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市場調査レポート
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1791678

ゲームアプリケーションの世界市場

Game Applications


出版日
ページ情報
英文 175 Pages
納期
即日から翌営業日
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=148.45円
ゲームアプリケーションの世界市場
出版日: 2025年08月15日
発行: Global Industry Analysts, Inc.
ページ情報: 英文 175 Pages
納期: 即日から翌営業日
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概要

ゲームアプリケーションの世界市場は2030年までに2,688億米ドルに達する見込み

2024年に1,416億米ドルと推定されるゲームアプリケーションの世界市場は、2024年から2030年にかけてCAGR 11.3%で成長し、2030年には2,688億米ドルに達すると予測されます。本レポートで分析したセグメントの1つであるGoogle Playストアマーケットプレースは、CAGR 10.3%を記録し、分析期間終了時には1,486億米ドルに達すると予測されます。アップルiOSストアマーケットプレースセグメントの成長率は、分析期間中CAGR 12.3%と推定されます。

米国市場は386億米ドル、中国はCAGR 15.1%で成長すると予測

米国のゲームアプリケーション市場は、2024年に386億米ドルと推定されます。世界第2位の経済大国である中国は、2030年までに552億米ドルの市場規模に達すると予測され、分析期間2024-2030年のCAGRは15.1%です。その他の注目すべき地域別市場としては、日本とカナダがあり、分析期間中のCAGRはそれぞれ8.3%と9.9%と予測されています。欧州では、ドイツがCAGR約8.9%で成長すると予測されています。

世界のゲームアプリケーション市場- 主要動向と促進要因のまとめ

ゲームアプリケーション市場がかつてない勢いで拡大している理由とは?

ゲームアプリケーション市場は、モバイルテクノロジー、クラウドゲーミング、人工知能の進化により、近年爆発的な成長を遂げています。スマートフォンと高速インターネット接続の台頭により、ゲームアプリケーションはこれまで以上にアクセスしやすくなり、さまざまな層の世界中の多様な視聴者にリーチできるようになりました。カジュアルなモバイルゲームからハイエンドのマルチプレイヤーオンライン体験まで、ゲーム産業は数十億米ドル規模のエコシステムに進化し、エンターテインメント、教育、社会交流に影響を与えています。

ゲーム内課金と広告に支えられたFree-to-Play(F2P)モデルの採用は、経済的な参入障壁を取り除くことで市場の成長をさらに加速させています。さらに、ブロックチェーン技術と非代替性トークン(NFT)の統合により、新たな収益源が導入され、プレイヤーはゲーム内資産を所有、取引、収益化できるようになりました。また、UnityやUnreal Engineなどのゲーム開発エンジンの継続的な進化により、開発者はモバイル、PC、コンソールなど複数のプラットフォームで、視覚的に魅力的で没入感のある体験を創造できるようになりました。

技術革新はどのようにゲームアプリケーションを強化していますか?

人工知能(AI)、拡張現実(AR)、仮想現実(VR)の技術的進歩は、ゲーム体験を大幅に向上させ、よりダイナミックでインタラクティブなアプリケーションを生み出しました。適応的な難易度やインテリジェントなNPCの行動など、AI主導のゲームメカニクスは、ゲーム体験をパーソナライズすることでプレイヤーのエンゲージメントを向上させています。また、機械学習アルゴリズムの統合により、ゲーム開発者はプレイヤーの行動を分析し、リアルタイムのフィードバックに基づいてコンテンツを最適化できるようになりました。

クラウドゲーミングは、もうひとつの変革的イノベーションとして登場し、ユーザーは高価なハードウェアを必要とせずに、高品質のゲームをストリーミングできるようになりました。Google Stadia、Xbox Cloud Gaming、NVIDIA GeForce Nowのようなサービスは、従来のストレージや処理の制限をなくし、ハイエンドのゲーム体験をより多くの人が利用できるようにしています。さらに、触覚フィードバックやモーションセンシング技術の台頭は、ゲームプレイへの没入感を高め、プレイヤーにより触覚的で応答性の高いゲーム体験を提供しています。ゲーム技術の進歩に伴い、クロスプラットフォームゲームアプリケーションが急増し、デバイス間でシームレスなゲームプレイが可能になると予想されます。

ゲームアプリケーションの需要を牽引している消費者セグメントと市場動向は?

ゲームアプリケーション市場において、モバイルゲームは依然として支配的なセグメントであり、世界のゲーム収益の大きなシェアを占めています。カジュアルゲームやハイパーカジュアルゲームは、時間的な制約が少なく、無料でプレイできることが多いため、特にモバイルの普及率が高い新興市場において、多くのユーザーを惹きつけています。一方、esportsや競合ゲームはメインストリームで認知されるようになり、大規模なトーナメントやライブストリーミングゲームプレイをサポートするマルチプレイヤーゲームやクラウドベースのゲームアプリケーションの需要を牽引しています。

教育・トレーニング分野でも、ゲーミフィケーション技術を活用して学習体験を向上させるゲームアプリケーションの導入が進んでいます。語学学習アプリからバーチャルリアリティベースの職業訓練プログラムまで、ゲームアプリケーションはエンターテイメントを超えて活用され、学習をよりインタラクティブで魅力的なものにしています。さらに、メタバースへの関心の高まりは、ユーザーが没入型の環境でデジタル資産を作成、交流、取引できるソーシャル・ゲームや仮想世界のゲーム・アプリケーションの需要を促進しています。消費者の嗜好がパーソナライズされたインタラクティブなゲーム体験へとシフトする中、ゲーム開発者は多様な市場ニーズに応えるべく、絶え間ない技術革新を続けています。

市場成長を促す主な要因とは?

ゲームアプリケーション市場の成長は、モバイルゲームの拡大、クラウド技術の進歩、ゲーム体験におけるAIやVR/ARの統合の増加など、いくつかの要因によって牽引されています。競合ゲームやesportsの人気の高まりは、エンゲージメントレベルの向上に寄与し、開発者にリアルタイムマルチプレイヤーやインタラクティブなゲームプラットフォームへの投資を促しています。さらに、ブロックチェーンを利用したゲームエコノミーやNFTを利用したゲーム内アセットの登場により、新たな収益化モデルが導入され、ゲーム業界の金融情勢が再構築されています。

また、高速5Gネットワークの拡大により、よりスムーズで低遅延なゲーム体験が可能になり、クラウドゲームサービスの採用がさらに進んでいます。さらに、インディーズゲーム開発とクラウドファンディング・プラットフォームの台頭により、ゲーム制作が民主化され、独立系開発者が革新的なコンセプトを市場に提供できるようになりました。AIによるパーソナライゼーション、没入型テクノロジー、シームレスなクロスプラットフォーム統合の継続的な進歩により、ゲームアプリケーション市場は持続的な成長を遂げ、デジタルエンターテインメントとインタラクティブ体験の未来を変えると予想されます。

セグメント

マーケットプレース(Google Playストアマーケットプレース、Apple iOSストアマーケットプレース、その他マーケットプレース)

調査対象企業の例

  • Activision Blizzard
  • Bandai Namco Entertainment
  • Com2uS
  • Electronic Arts(EA)Mobile
  • Epic Games
  • Gameloft
  • GungHo Online Entertainment
  • Kakao Games
  • King(a subsidiary of Activision Blizzard)
  • Microsoft Studios
  • NetEase Games
  • Niantic Labs
  • Nintendo
  • Rovio Entertainment
  • Sega
  • Square Enix
  • Supercell
  • Tencent Games
  • Ubisoft
  • Zynga

AIインテグレーション

Global Industry Analystsは、有効な専門家コンテンツとAIツールにより、市場と競合情報を変革しています。

Global Industry Analystsは、一般的なLLMや業界別SLMのクエリに従う代わりに、ビデオ記録、ブログ、検索エンジン調査、大量の企業、製品/サービス、市場データなど、世界中の専門家から収集したコンテンツのリポジトリを構築しました。

関税影響係数

Global Industry Analystsは、本社の国、製造拠点、輸出入(完成品とOEM)に基づく企業の競争力の変化を予測しています。この複雑で多面的な市場力学は、売上原価(COGS)の増加、収益性の低下、サプライチェーンの再構築など、ミクロおよびマクロの市場力学の中でも特に競合他社に影響を与える見込みです。

目次

第1章 調査手法

第2章 エグゼクティブサマリー

  • 市場概要
  • 主要企業
  • 市場動向と促進要因
  • 世界市場の見通し

第3章 市場分析

  • 米国
  • カナダ
  • 日本
  • 中国
  • 欧州
  • フランス
  • ドイツ
  • イタリア
  • 英国
  • スペイン
  • ロシア
  • その他欧州
  • アジア太平洋
  • オーストラリア
  • インド
  • 韓国
  • その他アジア太平洋地域
  • ラテンアメリカ
  • アルゼンチン
  • ブラジル
  • メキシコ
  • その他ラテンアメリカ
  • 中東
  • イラン
  • イスラエル
  • サウジアラビア
  • アラブ首長国連邦
  • その他中東
  • アフリカ

第4章 競合

目次
Product Code: MCP31106

Global Game Applications Market to Reach US$268.8 Billion by 2030

The global market for Game Applications estimated at US$141.6 Billion in the year 2024, is expected to reach US$268.8 Billion by 2030, growing at a CAGR of 11.3% over the analysis period 2024-2030. Google Play Store Marketplace, one of the segments analyzed in the report, is expected to record a 10.3% CAGR and reach US$148.6 Billion by the end of the analysis period. Growth in the Apple iOS Store Marketplace segment is estimated at 12.3% CAGR over the analysis period.

The U.S. Market is Estimated at US$38.6 Billion While China is Forecast to Grow at 15.1% CAGR

The Game Applications market in the U.S. is estimated at US$38.6 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$55.2 Billion by the year 2030 trailing a CAGR of 15.1% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 8.3% and 9.9% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 8.9% CAGR.

Global Game Applications Market - Key Trends & Drivers Summarized

Why is the Game Applications Market Expanding at an Unprecedented Rate?

The game applications market has experienced explosive growth in recent years, driven by advancements in mobile technology, cloud gaming, and artificial intelligence. With the rise of smartphones and high-speed internet connectivity, gaming applications have become more accessible than ever, reaching a diverse global audience across various demographics. From casual mobile games to high-end multiplayer online experiences, the gaming industry has evolved into a multi-billion-dollar ecosystem, influencing entertainment, education, and social interaction.

The adoption of free-to-play (F2P) models, supported by in-game purchases and advertising, has further accelerated market growth by removing financial barriers for entry. Additionally, the integration of blockchain technology and non-fungible tokens (NFTs) has introduced new revenue streams, enabling players to own, trade, and monetize in-game assets. The continuous advancements in game development engines, such as Unity and Unreal Engine, have also empowered developers to create visually stunning and immersive experiences across multiple platforms, including mobile, PC, and consoles.

How are Technological Innovations Enhancing Game Applications?

Technological advancements in artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) have significantly enhanced the gaming experience, creating more dynamic and interactive applications. AI-driven game mechanics, including adaptive difficulty levels and intelligent NPC behavior, have improved player engagement by personalizing gaming experiences. The integration of machine learning algorithms has also enabled game developers to analyze player behavior and optimize content based on real-time feedback.

Cloud gaming has emerged as another transformative innovation, allowing users to stream high-quality games without the need for expensive hardware. Services like Google Stadia, Xbox Cloud Gaming, and NVIDIA GeForce Now are eliminating traditional storage and processing limitations, making high-end gaming experiences more accessible to a broader audience. Furthermore, the rise of haptic feedback and motion-sensing technologies is enhancing gameplay immersion, offering players a more tactile and responsive gaming experience. As gaming technology continues to advance, the market is expected to see a surge in cross-platform gaming applications, enabling seamless gameplay across devices.

Which Consumer Segments and Market Trends Are Driving Demand for Game Applications?

Mobile gaming remains the dominant segment in the game applications market, accounting for a significant share of global gaming revenue. Casual and hyper-casual games, which require minimal time commitment and are often free-to-play, have attracted a massive user base, particularly in emerging markets where mobile penetration is high. Meanwhile, esports and competitive gaming have gained mainstream recognition, driving demand for multiplayer and cloud-based gaming applications that support large-scale tournaments and live-streamed gameplay.

The education and training sector has also seen increasing adoption of game applications, leveraging gamification techniques to enhance learning experiences. From language learning apps to virtual reality-based job training programs, game applications are being utilized beyond entertainment, making learning more interactive and engaging. Additionally, the growing interest in the metaverse has fueled demand for social and virtual world gaming applications, where users can create, interact, and trade digital assets in immersive environments. As consumer preferences shift toward personalized and interactive gaming experiences, game developers are continuously innovating to cater to diverse market needs.

What Key Factors Are Driving Market Growth?

The growth in the game applications market is driven by several factors, including the expansion of mobile gaming, advancements in cloud technology, and the increasing integration of AI and VR/AR in gaming experiences. The rising popularity of competitive gaming and esports has contributed to higher engagement levels, encouraging developers to invest in real-time multiplayer and interactive gaming platforms. Additionally, the emergence of blockchain-based gaming economies and NFT-powered in-game assets has introduced new monetization models, reshaping the financial landscape of the gaming industry.

The expansion of high-speed 5G networks has also facilitated smoother, low-latency gaming experiences, further driving the adoption of cloud gaming services. Furthermore, the rise of indie game development and crowdfunding platforms has democratized game creation, allowing independent developers to bring innovative concepts to the market. With continuous advancements in AI-driven personalization, immersive technologies, and seamless cross-platform integration, the game applications market is expected to experience sustained growth, transforming the future of digital entertainment and interactive experiences.

SCOPE OF STUDY:

The report analyzes the Game Applications market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Marketplace (Google Play Store Marketplace, Apple iOS Store Marketplace, Other Marketplaces)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 34 Featured) -

  • Activision Blizzard
  • Bandai Namco Entertainment
  • Com2uS
  • Electronic Arts (EA) Mobile
  • Epic Games
  • Gameloft
  • GungHo Online Entertainment
  • Kakao Games
  • King (a subsidiary of Activision Blizzard)
  • Microsoft Studios
  • NetEase Games
  • Niantic Labs
  • Nintendo
  • Rovio Entertainment
  • Sega
  • Square Enix
  • Supercell
  • Tencent Games
  • Ubisoft
  • Zynga

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Game Applications - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Penetration of Smartphones and Mobile Devices Drives Explosive Growth in Game Application Downloads
    • Shift Toward Freemium and In-App Purchase Models Throws the Spotlight on Monetization Innovation
    • Increased Adoption of AR, VR, and Location-Based Features Enhances Immersive Gaming Experiences
    • Growth in Hyper-Casual, Puzzle, and Simulation Game Genres Expands Cross-Demographic Appeal
    • Integration With Social Platforms and Leaderboards Encourages Viral Growth and Community Engagement
    • Cloud Gaming and Game Streaming Technologies Enable Seamless Multi-Device Gameplay
    • Emergence of Blockchain and NFT-Based Games Supports Play-to-Earn and Ownership-Driven Models
    • Rapid Rise in Multiplayer and Real-Time Strategy Games Drives Server-Side Innovation and Data Management
    • AI and Procedural Content Generation Enhance Personalization and Replayability of Game Apps
    • Expansion of Esports and Competitive Mobile Gaming Supports Professional and Casual Engagement
    • Partnerships Between IP Holders and Game Studios Drive Franchise-Based Game App Development
    • Localization and Language Support Fuel Game App Market Entry in Non-English Speaking Regions
    • App Store Optimization (ASO) and Influencer-Driven Discovery Boost Organic Download Volumes
    • Advancements in Game Analytics and A/B Testing Tools Enable Real-Time Feature Tuning
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Game Applications Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Game Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Game Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 4: World 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Google Play Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Google Play Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 7: World 15-Year Perspective for Google Play Store Marketplace by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Apple iOS Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Apple iOS Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 10: World 15-Year Perspective for Apple iOS Store Marketplace by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Other Marketplaces by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 12: World Historic Review for Other Marketplaces by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 13: World 15-Year Perspective for Other Marketplaces by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 14: USA Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 15: USA Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 16: USA 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • CANADA
    • TABLE 17: Canada Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 18: Canada Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 19: Canada 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • JAPAN
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 20: Japan Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: Japan Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 22: Japan 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • CHINA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 23: China Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 24: China Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 25: China 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • EUROPE
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 26: Europe Recent Past, Current & Future Analysis for Game Applications by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 27: Europe Historic Review for Game Applications by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 28: Europe 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
    • TABLE 29: Europe Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 30: Europe Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 31: Europe 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • FRANCE
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 32: France Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: France Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 34: France 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • GERMANY
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 35: Germany Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 36: Germany Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 37: Germany 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ITALY
    • TABLE 38: Italy Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Italy Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 40: Italy 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • UNITED KINGDOM
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 41: UK Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 42: UK Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 43: UK 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • SPAIN
    • TABLE 44: Spain Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Spain Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 46: Spain 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • RUSSIA
    • TABLE 47: Russia Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 48: Russia Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 49: Russia 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF EUROPE
    • TABLE 50: Rest of Europe Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Rest of Europe Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 52: Rest of Europe 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ASIA-PACIFIC
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 53: Asia-Pacific Recent Past, Current & Future Analysis for Game Applications by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 54: Asia-Pacific Historic Review for Game Applications by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 55: Asia-Pacific 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
    • TABLE 56: Asia-Pacific Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: Asia-Pacific Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 58: Asia-Pacific 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • AUSTRALIA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 59: Australia Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 60: Australia Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 61: Australia 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • INDIA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 62: India Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: India Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 64: India 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • SOUTH KOREA
    • TABLE 65: South Korea Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 66: South Korea Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 67: South Korea 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 68: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Rest of Asia-Pacific Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 70: Rest of Asia-Pacific 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • LATIN AMERICA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 71: Latin America Recent Past, Current & Future Analysis for Game Applications by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 72: Latin America Historic Review for Game Applications by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 73: Latin America 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
    • TABLE 74: Latin America Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Latin America Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 76: Latin America 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ARGENTINA
    • TABLE 77: Argentina Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 78: Argentina Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 79: Argentina 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • BRAZIL
    • TABLE 80: Brazil Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Brazil Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 82: Brazil 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • MEXICO
    • TABLE 83: Mexico Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 84: Mexico Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 85: Mexico 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 86: Rest of Latin America Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Rest of Latin America Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 88: Rest of Latin America 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • MIDDLE EAST
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 89: Middle East Recent Past, Current & Future Analysis for Game Applications by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 90: Middle East Historic Review for Game Applications by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 91: Middle East 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
    • TABLE 92: Middle East Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Middle East Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 94: Middle East 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • IRAN
    • TABLE 95: Iran Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 96: Iran Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 97: Iran 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ISRAEL
    • TABLE 98: Israel Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Israel Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 100: Israel 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • SAUDI ARABIA
    • TABLE 101: Saudi Arabia Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 102: Saudi Arabia Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 103: Saudi Arabia 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 104: UAE Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: UAE Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 106: UAE 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 107: Rest of Middle East Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 108: Rest of Middle East Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 109: Rest of Middle East 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • AFRICA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 110: Africa Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 111: Africa Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 112: Africa 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030

IV. COMPETITION