2.1 Market Trends
      • 11.4.2.2 Market Forecast
    • 11.4.3 Others
      • 11.4.3.1 Market Trends
      • 11.4.3.2 Market Forecast
  • 11.5 Middle East and Africa
    • 11.5.1 Market Trends
    • 11.5.2 Market Breakup by Country
    • 11.5.3 Market Forecast

12 SWOT Analysis

  • 12.1 Overview
  • 12.2 Strengths
  • 12.3 Weaknesses
  • 12.4 Opportunities
  • 12.5 Threats

13 Value Chain Analysis

14 Porters Five Forces Analysis

  • 14.1 Overview
  • 14.2 Bargaining Power of Buyers
  • 14.3 Bargaining Power of Suppliers
  • 14.4 Degree of Competition
  • 14.5 Threat of New Entrants
  • 14.6 Threat of Substitutes

15 Price Analysis

16 Competitive Landscape

  • 16.1 Market Structure
  • 16.2 Key Players
  • 16.3 Profiles of Key Players
    • 16.3.1 Accenture PLC
      • 16.3.1.1 Company Overview
      • 16.3.1.2 Product Portfolio
      • 16.3.1.3 Financials
      • 16.3.1.4 SWOT Analysis
    • 16.3.2 Augray
      • 16.3.2.1 Company Overview
      • 16.3.2.2 Product Portfolio
    • 16.3.3 Dassault Systemes SolidWorks Corporation (Dassault Systemes SE)
      • 16.3.3.1 Company Overview
      • 16.3.3.2 Product Portfolio
    • 16.3.4 Medtronic PLC
      • 16.3.4.1 Company Overview
      • 16.3.4.2 Product Portfolio
      • 16.3.4.3 Financials
      • 16.3.4.4 SWOT Analysis
    • 16.3.5 Microsoft Corporation
      • 16.3.5.1 Company Overview
      • 16.3.5.2 Product Portfolio
      • 16.3.5.3 Financials
      • 16.3.5.4 SWOT Analysis
    • 16.3.6 Qualcomm Incorporated
      • 16.3.6.1 Company Overview
      • 16.3.6.2 Product Portfolio
      • 16.3.6.3 Financials
      • 16.3.6.4 SWOT Analysis
    • 16.3.7 Samsung Display Co. Ltd. (Samsung Electronics Co. Ltd.)
      • 16.3.7.1 Company Overview
      • 16.3.7.2 Product Portfolio
    • 16.3.8 Semcon
      • 16.3.8.1 Company Overview
      • 16.3.8.2 Product Portfolio
      • 16.3.8.3 Financials
    • 16.3.9 SoftServe Inc.
      • 16.3.9.1 Company Overview
      • 16.3.9.2 Product Portfolio
    • 16.3.10 Softweb Solutions Inc. (Avnet Inc.)
      • 16.3.10.1 Company Overview
      • 16.3.10.2 Product Portfolio
    • 16.3.11 SphereGen
      • 16.3.11.1 Company Overview
      • 16.3.11.2 Product Portfolio
    • 16.3.12 Varjo
      • 16.3.12.1 Company Overview
      • 16.3.12.2 Product Portfolio
      • 16.3.12.3 Financials
    • 16.3.13 VertexPlus Softwares Pvt. Ltd.
      • 16.3.13.1 Company Overview
      • 16.3.13.2 Product Portfolio