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機内エンターテインメントとコネクティビティスペースの世界市場レポート 2025年

Inflight Entertainment And Connectivity Space Global Market Report 2025


出版日
ページ情報
英文 175 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.74円
機内エンターテインメントとコネクティビティスペースの世界市場レポート 2025年
出版日: 2025年05月05日
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
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  • 概要
  • 目次
概要

機内エンターテインメントとコネクティビティスペース市場規模は、今後数年間で力強い成長が見込まれます。2029年の年間平均成長率(CAGR)は8.77%で、102億3,000万米ドルに成長します。可処分所得の増加、機内接続に対する需要の高まり、衛星通信システムへの依存度の高まり、機内サービスの充実に対する乗客の期待の高まり、ストリーミングプラットフォームの人気の高まりなどが、予測期間における成長の原動力となる可能性があります。予測期間における主要動向には、先進技術の採用、クラウドベースのプラットフォームの統合、5Gと衛星通信の進歩、AI主導のパーソナライゼーション、デジタル機内ショッピング体験の拡大などがあります。

旅客輸送量の増加は、機内エンターテインメントと接続スペース市場の成長を促進すると予想されます。旅客輸送量は、到着と出発の両方を含め、空港を旅行する個人の総数を指します。旅客輸送量の増加は、世界人口の増加、可処分所得の増加、手頃な価格での航空旅行の選択肢の拡大といった要因によって牽引され、輸送サービスに対する需要の高まりにつながっています。機内エンターテインメントとコネクティビティソリューションは、飛行中にエンターテインメント、コミュニケーション、生産性向上ツールへのシームレスなアクセスを提供することで、旅客体験全体を向上させています。例えば、2024年9月、カナダを拠点とする産業団体Airports Council Internationalは、2023年の世界旅客数が87億人に達し、2022年比で30.6%増加したと報告しました。その結果、旅客数の増加が機内エンターテインメントと接続スペース市場の拡大に拍車をかけています。

同市場の主要企業は、ワイヤレス機内エンターテインメントなどの革新的なソリューションを導入し、よりパーソナライズされた柔軟でシームレスなエンターテインメントオプションを提供することで、旅客体験を向上させています。ワイヤレス機内エンターテインメントにより、乗客はフライト中に個人所有のデバイスでエンターテインメントコンテンツや接続サービスにアクセスできるようになります。例えば、2024年8月、インドを拠点とする航空会社エアインディアは、新しいワイヤレス機内エンターテインメント(IFE)サービスであるビスタを開始しました。このサービスでは、ボリウッド映画やハリウッド映画、音楽、ドキュメンタリーなど、さまざまなコンテンツを乗客の個人用機器に直接ストリーミングすることができます。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場-マクロ経済シナリオ金利、インフレ、地政学、新型コロナウイルス感染症の影響と回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界の機内エンターテインメントとコネクティビティスペースPESTEL分析(政治、社会、技術、環境、法的要因、促進要因と抑制要因)
  • 最終用途産業の分析
  • 世界の機内エンターテインメントとコネクティビティスペース市場:成長率分析
  • 世界の機内エンターテインメントとコネクティビティスペース市場の実績:規模と成長、2019~2024年
  • 世界の機内エンターテインメントとコネクティビティスペース市場の予測:規模と成長、2024~2029年、2034年
  • 世界の機内エンターテインメントとコネクティビティスペース総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界の機内エンターテインメントとコネクティビティスペース市場:コンポーネント別、実績と予測、2019~2024年、2024~2029年、2034年
  • ハードウェア
  • コンテンツ
  • コネクティビティ
  • 世界の機内エンターテインメントとコネクティビティスペース市場:コネクティビティタイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 衛星接続
  • 空対地接続
  • 世界の機内エンターテインメントとコネクティビティスペース市場:航空機タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • ナローボディ機
  • ワイドボディ機
  • ビジネスジェット
  • 世界の機内エンターテインメントとコネクティビティスペース市場:エンドユーザー別、実績と予測、2019~2024年、2024~2029年、2034年
  • OEM(OEM)
  • アフターマーケット
  • 世界の機内エンターテインメントとコネクティビティスペース市場、ハードウェアのサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • シートバックスクリーン
  • オーバーヘッドディスプレイユニット
  • ポータブルエンターテイメントデバイス
  • 機内サーバーとストレージユニット
  • ワイヤレスストリーミングデバイス
  • 世界の機内エンターテインメントとコネクティビティスペース市場、コンテンツのサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 映画とテレビ番組
  • 音楽とポッドキャスト
  • ゲームとインタラクティブコンテンツ
  • ライブニュースとスポーツストリーミング
  • 電子雑誌とデジタル出版物
  • 世界の機内エンターテインメントとコネクティビティスペース市場、コネクティビティのサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 衛星ベースの接続
  • 空対地(ATG)接続
  • Wi-Fiとブロードバンドサービス
  • 5Gと次世代ネットワーク
  • リアルタイム通信サービス(メッセージングと通話)

