表紙:家族向け/屋内エンタテインメントセンターの世界市場:ゲーム技術の進歩が市場成長の促進要因に
市場調査レポート
商品コード
1181059

家族向け/屋内エンタテインメントセンターの世界市場:ゲーム技術の進歩が市場成長の促進要因に

Market Study on Family/Indoor Entertainment Centers: Advancements in Gaming Technology Acting as Market Growth Driver

出版日: | 発行: Persistence Market Research | ページ情報: 英文 245 Pages | 納期: 2~5営業日

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価格
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本日の銀行送金レート: 1USD=157.14円
家族向け/屋内エンタテインメントセンターの世界市場:ゲーム技術の進歩が市場成長の促進要因に
出版日: 2022年10月04日
発行: Persistence Market Research
ページ情報: 英文 245 Pages
納期: 2~5営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

当レポートでは、世界の家族向け/屋内エンターテインメントセンター市場を調査し、市場の概要や動向、成功要因、市場の背景、セグメント別・地域別の市場分析と予測、競合情勢などをまとめています。

目次

第1章 エグゼクティブサマリー

第2章 市場概要

  • 市場範囲/分類法
  • 市場の定義/範囲/制限
  • 包含と除外

第3章 主要な市場動向

  • 市場に影響を与える主要な動向
  • 製品革新/開発動向

第4章 主な成功要因

  • 製品採用/利用分析
  • バリューチェーン分析
  • 主要なプロモーション戦略:メーカー別
  • 規制シナリオ
  • ポーターの分析
  • PESTLE分析

第5章 市場の背景

  • マクロ経済要因
    • 世界のGDP成長の見通し
    • 世界のヘルスケアGDP成長の見通し
  • 予測要因:関連性と影響
    • 主要企業の歴史的成長
    • 家族向け/屋内エンターテイメントセンターの費用
    • 製品の発売
    • 研究開発費:主要企業別
    • 技術の進歩
    • 採用率
  • 市場力学
    • 促進要因
    • 抑制要因
    • 機会分析

第6章 COVID-19危機分析

  • COVID-19と影響分析
    • 収益:タイプ別
    • 収益:エンドユーザー別
    • 収益:地域別
  • 2021年の市場シナリオ

第7章 世界の家族向け/屋内エンターテインメントセンター市場の需要分析と予測

  • 過去の市場分析
  • 現在および将来の市場予測
    • 前年比成長動向分析

第8章 世界の家族向け/屋内エンターテインメントセンター市場:価格分析

  • 地域別価格分析:製品別
  • 価格の内訳
    • メーカー価格
    • 販売店価格
  • 世界平均価格分析ベンチマーク
  • 価格設定の前提

第9章 世界の家族向け/屋内エンターテイメントセンター市場の需要(価格/規模)分析と予測

  • 過去の市場分析
  • 現在および将来の市場予測
    • 前年比成長分析

第10章 世界の家族向け/屋内エンターテインメントセンター市場分析と予測:タイプ別

  • イントロダクション/主な調査結果
  • 過去の市場と分析:タイプ別
  • 現在および将来の市場分析と予測:タイプ別
    • ゲームセンター
    • VRゲームゾーン
    • 屋内ゴーカートトラック
    • スポーツゲームセンター
    • トランポリン
    • 屋内アドベンチャーパーク
  • 市場の魅力度分析:タイプ別

第11章 世界の家族向け/屋内エンターテインメントセンター市場分析と予測:エンドユーザー別

  • イントロダクション/主な調査結果
  • 過去の市場分析:エンドユーザー別
  • 現在および将来の市場分析と予測:エンドユーザー別
    • 5,000平方フィート未満
    • 5,001~1万平方フィート
    • 1万1~2万平方フィート
    • 2万1~4万平方フィート
    • 4万平方フィート以上
  • 市場の魅力度分析:エンドユーザー別

第12章 世界の家族向け/屋内エンターテインメントセンター市場分析と予測:地域別

  • イントロダクション
  • 価格分析
  • 過去の市場と分析:地域別
  • 現在および将来の市場分析と予測:地域別
    • 北米
    • ラテンアメリカ
    • 欧州
    • 東アジア
    • 南アジア
    • オセアニア
    • 中東・アフリカ
  • 市場の魅力度分析:地域別

第13章 北米の家族向け/屋内エンターテイメントセンター市場の分析と予測

  • イントロダクション
  • 価格分析
  • 過去の市場と分析:市場分類別
  • 現在および将来の市場分析と予測:市場分類別
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場の魅力度分析
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場動向
  • 主要な市場参入企業:強度マッピング
  • 促進要因と抑制要因:影響分析
  • 国別の分析と予測
    • 米国
    • カナダ

第14章 ラテンアメリカの家族向け/屋内エンターテイメントセンターの市場分析と予測

  • イントロダクション
  • 価格分析
  • 過去の市場と分析:市場分類別
  • 現在および将来の市場分析と予測:市場分類別
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場の魅力度分析
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場動向
  • 主要な市場参入企業:強度マッピング
  • 促進要因と抑制要因:影響分析
  • 国別の分析と予測
    • メキシコ
    • ブラジル
    • アルゼンチン

第15章 欧州の家族向け/屋内エンターテイメントセンター市場の分析と予測

  • イントロダクション
  • 価格分析
  • 過去の市場と分析:市場分類別
  • 現在および将来の市場分析と予測:市場分類別
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場の魅力度分析
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場動向
  • 主要な市場参入企業:強度マッピング
  • 促進要因と抑制要因:影響分析
  • 国別の分析と予測
    • ドイツ
    • イタリア
    • フランス
    • 英国
    • スペイン
    • ベネルクス
    • 北欧諸国
    • ロシア

第16章 東アジアの家族向け/屋内エンターテイメントセンター市場の分析と予測

  • イントロダクション
  • 価格分析
  • 過去の市場と分析:市場分類別
  • 現在および将来の市場分析と予測:市場分類別
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場の魅力度分析
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場動向
  • 主要な市場参入企業:強度マッピング
  • 促進要因と抑制要因:影響分析
  • 国別の分析と予測
    • 中国
    • 日本
    • 韓国

第17章 南アジアの家族向け/屋内エンターテイメントセンターの市場分析と予測

  • イントロダクション
  • 価格分析
  • 過去の市場と分析:市場分類別
  • 現在および将来の市場分析と予測:市場分類別
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場の魅力度分析
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場動向
  • 主要な市場参入企業:強度マッピング
  • 促進要因と抑制要因:影響分析
  • 国別の分析と予測
    • インド
    • インドネシア
    • マレーシア
    • タイ
    • フィリピン
    • ベトナム

第18章 オセアニアの家族向け/屋内エンターテインメントセンターの市場と予測

  • イントロダクション
  • 価格分析
  • 過去の市場と分析:市場分類別
  • 現在および将来の市場分析と予測:市場分類別
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場の魅力度分析
    • 国別
    • タイプ別
    • エンドユーザー別
  • 主要な市場参入企業:強度マッピング
  • 促進要因と抑制要因:影響分析
  • 国別の分析と予測
    • オーストラリア
    • ニュージーランド

第19章 中東・アフリカの家族向け/屋内エンターテイメントセンター市場分析と予測

  • イントロダクション
  • 価格分析
  • 過去の市場と分析:市場分類別
  • 現在および将来の市場分析と予測:市場分類別
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場の魅力度分析
    • 国別
    • タイプ別
    • エンドユーザー別
  • 市場動向
  • 主要な市場参入企業:強度マッピング
  • 促進要因と抑制要因:影響分析
  • 国別の分析と予測
    • GCC諸国
    • トルコ
    • イスラエル
    • 南アフリカ
    • 北アフリカ

第20章 市場構造分析

  • 市場分析:企業階層別
  • 主要企業の市場シェア分析
  • 市場プレゼンス分析
    • 企業の地域フットプリント別
    • 企業の製品フットプリント
    • 企業のチャネルフットプリント

第21章 競合分析

  • 競合ダッシュボード
  • 競合のベンチマーク
  • 競合の詳細(暫定リスト)
    • CEC Entertainment
    • Dave & Buster's
    • Main Event Entertainment
    • Legoland Discovery Center
    • Scene 75 Entertainment Centers
    • Gatti's Pizza
    • Bowlmor AMF
    • Nickelodeon Universe
    • Lucky Strike
    • Smaash Entertainment
    • Amoeba Services
    • Funcity
    • Time Zone Entertainment
    • Tenpin
    • Kidzania
    • Bandai Namco Entertainment
    • Toy Town
    • Walt Disney

第22章 前提と使用した頭字語

第23章 調査手法

図表

List of Tables

  • Table 01: Global Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Product
  • Table 02: Global Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Product
  • Table 03: Global Family/Indoor Entertainment Centers Market Volume (Units) Analysis 2015-2021, By Product
  • Table 04: Global Family/Indoor Entertainment Centers Market Volume (Units) Forecast 2022-2032, By Product
  • Table 05: Global Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By End User
  • Table 06: Global Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By End User
  • Table 07: Global Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Region
  • Table 08: Global Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Region
  • Table 09: Global Family/Indoor Entertainment Centers Market Volume (Units) Analysis 2015-2021, By Region
  • Table 10: Global Family/Indoor Entertainment Centers Market Volume (Units) Forecast 2022-2032, By Region
  • Table 11: North America Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Country
  • Table 12: North America Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Country
  • Table 13: North America Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Product
  • Table 14: North America Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Product
  • Table 15: North America Family/Indoor Entertainment Centers Market Volume (Units) Analysis 2015-2021, By Product
  • Table 16: North America Family/Indoor Entertainment Centers Market Volume (Units) Forecast 2022-2032, By Product
  • Table 17: North America Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By End User
  • Table 18: North America Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By End User
  • Table 19: Latin America Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Country
  • Table 20: Latin America Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Country
  • Table 21: Latin America Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Product
  • Table 22: Latin America Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Product
  • Table 23: Latin America Family/Indoor Entertainment Centers Market Volume (Units) Analysis 2015-2021, By Product
  • Table 24: Latin America Family/Indoor Entertainment Centers Market Volume (Units) Forecast 2022-2032, By Product
  • Table 25: Latin America Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By End User
  • Table 26: Latin America Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By End User
  • Table 27: Europe Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Country
  • Table 28: Europe Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Country
  • Table 29: Europe Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Product
  • Table 30: Europe Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Product
  • Table 31: Europe Family/Indoor Entertainment Centers Market Volume (Units) Analysis 2015-2021, By Product
  • Table 32: Europe Family/Indoor Entertainment Centers Market Volume (Units) Forecast 2022-2032, By Product
  • Table 33: Europe Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By End User
  • Table 34: Europe Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By End User
  • Table 35: East Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Country
  • Table 36: East Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Country
  • Table 37: East Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Product
  • Table 38: East Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Product
  • Table 39: East Asia Family/Indoor Entertainment Centers Market Volume (Units) Analysis 2015-2021, By Product
  • Table 40: East Asia Family/Indoor Entertainment Centers Market Volume (Units) Forecast 2022-2032, By Product
  • Table 41: East Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By End User
  • Table 42: East Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By End User
  • Table 43: South Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Country
  • Table 44: South Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Country
  • Table 45: South Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Product
  • Table 46: South Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Product
  • Table 47: South Asia Family/Indoor Entertainment Centers Market Volume (Units) Analysis 2015-2021, By Product
  • Table 48: South Asia Family/Indoor Entertainment Centers Market Volume (Units) Forecast 2022-2032, By Product
  • Table 49: South Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By End User
  • Table 50: South Asia Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By End User
  • Table 51: Oceania Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021 and Forecast 2022-2032, By Country
  • Table 52: Oceania Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021 and Forecast 2022-2032, By Country
  • Table 53: Oceania Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Product
  • Table 54: Oceania Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Product
  • Table 55: Oceania Family/Indoor Entertainment Centers Market Volume (Units) Analysis 2015-2021, By Product
  • Table 56: Oceania Family/Indoor Entertainment Centers Market Volume (Units) Forecast 2022-2032, By Product
  • Table 57: Oceania Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By End User
  • Table 58: Oceania Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By End User
  • Table 59: Middle East & Africa Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Country
  • Table 60: Middle East & Africa Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Country
  • Table 61: Middle East & Africa Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By Product
  • Table 62: Middle East & Africa Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By Product
  • Table 63: Middle East & Africa Family/Indoor Entertainment Centers Market Volume (Units) Analysis 2015-2021, By Product
  • Table 64: Middle East & Africa Family/Indoor Entertainment Centers Market Volume (Units) Forecast 2022-2032, By Product
  • Table 65: Middle East & Africa Family/Indoor Entertainment Centers Market Value (US$ Mn) Analysis 2015-2021, By End User
  • Table 66: Middle East & Africa Family/Indoor Entertainment Centers Market Value (US$ Mn) Forecast 2022-2032, By End User

List of Figures

  • Figure 01: Global Family/Indoor Entertainment Centers Market Volume Analysis (Units), 2015 - 2021
  • Figure 02: Global Family/Indoor Entertainment Centers Market Volume Forecast (Units), 2022-2032
  • Figure 03: Global Average Pricing Analysis Benchmark USD (2021)
  • Figure 04: Global Average Pricing Analysis Benchmark USD (Unit) (2021)
  • Figure 05: Product Pricing Analysis (US$) for Per Unit , By Region, 2021
  • Figure 06: Product Pricing Analysis (US$) for Per Unit , By Region, 2021
  • Figure 07: Product Pricing Analysis (US$) for Per Unit , By Region, 2021
  • Figure 08: Product Pricing Analysis (US$) for Per Unit , By Region, 2021
  • Figure 09: Product Pricing Analysis (US$) for Per Unit , By Region, 2021
  • Figure 10: Global Family/Indoor Entertainment Centers Market Value, 2015-2021
  • Figure 11: Global Family/Indoor Entertainment Centers Market Value (US$ Mn) & Y-o-Y Growth (%), 2022-2032
  • Figure 12: Global Family/Indoor Entertainment Centers Market Absolute $ Opportunity, 2022 -2032
  • Figure 13: Global Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2022 & 2032
  • Figure 14: Global Family/Indoor Entertainment Centers Market Y-o-Y Growth Projections By Product, 2022 - 2032
  • Figure 15: Global Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Product, 2022-2032
  • Figure 16: Global Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2022 & 2032
  • Figure 17: Global Family/Indoor Entertainment Centers Market Y-o-Y Growth Projections By End User, 2022 - 2032
  • Figure 18: Global Family/Indoor Entertainment Centers Market Attractiveness Analysis, By End User, 2022-2032
  • Figure 19: Global Family/Indoor Entertainment Centers Market Share Analysis(%) by Region 2022 & 2032
  • Figure 20: Global Family/Indoor Entertainment Centers Market Y-o-Y Growth Projections By Region, 2022 - 2032
  • Figure 21: Global Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Region, 2022-2032
  • Figure 22: North America Family/Indoor Entertainment Centers Market Share, By Product, 2022 (E)
  • Figure 23: North America Family/Indoor Entertainment Centers Market Share, By End User, 2022 (E)
  • Figure 24: North America Family/Indoor Entertainment Centers Market Share, By Country, 2022 (E)
  • Figure 25: North America Average Pricing Analysis Benchmark USD (2021)
  • Figure 26: North America Average Pricing Analysis Benchmark USD (2021)
  • Figure 27: North America Family/Indoor Entertainment Centers Market Size (US$ Mn) Analysis, 2015-2021
  • Figure 28: North America Family/Indoor Entertainment Centers Market Size (US$ Mn) & Y-o-Y Growth (%), 2022-2032
  • Figure 29: North America Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Product, 2022-2032
  • Figure 30: North America Family/Indoor Entertainment Centers Market Attractiveness Analysis, By End User, 2022-2032
  • Figure 31: North America Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Country, 2022-2032
  • Figure 32: U.S. Market Value Proportion Analysis, 2021
  • Figure 33: Global Vs U.S. Y-o-Y Growth Comparison, 2021-2032
  • Figure 34: U.S. Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 35: U.S. Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 36: Canada Market Value Proportion Analysis, 2021
  • Figure 37: Global Vs Canada Y-o-Y Growth Comparison, 2021-2032
  • Figure 38: Canada Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 39: Canada. Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 40: Latin America Family/Indoor Entertainment Centers Market Share, By Product, 2022 (E)
  • Figure 41: Latin America Family/Indoor Entertainment Centers Market Share, By End User, 2022 (E)
  • Figure 42: Latin America Family/Indoor Entertainment Centers Market Share, By Country, 2022 (E)
  • Figure 43: Latin America Average Pricing Analysis Benchmark USD (2021)
  • Figure 44: Latin America Average Pricing Analysis Benchmark USD (2021)
  • Figure 45: Latin America Family/Indoor Entertainment Centers Market Size (US$ Mn) Analysis, 2015-2021
  • Figure 46: Latin America Family/Indoor Entertainment Centers Market Size (US$ Mn) & Y-o-Y Growth (%), 2022-2032
  • Figure 47: Latin America Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Product, 2022-2032
  • Figure 48: Latin America Family/Indoor Entertainment Centers Market Attractiveness Analysis, By End User, 2022-2032
  • Figure 49: Latin America Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Country, 2022-2032
  • Figure 50: Brazil Market Value Proportion Analysis, 2021
  • Figure 51: Global Vs Brazil Y-o-Y Growth Comparison, 2021-2032
  • Figure 52: Brazil Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 53: Brazil Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 54: Mexico Market Value Proportion Analysis, 2021
  • Figure 55: Global Vs Mexico Y-o-Y Growth Comparison, 2021-2032
  • Figure 56: Mexico Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 57: Mexico Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 58: Argentina Market Value Proportion Analysis, 2021
  • Figure 59: Global Vs Argentina Y-o-Y Growth Comparison, 2021-2032
  • Figure 60: Argentina Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 61: Argentina Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 62: Europe Family/Indoor Entertainment Centers Market Share, By Product, 2022 (E)
  • Figure 63: Europe Family/Indoor Entertainment Centers Market Share, By End User, 2022 (E)
  • Figure 64: Europe Family/Indoor Entertainment Centers Market Share, By Country, 2022 (E)
  • Figure 65: Europe Average Pricing Analysis Benchmark USD (2021)
  • Figure 66: Europe Average Pricing Analysis Benchmark USD (2021)
  • Figure 67: Europe Family/Indoor Entertainment Centers Market Size (US$ Mn) Analysis, 2015-2021
  • Figure 68: Europe Family/Indoor Entertainment Centers Market Size (US$ Mn) & Y-o-Y Growth (%), 2022-2032
  • Figure 69: Europe Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Product, 2022-2032
  • Figure 70: Europe Family/Indoor Entertainment Centers Market Attractiveness Analysis, By End User, 2022-2032
  • Figure 71: Europe Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Country, 2022-2032
  • Figure 72: Germany Market Value Proportion Analysis, 2021
  • Figure 73: Global Vs Germany Y-o-Y Growth Comparison, 2021-2032
  • Figure 74: Germany Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 75: Germany Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 76: Italy Market Value Proportion Analysis, 2021
  • Figure 77: Global Vs Italy Y-o-Y Growth Comparison, 2021-2032
  • Figure 78: Italy Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 79: Italy Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 80: France Market Value Proportion Analysis, 2021
  • Figure 81: Global Vs France Y-o-Y Growth Comparison, 2021-2032
  • Figure 82: France Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 83: France Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 84: U.K. Market Value Proportion Analysis, 2021
  • Figure 85: Global Vs U.K. Y-o-Y Growth Comparison, 2021-2032
  • Figure 86: U.K. Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 87: U.K. Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 88: Spain Market Value Proportion Analysis, 2021
  • Figure 89: Global Vs Spain Y-o-Y Growth Comparison, 2021-2032
  • Figure 90: Spain Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 91: Spain Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 92: BENELUX Market Value Proportion Analysis, 2021
  • Figure 93: Global Vs BENELUX Y-o-Y Growth Comparison, 2021-2032
  • Figure 94: BENELUX Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 95: BENELUX Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 96: Nordic Countries Market Value Proportion Analysis, 2021
  • Figure 97: Global Vs Nordic Countries Y-o-Y Growth Comparison, 2021-2032
  • Figure 98: Nordic Countries Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 99: Nordic Countries Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 100: Russia Market Value Proportion Analysis, 2021
  • Figure 101: Global Vs Russia Y-o-Y Growth Comparison, 2021-2032
  • Figure 102: Russia Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 103: Russia Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 104: East Asia Family/Indoor Entertainment Centers Market Share, By Product, 2022 (E)
  • Figure 105: East Asia Family/Indoor Entertainment Centers Market Share, By End User, 2022 (E)
  • Figure 106: East Asia Family/Indoor Entertainment Centers Market Share, By Country, 2022 (E)
  • Figure 107: East Asia Average Pricing Analysis Benchmark USD (2021)
  • Figure 108: East Asia Average Pricing Analysis Benchmark USD (2021)
  • Figure 109: East Asia Family/Indoor Entertainment Centers Market Size (US$ Mn) Analysis, 2015-2021
  • Figure 110: East Asia Family/Indoor Entertainment Centers Market Size (US$ Mn) & Y-o-Y Growth (%), 2022-2032
  • Figure 111: East Asia Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Product, 2022-2032
  • Figure 112: East Asia Family/Indoor Entertainment Centers Market Attractiveness Analysis, By End User, 2022-2032
  • Figure 113: East Asia Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Country, 2022-2032
  • Figure 114: China Market Value Proportion Analysis, 2021
  • Figure 115: Global Vs China Y-o-Y Growth Comparison, 2021-2032
  • Figure 116: China Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 117: China Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 118: Japan Market Value Proportion Analysis, 2021
  • Figure 119: Global Vs Japan Y-o-Y Growth Comparison, 2021-2032
  • Figure 120: Japan Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 121: Japan Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 122: South Korea Market Value Proportion Analysis, 2021
  • Figure 123: Global Vs South Korea Y-o-Y Growth Comparison, 2021-2032
  • Figure 124: South Korea Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 125: South Korea Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 126: South Asia Family/Indoor Entertainment Centers Market Share, By Product, 2022 (E)
  • Figure 127: South Asia Family/Indoor Entertainment Centers Market Share, By End User, 2022 (E)
  • Figure 128: South Asia Family/Indoor Entertainment Centers Market Share, By Country, 2022 (E)
  • Figure 129: South Asia Average Pricing Analysis Benchmark USD (2021)
  • Figure 130: South Asia Average Pricing Analysis Benchmark USD (2021)
  • Figure 131: South Asia Family/Indoor Entertainment Centers Market Size (US$ Mn) Analysis, 2015-2021
  • Figure 132: South Asia Family/Indoor Entertainment Centers Market Size (US$ Mn) & Y-o-Y Growth (%), 2022-2032
  • Figure 133: South Asia Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Product, 2022-2032
  • Figure 134: South Asia Family/Indoor Entertainment Centers Market Attractiveness Analysis, By End User, 2022-2032
  • Figure 135: South Asia Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Product, 2022-2032
  • Figure 136: India Market Value Proportion Analysis, 2021
  • Figure 137: Global Vs India Y-o-Y Growth Comparison, 2021-2032
  • Figure 138: India Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 139: India Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 140: Indonesia Market Value Proportion Analysis, 2021
  • Figure 141: Global Vs Indonesia Y-o-Y Growth Comparison, 2021-2032
  • Figure 142: Indonesia Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 143: Indonesia Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 144: Malaysia Market Value Proportion Analysis, 2021
  • Figure 145: Global Vs Malaysia Y-o-Y Growth Comparison, 2021-2032
  • Figure 146: Malaysia Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 147: Malaysia Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 148: Thailand Market Value Proportion Analysis, 2021
  • Figure 149: Global Vs Thailand Y-o-Y Growth Comparison, 2021-2032
  • Figure 150: Thailand Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 151: Thailand Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 152: Philippines Market Value Proportion Analysis, 2021
  • Figure 153: Global Vs Philippines Y-o-Y Growth Comparison, 2021-2032
  • Figure 154: Philippines Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 155: Philippines Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 156: Vietnam Market Value Proportion Analysis, 2021
  • Figure 157: Global Vs Vietnam Y-o-Y Growth Comparison, 2021-2032
  • Figure 158: Vietnam Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 159: Vietnam Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 160: Oceania Family/Indoor Entertainment Centers Market Share, By Product, 2022 (E)
  • Figure 161: Oceania Family/Indoor Entertainment Centers Market Share, By End User, 2022 (E)
  • Figure 162: Oceania Family/Indoor Entertainment Centers Market Share, By Country, 2022 (E)
  • Figure 163: Oceania Average Pricing Analysis Benchmark USD (2021)
  • Figure 164: Oceania Average Pricing Analysis Benchmark USD (2021)
  • Figure 165: Oceania Family/Indoor Entertainment Centers Market Size (US$ Mn) Analysis, 2015-2021
  • Figure 166: Oceania Family/Indoor Entertainment Centers Market Size (US$ Mn) & Y-o-Y Growth (%), 2022-2032
  • Figure 167: Oceania Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Product, 2022-2032
  • Figure 168: Oceania Family/Indoor Entertainment Centers Market Attractiveness Analysis, By End User, 2022-2032
  • Figure 169: Oceania Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Country, 2022-2032
  • Figure 170: Australia Market Value Proportion Analysis, 2021
  • Figure 171: Global Vs Australia Y-o-Y Growth Comparison, 2021-2032
  • Figure 172: Australia Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 173: Australia Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 174: New Zealand Market Value Proportion Analysis, 2021
  • Figure 175: Global Vs New Zealand Y-o-Y Growth Comparison, 2021-2032
  • Figure 176: New Zealand Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 177: New Zealand Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 178: Middle East & Africa Family/Indoor Entertainment Centers Market Share, By Product, 2022 (E)
  • Figure 179: Middle East & Africa Family/Indoor Entertainment Centers Market Share, By End User, 2022 (E)
  • Figure 180: Middle East & Africa Family/Indoor Entertainment Centers Market Share, By Country, 2022 (E)
  • Figure 181: Middle East & Africa Average Pricing Analysis Benchmark USD (2021)
  • Figure 182: Middle East & Africa Average Pricing Analysis Benchmark USD (2021)
  • Figure 183: Middle East & Africa Family/Indoor Entertainment Centers Market Size (US$ Mn) Analysis, 2015-2021
  • Figure 184: Middle East & Africa Family/Indoor Entertainment Centers Market Size (US$ Mn) & Y-o-Y Growth (%), 2022-2032
  • Figure 185: Middle East & Africa Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Product, 2022-2032
  • Figure 186: Middle East & Africa Family/Indoor Entertainment Centers Market Attractiveness Analysis, By End User, 2022-2032
  • Figure 187: Middle East & Africa Family/Indoor Entertainment Centers Market Attractiveness Analysis, By Country, 2022-2032
  • Figure 188: GCC Countries Market Value Proportion Analysis, 2021
  • Figure 189: Global Vs GCC Countries Y-o-Y Growth Comparison, 2021-2032
  • Figure 190: GCC Countries Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 191: GCC Countries Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 192: Turkey Market Value Proportion Analysis, 2021
  • Figure 193: Global Vs Turkey Y-o-Y Growth Comparison, 2021-2032
  • Figure 194: Turkey Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 195: Turkey Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 196: Israel Market Value Proportion Analysis, 2021
  • Figure 197: Global Vs Israel Y-o-Y Growth Comparison, 2021-2032
  • Figure 198: Israel Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 199: Israel Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 200: South Africa Market Value Proportion Analysis, 2021
  • Figure 201: Global Vs South Africa Y-o-Y Growth Comparison, 2021-2032
  • Figure 202: South Africa Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 203: South Africa Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
  • Figure 204: North Africa Market Value Proportion Analysis, 2021
  • Figure 205: Global Vs North Africa Y-o-Y Growth Comparison, 2021-2032
  • Figure 206: North Africa Family/Indoor Entertainment Centers Market Share Analysis(%) by Product, 2021 & 2032
  • Figure 207: North Africa Family/Indoor Entertainment Centers Market Share Analysis(%) by End User, 2021 & 2032
目次
Product Code: PMRREP16936

Report Scope:

The latest market report by Persistence Market Research on the global family/indoor entertainment centers market evaluates the opportunities and current market scenario, providing insights and updates about corresponding segments involved in the market for the forecast period of 2022-2032. The report provides detailed assessment of key market dynamics, and comprehensive information about the structure of the market. This study contains detailed insights into how the market is anticipated to grow during the forecast period of 2022-2032.

The primary objective of the report is to provide insights regarding opportunities in the market that are supporting the transformation of global businesses associated with Family/Indoor Entertainment Centers. It is very important to consider that, in an ever-wavering economy, we provide estimated (Y-o-Y) year-on-year growth rate in addition to compound annual growth rate (CAGR) for overall forecasts, to enable readers better understand the analysis and evaluation of the market, and to discover lucrative opportunities in this space.

This report also provides an estimate of market size and corresponding revenue forecasts carried out in terms of absolute $ opportunity. It also offers actionable insights based on the future trends in the market. Furthermore, new and emerging players in the global family/indoor entertainment centers market can make use of the information presented in the study for effective business decisions, which will provide momentum to their businesses as well as the global market.

The study is relevant for manufacturers, suppliers, distributors, and investors in the family/indoor entertainment centers market. All stakeholders, as well as industry experts, researchers, journalists, and business researchers can leverage the information and data represented in the report.

Key Market Segments

Persistence Market Research's report on the global family/indoor entertainment centers market offers information divided into three segments - type, end user, and region.

Type

Arcade Studios

VR Gaming Zones

Indoor Go-Kart Tracks

Sports Arcades

Trampoline

Indoor Adventure Parks

End User

< 5,000 Sq. Feet

5,001 to 10,000 Sq. Feet

10,001 to 20,000 Sq. Feet

20,001 to 40,000 Sq. Feet

> 40,000 Sq. Feet

Region

North America

Latin America

Europe

South Asia and Pacific

East Asia

Middle East and Africa

Key Questions Answered in Study

Which region will hold the highest market share over the forecast period?

Which region is experiencing the highest growth (CAGR)?

Which factors are impacting the global family/indoor entertainment centers industry?

What are the global trends impacting the market?

What strategies must emerge players adopt to capture opportunities in various regions in the market?

What is the structure of the global family/indoor entertainment centers market?

Research Methodology

Persistence Market Research is committed to providing unbiased market research solutions to its clients. The company follows a robust methodology for the deduction of data included in this report. A unique research methodology is utilized to conduct extensive research on the global family/indoor entertainment centers market, and reach conclusions about the future growth factors of the market. The research methodology comprises primary research methods coupled with secondary research methods, which ensures the accuracy and reliability of the conclusions in this report.

A demand-side approach is followed to estimate the sales of target products, followed by an in-depth supply-side assessment of value generated, key trends, and events over a predefined period.

This methodology is based on standard market structures, methods, and definitions that are based on inputs from local sources in over six regions - North America, Latin America, Europe, South Asia and Pacific, East Asia, and the Middle East & Africa, which Persistence Market Research considers for segmenting the global market. Statistics, characteristics, and variances are collected at a regional level, aggregated at the same level, and then synthesized at a worldwide level, to create global market measurements.

Our main sources of research include:

Primary Research

Secondary Research

Trade Research

Social Media Research

Table of Contents

1. Executive Summary

  • 1.1. Global Market Outlook
  • 1.2. Demand Side Trends
  • 1.3. Supply Side Trends
  • 1.4. Analysis and Recommendations

2. Market Overview

  • 2.1. Market Coverage / Taxonomy
  • 2.2. Market Definition / Scope / Limitations
  • 2.3. Inclusions and Exclusions

3. Key Market Trends

  • 3.1. Key Trends Impacting the Market
  • 3.2. Product Innovation / Development Trends

4. Key Success Factors

  • 4.1. Product Adoption /Usage Analysis
  • 4.2. Value Chain Analysis
  • 4.3. Key Promotional Strategies, By Manufacturers
  • 4.4. Regulatory Scenario
  • 4.5. Porter's Analysis
  • 4.6. PESTLE Analysis

5. Market Background

  • 5.1. Macro-Economic Factors
    • 5.1.1. Global GDP Growth Outlook
    • 5.1.2. Global Healthcare GDP Growth Outlook
  • 5.2. Forecast Factors - Relevance & Impact
    • 5.2.1. Historical Growth of Key Players
    • 5.2.2. Cost of Family/Indoor Entertainment Centers
    • 5.2.3. Product Launches
    • 5.2.4. R&D Expenditure by Key Players
    • 5.2.5. Technological Advancements
    • 5.2.6. Adoption Rate
  • 5.3. Market Dynamics
    • 5.3.1. Drivers
    • 5.3.2. Restraints
    • 5.3.3. Opportunity Analysis

6. COVID-19 Crisis Analysis

  • 6.1. COVID-19 and Impact Analysis
    • 6.1.1. Revenue By Type
    • 6.1.2. Revenue By End User
    • 6.1.3. Revenue By Region
  • 6.2. 2021 Market Scenario

7. Global Family/Indoor Entertainment Centers Market Demand (Units) Analysis 2015-2021 and Forecast, 2022-2032

  • 7.1. Historical Market Volume (Units) Analysis, 2015-2021
  • 7.2. Current and Future Market Volume (Units) Projections, 2022-2032
    • 7.2.1. Y-o-Y Growth Trend Analysis

8. Global Family/Indoor Entertainment Centers Market- Pricing Analysis

  • 8.1. Regional Pricing Analysis By Product
  • 8.2. Pricing Break-up
    • 8.2.1. Manufacturer Level Pricing
    • 8.2.2. Distributor Level Pricing
  • 8.3. Global Average Pricing Analysis Benchmark
  • 8.4. Pricing Assumptions

9. Global Family/Indoor Entertainment Centers Market Demand (in Value or Size in US$ Mn) Analysis 2015 - 2021 and Forecast, 2022-2032

  • 9.1. Historical Market Value (US$ Mn) Analysis, 2015-2021
  • 9.2. Current and Future Market Value (US$ Mn) Projections, 2022-2032
    • 9.2.1. Y-o-Y Growth Analysis
    • 9.2.2. Absolute $ Opportunity Analysis

10. Global Family/Indoor Entertainment Centers Market Analysis 2015 - 2021 and Forecast 2022-2032, by Type

  • 10.1. Introduction / Key Findings
  • 10.2. Historical Market Size (US$ Mn) and Volume (Units) Analysis By Type, 2015-2021
  • 10.3. Current and Future Market Size (US$ Mn) and Volume (Units) Analysis and Forecast By Type, 2022-2032
    • 10.3.1. Arcade Studios
    • 10.3.2. VR Gaming Zones
    • 10.3.3. Indoor Go-Kart Tracks
    • 10.3.4. Sports Arcades
    • 10.3.5. Trampoline
    • 10.3.6. Indoor Adventure Parks
  • 10.4. Market Attractiveness Analysis By Type

11. Global Family/Indoor Entertainment Centers Market Analysis 2015 - 2021 and Forecast 2022-2032, By End User

  • 11.1. Introduction / Key Findings
  • 11.2. Historical Market Size (US$ Mn) Analysis, By End User, 2015-2021
  • 11.3. Current and Future Market Size (US$ Mn) Analysis and Forecast By End User, 2022-2032
    • 11.3.1. < 5,000 Sq. Feet
    • 11.3.2. 5,001 to 10,000 Sq. Feet
    • 11.3.3. 10,001 to 20,000 Sq. Feet
    • 11.3.4. 20,001 to 40,000 Sq. Feet
    • 11.3.5. > 40,000 Sq. Feet
  • 11.4. Market Attractiveness Analysis By End User

12. Global Family/Indoor Entertainment Centers Market Analysis 2015 - 2021 and Forecast 2022-2032, by Region

  • 12.1. Introduction
  • 12.2. Pricing Analysis
  • 12.3. Historical Market Size (US$ Mn) and Volume (Units) Analysis By Region, 2015-2021
  • 12.4. Current and Future Market Size (US$ Mn) and Volume (Units) Analysis and Forecast By Region, 2022-2032
    • 12.4.1. North America
    • 12.4.2. Latin America
    • 12.4.3. Europe
    • 12.4.4. East Asia
    • 12.4.5. South Asia
    • 12.4.6. Oceania
    • 12.4.7. Middle East and Africa (MEA)
  • 12.5. Market Attractiveness Analysis By Region

13. North America Family/Indoor Entertainment Centers Market Analysis 2015 - 2021 and Forecast 2022-2032

  • 13.1. Introduction
  • 13.2. Pricing Analysis
  • 13.3. Historical Market Size (US$ Mn) and Volume (Units) Analysis By Market Taxonomy, 2015-2021
  • 13.4. Current and Future Market Size (US$ Mn) and Volume (Units) Analysis and Forecast By Market Taxonomy, 2022-2032
    • 13.4.1. By Country
      • 13.4.1.1. U.S.
      • 13.4.1.2. Canada
    • 13.4.2. By Type
    • 13.4.3. By End User
  • 13.5. Market Attractiveness Analysis
    • 13.5.1. By Country
    • 13.5.2. By Type
    • 13.5.3. By End User
  • 13.6. Market Trends
  • 13.7. Key Market Participants - Intensity Mapping
  • 13.8. Drivers and Restraints - Impact Analysis
  • 13.9. Country Level Analysis & Forecast
    • 13.9.1. U.S. Family/Indoor Entertainment Centers Market Analysis
      • 13.9.1.1. Introduction
      • 13.9.1.2. Market Analysis and Forecast by Market Taxonomy
        • 13.9.1.2.1. By Type
        • 13.9.1.2.2. By End User
    • 13.9.2. Canada Family/Indoor Entertainment Centers Market Analysis
      • 13.9.2.1. Introduction
      • 13.9.2.2. Market Analysis and Forecast by Market Taxonomy
        • 13.9.2.2.1. By Type
        • 13.9.2.2.2. By End User

14. Latin America Family/Indoor Entertainment Centers Market Analysis 2015 - 2021 and Forecast 2022-2032

  • 14.1. Introduction
  • 14.2. Pricing Analysis
  • 14.3. Historical Market Size (US$ Mn) and Volume (Units) Analysis By Market Taxonomy, 2015-2021
  • 14.4. Current and Future Market Size (US$ Mn) and Volume (Units) Analysis and Forecast By Market Taxonomy, 2022-2032
    • 14.4.1. By Country
      • 14.4.1.1. Mexico
      • 14.4.1.2. Brazil
      • 14.4.1.3. Argentina
      • 14.4.1.4. Rest of Latin America
    • 14.4.2. By Type
    • 14.4.3. By End User
  • 14.5. Market Attractiveness Analysis
    • 14.5.1. By Country
    • 14.5.2. By Type
    • 14.5.3. By End User
  • 14.6. Market Trends
  • 14.7. Key Market Participants - Intensity Mapping
  • 14.8. Drivers and Restraints - Impact Analysis
  • 14.9. Country Level Analysis & Forecast
    • 14.9.1. Mexico Family/Indoor Entertainment Centers Market Analysis
      • 14.9.1.1. Introduction
      • 14.9.1.2. Market Analysis and Forecast by Market Taxonomy
        • 14.9.1.2.1. By Type
        • 14.9.1.2.2. By End User
    • 14.9.2. Brazil Family/Indoor Entertainment Centers Market Analysis
      • 14.9.2.1. Introduction
      • 14.9.2.2. Market Analysis and Forecast by Market Taxonomy
        • 14.9.2.2.1. By Type
        • 14.9.2.2.2. By End User
    • 14.9.3. Argentina Family/Indoor Entertainment Centers Market Analysis
      • 14.9.3.1. Introduction
      • 14.9.3.2. Market Analysis and Forecast by Market Taxonomy
        • 14.9.3.2.1. By Type
        • 14.9.3.2.2. By End User

15. Europe Family/Indoor Entertainment Centers Market Analysis 2015 - 2021 and Forecast 2022-2032

  • 15.1. Introduction
  • 15.2. Pricing Analysis
  • 15.3. Historical Market Size (US$ Mn) and Volume (Units) Analysis By Market Taxonomy, 2015-2021
  • 15.4. Current and Future Market Size (US$ Mn) and Volume (Units) Analysis and Forecast By Market Taxonomy, 2022-2032
    • 15.4.1. By Country
      • 15.4.1.1. Germany
      • 15.4.1.2. Italy
      • 15.4.1.3. France
      • 15.4.1.4. U.K.
      • 15.4.1.5. Spain
      • 15.4.1.6. BENELUX
      • 15.4.1.7. Nordic Countries
      • 15.4.1.8. Russia
      • 15.4.1.9. Rest of Europe
    • 15.4.2. By Type
    • 15.4.3. By End User
  • 15.5. Market Attractiveness Analysis
    • 15.5.1. By Country
    • 15.5.2. By Type
    • 15.5.3. By End User
  • 15.6. Market Trends
  • 15.7. Key Market Participants - Intensity Mapping
  • 15.8. Drivers and Restraints - Impact Analysis
  • 15.9. Country Level Analysis & Forecast
    • 15.9.1. Germany Family/Indoor Entertainment Centers Market Analysis
      • 15.9.1.1. Introduction
      • 15.9.1.2. Market Analysis and Forecast by Market Taxonomy
        • 15.9.1.2.1. By Type
        • 15.9.1.2.2. By End User
    • 15.9.2. Italy Family/Indoor Entertainment Centers Market Analysis
      • 15.9.2.1. Introduction
      • 15.9.2.2. Market Analysis and Forecast by Market Taxonomy
        • 15.9.2.2.1. By Type
        • 15.9.2.2.2. By End User
    • 15.9.3. France Family/Indoor Entertainment Centers Market Analysis
      • 15.9.3.1. Introduction
      • 15.9.3.2. Market Analysis and Forecast by Market Taxonomy
        • 15.9.3.2.1. By Type
        • 15.9.3.2.2. By End User
    • 15.9.4. U.K. Family/Indoor Entertainment Centers Market Analysis
      • 15.9.4.1. Introduction
      • 15.9.4.2. Market Analysis and Forecast by Market Taxonomy
        • 15.9.4.2.1. By Type
        • 15.9.4.2.2. By End User
    • 15.9.5. Spain Family/Indoor Entertainment Centers Market Analysis
      • 15.9.5.1. Introduction
      • 15.9.5.2. Market Analysis and Forecast by Market Taxonomy
        • 15.9.5.2.1. By Type
        • 15.9.5.2.2. By End User
    • 15.9.6. BENELUX Family/Indoor Entertainment Centers Market Analysis
      • 15.9.6.1. Introduction
      • 15.9.6.2. Market Analysis and Forecast by Market Taxonomy
        • 15.9.6.2.1. By Type
        • 15.9.6.2.2. By End User
    • 15.9.7. Nordic Countries Family/Indoor Entertainment Centers Market Analysis
      • 15.9.7.1. Introduction
      • 15.9.7.2. Market Analysis and Forecast by Market Taxonomy
        • 15.9.7.2.1. By Type
        • 15.9.7.2.2. By End User
    • 15.9.8. Russia Family/Indoor Entertainment Centers Market Analysis
      • 15.9.8.1. Introduction
      • 15.9.8.2. Market Analysis and Forecast by Market Taxonomy
        • 15.9.8.2.1. By Type
        • 15.9.8.2.2. By End User

16. East Asia Family/Indoor Entertainment Centers Market Analysis 2015 - 2021 and Forecast 2022-2032

  • 16.1. Introduction
  • 16.2. Pricing Analysis
  • 16.3. Historical Market Size (US$ Mn) and Volume (Units) Analysis By Market Taxonomy, 2015-2021
  • 16.4. Current and Future Market Size (US$ Mn) and Volume (Units) Analysis and Forecast By Market Taxonomy, 2022-2032
    • 16.4.1. By Country
      • 16.4.1.1. China
      • 16.4.1.2. Japan
      • 16.4.1.3. South Korea
    • 16.4.2. By Type
    • 16.4.3. By End User
  • 16.5. Market Attractiveness Analysis
    • 16.5.1. By Country
    • 16.5.2. By Type
    • 16.5.3. By End User
  • 16.6. Market Trends
  • 16.7. Key Market Participants - Intensity Mapping
  • 16.8. Drivers and Restraints - Impact Analysis
  • 16.9. Country Level Analysis & Forecast
    • 16.9.1. China Family/Indoor Entertainment Centers Market Analysis
      • 16.9.1.1. Introduction
      • 16.9.1.2. Market Analysis and Forecast by Market Taxonomy
        • 16.9.1.2.1. By Type
        • 16.9.1.2.2. By End User
    • 16.9.2. Japan Family/Indoor Entertainment Centers Market Analysis
      • 16.9.2.1. Introduction
      • 16.9.2.2. Market Analysis and Forecast by Market Taxonomy
        • 16.9.2.2.1. By Type
        • 16.9.2.2.2. By End User
    • 16.9.3. South Korea Family/Indoor Entertainment Centers Market Analysis
      • 16.9.3.1. Introduction
      • 16.9.3.2. Market Analysis and Forecast by Market Taxonomy
        • 16.9.3.2.1. By Type
        • 16.9.3.2.2. By End User

17. South Asia Family/Indoor Entertainment Centers Market Analysis 2015 - 2021 and Forecast 2022-2032

  • 17.1. Introduction
  • 17.2. Pricing Analysis
  • 17.3. Historical Market Size (US$ Mn) and Volume (Units) Analysis By Market Taxonomy, 2015-2021
  • 17.4. Current and Future Market Size (US$ Mn) and Volume (Units) Analysis and Forecast By Market Taxonomy, 2022-2032
    • 17.4.1. By Country
      • 17.4.1.1. India
      • 17.4.1.2. Indonesia
      • 17.4.1.3. Malaysia
      • 17.4.1.4. Thailand
      • 17.4.1.5. Philippines
      • 17.4.1.6. Vietnam
      • 17.4.1.7. Rest of South Asia
    • 17.4.2. By Type
    • 17.4.3. By End User
  • 17.5. Market Attractiveness Analysis
    • 17.5.1. By Country
    • 17.5.2. By Type
    • 17.5.3. By End User
  • 17.6. Market Trends
  • 17.7. Key Market Participants - Intensity Mapping
  • 17.8. Drivers and Restraints - Impact Analysis
  • 17.9. Country Level Analysis & Forecast
    • 17.9.1. India Family/Indoor Entertainment Centers Market Analysis
      • 17.9.1.1. Introduction
      • 17.9.1.2. Market Analysis and Forecast by Market Taxonomy
        • 17.9.1.2.1. By Type
        • 17.9.1.2.2. By End User
    • 17.9.2. Indonesia Family/Indoor Entertainment Centers Market Analysis
      • 17.9.2.1. Introduction
      • 17.9.2.2. Market Analysis and Forecast by Market Taxonomy
        • 17.9.2.2.1. By Type
        • 17.9.2.2.2. By End User
    • 17.9.3. Malaysia Family/Indoor Entertainment Centers Market Analysis
      • 17.9.3.1. Introduction
      • 17.9.3.2. Market Analysis and Forecast by Market Taxonomy
        • 17.9.3.2.1. By Type
        • 17.9.3.2.2. By End User
    • 17.9.4. Thailand Family/Indoor Entertainment Centers Market Analysis
      • 17.9.4.1. Introduction
      • 17.9.4.2. Market Analysis and Forecast by Market Taxonomy
        • 17.9.4.2.1. By Type
        • 17.9.4.2.2. By End User
    • 17.9.5. Philippines Family/Indoor Entertainment Centers Market Analysis
      • 17.9.5.1. Introduction
      • 17.9.5.2. Market Analysis and Forecast by Market Taxonomy
        • 17.9.5.2.1. By Type
        • 17.9.5.2.2. By End User
    • 17.9.6. Vietnam Family/Indoor Entertainment Centers Market Analysis
      • 17.9.6.1. Introduction
      • 17.9.6.2. Market Analysis and Forecast by Market Taxonomy
        • 17.9.6.2.1. By Type
        • 17.9.6.2.2. By End User

18. Oceania Family/Indoor Entertainment Centers Market 2015-2021 and Forecast 2022-2032

  • 18.1. Introduction
  • 18.2. Pricing Analysis
  • 18.3. Historical Market Size (US$ Mn) and Volume (Units) Analysis By Market Taxonomy, 2015-2021
  • 18.4. Current and Future Market Size (US$ Mn) and Volume (Units) Analysis and Forecast By Market Taxonomy, 2022-2032
    • 18.4.1. By Country
      • 18.4.1.1. Australia
      • 18.4.1.2. New Zealand
    • 18.4.2. By Type
    • 18.4.3. By End User
  • 18.5. Market Attractiveness Analysis
    • 18.5.1. By Country
    • 18.5.2. By Type
    • 18.5.3. By End User
  • 18.6. Key Market Participants - Intensity Mapping
  • 18.7. Drivers and Restraints - Impact Analysis
  • 18.8. Country Level Analysis & Forecast
    • 18.8.1. Australia Family/Indoor Entertainment Centers Market Analysis
      • 18.8.1.1. Introduction
      • 18.8.1.2. Market Analysis and Forecast by Market Taxonomy
        • 18.8.1.2.1. By Type
        • 18.8.1.2.2. By End User
    • 18.8.2. New Zealand Family/Indoor Entertainment Centers Market Analysis
      • 18.8.2.1. Introduction
      • 18.8.2.2. Market Analysis and Forecast by Market Taxonomy
        • 18.8.2.2.1. By Type
        • 18.8.2.2.2. By End User

19. Middle East and Africa (MEA) Family/Indoor Entertainment Centers Market Analysis 2015 - 2021 and Forecast 2022-2032

  • 19.1. Introduction
  • 19.2. Pricing Analysis
  • 19.3. Historical Market Size (US$ Mn) and Volume (Units) Analysis By Market Taxonomy, 2015-2021
  • 19.4. Current and Future Market Size (US$ Mn) and Volume (Units) Analysis and Forecast By Market Taxonomy, 2022-2032
    • 19.4.1. By Country
      • 19.4.1.1. GCC Countries
      • 19.4.1.2. Turkey
      • 19.4.1.3. Israel
      • 19.4.1.4. South Africa
      • 19.4.1.5. North Africa
      • 19.4.1.6. Rest of Middle East and Africa
    • 19.4.2. By Type
    • 19.4.3. By End User
  • 19.5. Market Attractiveness Analysis
    • 19.5.1. By Country
    • 19.5.2. By Type
    • 19.5.3. By End User
  • 19.6. Market Trends
  • 19.7. Key Market Participants - Intensity Mapping
  • 19.8. Drivers and Restraints - Impact Analysis
  • 19.9. Country Level Analysis & Forecast
    • 19.9.1. GCC Countries Family/Indoor Entertainment Centers Market Analysis
      • 19.9.1.1. Introduction
      • 19.9.1.2. Market Analysis and Forecast by Market Taxonomy
        • 19.9.1.2.1. By Type
        • 19.9.1.2.2. By End User
    • 19.9.2. Turkey Family/Indoor Entertainment Centers Market Analysis
      • 19.9.2.1. Introduction
      • 19.9.2.2. Market Analysis and Forecast by Market Taxonomy
        • 19.9.2.2.1. By Type
        • 19.9.2.2.2. By End User
    • 19.9.3. Israel Family/Indoor Entertainment Centers Market Analysis
      • 19.9.3.1. Introduction
      • 19.9.3.2. Market Analysis and Forecast by Market Taxonomy
        • 19.9.3.2.1. By Type
        • 19.9.3.2.2. By End User
    • 19.9.4. South Africa Family/Indoor Entertainment Centers Market Analysis
      • 19.9.4.1. Introduction
      • 19.9.4.2. Market Analysis and Forecast by Market Taxonomy
        • 19.9.4.2.1. By Type
        • 19.9.4.2.2. By End User
    • 19.9.5. North Africa Family/Indoor Entertainment Centers Market Analysis
      • 19.9.5.1. Introduction
      • 19.9.5.2. Market Analysis and Forecast by Market Taxonomy
        • 19.9.5.2.1. By Type
        • 19.9.5.2.2. By End User

20. Market Structure Analysis

  • 20.1. Market Analysis by Tier of Companies
  • 20.2. Market Share Analysis of Top Players
  • 20.3. Market Presence Analysis
    • 20.3.1. By Regional Footprint of Players
    • 20.3.2. Product Footprint of Players
    • 20.3.3. Channel Footprint of Players

21. Competition Analysis

  • 21.1. Competition Dashboard
  • 21.2. Competition Benchmarking
  • 21.3. Competition Deep Dive (Tentative List)
    • 21.3.1. CEC Entertainment
      • 21.3.1.1. Overview
      • 21.3.1.2. Product Portfolio
      • 21.3.1.3. Key Financials
      • 21.3.1.4. Sales Footprint
      • 21.3.1.5. SWOT Analysis
      • 21.3.1.6. Strategy Overview
    • 21.3.2. Dave & Buster's
      • 21.3.2.1. Overview
      • 21.3.2.2. Product Portfolio
      • 21.3.2.3. Key Financials
      • 21.3.2.4. Sales Footprint
      • 21.3.2.5. SWOT Analysis
      • 21.3.2.6. Strategy Overview
    • 21.3.3. Main Event Entertainment
      • 21.3.3.1. Overview
      • 21.3.3.2. Product Portfolio
      • 21.3.3.3. Key Financials
      • 21.3.3.4. Sales Footprint
      • 21.3.3.5. SWOT Analysis
      • 21.3.3.6. Strategy Overview
    • 21.3.4. Legoland Discovery Center
      • 21.3.4.1. Overview
      • 21.3.4.2. Product Portfolio
      • 21.3.4.3. Key Financials
      • 21.3.4.4. Sales Footprint
      • 21.3.4.5. SWOT Analysis
      • 21.3.4.6. Strategy Overview
    • 21.3.5. Scene 75 Entertainment Centers
      • 21.3.5.1. Overview
      • 21.3.5.2. Product Portfolio
      • 21.3.5.3. Key Financials
      • 21.3.5.4. Sales Footprint
      • 21.3.5.5. SWOT Analysis
      • 21.3.5.6. Strategy Overview
    • 21.3.6. Gatti's Pizza
      • 21.3.6.1. Overview
      • 21.3.6.2. Product Portfolio
      • 21.3.6.3. Key Financials
      • 21.3.6.4. Sales Footprint
      • 21.3.6.5. SWOT Analysis
      • 21.3.6.6. Strategy Overview
    • 21.3.7. Bowlmor AMF
      • 21.3.7.1. Overview
      • 21.3.7.2. Product Portfolio
      • 21.3.7.3. Key Financials
      • 21.3.7.4. Sales Footprint
      • 21.3.7.5. SWOT Analysis
      • 21.3.7.6. Strategy Overview
    • 21.3.8. Nickelodeon Universe
      • 21.3.8.1. Overview
      • 21.3.8.2. Product Portfolio
      • 21.3.8.3. Key Financials
      • 21.3.8.4. Sales Footprint
      • 21.3.8.5. SWOT Analysis
      • 21.3.8.6. Strategy Overview
    • 21.3.9. Lucky Strike
      • 21.3.9.1. Overview
      • 21.3.9.2. Product Portfolio
      • 21.3.9.3. Key Financials
      • 21.3.9.4. Sales Footprint
      • 21.3.9.5. SWOT Analysis
      • 21.3.9.6. Strategy Overview
    • 21.3.10. Smaash Entertainment
      • 21.3.10.1. Overview
      • 21.3.10.2. Product Portfolio
      • 21.3.10.3. Key Financials
      • 21.3.10.4. Sales Footprint
      • 21.3.10.5. SWOT Analysis
      • 21.3.10.6. Strategy Overview
    • 21.3.11. Amoeba Services
      • 21.3.11.1. Overview
      • 21.3.11.2. Product Portfolio
      • 21.3.11.3. Key Financials
      • 21.3.11.4. Sales Footprint
      • 21.3.11.5. SWOT Analysis
      • 21.3.11.6. Strategy Overview
    • 21.3.12. Funcity
      • 21.3.12.1. Overview
      • 21.3.12.2. Product Portfolio
      • 21.3.12.3. Key Financials
      • 21.3.12.4. Sales Footprint
      • 21.3.12.5. SWOT Analysis
      • 21.3.12.6. Strategy Overview
    • 21.3.13. Time Zone Entertainment
      • 21.3.13.1. Overview
      • 21.3.13.2. Product Portfolio
      • 21.3.13.3. Key Financials
      • 21.3.13.4. Sales Footprint
      • 21.3.13.5. SWOT Analysis
      • 21.3.13.6. Strategy Overview
    • 21.3.14. Tenpin
      • 21.3.14.1. Overview
      • 21.3.14.2. Product Portfolio
      • 21.3.14.3. Key Financials
      • 21.3.14.4. Sales Footprint
      • 21.3.14.5. SWOT Analysis
      • 21.3.14.6. Strategy Overview
    • 21.3.15. Kidzania
      • 21.3.15.1. Overview
      • 21.3.15.2. Product Portfolio
      • 21.3.15.3. Key Financials
      • 21.3.15.4. Sales Footprint
      • 21.3.15.5. SWOT Analysis
      • 21.3.15.6. Strategy Overview
    • 21.3.16. Bandai Namco Entertainment
      • 21.3.16.1. Overview
      • 21.3.16.2. Product Portfolio
      • 21.3.16.3. Key Financials
      • 21.3.16.4. Sales Footprint
      • 21.3.16.5. SWOT Analysis
      • 21.3.16.6. Strategy Overview
    • 21.3.17. Toy Town
      • 21.3.17.1. Overview
      • 21.3.17.2. Product Portfolio
      • 21.3.17.3. Key Financials
      • 21.3.17.4. Sales Footprint
      • 21.3.17.5. SWOT Analysis
      • 21.3.17.6. Strategy Overview
    • 21.3.18. Walt Disney
      • 21.3.18.1. Overview
      • 21.3.18.2. Product Portfolio
      • 21.3.18.3. Key Financials
      • 21.3.18.4. Sales Footprint
      • 21.3.18.5. SWOT Analysis
      • 21.3.18.6. Strategy Overview

22. Assumptions and Acronyms Used

23. Research Methodology