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3Dクリエイターエコノミーの世界市場レポート 2025年

Creator Economy In 3D Global Market Report 2025


出版日
ページ情報
英文 175 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=145.92円
3Dクリエイターエコノミーの世界市場レポート 2025年
出版日: 2025年06月17日
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
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  • 概要
  • 目次
概要

3Dクリエイターエコノミー市場規模は、今後数年間で飛躍的な成長が見込まれます。2029年の年間平均成長率(CAGR)は35.2%で、2,943億1,000万米ドルに成長します。予測期間中の成長は、ソーシャルメディアの台頭、インターネットとスマートフォンの普及率の増加、クリエイター中心のプラットフォームの成長、メタバース人気の高まりに起因すると考えられます。予測期間における主な動向としては、VR・ARプラットフォームの進化、技術インフラとイノベーション、3DモデリングソフトウェアとAR・VRプラットフォームの改善、新しい仕組みとプラットフォームの構築などが挙げられます。

ソーシャルメディアの成長は、3Dクリエイターエコノミーの拡大を大きく加速させると予想されます。スマートフォンや高速インターネットが普及し、常時接続が容易になったことで、ユーザー同士がつながりながらコンテンツを作成、共有、交流できるソーシャルメディア・プラットフォームが活況を呈しています。ソーシャルメディアは、ARフィルター、VR体験、3Dアニメーションなどの没入型コンテンツをもたらす3Dクリエイター・エコノミーによってさらに強化され、ユーザー・エンゲージメント、双方向性を高め、クリエイターに収益化の機会を提供しています。We Are Social Ltd.のレポートによると、2024年1月のソーシャルメディア利用率は、2023年1月の0.9%から1.5%増加しました。このようなソーシャルメディアの動向の高まりが、3Dクリエイターエコノミーの成長を後押ししています。

3Dクリエイター・エコノミー市場の主要プレーヤーは、技術革新、特に3D仮想現実および複合現実コンテンツを作成するためのAIを搭載したノーコード・プラットフォームに投資しています。これらのプラットフォームはワークフローを合理化し、コーディングや専門知識を不要にすることで、あらゆるスキルレベルのクリエイターが3Dコンテンツ制作にアクセスできるようにします。AI主導のツールは複雑なプロセスを自動化し、ユーザーはドラッグ&ドロップのシンプルなインターフェースとシームレスな統合により、高品質の3Dコンテンツを作成、編集、展開できます。例えば、インドを拠点とする3D制作会社Mix3D.aiは、2025年1月にMix3D.studioを立ち上げました。Mix3D.studioは、AIを活用したコード不要のプラットフォームで、ユーザーは3D、VR、MRコンテンツを簡単に作成できます。このプラットフォームは、コンテンツ作成を簡素化することで、教育者やトレーナーに力を与えるよう設計されており、技術的なスキルを必要とせずに、専門知識をインタラクティブで魅力的な体験に変換できます。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場- 金利、インフレ、地政学、貿易戦争と関税、そしてコロナ禍と回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界3DクリエイターエコノミーPESTEL分析(政治、社会、技術、環境、法的要因、促進要因と抑制要因)
  • 最終用途産業の分析
  • 世界の3Dクリエイターエコノミー市場:成長率分析
  • 世界の3Dクリエイターエコノミー市場の実績:規模と成長, 2019-2024
  • 世界の3Dクリエイターエコノミー市場の予測:規模と成長, 2024-2029, 2034F
  • 世界3Dクリエイターエコノミー総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界の3Dクリエイターエコノミー市場:タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 3Dモデルとアセット
  • 3Dアニメーションとシミュレーション
  • 3Dプリンターの設計
  • その他のタイプ
  • 世界の3Dクリエイターエコノミー市場クリエイターによる、実績と予測, 2019-2024, 2024-2029F, 2034F
  • プロのクリエイター
  • アマチュアおよび趣味のクリエイター
  • その他のクリエイター
  • 世界の3Dクリエイターエコノミー市場:エンドユーザー別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ゲームとエンターテイメント
  • eコマースと小売
  • 教育と訓練
  • アーキテクチャ、エンジニアリング、建設
  • 自動車
  • ヘルスケア
  • その他のエンドユーザー
  • 世界の3Dクリエイターエコノミー市場3Dモデルとアセットの種類別のサブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • キャラクターモデル
  • 建築資産
  • ゲーム対応小道具
  • 環境モデル
  • 製品プロトタイプ
  • 世界の3Dクリエイターエコノミー市場3Dアニメーションとシミュレーションの種類別のサブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • モーションキャプチャアニメーション
  • 物理ベースのシミュレーション
  • VRとARアニメーション
  • 医療および科学シミュレーション
  • VFXシーケンス
  • 世界の3Dクリエイターエコノミー市場3Dプリンター設計の種類別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 消費者向け製品のデザイン
  • 機械部品
  • ファッションとジュエリーのモデル
  • 医療機器のプロトタイプ
  • 教育モデル
  • 世界の3Dクリエイターエコノミー市場、その他のタイプのサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 3Dスキャンデータ
  • ホログラフィックコンテンツ
  • インタラクティブな3D体験
  • メタバース対応アセット

