表紙:GameFiの市場規模、シェア、成長分析:コンポーネント別、ゲームタイプ別、ブロックチェーンプラットフォーム別、地域別 - 2025年~2032年の産業予測
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1796476

GameFiの市場規模、シェア、成長分析:コンポーネント別、ゲームタイプ別、ブロックチェーンプラットフォーム別、地域別 - 2025年~2032年の産業予測

GameFi Market Size, Share, and Growth Analysis, By Component (Game Platform, In-Game Assets), By Game Type (Play-To-Earn Games, Move-To-Earn Games), By Blockchain Platform, By Region - Industry Forecast 2025-2032


出版日
発行
SkyQuest
ページ情報
英文 198 Pages
納期
3~5営業日
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=148.28円
GameFiの市場規模、シェア、成長分析:コンポーネント別、ゲームタイプ別、ブロックチェーンプラットフォーム別、地域別 - 2025年~2032年の産業予測
出版日: 2025年08月19日
発行: SkyQuest
ページ情報: 英文 198 Pages
納期: 3~5営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 目次
概要

GameFiの世界市場規模は2023年に127億1,000万米ドルとなり、2024年には163億4,000万米ドル、2032年には1,214億7,000万米ドルに成長し、予測期間(2025年~2032年)のCAGRは28.50%で成長する見込みです。

世界のGameFi市場は、分散型金融とブロックチェーン技術の統合がゲームに変革をもたらし、大きな成長を遂げています。プレイヤーはゲームプレイを通じて金銭的な報酬を得る機会を得ることができるようになり、ゲーム体験を維持しながらエンゲージメントを高めることができるようになりました。非代替性トークンやゲーム内エコノミーといったイノベーションがゲームのバリューチェーンを再定義し、個人投資家と機関投資家の双方を惹きつけています。Web3テクノロジーの台頭により、デジタル資産に対するプレーヤーのコントロールが強化され、エンゲージメントとリテンションが向上します。ブロックチェーンのスケーラビリティと相互運用性の向上により、ユーザー体験がさらに強化され、クロスプラットフォームのアセットインタラクションが促進されます。アジア太平洋地域、特に韓国と日本は、強固なゲーム文化と有利な規制のおかげで、この進化をリードしており、デジタル経済を再構築するブロックチェーン開発者、ゲームスタジオ、金融機関のコラボレーションを促進しています。

目次

イントロダクション

  • 調査の目的
  • 調査範囲
  • 定義

調査手法

  • 情報調達
  • 二次と一次データの方法
  • 市場規模予測
  • 市場の前提条件と制限

エグゼクティブサマリー

  • 世界市場の見通し
  • 供給と需要の動向分析
  • セグメント別機会分析

市場力学と見通し

  • 市場概要
  • 市場規模
  • 市場力学
    • 促進要因と機会
    • 抑制要因と課題
  • ポーターの分析

主な市場の考察

  • 重要成功要因
  • 競合の程度
  • 主な投資機会
  • 市場エコシステム
  • 市場の魅力指数(2024年)
  • PESTEL分析
  • マクロ経済指標
  • バリューチェーン分析
  • 価格分析
  • 技術分析
  • ケーススタディ
  • 顧客購買行動分析

GameFiの市場規模:コンポーネント別& CAGR(2025年~2032年)

  • 市場概要
  • ゲームプラットフォーム
  • ゲーム内アセット

GameFiの市場規模:ゲームタイプ別& CAGR(2025年~2032年)

  • 市場概要
  • プレイ・トゥ・アーンゲーム
  • ムーブ・トゥ・アーンゲーム

GameFiの市場規模:ブロックチェーンプラットフォーム& CAGR(2025年~2032年)

  • 市場概要
  • イーサリアム
  • バイナンススマートチェーン
  • ポリゴン
  • ソラナ
  • その他のブロックチェーン

GameFiの市場規模& CAGR(2025年~2032年)

  • 北米
    • 米国
    • カナダ
  • 欧州
    • ドイツ
    • スペイン
    • フランス
    • 英国
    • イタリア
    • その他欧州
  • アジア太平洋
    • 中国
    • インド
    • 日本
    • 韓国
    • その他アジア太平洋
  • ラテンアメリカ
    • ブラジル
    • その他ラテンアメリカ
  • 中東・アフリカ
    • GCC諸国
    • 南アフリカ
    • その他中東・アフリカ

競合情報

  • 上位5社の比較
  • 主要企業の市場ポジショニング(2024年)
  • 主な市場企業が採用した戦略
  • 最近の市場動向
  • 企業の市場シェア分析(2024年)
  • 主要企業の企業プロファイル
    • 企業の詳細
    • 製品ポートフォリオ分析
    • 企業のセグメント別シェア分析
    • 収益の前年比比較(2022年~2024年)

主要企業プロファイル

  • Animoca Brands(Hong Kong)
  • Sky Mavis(Vietnam)
  • Gala Games(United States)
  • Immutable(Australia)
  • Dacoco GmbH(Switzerland)
  • Decentraland Foundation(Cayman Islands)
  • Wemade Co., Ltd.(South Korea)
  • Sandbox(Hong Kong)
  • Vulcan Forged(Greece)
  • Enjin(Singapore)
  • Myria(Singapore)
  • Planet Mojo(United States)
  • Rainmaker Games(United States)
  • Ultra(France)
  • Big Time Studios(United States)

結論と提言

目次
Product Code: SQMIG50I2011

Global GameFi Market size was valued at USD 12.71 Billion in 2023 poised to grow between USD 16.34 Billion in 2024 to USD 121.47 Billion by 2032, growing at a CAGR of 28.50% in the forecast period (2025-2032).

The global GameFi market is experiencing significant growth as the integration of decentralized finance and blockchain technology transforms gaming. Players now have the opportunity to earn financial rewards through gameplay, incentivizing engagement while preserving the gaming experience. Innovations like non-fungible tokens and in-game economies are redefining the gaming value chain, attracting both retail investors and institutional capital. The rise of Web3 technologies allows for enhanced player control over digital assets, boosting engagement and retention. Improved blockchain scalability and interoperability further enhance user experiences, facilitating cross-platform asset interactions. Regions like Asia-Pacific, particularly South Korea and Japan, lead in this evolution, thanks to their robust gaming culture and favorable regulations, fostering collaborations among blockchain developers, gaming studios, and financial institutions that reshape the digital economy.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global GameFi market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global GameFi Market Segments Analysis

The global GameFi market is segmented based on components, game type, blockchain platform, and region. In terms of components, the market is divided into game platform and in-game assets. Based on game type, the market is bifurcated into play-to-earn games and move-to-earn games. Based on blockchain platform, the market is grouped into Ethereum, Binance Smart Chain, Polygon, Solana, and other blockchains. Based on region, the market is segmented into North America, Europe, Asia-Pacific, Central and South America, and the Middle East and Africa.

Driver of the Global GameFi Market

The Global GameFi market is experiencing a significant transformation driven by the advent of decentralized finance and play-to-earn models, which are reshaping the landscape of traditional gaming economics. GameFi platforms reward players with tokens or cryptocurrencies for their engagement and achievements, thereby attracting a diverse audience that includes not only gamers but also investors and developers from various sectors. This innovative framework fosters deeper player involvement, allowing individuals to monetize their in-game efforts, which in turn accelerates the growth of the GameFi economy. As a result, the adoption and expansion of GameFi are gaining momentum across both developed and emerging markets worldwide.

Restraints in the Global GameFi Market

The lack of a standardized framework for evaluating cyber risk presents significant challenges for insurers, as it complicates the accurate pricing of premiums and the assessment of exposures. This uncertainty can deter potential providers from participating in the market, resulting in limited options for policy customization. Consequently, these factors restrict the growth and scalability of cybersecurity insurance products across various sectors, stifling innovation and making it difficult for businesses to secure the coverage they need in an increasingly digital landscape. This environment ultimately hampers the development of a robust GameFi market, where comprehensive cyber risk management is essential for success.

Market Trends of the Global GameFi Market

The Global GameFi market is increasingly experiencing the adoption of Layer-2 blockchain solutions, significantly transforming the gaming landscape. These advanced protocols offer improved transaction speeds and reduced gas fees, providing gamers and developers with a more efficient and cost-effective gaming experience. The seamless integration of Non-Fungible Token (NFT) operations within these frameworks further enhances their appeal, as it allows for faster and smoother transactions. This trend is fostering a more accessible environment for both creators and players, ultimately driving innovation and engagement in blockchain gaming, and positioning Layer-2 solutions as a cornerstone of the evolving GameFi ecosystem.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technology Analysis
  • Case Studies
  • Customer Buying Behavior Analysis

Global GameFi Market Size by Component & CAGR (2025-2032)

  • Market Overview
  • Game Platform
  • In-Game Assets

Global GameFi Market Size by Game Type & CAGR (2025-2032)

  • Market Overview
  • Play-To-Earn Games
  • Move-To-Earn Games

Global GameFi Market Size by Blockchain Platform & CAGR (2025-2032)

  • Market Overview
  • Ethereum
  • Binance Smart Chain
  • Polygon
  • Solana
  • Other Blockchains

Global GameFi Market Size & CAGR (2025-2032)

  • North America (Component, Game Type, Blockchain Platform)
    • US
    • Canada
  • Europe (Component, Game Type, Blockchain Platform)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Component, Game Type, Blockchain Platform)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Component, Game Type, Blockchain Platform)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Component, Game Type, Blockchain Platform)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Animoca Brands (Hong Kong)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sky Mavis (Vietnam)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Gala Games (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Immutable (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dacoco GmbH (Switzerland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Decentraland Foundation (Cayman Islands)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Wemade Co., Ltd. (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sandbox (Hong Kong)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Vulcan Forged (Greece)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Enjin (Singapore)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Myria (Singapore)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Planet Mojo (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rainmaker Games (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Ultra (France)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Big Time Studios (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations