デフォルト表紙
市場調査レポート
商品コード
1466099

機内エンターテインメント&コネクティビティ市場:タイプ別、航空機別、クラス別、オファリング別、コネクティビティ別、エンドユーザー別、展開別-2024-2030年世界予測

In-flight Entertainment & Connectivity Market by Type (Connectivity, Content, Hardware), Aircraft (Narrow-Body Aircraft, Very Large Aircraft, Wide-Body Aircraft), Class, Offering, Connectivity, End-User, Deployment - Global Forecast 2024-2030

出版日: | 発行: 360iResearch | ページ情報: 英文 187 Pages | 納期: 即日から翌営業日

● お客様のご希望に応じて、既存データの加工や未掲載情報(例:国別セグメント)の追加などの対応が可能です。  詳細はお問い合わせください。

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=155.95円
機内エンターテインメント&コネクティビティ市場:タイプ別、航空機別、クラス別、オファリング別、コネクティビティ別、エンドユーザー別、展開別-2024-2030年世界予測
出版日: 2024年04月17日
発行: 360iResearch
ページ情報: 英文 187 Pages
納期: 即日から翌営業日
ご注意事項 :
本レポートは最新情報反映のため適宜更新し、内容構成変更を行う場合があります。ご検討の際はお問い合わせください。
  • 全表示
  • 概要
  • 図表
  • 目次
概要

機内エンターテインメント&コネクティビティ市場規模は2023年に27億8,000万米ドルと推定され、2024年には30億5,000万米ドルに達し、CAGR 12.05%で2030年には61億8,000万米ドルに達すると予測されています。

機内エンターテインメント&コネクティビティ(IFEC)システムは、民間航空会社における乗客体験の不可欠な部分です。これらのシステムは、航空機に搭乗している間、乗客を楽しませ、情報を提供し、つながりを保つように設計されたさまざまなサービスやアメニティを提供します。標準的なIFECには、オンデマンドのオーディオやビデオ、ライブテレビ、ゲーム、音楽や電子書籍へのアクセスなどが含まれます。近年、IFECのコネクティビティの側面は重要性を増しており、航空会社は、乗客がフライト中にインターネットサービスを利用したり、電子メールをチェックしたり、ソーシャルメディアに参加したりできるWi-Fiサービスを提供しています。衛星帯域幅の改善やWi-Fiソリューションの強化といった技術の進歩により、機内エンターテインメントや接続ソリューションの採用が増加しています。加えて、国際線の増加やフライトの長時間化により、IFECシステムのニーズが高まっています。しかし、シームレスな接続性と帯域幅に対する需要が高まっているため、接続に必要な十分な周波数帯域の確保が障害となる可能性があります。さらに、サイバー脅威やデータ漏洩の可能性により、乗客のプライバシーやデジタルの安全性が損なわれる可能性もあります。しかし近年、主要企業はサイバーセキュリティの問題を回避するため、製品に厳格なプライバシーポリシーと高度なデータ暗号化・保存戦略を導入しています。データ分析技術、AR/VRの統合、双方向コミュニケーションでユーザーを巻き込むインタラクティブ・プラットフォームの構築は、業界に新たな成長の道をもたらす可能性があります。

主な市場の統計
基準年[2023] 27億8,000万米ドル
予測年[2024] 30億5,000万米ドル
予測年 [2030] 61億8,000万米ドル
CAGR(%) 12.05%