第7章 地域別・国別分析

  • 世界の3Dクリエイターエコノミー市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界の3Dクリエイターエコノミー市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • 3Dクリエイターエコノミー市場:競合情勢
  • 3Dクリエイターエコノミー市場:企業プロファイル
    • HP Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Deloitte Touche Tohmatsu Limited Overview, Products and Services, Strategy and Financial Analysis
    • Nvidia Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Adobe Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Dentsu Group Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • Dassault Systemes SE
  • Autodesk Inc.
  • Epic Games Inc.
  • Unity Software Inc.
  • Shutterstock Inc.
  • Maxon Computer GmbH
  • Niantic Inc.
  • Formlabs Inc.
  • Xometry Inc.
  • Carbon Inc.
  • CGTrader
  • CLO Virtual Fashion Inc.
  • Clutch Holdings LLC
  • Vectary Inc.
  • Mix3D.ai Inc.

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • 3Dクリエイターエコノミー市場2029:新たな機会を提供する国
  • 3Dクリエイターエコノミー市場2029:新たな機会を提供するセグメント
  • 3Dクリエイターエコノミー市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r34805

The 3D creator economy is a rapidly evolving digital ecosystem where independent artists, designers, and developers leverage advanced 3D modeling, animation, and immersive technologies to create, share, and monetize virtual assets, environments, and experiences. As 3D content production tools become increasingly accessible, they play a crucial role in enabling creators to produce and sell immersive digital assets across various industries, including gaming, eCommerce, and the metaverse.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The primary categories of the 3D creator economy include 3D models and assets, 3D animations and simulations, 3D printer designs, and others. 3D models and assets are digital representations that help create three-dimensional objects and environments in virtual settings for industries such as gaming, animation, and design. The creators in this space range from professional creators to amateur and hobbyist creators. These 3D assets serve a wide range of end users, including those in gaming and entertainment, e-commerce and retail, education and training, architecture, engineering and construction, automotive, healthcare, and others.

The creator economy in 3D market research report is one of a series of new reports from The Business Research Company that provides creator economy in 3D market statistics, including creator economy in 3D industry global market size, regional shares, competitors with a creator economy in 3D market share, detailed creator economy in 3D market segments, market trends and opportunities, and any further data you may need to thrive in the creator economy in 3D industry. This creator economy in 3D market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The creator economy in 3D market size has grown exponentially in recent years. It will grow from$64.96 billion in 2024 to $88.06 billion in 2025 at a compound annual growth rate (CAGR) of 35.6%. The growth during the historic period can be attributed to a rise in creator participation, a growing demand for professional creators, which has driven content production, and an increasing adoption of 3D experiences.

The creator economy in 3D market size is expected to see exponential growth in the next few years. It will grow to$294.31 billion in 2029 at a compound annual growth rate (CAGR) of 35.2%. The growth during the forecast period can be attributed to the rise of social media, increased internet and smartphone penetration, the growth of creator-centric platforms, and the rising popularity of the metaverse. Key trends in the forecast period include advancements in VR and AR platforms, technological infrastructure and innovation, improvements in 3D modeling software and AR/VR platforms, and the creation of new mechanisms and platforms.

The growth of social media is expected to significantly accelerate the expansion of the 3D creator economy. Social media platforms, which allow users to create, share, and interact with content while connecting with others, are thriving due to the widespread availability of smartphones and high-speed internet, making constant engagement easy. Social media is further enhanced by the 3D creator economy, which brings immersive content such as AR filters, VR experiences, and 3D animations, boosting user engagement, interactivity, and providing creators with more monetization opportunities. According to a report from We Are Social Ltd. in January 2024, social media usage increased by 1.5%, compared to 0.9% in January 2023. This growing trend in social media is driving the growth of the 3D creator economy.