第7章 地域別・国別分析

  • 世界の機内エンターテインメントとコネクティビティスペース市場:地域別、実績と予測、2019~2024年、2024~2029年、2034年
  • 世界の機内エンターテインメントとコネクティビティスペース市場:国別、実績と予測、2019~2024年、2024~2029年、2034年

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • 機内エンターテインメントとコネクティビティスペース市場:競合情勢
  • 機内エンターテインメントとコネクティビティスペース市場:企業プロファイル
    • Airbus SE
    • Honeywell International Inc.
    • Collins Aerospace Systems
    • Lufthansa Systems GmbH & Co. KG
    • Thales SA

第31章 その他の大手企業と革新的企業

  • Viasat Inc.
  • Sita
  • Iridium Communications Inc.
  • Inmarsat Group Holdings Limited
  • Panasonic Avionics Corporation
  • Astronics Corporation
  • Gogo Business Aviation
  • Anuvu Inc.
  • AERQ
  • Inflight Dublin Limited
  • Soft Space Sdn Bhd
  • Bluebox Aviation Systems Ltd.
  • Safran SA
  • Skycast Solutions Inc.
  • Moment Tech Limited

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、戦略

  • 機内エンターテインメントとコネクティビティスペース市場、2029年:新たな機会を提供する国
  • 機内エンターテインメントとコネクティビティスペース市場、2029年:新たな機会を提供するセグメント
  • 機内エンターテインメントとコネクティビティスペース市場、2029年:成長戦略
    • 市場動向による戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r34314

In-flight entertainment and connectivity (IFEC) encompass a range of services and technologies designed to enhance the passenger experience by providing entertainment options and internet connectivity during air travel. These features ensure convenience, engagement, and seamless access to digital content throughout the flight.

The key components of IFEC include hardware, content, and connectivity. IFEC hardware consists of physical devices such as seatback screens, wireless access points, and onboard servers that enable entertainment and internet services. Connectivity types include satellite connectivity and air-to-ground connectivity. IFEC is implemented across various aircraft types, including narrow-body aircraft, wide-body aircraft, and business jets, serving end users such as original equipment manufacturers (OEMs) and the aftermarket sector.

The inflight entertainment and connectivity space market research report is one of a series of new reports from The Business Research Company that provides inflight entertainment and connectivity space market statistics, including the inflight entertainment and connectivity space industry global market size, regional shares, competitors with the inflight entertainment and connectivity space market share, detailed inflight entertainment and connectivity space market segments, market trends, and opportunities, and any further data you may need to thrive in the inflight entertainment and connectivity space industry. This inflight entertainment and connectivity space market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The inflight entertainment and connectivity space market size has grown strongly in recent years. It will grow from $6.70 billion in 2024 to $7.31 billion in 2025 at a compound annual growth rate (CAGR) of 9.03%. The growth during the historic period can be attributed to the expansion of airlines and fleet upgrades, the rise in business travel, the growing demand for premium services, the increasing number of aircraft equipped with in-flight Wi-Fi, and the rising use of personal electronic devices by passengers.