タイプコンテンツ提供のコレクションを拡大し、多言語・多文化要素を含める取り組み

IFECシステムにおける接続ソリューションは、乗客が飛行中にインターネットにアクセスしたり、メッセージを送信したり、マルチメディア・コンテンツをストリーミングできるように設計されています。このソリューションには、衛星通信(SATCOM)、空対地通信(ATG)、機内Wi-Fiなど、さまざまな技術が含まれます。航空機内での有線接続は、通常、座席内でのエンターテイメントやインターネットアクセスを容易にするために使用される物理的な接続を指します。ワイヤレス接続は、衛星や空対地ネットワークを使って航空機にワイヤレスで信号を送信し、それを機内のWi-Fiシステムを使って機内に配信します。コンテンツには、映画、テレビ番組、音楽、ゲーム、機内での消費に合わせた情報コンテンツなどがあります。機内での電子メール、電話、メッセージング・サービスの利用により、乗客はフライト中も地上と連絡を取ることができます。航空会社は、乗客に電子メールの送受信、音声通話、テキストメッセージの送信、インスタントメッセージングアプリの使用を提供することができます。機内情報サービスは、飛行経路、目的地までの時間、天候の最新情報、乗り継ぎゲート情報など、旅程に関する最新情報をリアルタイムで提供するように設計されています。機内インターネット接続では、機内でウェブブラウジングやストリーミングコンテンツをお楽しみいただけます。基本的なウェブ閲覧から、ビデオストリーミングや大容量ファイルのダウンロードに対応した高速接続まで、さまざまなレベルのWi-Fiサービスを提供しています。機内メディアは、フライト中に乗客が利用できる幅広いエンターテイメント・オプションを網羅しています。これには、映画、テレビ番組、音楽、ゲーム、雑誌などが含まれ、シートバックの機内エンターテインメント・システムから、または航空会社のアプリやストリーミング・サービスを通じて乗客の個人デバイスからアクセスできます。IFECシステム用ハードウェアは、シートバックスクリーン、携帯機器、座席内電源、無線アクセスポイントなど、コンテンツを乗客に提供するために使用される物理的なコンポーネントを構成します。

エンドユーザー:民間航空および商業航空におけるエンターテインメントと接続機能を向上させるイノベーションの成長

民間・商業航空部門は主に、旅行体験を高めるためにエンターテインメントと接続性を求める旅客を対象としています。この分野では、映画、ゲーム、音楽、テレビ番組などのさまざまなマルチメディア・コンテンツと、個人用デバイス向けのWi-Fi接続の提供に重点を置いています。軍事・防衛分野では、機内エンターテインメントや接続性に対するニーズが異なり、長時間のミッションやストレスの多いミッションにおける機能性や乗員の福利厚生に重点が置かれています。フライト・シミュレーションやトレーニング・モジュールが機内システムの一部として組み込まれることもあります。また、隊員の福利厚生をサポートするために、兵員輸送ミッション用の限定的なエンターテイメント・コンテンツが含まれることもあります。

地域的洞察

南北アメリカ地域は、強固な技術構造と高度に発達した航空産業が特徴で、機内エンターテインメントとコネクティビティ産業の成長と発展を助長する環境を提供しています。さらに、バケーションのために海外へ旅行する消費者は、長時間の移動のためのプレミアム・エンターテインメント・ソリューションに対する需要を示しています。EUでは、航空会社はハイテクに精通した乗客の期待に応えるため、高速インターネットと豊富なコンテンツ・ライブラリーの提供に力を入れています。EUの規制環境は、衛星接続と国境を越えたモバイル・サービスの進歩を後押ししており、最近の投資はカバレッジと帯域幅の容量向上を目標としています。豪華でプレミアムなサービスに対する中東の評判は、IFECのサービスにも及んでいます。航空会社はハイエンドでシームレスなソリューションを優先し、最新技術への投資の最前線に立ち続けています。アジア太平洋の機内エンターテインメントとコネクティビティ市場は、中間層の増加、航空需要の急増、旅客体験の向上に向けた航空会社の競合を背景に、大きく成長する可能性を秘めています。さらに、交通インフラを拡大し航空会社を支援する政府の支援は、IFEC産業拡大の新たな道を切り開く可能性があります。

FPNVポジショニング・マトリックス

FPNVポジショニングマトリックスは機内エンターテインメント&コネクティビティ市場の評価において極めて重要です。事業戦略と製品満足度に関連する主要指標を調査し、ベンダーの包括的な評価を提供します。この綿密な分析により、ユーザーは各自の要件に沿った十分な情報に基づいた意思決定を行うことができます。評価に基づき、ベンダーは成功の度合いが異なる4つの象限に分類されます:フォアフロント(F)、パスファインダー(P)、ニッチ(N)、バイタル(V)です。

市場シェア分析

市場シェア分析は、機内エンターテインメント&コネクティビティ市場におけるベンダーの現状について、洞察に満ちた詳細な調査を提供する包括的なツールです。全体的な収益、顧客基盤、その他の主要指標についてベンダーの貢献度を綿密に比較・分析することで、企業の業績や市場シェア争いの際に直面する課題について理解を深めることができます。さらに、この分析により、調査対象基準年に観察された累積、断片化の優位性、合併の特徴などの要因を含む、この分野の競合特性に関する貴重な考察が得られます。このような詳細レベルの拡大により、ベンダーはより多くの情報に基づいた意思決定を行い、市場で競争優位に立つための効果的な戦略を考案することができます。

本レポートは、以下の側面に関する貴重な洞察を提供しています:

1.市場の浸透度:主要企業が提供する市場に関する包括的な情報を提示しています。

2.市場の開拓度:有利な新興市場を深く掘り下げ、成熟市場セグメントにおける浸透度を分析しています。

3.市場の多様化:新製品の発売、未開拓の地域、最近の開発、投資に関する詳細な情報を提供します。

4.競合の評価と情報:市場シェア、戦略、製品、認証、規制状況、特許状況、主要企業の製造能力について徹底的な評価を行います。

5.製品開発およびイノベーション:将来の技術、研究開発活動、画期的な製品開発に関する知的洞察を提供します。

本レポートは、以下のような主要な質問に対応しています:

1.機内エンターテインメント&コネクティビティ市場の市場規模および予測は?

2.機内エンターテインメント&コネクティビティ市場の予測期間中に投資を検討すべき製品、セグメント、用途、分野は何か?

3.機内エンターテインメント&コネクティビティ市場の技術動向と規制枠組みは?

4.機内エンターテインメント&コネクティビティ市場における主要ベンダーの市場シェアは?

5.機内エンターテインメント&コネクティビティ市場への参入に適した形態や戦略的手段は?

目次

第1章 序文

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 市場の概要

第5章 市場洞察

  • 市場力学
    • 促進要因
      • 航空旅客数の増加と機内エンターテインメントの需要
      • バグのない接続に対する顧客のニーズの高まり
    • 抑制要因
      • システムと機器の全体的なコストが高い
    • 機会
      • ワイヤレスネットワークの普及とAVODからPEDへ
      • 機内エンターテインメントとコネクティビティの革新
    • 課題
      • 機内エンターテインメント&コネクティビティシステムに関連するサイバーセキュリティの問題
  • 市場セグメンテーション分析
    • タイプ:コンテンツ提供のコレクションを拡大し、多言語および多文化要素を組み込む取り組み
    • エンドユーザー:民間および商業航空におけるエンターテイメントと接続機能を向上させるイノベーションの拡大
  • 市場動向分析
  • ロシア・ウクライナ紛争の累積的影響
  • 高インフレの累積的影響
  • ポーターのファイブフォース分析
  • バリューチェーンとクリティカルパス分析
  • 規制枠組みの分析
  • 顧客のカスタマイズ

第6章 機内エンターテインメント&コネクティビティ市場:タイプ別

  • 接続性
  • コンテンツ
  • ハードウェア

第7章 機内エンターテインメント&コネクティビティ市場航空機別

  • ナローボディ機
  • 超大型航空機
  • ワイドボディ機

第8章 機内エンターテインメント&コネクティビティ市場:クラス別

  • ビジネスクラス
  • エコノミークラス
  • ファーストクラス
  • プレミアムエコノミークラス

第9章 機内エンターテインメント&コネクティビティ市場:提供別

  • 機内接続
  • 機内エンターテイメント

第10章 機内エンターテインメント&コネクティビティ市場:接続性別

  • 空対地接続
  • 衛星接続

第11章 機内エンターテインメント&コネクティビティ市場:エンドユーザー別

  • 民間および商業
  • 軍事・防衛

第12章 機内エンターテインメント&コネクティビティ市場:展開別

  • アフターマーケット
  • メーカー

第13章 南北アメリカの機内エンターテインメント&コネクティビティ市場

  • アルゼンチン
  • ブラジル
  • カナダ
  • メキシコ
  • 米国

第14章 アジア太平洋地域の機内エンターテインメント&コネクティビティ市場

  • オーストラリア
  • 中国
  • インド
  • インドネシア
  • 日本
  • マレーシア
  • フィリピン
  • シンガポール
  • 韓国
  • 台湾
  • タイ
  • ベトナム

第15章 欧州・中東・アフリカの機内エンターテインメント&コネクティビティ市場

  • デンマーク
  • エジプト
  • フィンランド
  • フランス
  • ドイツ
  • イスラエル
  • イタリア
  • オランダ
  • ナイジェリア
  • ノルウェー
  • ポーランド
  • カタール
  • ロシア
  • サウジアラビア
  • 南アフリカ
  • スペイン
  • スウェーデン
  • スイス
  • トルコ
  • アラブ首長国連邦
  • 英国

第16章 競合情勢

  • 市場シェア分析2023
  • FPNVポジショニングマトリックス、2023
  • 競合シナリオ分析
    • エア・インディアは2,200時間を超える機内エンターテイメントで飛行の新時代へ突入
    • ポーター航空とビアサット、新たに20機のエンブラエルE195-E2型機に無料の高速機内接続を提供
    • パナソニックアビオニクス、機内エンターテイメントと接続システム向けの新しいソフトウェア設計センターをプネーに開設し、インドで飛行を開始

第17章 競合ポートフォリオ

  • 主要企業プロファイル
  • 主要製品ポートフォリオ
図表

LIST OF FIGURES

  • FIGURE 1. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET RESEARCH PROCESS
  • FIGURE 2. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY REGION, 2023 VS 2030 (%)
  • FIGURE 5. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET DYNAMICS
  • FIGURE 7. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 8. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 9. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2023 VS 2030 (%)
  • FIGURE 10. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 11. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2023 VS 2030 (%)
  • FIGURE 12. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 13. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2023 VS 2030 (%)
  • FIGURE 14. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 15. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2023 VS 2030 (%)
  • FIGURE 16. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 17. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2023 VS 2030 (%)
  • FIGURE 18. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 19. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2023 VS 2030 (%)
  • FIGURE 20. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 21. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 22. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 23. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 24. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 25. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 26. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 27. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 28. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 29. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 30. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2018-2023 (USD MILLION)
  • TABLE 4. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2024-2030 (USD MILLION)
  • TABLE 5. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 6. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 7. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 8. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 9. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 10. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 11. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 12. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 13. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY WIRED, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 14. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY WIRED, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 15. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY WIRELESS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 16. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY WIRELESS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 17. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 18. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 19. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 20. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 21. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT EMAIL, PHONE, AND MESSAGING, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 22. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT EMAIL, PHONE, AND MESSAGING, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 23. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT INFORMATION, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 24. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT INFORMATION, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 25. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT INTERNET, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 26. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT INTERNET, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 27. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT MEDIA, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 28. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT MEDIA, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 29. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY HARDWARE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 30. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY HARDWARE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 31. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 32. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 33. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY NARROW-BODY AIRCRAFT, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 34. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY NARROW-BODY AIRCRAFT, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 35. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY VERY LARGE AIRCRAFT, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 36. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY VERY LARGE AIRCRAFT, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 37. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY WIDE-BODY AIRCRAFT, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 38. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY WIDE-BODY AIRCRAFT, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 39. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 40. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 41. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY BUSINESS CLASS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 42. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY BUSINESS CLASS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 43. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY ECONOMY CLASS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 44. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY ECONOMY CLASS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 45. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIRST CLASS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 46. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIRST CLASS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 47. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PREMIUM ECONOMY CLASS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 48. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PREMIUM ECONOMY CLASS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 49. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 50. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 51. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT CONNECTIVITY, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 52. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT CONNECTIVITY, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 53. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT ENTERTAINMENT, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 54. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY IN-FLIGHT ENTERTAINMENT, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 55. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 56. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 57. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIR-TO-GROUND CONNECTIVITY, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 58. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIR-TO-GROUND CONNECTIVITY, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 59. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY SATELLITE CONNECTIVITY, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 60. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY SATELLITE CONNECTIVITY, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 61. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 62. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 63. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CIVIL & COMMERCIAL, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 64. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CIVIL & COMMERCIAL, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 65. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY MILITARY & DEFENSE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 66. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY MILITARY & DEFENSE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 67. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 68. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 69. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AFTERMARKET, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 70. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AFTERMARKET, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 71. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OEM, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 72. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OEM, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 73. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 74. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 75. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 76. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 77. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 78. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 79. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 80. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 81. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 82. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 83. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 84. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 85. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 86. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 87. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 88. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 89. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 90. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 91. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 92. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 93. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 94. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 95. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 96. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 97. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 98. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 99. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 100. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 101. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 102. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 103. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 104. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 105. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 106. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 107. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 108. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 109. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 110. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 111. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 112. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 113. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 114. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 115. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 116. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 117. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 118. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 119. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 120. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 121. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 122. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 123. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 124. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 125. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 126. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 127. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 128. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 129. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 130. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 131. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 132. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 133. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 134. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 135. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 136. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 137. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 138. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 139. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 140. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 141. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 142. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 143. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 144. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 145. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 146. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 147. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 148. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 149. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 150. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 151. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 152. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 153. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 154. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 155. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 156. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 157. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 158. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 159. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 160. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 161. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 162. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 163. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 164. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 165. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 166. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 167. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 168. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 169. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 170. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 171. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 172. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 173. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 174. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 175. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 176. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 177. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 178. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 179. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 180. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 181. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 182. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 183. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY STATE, 2018-2023 (USD MILLION)
  • TABLE 184. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY STATE, 2024-2030 (USD MILLION)
  • TABLE 185. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 186. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 187. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 188. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 189. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 190. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 191. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 192. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 193. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 194. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 195. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 196. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 197. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 198. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 199. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 200. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 201. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 202. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 203. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 204. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 205. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 206. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 207. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 208. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 209. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 210. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 211. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 212. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 213. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 214. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 215. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 216. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 217. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 218. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 219. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 220. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 221. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 222. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 223. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 224. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 225. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 226. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 227. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 228. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 229. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 230. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 231. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 232. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 233. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 234. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 235. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 236. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 237. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 238. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 239. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 240. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 241. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 242. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 243. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 244. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 245. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 246. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 247. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 248. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 249. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 250. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 251. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 252. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 253. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 254. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 255. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 256. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 257. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 258. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 259. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 260. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 261. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 262. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 263. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 264. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 265. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 266. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 267. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 268. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 269. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 270. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 271. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 272. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 273. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 274. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 275. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 276. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 277. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 278. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 279. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 280. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 281. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2018-2023 (USD MILLION)
  • TABLE 282. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONTENT, 2024-2030 (USD MILLION)
  • TABLE 283. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2018-2023 (USD MILLION)
  • TABLE 284. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY AIRCRAFT, 2024-2030 (USD MILLION)
  • TABLE 285. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2018-2023 (USD MILLION)
  • TABLE 286. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CLASS, 2024-2030 (USD MILLION)
  • TABLE 287. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2018-2023 (USD MILLION)
  • TABLE 288. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY OFFERING, 2024-2030 (USD MILLION)
  • TABLE 289. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2018-2023 (USD MILLION)
  • TABLE 290. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CONNECTIVITY, 2024-2030 (USD MILLION)
  • TABLE 291. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2018-2023 (USD MILLION)
  • TABLE 292. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2024-2030 (USD MILLION)
  • TABLE 293. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2018-2023 (USD MILLION)
  • TABLE 294. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY DEPLOYMENT, 2024-2030 (USD MILLION)
  • TABLE 295. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 296. MALAYSIA IN-FLIGHT ENTERTAINMEN
目次
Product Code: MRR-437896AA3CD7

[187 Pages Report] The In-flight Entertainment & Connectivity Market size was estimated at USD 2.78 billion in 2023 and expected to reach USD 3.05 billion in 2024, at a CAGR 12.05% to reach USD 6.18 billion by 2030.

In-flight entertainment & connectivity (IFEC) systems are an integral part of the passenger experience on commercial airlines. These systems offer a range of services and amenities designed to keep passengers entertained, informed, and connected while onboard an aircraft. The standard IFEC offerings include audio and video on demand, live TV, gaming, and access to music and e-books. In recent years, the connectivity aspect of IFEC has grown in significance, with airlines providing Wi-Fi services that allow passengers to use Internet services, check emails, and engage with social media during their flights. Progress in technology, such as improved satellite bandwidth capabilities and enhanced Wi-Fi solutions, have led to an increased adoption of in-flight entertainment and connectivity solutions. Additionally, the growth in international travel and longer flights accentuates the need for enhanced IFEC systems. However, due to the increased demand for seamless connectivity and bandwidth, acquiring enough spectrum for connectivity might pose hurdles. Additionally, the possibility of cyber threats and data breaches can compromise passenger privacy and digital safety. However, in recent years, key players have implemented strict privacy policies and advanced data encryption and storage strategies in their product offerings to circumvent cybersecurity issues. Integration of data analytics technologies, AR/VR, and the creation of interactive platforms that engage users in two-way communication can generate new avenues of growth for the industry.

KEY MARKET STATISTICS
Base Year [2023] USD 2.78 billion
Estimated Year [2024] USD 3.05 billion
Forecast Year [2030] USD 6.18 billion
CAGR (%) 12.05%

Type: Efforts to expand the collection of content offerings and include multilingual and multicultural elements

Connectivity solutions in IFEC systems are designed to enable passengers to access the internet, send messages, and stream multimedia content during flight. This offering includes various technologies such as satellite communication (SATCOM), air-to-ground communication (ATG), and onboard Wi-Fi. Wired connectivity in an aircraft setting typically refers to the physical connections used to facilitate in-seat entertainment and internet access. Wireless connectivity uses satellite or air-to-ground networks to transmit signals wirelessly to the aircraft, which are then disseminated internally using onboard Wi-Fi systems. Content includes movies, TV shows, music, games, and informational content tailored for inflight consumption. The availability of in-flight email, phone, and messaging services enables passengers to stay in touch with the ground during flights. Airlines can offer passengers the ability to send and receive emails, indulge in voice calls, send text messages, or use instant messaging apps. In-flight information services are designed to offer passengers real-time updates about their journey, including flight path, time to destination, weather updates, and connecting gate information. In-flight internet access allows passengers to browse the web, stream content, and stay productive while in the air. Various tiers of Wi-Fi service ranging from basic web browsing to high-speed connections capable of supporting video streaming and large file downloads are provided. In-flight media encompasses a wide range of entertainment options available to passengers during their flight. This includes movies, television shows, music, games, and magazines, which can be accessed through the seatback in-flight entertainment systems or through passenger's personal devices via the airline's app or streaming service. Hardware for IFEC systems constitutes the physical components used to deliver content to passengers, such as seatback screens, hand-held devices, in-seat power supplies, and wireless access points.

End-User: Growing innovations to improve entertainment and connectivity features in civil and commercial aviation

The civil and commercial aviation sector primarily caters to passengers who seek entertainment and connectivity to enhance their travel experience. This sector focuses on providing a variety of multimedia content, such as movies, games, music, and TV shows, along with Wi-Fi connectivity for personal devices. The military and defense sector has different needs for in-flight entertainment and connectivity and put focus on functionality and crew welfare during long or high-stress missions. Flight simulations and training modules may be incorporated as part of in-flight systems. Limited entertainment content for troop transport missions to support the well-being of personnel may also be included.

Regional Insights

The Americas region is characterized by a robust technological architecture and a highly developed aviation industry, thereby providing an environment that is conducive to the growth and development of the in-flight entertainment and connectivity industry. Additionally, consumers traveling to international locations for vacations show a demand for premium entertainment solutions for long-hour journeys. In the EU, airlines focus on providing high-speed internet and rich content libraries to meet the expectations of their tech-savvy passengers. The EU's regulatory environment encourages advancements in satellite connectivity and cross-border mobile services, with recent investments targeting improved coverage and bandwidth capacities. The Middle East's reputation for luxury and premium services extends to its IFEC offerings. Airlines prioritize high-end, seamless solutions and remain at the forefront of investing in the latest technologies. The Asia Pacific in-flight entertainment and connectivity market shows potential for significant growth, driven by the rising middle class, surging demand for air travel, and airlines' competition to enhance passenger experience. Additionally, government support to expand transport infrastructure and support airlines can create new avenues for expansion of the IFEC industry.

FPNV Positioning Matrix

The FPNV Positioning Matrix is pivotal in evaluating the In-flight Entertainment & Connectivity Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the In-flight Entertainment & Connectivity Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Key Company Profiles

The report delves into recent significant developments in the In-flight Entertainment & Connectivity Market, highlighting leading vendors and their innovative profiles. These include Anuvu Operations LLC, Astronics Corporation, BAE Systems PLC, Cobham Limited, digEcor, Inc., Echostar Corporation, Eutelsat S.A., Gogo Inc., Honeywell International Inc., Immfly Group, Iridium Communications Inc., Kontron AG, Kymeta Corporation, Lufthansa Systems GmbH & Co. KG, Panasonic Holdings Corporation, RTX Corporation, Safran Group, SITA, Stellar Entertainment Group, Thales Group, The Boeing Company, ThinKom Solutions Inc., Viasat, Inc., and Wipro Limited.

Market Segmentation & Coverage

This research report categorizes the In-flight Entertainment & Connectivity Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Type
    • Connectivity
      • Wired
      • Wireless
    • Content
      • In-flight email, phone, and messaging
      • In-flight Information
      • In-flight Internet
      • In-flight Media
    • Hardware
  • Aircraft
    • Narrow-Body Aircraft
    • Very Large Aircraft
    • Wide-Body Aircraft
  • Class
    • Business Class
    • Economy Class
    • First Class
    • Premium Economy Class
  • Offering
    • In-flight Connectivity
    • In-flight Entertainment
  • Connectivity
    • Air-to-ground Connectivity
    • Satellite Connectivity
  • End-User
    • Civil & Commercial
    • Military & Defense
  • Deployment
    • Aftermarket
    • OEM
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report offers valuable insights on the following aspects:

1. Market Penetration: It presents comprehensive information on the market provided by key players.

2. Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.

3. Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.

4. Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.

5. Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as:

1. What is the market size and forecast of the In-flight Entertainment & Connectivity Market?

2. Which products, segments, applications, and areas should one consider investing in over the forecast period in the In-flight Entertainment & Connectivity Market?

3. What are the technology trends and regulatory frameworks in the In-flight Entertainment & Connectivity Market?

4. What is the market share of the leading vendors in the In-flight Entertainment & Connectivity Market?

5. Which modes and strategic moves are suitable for entering the In-flight Entertainment & Connectivity Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Rising Number of Air Passengers and Demand for In-Flight Entertainment
      • 5.1.1.2. Increasing Customers' Need for Bug-Free Connectivity
    • 5.1.2. Restraints
      • 5.1.2.1. High Overall Cost of Systems and Equipment
    • 5.1.3. Opportunities
      • 5.1.3.1. Proliferation of Wireless Network and AVOD-to-PED
      • 5.1.3.2. Innovations in In-Flight Entertainment and Connectivity
    • 5.1.4. Challenges
      • 5.1.4.1. Cybersecurity Issues Associated with In-Flight Entertainment & Connectivity Systems
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Type: Efforts to expand the collection of content offerings and include multilingual and multicultural elements
    • 5.2.2. End-User: Growing innovations to improve entertainment and connectivity features in civil and commercial aviation
  • 5.3. Market Trend Analysis
  • 5.4. Cumulative Impact of Russia-Ukraine Conflict
  • 5.5. Cumulative Impact of High Inflation
  • 5.6. Porter's Five Forces Analysis
    • 5.6.1. Threat of New Entrants
    • 5.6.2. Threat of Substitutes
    • 5.6.3. Bargaining Power of Customers
    • 5.6.4. Bargaining Power of Suppliers
    • 5.6.5. Industry Rivalry
  • 5.7. Value Chain & Critical Path Analysis
  • 5.8. Regulatory Framework Analysis
  • 5.9. Client Customization

6. In-flight Entertainment & Connectivity Market, by Type

  • 6.1. Introduction
  • 6.2. Connectivity
  • 6.3. Content
  • 6.4. Hardware

7. In-flight Entertainment & Connectivity Market, by Aircraft

  • 7.1. Introduction
  • 7.2. Narrow-Body Aircraft
  • 7.3. Very Large Aircraft
  • 7.4. Wide-Body Aircraft

8. In-flight Entertainment & Connectivity Market, by Class

  • 8.1. Introduction
  • 8.2. Business Class
  • 8.3. Economy Class
  • 8.4. First Class
  • 8.5. Premium Economy Class

9. In-flight Entertainment & Connectivity Market, by Offering

  • 9.1. Introduction
  • 9.2. In-flight Connectivity
  • 9.3. In-flight Entertainment

10. In-flight Entertainment & Connectivity Market, by Connectivity

  • 10.1. Introduction
  • 10.2. Air-to-ground Connectivity
  • 10.3. Satellite Connectivity

11. In-flight Entertainment & Connectivity Market, by End-User

  • 11.1. Introduction
  • 11.2. Civil & Commercial
  • 11.3. Military & Defense

12. In-flight Entertainment & Connectivity Market, by Deployment

  • 12.1. Introduction
  • 12.2. Aftermarket
  • 12.3. OEM

13. Americas In-flight Entertainment & Connectivity Market

  • 13.1. Introduction
  • 13.2. Argentina
  • 13.3. Brazil
  • 13.4. Canada
  • 13.5. Mexico
  • 13.6. United States

14. Asia-Pacific In-flight Entertainment & Connectivity Market

  • 14.1. Introduction
  • 14.2. Australia
  • 14.3. China
  • 14.4. India
  • 14.5. Indonesia
  • 14.6. Japan
  • 14.7. Malaysia
  • 14.8. Philippines
  • 14.9. Singapore
  • 14.10. South Korea
  • 14.11. Taiwan
  • 14.12. Thailand
  • 14.13. Vietnam

15. Europe, Middle East & Africa In-flight Entertainment & Connectivity Market

  • 15.1. Introduction
  • 15.2. Denmark
  • 15.3. Egypt
  • 15.4. Finland
  • 15.5. France
  • 15.6. Germany
  • 15.7. Israel
  • 15.8. Italy
  • 15.9. Netherlands
  • 15.10. Nigeria
  • 15.11. Norway
  • 15.12. Poland
  • 15.13. Qatar
  • 15.14. Russia
  • 15.15. Saudi Arabia
  • 15.16. South Africa
  • 15.17. Spain
  • 15.18. Sweden
  • 15.19. Switzerland
  • 15.20. Turkey
  • 15.21. United Arab Emirates
  • 15.22. United Kingdom

16. Competitive Landscape

  • 16.1. Market Share Analysis, 2023
  • 16.2. FPNV Positioning Matrix, 2023
  • 16.3. Competitive Scenario Analysis
    • 16.3.1. Air India takes flight into a new era with over 2,200 hours of inflight entertainment
    • 16.3.2. Porter Airlines and Viasat To Deliver Free, Fast In-flight Connectivity To An Additional 20 New Embraer E195-E2 Aircraft
    • 16.3.3. Panasonic Avionics Takes Flight In India With New Software Design Center In Pune, For In-Flight Entertainment And Connectivity Systems

17. Competitive Portfolio

  • 17.1. Key Company Profiles
  • 17.2. Key Product Portfolio