Key players in the 3D creator economy market are investing in technological innovations, particularly AI-powered no-code platforms for creating 3D virtual and mixed reality content. These platforms streamline workflows and make 3D content creation accessible to creators of all skill levels by eliminating the need for coding or technical knowledge. AI-driven tools automate complex processes, allowing users to create, edit, and deploy high-quality 3D content with simple drag-and-drop interfaces and seamless integrations. For example, Mix3D.ai, an India-based 3D creation company, launched Mix3D.studio in January 2025, an AI-powered no-code platform that enables users to effortlessly create 3D, VR, and MR content. The platform is designed to empower educators and trainers by simplifying content creation, enabling them to convert their expertise into interactive and engaging experiences without requiring technical skills.

In May 2024, Autodesk Inc., a leading US-based software company specializing in 3D design, engineering, and entertainment tools, acquired Wonder Dynamics for an undisclosed sum. The acquisition is aimed at strengthening Autodesk's media and entertainment portfolio by incorporating AI-driven tools that automate complex processes in 3D animation and visual effects. Wonder Dynamics, a US-based company, is known for its expertise in AI-powered 3D animation, VFX automation, and real-time character integration into live-action scenes.

Major players in the creator economy in 3d market are HP Inc., Deloitte Touche Tohmatsu Limited, Nvidia Corporation, Adobe Inc., Dentsu Group Inc., Dassault Systemes SE, Autodesk Inc., Epic Games Inc., Unity Software Inc., Shutterstock Inc., Maxon Computer GmbH, Niantic Inc., Formlabs Inc., Xometry Inc., Carbon Inc., CGTrader, CLO Virtual Fashion Inc., Clutch Holdings LLC, Vectary Inc., Mix3D.ai Inc.

North America was the largest region in the creator economy in 3D market in 2024. Asia Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in creator economy in 3D report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the creator economy in 3D market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The creator economy in 3D consists of revenues earned by entities providing services such as 3D model creation, animation design, AR or VR experience development, platform-specific content optimization, and monetization across industries. The market value includes the value of related goods sold by the service provider or included within the service offering. The creator economy in 3D market also includes sales of 3D modeling software, animation tools, rendering platforms, and 3D printing equipment. Values in this market are 'factory gate' values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Creator Economy In 3D Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on creator economy in 3d market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for creator economy in 3d ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The creator economy in 3d market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: 3D Models And Assets; 3D Animations And Simulations; 3D Printers Designs; Other Types
  • 2) By Creator: Professional Creators; Ameture And Hobbyists Creators; Other Creators
  • 3) By End User: Gaming And Entertainment; E-Commerce And Retail; Education And Training; Architecture,Engineering And Constructions; Automotive; Healthcare; Other End Users
  • Subsegments:
  • 1) By 3D Models and Assets: Character models; Architectural assets; Game-ready props; Environment models; Product prototypes
  • 2) By 3D Animations and Simulations: Motion capture animations; Physics-based simulations; VR/AR animations; Medical and scientific simulations; VFX sequences
  • 3) By 3D Printer Designs: Consumer product designs; Mechanical parts; Fashion and jewelry models; Medical device prototypes; Educational models
  • 4) By Other Types: 3D scanning data; Holographic content; Interactive 3D experiences; Metaverse-ready assets
  • Companies Mentioned: HP Inc.; Deloitte Touche Tohmatsu Limited; Nvidia Corporation; Adobe Inc.; Dentsu Group Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Creator Economy In 3D Market Characteristics

3. Creator Economy In 3D Market Trends And Strategies

4. Creator Economy In 3D Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

5. Global Creator Economy In 3D Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Creator Economy In 3D PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Creator Economy In 3D Market Growth Rate Analysis
  • 5.4. Global Creator Economy In 3D Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Creator Economy In 3D Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Creator Economy In 3D Total Addressable Market (TAM)

6. Creator Economy In 3D Market Segmentation

  • 6.1. Global Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 3D Models And Assets
  • 3D Animations And Simulations
  • 3D Printers Designs
  • Other Types
  • 6.2. Global Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Professional Creators
  • Ameture And Hobbyists Creators
  • Other Creators
  • 6.3. Global Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Gaming And Entertainment
  • E-Commerce And Retail
  • Education And Training
  • Architecture,Engineering And Constructions
  • Automotive
  • Healthcare
  • Other End Users
  • 6.4. Global Creator Economy In 3D Market, Sub-Segmentation Of 3D Models and Assets, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Character Models
  • Architectural Assets
  • Game-Ready Props
  • Environment Models
  • Product Prototypes
  • 6.5. Global Creator Economy In 3D Market, Sub-Segmentation Of 3D Animations and Simulations, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Motion Capture Animations
  • Physics-Based Simulations
  • VR And AR Animations
  • Medical And Scientific Simulations
  • VFX Sequences
  • 6.6. Global Creator Economy In 3D Market, Sub-Segmentation Of 3D Printer Designs, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer Product Designs
  • Mechanical Parts
  • Fashion And Jewelry Models
  • Medical Device Prototypes
  • Educational Models
  • 6.7. Global Creator Economy In 3D Market, Sub-Segmentation Of Other Types, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 3D Scanning Data
  • Holographic Content
  • Interactive 3D Experiences
  • Metaverse-Ready Assets

7. Creator Economy In 3D Market Regional And Country Analysis

  • 7.1. Global Creator Economy In 3D Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Creator Economy In 3D Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Creator Economy In 3D Market

  • 8.1. Asia-Pacific Creator Economy In 3D Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Creator Economy In 3D Market

  • 9.1. China Creator Economy In 3D Market Overview
  • 9.2. China Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Creator Economy In 3D Market

  • 10.1. India Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Creator Economy In 3D Market

  • 11.1. Japan Creator Economy In 3D Market Overview
  • 11.2. Japan Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Creator Economy In 3D Market

  • 12.1. Australia Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Creator Economy In 3D Market

  • 13.1. Indonesia Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Creator Economy In 3D Market

  • 14.1. South Korea Creator Economy In 3D Market Overview
  • 14.2. South Korea Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Creator Economy In 3D Market

  • 15.1. Western Europe Creator Economy In 3D Market Overview
  • 15.2. Western Europe Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Creator Economy In 3D Market

  • 16.1. UK Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Creator Economy In 3D Market

  • 17.1. Germany Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Creator Economy In 3D Market

  • 18.1. France Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Creator Economy In 3D Market

  • 19.1. Italy Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Creator Economy In 3D Market

  • 20.1. Spain Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Creator Economy In 3D Market

  • 21.1. Eastern Europe Creator Economy In 3D Market Overview
  • 21.2. Eastern Europe Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Creator Economy In 3D Market

  • 22.1. Russia Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Creator Economy In 3D Market

  • 23.1. North America Creator Economy In 3D Market Overview
  • 23.2. North America Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Creator Economy In 3D Market

  • 24.1. USA Creator Economy In 3D Market Overview
  • 24.2. USA Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Creator Economy In 3D Market

  • 25.1. Canada Creator Economy In 3D Market Overview
  • 25.2. Canada Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Creator Economy In 3D Market

  • 26.1. South America Creator Economy In 3D Market Overview
  • 26.2. South America Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Creator Economy In 3D Market

  • 27.1. Brazil Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Creator Economy In 3D Market

  • 28.1. Middle East Creator Economy In 3D Market Overview
  • 28.2. Middle East Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Creator Economy In 3D Market

  • 29.1. Africa Creator Economy In 3D Market Overview
  • 29.2. Africa Creator Economy In 3D Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Creator Economy In 3D Market, Segmentation By Creator, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Creator Economy In 3D Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Creator Economy In 3D Market Competitive Landscape And Company Profiles

  • 30.1. Creator Economy In 3D Market Competitive Landscape
  • 30.2. Creator Economy In 3D Market Company Profiles
    • 30.2.1. HP Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Deloitte Touche Tohmatsu Limited Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Nvidia Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Adobe Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Dentsu Group Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Creator Economy In 3D Market Other Major And Innovative Companies

  • 31.1. Dassault Systemes SE
  • 31.2. Autodesk Inc.
  • 31.3. Epic Games Inc.
  • 31.4. Unity Software Inc.
  • 31.5. Shutterstock Inc.
  • 31.6. Maxon Computer GmbH
  • 31.7. Niantic Inc.
  • 31.8. Formlabs Inc.
  • 31.9. Xometry Inc.
  • 31.10. Carbon Inc.
  • 31.11. CGTrader
  • 31.12. CLO Virtual Fashion Inc.
  • 31.13. Clutch Holdings LLC
  • 31.14. Vectary Inc.
  • 31.15. Mix3D.ai Inc.

32. Global Creator Economy In 3D Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Creator Economy In 3D Market

34. Recent Developments In The Creator Economy In 3D Market

35. Creator Economy In 3D Market High Potential Countries, Segments and Strategies

  • 35.1 Creator Economy In 3D Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Creator Economy In 3D Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Creator Economy In 3D Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
  • 250617_r34805_Creator_Economy_In_3D_GMR_2025