The inflight entertainment and connectivity space market size is expected to see strong growth in the next few years. It will grow to $10.23 billion in 2029 at a compound annual growth rate (CAGR) of 8.77%. The growth in the forecast period can be driven by rising disposable income, increasing demand for in-flight connectivity, greater reliance on satellite communication systems, growing passenger expectations for enhanced in-flight services, and the increasing popularity of streaming platforms. Key trends in the forecast period include the adoption of advanced technologies, integration of cloud-based platforms, advancements in 5G and satellite communications, AI-driven personalization, and the expansion of digital in-flight shopping experiences.

The rising passenger traffic is expected to drive the growth of the in-flight entertainment and connectivity spaces market. Passenger traffic refers to the total number of individuals traveling through an airport, including both arrivals and departures. The increase in passenger traffic is driven by factors such as a growing global population, rising disposable incomes, and the expansion of affordable air travel options, leading to greater demand for transportation services. In-flight entertainment and connectivity solutions enhance the overall passenger experience by providing seamless access to entertainment, communication, and productivity tools during flights, which helps attract more travelers and boosts overall airline traffic. For example, in September 2024, the Airports Council International, a Canada-based trade association, reported that global passenger traffic in 2023 reached 8.7 billion, reflecting a 30.6% increase compared to 2022. Consequently, the growing passenger traffic is fueling the expansion of the in-flight entertainment and connectivity spaces market.

Leading companies in the market are introducing innovative solutions such as wireless in-flight entertainment to improve the passenger experience by offering more personalized, flexible, and seamless entertainment options. Wireless in-flight entertainment enables passengers to access entertainment content and connectivity services on their personal devices during a flight. For instance, in August 2024, Air India, an India-based airline, launched Vista, a new wireless in-flight entertainment (IFE) service. This service allows passengers to stream a variety of content, including Bollywood and Hollywood movies, music, and documentaries, directly to their personal devices, while also featuring live flight tracking to enhance the travel experience.

In December 2024, Gogo Inc., a US-based internet company, acquired Satcom Direct Inc. for an undisclosed amount. Through this acquisition, Gogo aims to strengthen its in-flight connectivity capabilities and expand its presence in the in-flight entertainment and connectivity (IFEC) market. Satcom Direct Inc., an Australia-based company, provides secure connectivity solutions that support IFEC systems for aviation, further enhancing Gogo's offerings in this sector.

Major players in the inflight entertainment and connectivity space market are Airbus SE, Honeywell International Inc., Collins Aerospace Systems, Lufthansa Systems GmbH & Co. KG, Thales SA, Viasat Inc., Sita, Iridium Communications Inc., Inmarsat Group Holdings Limited, Panasonic Avionics Corporation, Astronics Corporation, Gogo Business Aviation, Anuvu Inc., AERQ, Inflight Dublin Limited, Soft Space Sdn Bhd, Bluebox Aviation Systems Ltd., Safran SA, Skycast Solutions Inc., Moment Tech Limited.

