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マーケティングにおける拡張現実の世界市場レポート 2025年

Augmented Reality In Marketing Global Market Report 2025


出版日
ページ情報
英文 200 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.57円
マーケティングにおける拡張現実の世界市場レポート 2025年
出版日: 2025年02月28日
発行: The Business Research Company
ページ情報: 英文 200 Pages
納期: 2~10営業日
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  • 概要
  • 目次
概要

マーケティングにおける拡張現実市場規模は、今後数年で急成長が見込まれます。2029年の年間平均成長率(CAGR)は15.1%で、102億3,000万米ドルに成長します。予測期間の成長は、eコマース統合の拡大、ソーシャルメディアアプリケーションの拡大、イベントマーケティングへの採用、データ分析と洞察の強化に起因しています。予測期間の主な動向としては、バーチャル試着体験の実装、AR強化パッケージの開発、ロケーションベースマーケティングへの組み込み、イベントマーケティングでの拡大、パフォーマンス測定のためのARアナリティクスの活用などが挙げられます。

マーケティングにおける拡張現実市場は、小売業やeコマース分野でのAR需要の急増により成長する見込みです。拡張現実(AR)は、消費者の購買意思決定に影響を与える独創的な小売体験を促進することで、小売において極めて重要な存在になりつつあります。顧客の自宅や、顔や体のARフィルターを通してデジタル製品の試用を可能にし、返品率を減らすことで、eコマースに変革をもたらしつつあります。Shopifyが2022年7月に発表したデータによると、ARを採用したブランドの小売コンバージョン率は250%増加しました。さらに、Houzzは、ARユーザーがアプリに2.7倍長く滞在し、11倍頻繁に購入したと報告しています。このように、小売業やeコマースにおけるARの需要の高まりは、マーケティングにおける拡張現実を促進する態勢を整えています。

スマートフォンの普及はマーケティングにおける拡張現実の成長を促進します。マーケティングにおける拡張現実の活用は、スマートフォンを活用し、デバイスのカメラとディスプレイを介した現実世界の環境におけるデジタルオーバーレイを通じて、消費者のエンゲージメントを強化します。2023年2月にUswitch Limitedが発表した調査結果によると、英国ではモバイル接続が3.8%急増し、2022年までに7,180万件に達しました。予測によると、2025年までに英国の予想人口6,830万人の95%近く、約6,500万人がスマートフォンを所有することになります。従って、スマートフォンの普及台数の増加は、マーケティング市場における拡張現実(AR)の拡大を後押しします。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場:金利、インフレ、地政学、コロナ禍、回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界マーケティングにおける拡張現実PESTEL分析(政治、社会、技術、環境、法的要因、促進要因、抑制要因)
  • 最終用途産業の分析
  • 世界のマーケティングにおける拡張現実市場:成長率分析
  • 世界マーケティングにおける拡張現実市場規模実績と成長, 2019-2024
  • 世界マーケティングにおける拡張現実市場規模と成長予測, 2024-2029, 2034F
  • 世界マーケティングにおける拡張現実総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界のマーケティングにおける拡張現実市場:コンポーネント別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ハードウェア
  • ソフトウェア
  • 世界のマーケティングにおける拡張現実市場:デバイスタイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ヘッドマウントディスプレイとスマートグラス
  • ヘッドアップディスプレイ
  • ハンドヘルドデバイス
  • 据置型ARシステム
  • スマートグラス
  • その他のタイプ
  • 世界のマーケティングにおける拡張現実市場:技術別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • マーカーベースのARテクノロジー
  • マーカーレスARテクノロジー
  • アンカーベースのARテクノロジー
  • 世界のマーケティングにおける拡張現実市場:用途別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 消費者
  • 商業用
  • 企業
  • ヘルスケア
  • 航空宇宙および防衛
  • エネルギー
  • 自動車
  • その他の用途
  • 世界のマーケティングにおける拡張現実市場、ハードウェアのサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ARグラス
  • スマートフォンとタブレット
  • ヘッドマウントディスプレイ(HMD)
  • ARキオスク
  • センサーとカメラ
  • 世界のマーケティングにおける拡張現実市場、ソフトウェアのサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • AR開発プラットフォーム
  • ARコンテンツ作成ツール
  • ARマーケティングソリューション
  • 分析およびレポートツール
  • ARアプリケーションとSDK

