デフォルト表紙
市場調査レポート
商品コード
1600953

機内エンターテインメント&コネクティビティ市場:タイプ別、航空機別、クラス別、提供サービス別、コネクティビティ別、エンドユーザー別、展開別-2025-2030年世界予測

In-flight Entertainment & Connectivity Market by Type (Connectivity, Content, Hardware), Aircraft (Narrow-Body Aircraft, Very Large Aircraft, Wide-Body Aircraft), Class, Offering, Connectivity, End-User, Deployment - Global Forecast 2025-2030


出版日
発行
360iResearch
ページ情報
英文 180 Pages
納期
即日から翌営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=144.06円
機内エンターテインメント&コネクティビティ市場:タイプ別、航空機別、クラス別、提供サービス別、コネクティビティ別、エンドユーザー別、展開別-2025-2030年世界予測
出版日: 2024年10月31日
発行: 360iResearch
ページ情報: 英文 180 Pages
納期: 即日から翌営業日
GIIご利用のメリット
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  • 概要
  • 図表
  • 目次
概要

機内エンターテインメント&コネクティビティ市場は、2023年に27億8,000万米ドルと評価され、2024年には30億5,000万米ドルに達すると予測され、CAGR 12.05%で成長し、2030年には61億8,000万米ドルになると予測されています。

機内エンターテインメント&コネクティビティ(IFEC)市場には、フライト中の乗客にエンターテインメント、通信、インターネットアクセスのオプションを提供するソリューションが含まれます。その必要性は、地上での体験を反映したシームレスなデジタル体験に対する乗客の期待の高まりによって強調され、航空会社の顧客満足度とブランド・ロイヤルティを高めています。IFECの用途は、オンデマンドのオーディオ・ビデオ、ゲーム、ライブTVストリーミングから機内のWi-Fiやモバイル接続まで様々で、レジャーとビジネス両方の旅行者に対応する多様な最終用途を促進しています。市場の洞察によると、主な成長要因には、世界の航空旅行需要の増加、衛星技術の進歩、サービス提供におけるIoTとAIの統合などがあります。さらに、新興市場における可処分所得の増加とデジタル化は、市場拡大の有利な機会をもたらします。しかし、高額な設置費用、帯域幅の制約、規制上の課題といった制約が大きな障壁となっています。にもかかわらず、低軌道(LEO)衛星と5G技術の台頭は、接続性とサービス品質を向上させ、航空会社やサービス・プロバイダーに競争上の差別化を図る機会を提供する可能性があります。さらに、機内システムにおける持続可能性への懸念とエネルギー消費は、エネルギー効率の高いシステムと環境に優しい技術の革新を要求しています。利害関係者への提言としては、パーソナライズされたコンテンツやeコマース用の統合決済ゲートウェイなど、多様な顧客ニーズに応える適応性と拡張性のあるソリューションへの投資が挙げられます。航空会社とハイテク企業のコラボレーションは、ユーザー・エクスペリエンスと業務効率を高めるためのデータ分析におけるイノベーションを促進することができます。IFEC市場の性質は、技術の進歩や消費者の嗜好に左右されるダイナミックなものであり、競争力を維持するためには継続的な研究開発が必要です。技術革新の主要分野には、リアルタイム分析、拡張現実体験、データ保護のためのサイバーセキュリティ対策などがあり、これによって市場の堅調な成長とビジネスの持続的な成功が促進されます。

主な市場の統計
基準年[2023] 27億8,000万米ドル
予測年[2024] 30億5,000万米ドル
予測年[2030] 61億8,000万米ドル
CAGR(%) 12.05%

市場力学:急速に進化する機内エンターテインメント&コネクティビティ市場の主要市場インサイトを公開

機内エンターテインメント&コネクティビティ市場は、需要と供給のダイナミックな相互作用によって変貌を遂げています。このような市場力学の進化を理解することで、企業は十分な情報に基づいた投資決定、戦略的決定の精緻化、そして新たなビジネスチャンスの獲得に備えることができます。これらの動向を包括的に把握することで、企業は政治的、地理的、技術的、社会的、経済的な領域にわたる様々なリスクを軽減することができ、また、消費者行動とそれが製造コストや購買動向に与える影響をより明確に理解することができます。

  • 市場促進要因
    • 航空旅客数の増加と機内エンターテインメント需要の増加
    • バグのない接続性に対する顧客ニーズの増加
  • 市場抑制要因
    • システムと機器の全体的なコストの高さ
  • 市場機会
    • ワイヤレスネットワークとAVOD-to-PEDの普及
    • 機内エンターテインメントとコネクティビティの革新
  • 市場の課題
    • 機内エンターテインメント&コネクティビティシステムに関連するサイバーセキュリティ問題

ポーターの5つの力:機内エンターテインメント&コネクティビティ市場をナビゲートする戦略ツール

ポーターの5つの力フレームワークは、機内エンターテインメント&コネクティビティ市場の競合情勢を理解するための重要なツールです。ポーターのファイブフォース・フレームワークは、企業の競争力を評価し、戦略的機会を探るための明確な手法を提供します。このフレームワークは、企業が市場内の勢力図を評価し、新規事業の収益性を判断するのに役立ちます。これらの洞察により、企業は自社の強みを活かし、弱みに対処し、潜在的な課題を回避することができ、より強靭な市場でのポジショニングを確保することができます。

PESTLE分析:機内エンターテインメント&コネクティビティ市場における外部からの影響の把握

外部マクロ環境要因は、機内エンターテインメント&コネクティビティ市場の業績ダイナミクスを形成する上で極めて重要な役割を果たします。政治的、経済的、社会的、技術的、法的、環境的要因の分析は、これらの影響をナビゲートするために必要な情報を提供します。PESTLE要因を調査することで、企業は潜在的なリスクと機会をよりよく理解することができます。この分析により、企業は規制、消費者の嗜好、経済動向の変化を予測し、先を見越した積極的な意思決定を行う準備ができます。

市場シェア分析機内エンターテインメント&コネクティビティ市場における競合情勢の把握

機内エンターテインメント&コネクティビティ市場の詳細な市場シェア分析により、ベンダーの業績を包括的に評価することができます。企業は、収益、顧客ベース、成長率などの主要指標を比較することで、競争上のポジショニングを明らかにすることができます。この分析により、市場の集中、断片化、統合の動向が明らかになり、ベンダーは競争が激化する中で自社の地位を高める戦略的意思決定を行うために必要な知見を得ることができます。

FPNVポジショニング・マトリックス機内エンターテインメント&コネクティビティ市場におけるベンダーのパフォーマンス評価

FPNVポジショニングマトリックスは、機内エンターテインメント&コネクティビティ市場においてベンダーを評価するための重要なツールです。このマトリックスにより、ビジネス組織はベンダーのビジネス戦略と製品満足度に基づき評価することで、目標に沿った十分な情報に基づいた意思決定を行うことができます。4つの象限はベンダーを明確かつ正確に区分し、ユーザーが戦略目標に最適なパートナーやソリューションを特定するのに役立ちます。

本レポートは、主要な注目分野を網羅した包括的な市場分析を提供しています:

1.市場の浸透度:業界主要企業の広範なデータを含む、現在の市場環境の詳細なレビュー。

2.市場の開拓度:新興市場における成長機会を特定し、既存分野における拡大可能性を評価し、将来の成長に向けた戦略的ロードマップを提供します。

3.市場の多様化:最近の製品発売、未開拓の地域、業界の主要な進歩、市場を形成する戦略的投資を分析します。

4.競合の評価と情報:競合情勢を徹底的に分析し、市場シェア、事業戦略、製品ポートフォリオ、認証、規制当局の承認、特許動向、主要企業の技術進歩などを検証します。

5.製品開発およびイノベーション:将来の市場成長を促進すると期待される最先端技術、研究開発活動、製品イノベーションをハイライトしています。

また、利害関係者が十分な情報を得た上で意思決定できるよう、重要な質問にも答えています:

1.現在の市場規模と今後の成長予測は?

2.最高の投資機会を提供する製品、セグメント、地域はどこか?

3.市場を形成する主な技術動向と規制の影響とは?

4.主要ベンダーの市場シェアと競合ポジションは?

5.ベンダーの市場参入・撤退戦略の原動力となる収益源と戦略的機会は何か?

目次

第1章 序文

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 市場の概要

第5章 市場洞察

  • 市場力学
    • 促進要因
      • 航空旅客数の増加と機内エンターテインメントの需要
      • バグのない接続に対する顧客のニーズの高まり
    • 抑制要因
      • システムと機器の全体的なコストが高い
    • 機会
      • ワイヤレスネットワークの普及とAVODからPEDへ
      • 機内エンターテインメントとコネクティビティの革新
    • 課題
      • 機内エンターテインメント&コネクティビティシステムに関連するサイバーセキュリティの問題
  • 市場セグメンテーション分析
    • タイプ:コンテンツ提供のコレクションを拡大し、多言語および多文化要素を組み込む取り組み
    • エンドユーザー:民間および商業航空におけるエンターテイメントと接続機能を向上させるイノベーションの拡大
  • ポーターのファイブフォース分析
  • PESTEL分析
    • 政治的
    • 経済
    • 社交
    • 技術的
    • 法律上
    • 環境
  • 顧客のカスタマイズ

第6章 機内エンターテインメント&コネクティビティ市場:タイプ別

  • 接続性
    • 有線
    • 無線
  • コンテンツ
    • 機内でのメール、電話、メッセージ
    • 機内情報
    • 機内インターネット
    • 機内メディア
  • ハードウェア

第7章 機内エンターテインメント&コネクティビティ市場航空機別

  • ナローボディ機
  • 超大型航空機
  • ワイドボディ機

第8章 機内エンターテインメント&コネクティビティ市場:クラス別

  • ビジネスクラス
  • エコノミークラス
  • ファーストクラス
  • プレミアムエコノミークラス

第9章 機内エンターテインメント&コネクティビティ市場:提供別

  • 機内接続
  • 機内エンターテイメント

第10章 機内エンターテインメント&コネクティビティ市場:接続性別

  • 空対地接続
  • 衛星接続

第11章 機内エンターテインメント&コネクティビティ市場:エンドユーザー別

  • 民間および商業
  • 軍事・防衛

第12章 機内エンターテインメント&コネクティビティ市場:展開別

  • アフターマーケット
  • メーカー

第13章 南北アメリカの機内エンターテインメント&コネクティビティ市場

  • アルゼンチン
  • ブラジル
  • カナダ
  • メキシコ
  • 米国

第14章 アジア太平洋地域の機内エンターテインメント&コネクティビティ市場

  • オーストラリア
  • 中国
  • インド
  • インドネシア
  • 日本
  • マレーシア
  • フィリピン
  • シンガポール
  • 韓国
  • 台湾
  • タイ
  • ベトナム

第15章 欧州・中東・アフリカの機内エンターテインメント&コネクティビティ市場

  • デンマーク
  • エジプト
  • フィンランド
  • フランス
  • ドイツ
  • イスラエル
  • イタリア
  • オランダ
  • ナイジェリア
  • ノルウェー
  • ポーランド
  • カタール
  • ロシア
  • サウジアラビア
  • 南アフリカ
  • スペイン
  • スウェーデン
  • スイス
  • トルコ
  • アラブ首長国連邦
  • 英国

第16章 競合情勢

  • 市場シェア分析2023
  • FPNVポジショニングマトリックス, 2023
  • 競合シナリオ分析
    • エア・インディアは2,200時間を超える機内エンターテイメントで飛行の新時代へ突入
    • ポーター航空とビアサット、新たに20機のエンブラエルE195-E2型機に無料の高速機内接続を提供
    • パナソニックアビオニクス、機内エンターテイメントと接続システム向けの新しいソフトウェア設計センターをプネーに開設し、インドで飛行を開始