North America was the largest region in the inflight entrainment and connectivity space market in 2024. The regions covered in inflight entrainment and connectivity space report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the inflight entertainment and connectivity space market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The inflight entertainment and connectivity space market consists of revenues earned by entities by providing services such as audio entertainment, video-on-demand, internet access, real-time communication, games, and e-library services. The market value includes the value of related goods sold by the service provider or included within the service offering. The inflight entertainment and connectivity space market also includes sales of wireless streaming systems, gaming consoles, smart cabins, Wi-Fi systems, and modems and routers. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Inflight Entertainment And Connectivity Space Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on inflight entertainment and connectivity space market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for inflight entertainment and connectivity space ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The inflight entertainment and connectivity space market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Hardware; Content; Connectivity
  • 2) By Connectivity Type: Satellite Connectivity; Air-To-Ground Connectivity
  • 3) By Aircraft Type: Narrow-Body Aircraft; Wide-Body Aircraft; Business Jets
  • 4) By End User: Original Equipment Manufacturer (OEM); Aftermarket
  • Subsegments:
  • 1) By Hardware: Seatback Screens; Overhead Display Units; Portable Entertainment Devices; Inflight Servers And Storage Units; Wireless Streaming Devices
  • 2) By Content: Movies And TV Shows; Music And Podcasts; Games And Interactive Content; Live News And Sports Streaming; E-Magazines And Digital Publications
  • 3) By Connectivity: Satellite-Based Connectivity; Air-To-Ground (ATG) Connectivity; Wi-Fi And Broadband Services; 5G And Next-Generation Networks; Real-Time Communication Services (Messaging And Calls)
  • Companies Mentioned: Airbus SE; Honeywell International Inc.; Collins Aerospace Systems; Lufthansa Systems GmbH & Co. KG; Thales SA
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Inflight Entertainment And Connectivity Space Market Characteristics

3. Inflight Entertainment And Connectivity Space Market Trends And Strategies

4. Inflight Entertainment And Connectivity Space Market - Macro Economic Scenario Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market

5. Global Inflight Entertainment And Connectivity Space Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Inflight Entertainment And Connectivity Space PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Inflight Entertainment And Connectivity Space Market Growth Rate Analysis
  • 5.4. Global Inflight Entertainment And Connectivity Space Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Inflight Entertainment And Connectivity Space Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Inflight Entertainment And Connectivity Space Total Addressable Market (TAM)

6. Inflight Entertainment And Connectivity Space Market Segmentation

  • 6.1. Global Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Content
  • Connectivity
  • 6.2. Global Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Satellite Connectivity
  • Air-To-Ground Connectivity
  • 6.3. Global Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Narrow-Body Aircraft
  • Wide-Body Aircraft
  • Business Jets
  • 6.4. Global Inflight Entertainment And Connectivity Space Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Original Equipment Manufacturer (OEM)
  • Aftermarket
  • 6.5. Global Inflight Entertainment And Connectivity Space Market, Sub-Segmentation Of Hardware, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Seatback Screens
  • Overhead Display Units
  • Portable Entertainment Devices
  • Inflight Servers And Storage Units
  • Wireless Streaming Devices
  • 6.6. Global Inflight Entertainment And Connectivity Space Market, Sub-Segmentation Of Content, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Movies And TV Shows
  • Music And Podcasts
  • Games And Interactive Content
  • Live News And Sports Streaming
  • E-Magazines And Digital Publications
  • 6.7. Global Inflight Entertainment And Connectivity Space Market, Sub-Segmentation Of Connectivity, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Satellite-Based Connectivity
  • Air-To-Ground (ATG) Connectivity
  • Wi-Fi And Broadband Services
  • 5G And Next-Generation Networks
  • Real-Time Communication Services (Messaging And Calls)

7. Inflight Entertainment And Connectivity Space Market Regional And Country Analysis

  • 7.1. Global Inflight Entertainment And Connectivity Space Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Inflight Entertainment And Connectivity Space Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Inflight Entertainment And Connectivity Space Market

  • 8.1. Asia-Pacific Inflight Entertainment And Connectivity Space Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Inflight Entertainment And Connectivity Space Market

  • 9.1. China Inflight Entertainment And Connectivity Space Market Overview
  • 9.2. China Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Inflight Entertainment And Connectivity Space Market

  • 10.1. India Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Inflight Entertainment And Connectivity Space Market

  • 11.1. Japan Inflight Entertainment And Connectivity Space Market Overview
  • 11.2. Japan Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Inflight Entertainment And Connectivity Space Market

  • 12.1. Australia Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Inflight Entertainment And Connectivity Space Market