第7章 地域別・国別分析

  • 世界のマーケティングにおける拡張現実市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界のマーケティングにおける拡張現実市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • マーケティングにおける拡張現実市場:競合情勢
  • マーケティングにおける拡張現実市場:企業プロファイル
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • Sony Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Magic Leap Incorporated Overview, Products and Services, Strategy and Financial Analysis
    • Wikitude GmbH Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • Zugara Inc.
  • Apple Inc.
  • Blippar Limited
  • Infinity Augmented Reality Limited
  • Niantic Inc.
  • Zappar Limited
  • PTC Inc.
  • Daqri LLC
  • Lenovo
  • Seiko Epson
  • Vuzix
  • Alphabet Inc.
  • Meta Platforms Inc.
  • Snapchat
  • HP Autonomy

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • マーケティングにおける拡張現実市場2029:新たな機会を提供する国
  • マーケティングにおける拡張現実市場2029:新たな機会を提供するセグメント
  • マーケティングにおける拡張現実市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r23942

Augmented reality (AR) in marketing refers to the dynamic integration of digital information into marketing strategies, enabling businesses to heighten their marketing efforts and foster increased engagement via mobile devices, providing clients with unique and immersive experiences.

The key components within the augmented reality marketing landscape encompass both hardware and software. Hardware components integral to AR marketing include sensors/tracking mechanisms, input devices, and CPU and display/output devices. These components are utilized across various device types, including head-mounted displays, smart glasses, head-up displays, handheld devices, stationary AR systems, and others. These devices leverage diverse technologies such as marker-based AR, markerless AR, and anchor-based AR. Applications of augmented reality in marketing span across a spectrum of industries, including consumer markets, commercial sectors, enterprises, healthcare, aerospace and defense, energy, automotive, and various others, demonstrating the versatility of AR technology in enhancing experiences and engagements across diverse fields.

The augmented reality in marketing market research report is one of a series of new reports from The Business Research Company that provides augmented reality in marketing market statistics, including augmented reality in marketing industry global market size, regional shares, competitors with augmented reality in marketing market share, detailed augmented reality in marketing market segments, market trends and opportunities, and any further data you may need to thrive in the augmented reality in the marketing industry. This augmented reality in marketing market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The augmented reality in marketing market size has grown rapidly in recent years. It will grow from$5.23 billion in 2024 to $5.84 billion in 2025 at a compound annual growth rate (CAGR) of 11.7%. The growth in the historic period can be attributed to enhanced consumer engagement, novelty and innovation appeal, brand differentiation strategies, increased smartphone adoption, and interactive product visualization

The augmented reality in marketing market size is expected to see rapid growth in the next few years. It will grow to $10.23 billion in 2029 at a compound annual growth rate (CAGR) of 15.1%. The growth in the forecast period can be attributed to growing e-commerce integration, expanded social media applications, adoption in event marketing, and enhanced data analytics and insights. Major trends in the forecast period include the implementation of virtual try-on experiences, development of AR-enhanced packaging, incorporation in location-based marketing, expansion in event marketing, and utilization of AR analytics for performance measurement.

The augmented reality in marketing market is poised for growth owing to the surging demand for AR in retail and e-commerce sectors. Augmented reality (AR) is becoming pivotal in retail by driving ingenious retail experiences that influence consumer purchasing decisions. It is transforming e-commerce by enabling digital product trials in customers' homes or through AR filters for face and body, reducing return rates. Shopify's data in July 2022 indicated a 250% increase in retail conversion rates for brands adopting AR. Additionally, Houzz reported that AR users spent 2.7 times longer on the app and made purchases 11 times more frequently. Thus, the escalating demand for AR in retail and e-commerce is poised to fuel augmented reality in marketing.

The upsurge in smartphone adoption is set to propel the growth of augmented reality in marketing. Augmented reality's utilization in marketing leverages smartphones to deliver enhanced consumer engagement through digital overlays in the real-world environment via the device's camera and display. As per Uswitch Limited's findings in February 2023, the UK witnessed a 3.8% surge in mobile connections, totaling 71.8 million by 2022. Projections suggest that by 2025, nearly 95% of the UK's anticipated population of 68.3 million will own smartphones, around 65 million individuals. Therefore, the rising smartphone adoption is instrumental in driving the expansion of augmented reality in the marketing market.