企業一覧

  • Thales Group
  • ThinKom Solutions Inc.
  • Kymeta Corporation
  • RTX Corporation
  • Lufthansa Systems GmbH & Co. KG
  • Viasat, Inc.
  • Panasonic Holdings Corporation
  • Safran Group
  • Iridium Communications Inc.
  • SITA
  • Immfly Group
  • Stellar Entertainment Group
  • digEcor, Inc.
  • Cobham Limited
  • Kontron AG
  • Echostar Corporation
  • Wipro Limited
  • Eutelsat S.A.
  • Astronics Corporation
  • The Boeing Company
  • Honeywell International Inc.
  • Anuvu Operations LLC
  • BAE Systems PLC
  • Gogo Inc.
図表

LIST OF FIGURES

  • FIGURE 1. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET RESEARCH PROCESS
  • FIGURE 2. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2023 VS 2030 (%)
  • FIGURE 13. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2023 VS 2030 (%)
  • FIGURE 15. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2023 VS 2030 (%)
  • FIGURE 17. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2023 VS 2030 (%)
  • FIGURE 19. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 21. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 22. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 23. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 24. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 25. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 26. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 27. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 28. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 29. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET DYNAMICS
  • TABLE 7. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY WIRED, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY WIRELESS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT EMAIL, PHONE, AND MESSAGING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT INFORMATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT INTERNET, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT MEDIA, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY NARROW-BODY AIRCRAFT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY VERY LARGE AIRCRAFT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY WIDE-BODY AIRCRAFT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY BUSINESS CLASS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY ECONOMY CLASS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIRST CLASS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PREMIUM ECONOMY CLASS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 29. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 30. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT ENTERTAINMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 32. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIR-TO-GROUND CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 33. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY SATELLITE CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 34. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 35. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CIVIL & COMMERCIAL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 36. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY MILITARY & DEFENSE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 37. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 38. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AFTERMARKET, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 39. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OEM, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 40. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 41. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 42. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 43. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 44. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 45. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 46. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 47. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 48. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 49. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 50. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 51. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 52. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 53. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 54. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 55. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 56. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 57. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 58. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 59. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 60. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 61. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 62. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 63. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 64. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 65. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 66. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 67. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 68. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 69. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 70. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 71. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 72. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 73. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 74. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 75. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 76. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 77. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 78. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 79. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 80. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 81. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 82. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 83. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 84. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 85. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 86. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 87. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 88. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 89. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 90. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 91. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 92. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 93. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 94. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 95. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 96. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 97. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 98. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 99. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 100. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 101. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 102. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 103. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 104. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 105. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 106. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 107. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 108. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 109. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 110. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 111. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 112. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 113. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 114. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 115. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 116. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 117. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 118. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 119. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 120. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 121. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 122. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 123. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 124. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 125. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 126. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 127. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 128. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 129. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 130. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 131. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 132. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 133. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 134. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 135. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 136. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 137. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 138. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 139. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 140. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 141. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 142. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 143. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 144. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 145. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 146. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 147. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 148. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 149. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 150. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 151. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 152. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 153. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 154. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 155. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 156. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 157. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 158. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 159. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 160. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 161. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 162. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 163. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 164. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 165. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 166. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 167. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 168. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 169. SINGAPORE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 170. SINGAPORE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 171. SINGAPORE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 172. SINGAPORE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 173. SINGAPORE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 174. SINGAPORE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 175. SINGAPORE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 176. SINGAPORE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 177. SINGAPORE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 178. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 179. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 180. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 181. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 182. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 183. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 184. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 185. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 186. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 187. TAIWAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 188. TAIWAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 189. TAIWAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 190. TAIWAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 191. TAIWAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 192. TAIWAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 193. TAIWAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 194. TAIWAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 195. TAIWAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 196. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 197. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 198. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 199. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 200. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 201. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 202. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 203. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 204. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 205. VIETNAM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 206. VIETNAM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 207. VIETNAM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 208. VIETNAM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 209. VIETNAM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 210. VIETNAM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 211. VIETNAM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 212. VIETNAM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 213. VIETNAM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 214. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 215. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 216. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 217. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 218. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 219. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 220. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 221. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 222. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 223. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 224. DENMARK IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 225. DENMARK IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 226. DENMARK IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 227. DENMARK IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 228. DENMARK IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 229. DENMARK IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 230. DENMARK IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 231. DENMARK IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 232. DENMARK IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 233. EGYPT IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 234. EGYPT IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 235. EGYPT IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 236. EGYPT IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 237. EGYPT IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 238. EGYPT IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 239. EGYPT IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 240. EGYPT IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 241. EGYPT IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 242. FINLAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 243. FINLAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 244. FINLAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 245. FINLAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 246. FINLAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 247. FINLAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 248. FINLAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 249. FINLAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 250. FINLAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 251. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 252. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 253. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 254. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 255. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 256. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 257. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 258. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 259. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 260. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 261. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 262. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 263. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 264. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 265. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 266. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 267. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 268. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 269. ISRAEL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 270. ISRAEL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 271. ISRAEL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 272. ISRAEL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 273. ISRAEL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 274. ISRAEL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 275. ISRAEL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 276. ISRAEL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 277. ISRAEL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 278. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 279. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 280. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 281. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 282. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 283. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 284. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 285. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 286. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 287. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 288. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 289. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2030 (USD MILLION)
  • TABLE 290. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2030 (USD MILLION)
  • TABLE 291. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2030 (USD MILLION)
  • TABLE 292. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 293. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 294. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 295. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 296. NIGERIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 297. NIGERIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 298. NIGERIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE,
目次
Product Code: MRR-437896AA3CD7

The In-flight Entertainment & Connectivity Market was valued at USD 2.78 billion in 2023, expected to reach USD 3.05 billion in 2024, and is projected to grow at a CAGR of 12.05%, to USD 6.18 billion by 2030.

The In-flight Entertainment & Connectivity (IFEC) market encompasses solutions that provide entertainment, communication, and internet access options to airline passengers during flights. Its necessity is underscored by the rising passenger expectations for seamless digital experiences, mirroring those on the ground, thus enhancing customer satisfaction and brand loyalty for airlines. The application of IFEC varies, ranging from audio-video on demand, gaming, and live TV streaming to onboard Wi-Fi and mobile connectivity, facilitating a diversified end-use scope that caters to both leisure and business travelers. Market insights reveal that key growth factors include increasing air travel demand globally, advancements in satellite technology, and the integration of IoT and AI in service offerings. Furthermore, growing disposable incomes and digitization in emerging markets present lucrative opportunities for market expansion. However, limitations such as high installation costs, bandwidth constraints, and regulatory challenges pose significant barriers. Despite these, the rise of Low Earth Orbit (LEO) satellites and 5G technology are potential game-changers that could enhance connectivity and service quality, thereby offering opportunities for airlines and service providers to differentiate themselves competitively. Moreover, sustainability concerns and energy consumption in onboard systems demand innovations in energy-efficient systems and eco-friendly technologies. Recommendations for stakeholders include investing in adaptive and scalable solutions that cater to diverse customer needs, such as personalized content and integrated payment gateways for e-commerce. Collaboration between airlines and tech companies can spur innovation in data analytics to enhance user experience and operational efficiency. The nature of the IFEC market is dynamic, driven by technological advancements and consumer preferences, necessitating ongoing research and development to stay competitive. Key areas for innovation include real-time analytics, augmented reality experiences, and cybersecurity measures to safeguard data, thereby fostering robust market growth and sustained business success.

KEY MARKET STATISTICS
Base Year [2023] USD 2.78 billion
Estimated Year [2024] USD 3.05 billion
Forecast Year [2030] USD 6.18 billion
CAGR (%) 12.05%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving In-flight Entertainment & Connectivity Market

The In-flight Entertainment & Connectivity Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Rising Number of Air Passengers and Demand for In-Flight Entertainment
    • Increasing Customers' Need for Bug-Free Connectivity
  • Market Restraints
    • High Overall Cost of Systems and Equipment
  • Market Opportunities
    • Proliferation of Wireless Network and AVOD-to-PED
    • Innovations in In-Flight Entertainment and Connectivity
  • Market Challenges
    • Cybersecurity Issues Associated with In-Flight Entertainment & Connectivity Systems

Porter's Five Forces: A Strategic Tool for Navigating the In-flight Entertainment & Connectivity Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the In-flight Entertainment & Connectivity Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the In-flight Entertainment & Connectivity Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the In-flight Entertainment & Connectivity Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the In-flight Entertainment & Connectivity Market

A detailed market share analysis in the In-flight Entertainment & Connectivity Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the In-flight Entertainment & Connectivity Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the In-flight Entertainment & Connectivity Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Key Company Profiles

The report delves into recent significant developments in the In-flight Entertainment & Connectivity Market, highlighting leading vendors and their innovative profiles. These include Thales Group, ThinKom Solutions Inc., Kymeta Corporation, RTX Corporation, Lufthansa Systems GmbH & Co. KG, Viasat, Inc., Panasonic Holdings Corporation, Safran Group, Iridium Communications Inc., SITA, Immfly Group, Stellar Entertainment Group, digEcor, Inc., Cobham Limited, Kontron AG, Echostar Corporation, Wipro Limited, Eutelsat S.A., Astronics Corporation, The Boeing Company, Honeywell International Inc., Anuvu Operations LLC, BAE Systems PLC, and Gogo Inc..

Market Segmentation & Coverage

This research report categorizes the In-flight Entertainment & Connectivity Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Type, market is studied across Connectivity, Content, and Hardware. The Connectivity is further studied across Wired and Wireless. The Content is further studied across In-flight email, phone, and messaging, In-flight Information, In-flight Internet, and In-flight Media.
  • Based on Aircraft, market is studied across Narrow-Body Aircraft, Very Large Aircraft, and Wide-Body Aircraft.
  • Based on Class, market is studied across Business Class, Economy Class, First Class, and Premium Economy Class.
  • Based on Offering, market is studied across In-flight Connectivity and In-flight Entertainment.
  • Based on Connectivity, market is studied across Air-to-ground Connectivity and Satellite Connectivity.
  • Based on End-User, market is studied across Civil & Commercial and Military & Defense.
  • Based on Deployment, market is studied across Aftermarket and OEM.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Rising Number of Air Passengers and Demand for In-Flight Entertainment
      • 5.1.1.2. Increasing Customers' Need for Bug-Free Connectivity
    • 5.1.2. Restraints
      • 5.1.2.1. High Overall Cost of Systems and Equipment
    • 5.1.3. Opportunities
      • 5.1.3.1. Proliferation of Wireless Network and AVOD-to-PED
      • 5.1.3.2. Innovations in In-Flight Entertainment and Connectivity
    • 5.1.4. Challenges
      • 5.1.4.1. Cybersecurity Issues Associated with In-Flight Entertainment & Connectivity Systems
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Type: Efforts to expand the collection of content offerings and include multilingual and multicultural elements
    • 5.2.2. End-User: Growing innovations to improve entertainment and connectivity features in civil and commercial aviation
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental
  • 5.5. Client Customization

6. In-flight Entertainment & Connectivity Market, by Type

  • 6.1. Introduction
  • 6.2. Connectivity
    • 6.2.1. Wired
    • 6.2.2. Wireless
  • 6.3. Content
    • 6.3.1. In-flight email, phone, and messaging
    • 6.3.2. In-flight Information
    • 6.3.3. In-flight Internet
    • 6.3.4. In-flight Media
  • 6.4. Hardware

7. In-flight Entertainment & Connectivity Market, by Aircraft

  • 7.1. Introduction
  • 7.2. Narrow-Body Aircraft
  • 7.3. Very Large Aircraft
  • 7.4. Wide-Body Aircraft

8. In-flight Entertainment & Connectivity Market, by Class

  • 8.1. Introduction
  • 8.2. Business Class
  • 8.3. Economy Class
  • 8.4. First Class
  • 8.5. Premium Economy Class

9. In-flight Entertainment & Connectivity Market, by Offering

  • 9.1. Introduction
  • 9.2. In-flight Connectivity
  • 9.3. In-flight Entertainment

10. In-flight Entertainment & Connectivity Market, by Connectivity

  • 10.1. Introduction
  • 10.2. Air-to-ground Connectivity
  • 10.3. Satellite Connectivity

11. In-flight Entertainment & Connectivity Market, by End-User

  • 11.1. Introduction
  • 11.2. Civil & Commercial
  • 11.3. Military & Defense

12. In-flight Entertainment & Connectivity Market, by Deployment

  • 12.1. Introduction
  • 12.2. Aftermarket
  • 12.3. OEM

13. Americas In-flight Entertainment & Connectivity Market

  • 13.1. Introduction
  • 13.2. Argentina
  • 13.3. Brazil
  • 13.4. Canada
  • 13.5. Mexico
  • 13.6. United States

14. Asia-Pacific In-flight Entertainment & Connectivity Market

  • 14.1. Introduction
  • 14.2. Australia
  • 14.3. China
  • 14.4. India
  • 14.5. Indonesia
  • 14.6. Japan
  • 14.7. Malaysia
  • 14.8. Philippines
  • 14.9. Singapore
  • 14.10. South Korea
  • 14.11. Taiwan
  • 14.12. Thailand
  • 14.13. Vietnam

15. Europe, Middle East & Africa In-flight Entertainment & Connectivity Market

  • 15.1. Introduction
  • 15.2. Denmark
  • 15.3. Egypt
  • 15.4. Finland
  • 15.5. France
  • 15.6. Germany
  • 15.7. Israel
  • 15.8. Italy
  • 15.9. Netherlands
  • 15.10. Nigeria
  • 15.11. Norway
  • 15.12. Poland
  • 15.13. Qatar
  • 15.14. Russia
  • 15.15. Saudi Arabia
  • 15.16. South Africa
  • 15.17. Spain
  • 15.18. Sweden
  • 15.19. Switzerland
  • 15.20. Turkey
  • 15.21. United Arab Emirates
  • 15.22. United Kingdom

16. Competitive Landscape

  • 16.1. Market Share Analysis, 2023
  • 16.2. FPNV Positioning Matrix, 2023
  • 16.3. Competitive Scenario Analysis
    • 16.3.1. Air India takes flight into a new era with over 2,200 hours of inflight entertainment
    • 16.3.2. Porter Airlines and Viasat To Deliver Free, Fast In-flight Connectivity To An Additional 20 New Embraer E195-E2 Aircraft
    • 16.3.3. Panasonic Avionics Takes Flight In India With New Software Design Center In Pune, For In-Flight Entertainment And Connectivity Systems

Companies Mentioned

  • 1. Thales Group
  • 2. ThinKom Solutions Inc.
  • 3. Kymeta Corporation
  • 4. RTX Corporation
  • 5. Lufthansa Systems GmbH & Co. KG
  • 6. Viasat, Inc.
  • 7. Panasonic Holdings Corporation
  • 8. Safran Group
  • 9. Iridium Communications Inc.
  • 10. SITA
  • 11. Immfly Group
  • 12. Stellar Entertainment Group
  • 13. digEcor, Inc.
  • 14. Cobham Limited
  • 15. Kontron AG
  • 16. Echostar Corporation
  • 17. Wipro Limited
  • 18. Eutelsat S.A.
  • 19. Astronics Corporation
  • 20. The Boeing Company
  • 21. Honeywell International Inc.
  • 22. Anuvu Operations LLC
  • 23. BAE Systems PLC
  • 24. Gogo Inc.