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市場調査レポート
商品コード
1729531
日本のゲーム機市場レポート:タイプ、用途、最終用途、地域別、2025年~2033年Japan Gaming Console Market Report by Type (Home Consoles, Handheld Consoles, Hybrid Consoles, Dedicated Consoles, and Others), Application (Gaming, Non-Gaming), End Use (Residential, Commercial), and Region 2025-2033 |
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カスタマイズ可能
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日本のゲーム機市場レポート:タイプ、用途、最終用途、地域別、2025年~2033年 |
出版日: 2025年05月01日
発行: IMARC
ページ情報: 英文 119 Pages
納期: 5~7営業日
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日本のゲーム機の市場規模は2024年に30億米ドルに達しました。今後、IMARC Groupは、2033年には70億米ドルに達し、2025年から2033年にかけて9.1%の成長率(CAGR)を示すと予測しています。同市場は、esportsの魅力がますます広まっていること、主要利害関係者がしばしば支援する著名なesports競合の導入、ソーシャルメディアプラットフォームやゲームコミュニティ内の影響力のある人物の出現など、いくつかの重要な要因による成長が見られます。
Japan gaming console market size reached USD 3.0 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 7.0 Billion by 2033, exhibiting a growth rate (CAGR) of 9.1% during 2025-2033. The market is witnessing growth driven by several significant factors, including the increasing widespread appeal of esports, the introduction of prominent esports competitions often supported by major stakeholders, and the emergence of social media platforms and influential figures within the gaming community.
A gaming console is a specialized computing device primarily intended for engaging in video games. In contrast to a personal computer, which serves a multitude of purposes, a gaming console is purpose-built to excel in rendering graphics, executing game mechanics, and delivering a seamless interactive gaming experience. Typically, this device comprises a central unit that connects to a display screen, such as a television, and one or more controllers for user input. Over time, gaming consoles have undergone evolution to encompass various features like internet connectivity, digital content downloads, and integration with social media, thus transforming into versatile entertainment centers. Moreover, they establish their unique ecosystem comprising exclusive games, online services, and accompanying accessories. The user-friendly interface, plug-and-play convenience, and curated selection of games render gaming consoles a favored choice for both casual and dedicated gamers alike.
The Japan gaming console market is significantly influenced by the surging popularity of Esports, which involves competitive video gaming among a broad audience. Gaming consoles play a pivotal role in facilitating this trend, providing a standardized platform that ensures fair competition among players. The market is further energized by the hosting of high-profile esports tournaments, often backed by major industry players or third-party organizations, resulting in substantial media exposure and substantial prize pools. The desire to compete at a professional level has driven consumer demand for high-performance gaming consoles, characterized by top-tier processing speeds, minimal latency, and exceptional graphical capabilities. Additionally, the swift sell-out of limited edition consoles and exclusive game releases indicates consumers' willingness to invest in premium gaming experiences. This increased consumer spending has provided the industry with additional resources for research and development, production, and marketing, further propelling market expansion. Moreover, the market benefits from the growing presence of social media platforms and gaming influencers who actively promote video games. Additionally, the increasing integration between gaming consoles and other smart devices is expected to create a positive outlook for the market in the coming years.
The market research report has also provided a comprehensive analysis of the competitive landscape in the market. Competitive analysis such as market structure, key player positioning, top winning strategies, competitive dashboard, and company evaluation quadrant has been covered in the report. Also, detailed profiles of all major companies have been provided.