Leading companies in the augmented reality marketing sector are introducing innovative solutions that leverage advanced technologies, such as AR out-of-home campaigns, to enhance customer engagement and create immersive brand experiences. AR out-of-home campaigns involve marketing strategies that utilize augmented reality technology in public spaces to provide interactive and engaging experiences for consumers. For example, in September 2023, Coca-Cola, a U.S.-based beverage company, launched the "TakeATaste Now" AR out-of-home campaign. This initiative combines augmented reality with digital out-of-home (DOOH) advertising, enabling consumers to engage with digital screens through their mobile devices. By scanning QR codes on billboards, fans can virtually "grab" a Coca-Cola Zero Sugar bottle and redeem a voucher for a complimentary 500ml bottle at Tesco stores, including the Cherry variant.

Major players in the augmented reality in marketing market are prioritizing next-generation marketing solutions, notably adopting an augmented reality (AR) platform-agnostic approach. This approach involves crafting applications or content compatible with diverse AR devices and platforms, transcending limitations associated with specific hardware or software ecosystems. For instance, We Are Social Inc. unveiled Make My Day in August 2023, the world's premier augmented performance marketing agency. Backed by We Are Social, Make My Day focuses on empowering marketers to unlock AR's full potential, evolving from standalone executions to multi-platform campaigns that complement broader marketing strategies. Its platform-agnostic approach enables AR activations across various social networks such as Facebook, Instagram, and TikTok.

In May 2022, Google, a prominent multinational technology company based in the US, completed the acquisition of Raxium for a sum of $1 billion. This strategic acquisition aims to bolster Google's array of offerings in the realm of next-generation augmented, virtual, and mixed reality headsets, particularly amidst the rising interest surrounding the metaverse concept. Raxium, a US-based company, specializes in AR within the marketing market, thereby augmenting Google's capabilities in this dynamic sector.

Major companies operating in the augmented reality in marketing market include Microsoft Corporation, Google LLC, Sony Corporation, Magic Leap Incorporated, Wikitude GmbH, Zugara Inc., Apple Inc., Blippar Limited, Infinity Augmented Reality Limited, Niantic Inc., Zappar Limited., PTC Inc., Daqri LLC, Lenovo, Seiko Epson, Vuzix, Alphabet Inc., Meta Platforms Inc., Snapchat, HP Autonomy, Augment, Marxent, Catchoom, Vuforia (PTC), ViewAR, Upskill, Scope AR, Adtile Technologies, Inlighten, Total Immersion, Re'Flekt, Vertebrae, 8th Wall Inc., Mirum Agency, INDEstry, Third Aurora

North America was the largest market share in the augmented reality in marketing market in 2024. The regions covered in the augmented reality in marketing market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the augmented reality in marketing market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain

The augmented reality in marketing includes revenues earned by entities by providing marketing services through AR technology. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Augmented Reality In Marketing Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on augmented reality in marketing market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for augmented reality in marketing ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The augmented reality in marketing market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Hardware; Software
  • 2) By Device Type: Head-Mounted Display & Smart Glass; Head-Up Display; Handheld Devices; Stationary AR systems; Smart Glasses; Other Types
  • 3) By Technology: Marker-Based AR Technology; Markerless AR Technology; Anchor-Based AR Technology
  • 4) By Application: Consumer; Commercial; Enterprise; Healthcare; Aerospace And Defense; Energy; Automotive; Other Applications
  • Subsegments:
  • 1) By Hardware: AR Glasses; Smartphones And Tablets; Head-Mounted Displays (HMDs); AR Kiosks; Sensors And Cameras
  • 2) By Software: AR Development Platforms; AR Content Creation Tools; AR Marketing Solutions; Analytics And Reporting Tools; AR Applications And SDKs
  • Companies Mentioned: Microsoft Corporation; Google LLC; Sony Corporation; Magic Leap Incorporated; Wikitude GmbH
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Augmented Reality In Marketing Market Characteristics

3. Augmented Reality In Marketing Market Trends And Strategies

4. Augmented Reality In Marketing Market - Macro Economic Scenario including the impact of Interest Rates, Inflation, Geopolitics and Covid And Recovery on the Market

5. Global Augmented Reality In Marketing Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Augmented Reality In Marketing PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Augmented Reality In Marketing Market Growth Rate Analysis
  • 5.4. Global Augmented Reality In Marketing Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Augmented Reality In Marketing Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Augmented Reality In Marketing Total Addressable Market (TAM)

6. Augmented Reality In Marketing Market Segmentation

  • 6.1. Global Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • 6.2. Global Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Head-Mounted Display & Smart Glass
  • Head-Up Display
  • Handheld Devices
  • Stationary AR systems
  • Smart Glasses
  • Other Types
  • 6.3. Global Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Marker-Based AR Technology
  • Markerless AR Technology
  • Anchor-Based AR Technology
  • 6.4. Global Augmented Reality In Marketing Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer
  • Commercial
  • Enterprise
  • Healthcare
  • Aerospace And Defense
  • Energy
  • Automotive
  • Other Applications
  • 6.5. Global Augmented Reality In Marketing Market, Sub-Segmentation Of Hardware, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AR Glasses
  • Smartphones And Tablets
  • Head-Mounted Displays (HMDs)
  • AR Kiosks
  • Sensors And Cameras
  • 6.6. Global Augmented Reality In Marketing Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AR Development Platforms
  • AR Content Creation Tools
  • AR Marketing Solutions
  • Analytics And Reporting Tools
  • AR Applications And SDKs

7. Augmented Reality In Marketing Market Regional And Country Analysis

  • 7.1. Global Augmented Reality In Marketing Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Augmented Reality In Marketing Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Augmented Reality In Marketing Market

  • 8.1. Asia-Pacific Augmented Reality In Marketing Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Augmented Reality In Marketing Market

  • 9.1. China Augmented Reality In Marketing Market Overview
  • 9.2. China Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Augmented Reality In Marketing Market

  • 10.1. India Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Augmented Reality In Marketing Market

  • 11.1. Japan Augmented Reality In Marketing Market Overview
  • 11.2. Japan Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Augmented Reality In Marketing Market

  • 12.1. Australia Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Augmented Reality In Marketing Market

  • 13.1. Indonesia Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Augmented Reality In Marketing Market

  • 14.1. South Korea Augmented Reality In Marketing Market Overview
  • 14.2. South Korea Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Augmented Reality In Marketing Market

  • 15.1. Western Europe Augmented Reality In Marketing Market Overview
  • 15.2. Western Europe Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Augmented Reality In Marketing Market

  • 16.1. UK Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Augmented Reality In Marketing Market

  • 17.1. Germany Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Augmented Reality In Marketing Market

  • 18.1. France Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Augmented Reality In Marketing Market

  • 19.1. Italy Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Augmented Reality In Marketing Market

  • 20.1. Spain Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Augmented Reality In Marketing Market

  • 21.1. Eastern Europe Augmented Reality In Marketing Market Overview
  • 21.2. Eastern Europe Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Augmented Reality In Marketing Market

  • 22.1. Russia Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Augmented Reality In Marketing Market

  • 23.1. North America Augmented Reality In Marketing Market Overview
  • 23.2. North America Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Augmented Reality In Marketing Market

  • 24.1. USA Augmented Reality In Marketing Market Overview
  • 24.2. USA Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Augmented Reality In Marketing Market

  • 25.1. Canada Augmented Reality In Marketing Market Overview
  • 25.2. Canada Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Augmented Reality In Marketing Market

  • 26.1. South America Augmented Reality In Marketing Market Overview
  • 26.2. South America Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Augmented Reality In Marketing Market

  • 27.1. Brazil Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Augmented Reality In Marketing Market

  • 28.1. Middle East Augmented Reality In Marketing Market Overview
  • 28.2. Middle East Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Augmented Reality In Marketing Market

  • 29.1. Africa Augmented Reality In Marketing Market Overview
  • 29.2. Africa Augmented Reality In Marketing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Augmented Reality In Marketing Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Augmented Reality In Marketing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Augmented Reality In Marketing Market Competitive Landscape And Company Profiles

  • 30.1. Augmented Reality In Marketing Market Competitive Landscape
  • 30.2. Augmented Reality In Marketing Market Company Profiles
    • 30.2.1. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Sony Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Magic Leap Incorporated Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Wikitude GmbH Overview, Products and Services, Strategy and Financial Analysis

31. Augmented Reality In Marketing Market Other Major And Innovative Companies

  • 31.1. Zugara Inc.
  • 31.2. Apple Inc.
  • 31.3. Blippar Limited
  • 31.4. Infinity Augmented Reality Limited
  • 31.5. Niantic Inc.
  • 31.6. Zappar Limited
  • 31.7. PTC Inc.
  • 31.8. Daqri LLC
  • 31.9. Lenovo
  • 31.10. Seiko Epson
  • 31.11. Vuzix
  • 31.12. Alphabet Inc.
  • 31.13. Meta Platforms Inc.
  • 31.14. Snapchat
  • 31.15. HP Autonomy

32. Global Augmented Reality In Marketing Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Augmented Reality In Marketing Market

34. Recent Developments In The Augmented Reality In Marketing Market

35. Augmented Reality In Marketing Market High Potential Countries, Segments and Strategies

  • 35.1 Augmented Reality In Marketing Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Augmented Reality In Marketing Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Augmented Reality In Marketing Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer