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市場調査レポート
商品コード
1462445
モバイルゲームの世界市場 2024-2028Global Mobile Gaming Market 2024-2028 |
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モバイルゲームの世界市場 2024-2028 |
出版日: 2024年03月20日
発行: TechNavio
ページ情報: 英文 164 Pages
納期: 即納可能
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モバイルゲーム市場は2023-2028年に764億2,000万米ドル、予測期間中のCAGRは11.44%で成長すると予測されます。
当レポートでは、モバイルゲーム市場の全体的な分析、市場規模・予測、動向、成長促進要因、課題、約25のベンダーを網羅したベンダー分析などを掲載しています。
現在の市場シナリオ、最新動向と促進要因、市場環境全体に関する最新分析を提供しています。市場は、多人数参加型モバイルゲームの人気の高まり、ARベースのモバイルゲームの採用の増加、戦略的提携や買収の増加によって牽引されています。
市場範囲 | |
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基準年 | 2024 |
終了年 | 2028 |
予測期間 | 2024-2028 |
成長モメンタム | 加速 |
前年比2024年 | 9.7% |
CAGR | 11.44% |
増分額 | 764億2,000万米ドル |
本調査では、今後数年間におけるモバイルゲーム市場の成長を牽引する主な要因の一つとして、無料でプレイできるモバイルゲームの増加を挙げています。また、eスポーツの人気上昇やクラウドベースのモバイルゲームの登場は、市場の大きな需要につながると思われます。
Exhibits:
The mobile gaming market is forecasted to grow by USD 76.42 bn during 2023-2028, accelerating at a CAGR of 11.44% during the forecast period. The report on the mobile gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by the rising popularity of multiplayer mobile games, rising adoption of AR-based mobile games, and increasing number of strategic partnerships and acquisitions.
Technavio's mobile gaming market is segmented as below:
Market Scope | |
---|---|
Base Year | 2024 |
End Year | 2028 |
Series Year | 2024-2028 |
Growth Momentum | Accelerate |
YOY 2024 | 9.7% |
CAGR | 11.44% |
Incremental Value | $76.42bn |
By Platform
By Type
By Geographical Landscape
This study identifies the growth in the availability of free-to-play mobile games as one of the prime reasons driving the mobile gaming market growth during the next few years. Also, the rising popularity of e-sports and the emergence of cloud-based mobile gaming will lead to sizable demand in the market.
The report on the mobile gaming market covers the following areas:
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading mobile gaming market vendors that include Activision Blizzard Inc., CyberAgent Inc., Electronic Arts Inc., Epic Games Inc., GungHo Online Entertainment Inc., Microsoft Corp., NetEase Inc., Niantic Inc., Nintendo Co. Ltd., Square Enix Holdings Co. Ltd., Tencent Holdings Ltd., The Walt Disney Co., Behold Studios, DeNA Co. Ltd., Larva Game Studios, Modern Times Group MTG AB, Netmarble Corp., NEXON Co Ltd., Sega Sammy Holdings Inc., and Ubisoft Entertainment SA. Also, the mobile gaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The publisher presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources through an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.