  • 13.1. Indonesia Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Inflight Entertainment And Connectivity Space Market

  • 14.1. South Korea Inflight Entertainment And Connectivity Space Market Overview
  • 14.2. South Korea Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Inflight Entertainment And Connectivity Space Market

  • 15.1. Western Europe Inflight Entertainment And Connectivity Space Market Overview
  • 15.2. Western Europe Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Inflight Entertainment And Connectivity Space Market

  • 16.1. UK Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Inflight Entertainment And Connectivity Space Market

  • 17.1. Germany Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Inflight Entertainment And Connectivity Space Market

  • 18.1. France Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Inflight Entertainment And Connectivity Space Market

  • 19.1. Italy Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Inflight Entertainment And Connectivity Space Market

  • 20.1. Spain Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Inflight Entertainment And Connectivity Space Market

  • 21.1. Eastern Europe Inflight Entertainment And Connectivity Space Market Overview
  • 21.2. Eastern Europe Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Inflight Entertainment And Connectivity Space Market

  • 22.1. Russia Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Inflight Entertainment And Connectivity Space Market

  • 23.1. North America Inflight Entertainment And Connectivity Space Market Overview
  • 23.2. North America Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Inflight Entertainment And Connectivity Space Market

  • 24.1. USA Inflight Entertainment And Connectivity Space Market Overview
  • 24.2. USA Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Inflight Entertainment And Connectivity Space Market

  • 25.1. Canada Inflight Entertainment And Connectivity Space Market Overview
  • 25.2. Canada Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Inflight Entertainment And Connectivity Space Market

  • 26.1. South America Inflight Entertainment And Connectivity Space Market Overview
  • 26.2. South America Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Inflight Entertainment And Connectivity Space Market

  • 27.1. Brazil Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Inflight Entertainment And Connectivity Space Market

  • 28.1. Middle East Inflight Entertainment And Connectivity Space Market Overview
  • 28.2. Middle East Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Inflight Entertainment And Connectivity Space Market

  • 29.1. Africa Inflight Entertainment And Connectivity Space Market Overview
  • 29.2. Africa Inflight Entertainment And Connectivity Space Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Inflight Entertainment And Connectivity Space Market, Segmentation By Connectivity Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Inflight Entertainment And Connectivity Space Market, Segmentation By Aircraft Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Inflight Entertainment And Connectivity Space Market Competitive Landscape And Company Profiles

  • 30.1. Inflight Entertainment And Connectivity Space Market Competitive Landscape
  • 30.2. Inflight Entertainment And Connectivity Space Market Company Profiles
    • 30.2.1. Airbus SE Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Honeywell International Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Collins Aerospace Systems Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Lufthansa Systems GmbH & Co. KG Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Thales SA Overview, Products and Services, Strategy and Financial Analysis

31. Inflight Entertainment And Connectivity Space Market Other Major And Innovative Companies

  • 31.1. Viasat Inc.
  • 31.2. Sita
  • 31.3. Iridium Communications Inc.
  • 31.4. Inmarsat Group Holdings Limited
  • 31.5. Panasonic Avionics Corporation
  • 31.6. Astronics Corporation
  • 31.7. Gogo Business Aviation
  • 31.8. Anuvu Inc.
  • 31.9. AERQ
  • 31.10. Inflight Dublin Limited
  • 31.11. Soft Space Sdn Bhd
  • 31.12. Bluebox Aviation Systems Ltd.
  • 31.13. Safran SA
  • 31.14. Skycast Solutions Inc.
  • 31.15. Moment Tech Limited

32. Global Inflight Entertainment And Connectivity Space Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Inflight Entertainment And Connectivity Space Market

34. Recent Developments In The Inflight Entertainment And Connectivity Space Market

35. Inflight Entertainment And Connectivity Space Market High Potential Countries, Segments and Strategies

  • 35.1 Inflight Entertainment And Connectivity Space Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Inflight Entertainment And Connectivity Space Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Inflight Entertainment And Connectivity Space Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer