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市場調査レポート
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1760433

バーチャルコンサートプラットフォームの世界市場レポート 2025年

Virtual Concert Platform Global Market Report 2025


出版日
ページ情報
英文 175 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=145.63円
バーチャルコンサートプラットフォームの世界市場レポート 2025年
出版日: 2025年07月01日
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
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  • 全表示
  • 概要
  • 目次
概要

バーチャルコンサートプラットフォーム市場規模は、今後数年間で力強い成長が見込まれます。2029年の年間平均成長率(CAGR)は8.0%で、1,276億3,000万米ドルに成長します。予測期間中の成長は、メタバースや仮想現実空間への投資の拡大、アーティストの収益化機会の増加、世界の異文化交流音楽イベントの人気の高まり、オーディオビジュアル品質の技術進歩、バーチャルエンターテイメントに対する消費者の決済意欲の高まりといった要因に起因すると考えられます。この期間の主要動向としては、仮想現実(VR)と拡張現実(AR)の進歩、ブロックチェーン技術の統合、ソーシャルメディアプラットフォームと技術の融合、5G接続の発展、AIと機械学習の進歩などが挙げられます。

ライブ・エンターテインメントに対する需要の高まりは、バーチャルコンサートプラットフォーム市場の成長を大きく後押しすると予想されます。ライブ・エンターテインメントとは、リアルタイムで観客に直接披露されるパフォーマンスのことであり、本物の感動的な体験に対する欲求の高まりが、この動向を支える重要な原動力となっています。消費者は、デジタルフォーマットでは完全には再現できないような、ユニークで没入感のある体験をますます求めるようになっています。ヴァーチャルコンサートプラットフォームは、アーティストが世界中でリアルタイムにパフォーマンスを行い、仮想現実(VR)、ライブストリーミング、アバターのカスタマイズ、ライブチャットなどの機能を使って、ファンにインタラクティブで魅力的な体験を提供することで、この需要に対応しています。例えば、2024年8月、現代音楽演奏ラボ(Institute of Contemporary Music Performance)は、2023年、英国では音楽観光客が33%増加し、ライブ音楽イベントの参加者は前年比1,920万人に上ったと報告しました。ライブエンターテイメントへの需要が高まるにつれ、バーチャルコンサートプラットフォームはその存在感と人気を拡大しています。

バーチャルコンサートプラットフォーム市場の各社は、よりインタラクティブで没入感のあるデジタルパフォーマンスを可能にするバーチャルアバタープラットフォームなどの先端技術の開発にも注力しています。これらのプラットフォームは、ユーザーが3Dアバターを作成・操作することを可能にし、コンサートやゲーム、その他のイベントなどの仮想環境においてダイナミック存在感を記載しています。例えば、2025年1月、バーミンガム大学は、VRヘッドセットとiPhoneを使用して、ミュージシャンがリアルタイムでコラボレーションするための反応するアバターを作成するJoint Active Music Sessions(JAMS)プラットフォームを開始しました。このプラットフォームは、アバター間の正確な同期を保証し、待ち時間の問題に対処し、演奏や練習に不可欠な音楽の連携を強化します。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場-金利、インフレ、地政学、貿易戦争と関税、コロナ禍と回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界のバーチャルコンサートプラットフォームPESTEL分析(政治、社会、技術、環境、法的要因、促進要因と抑制要因)
  • 最終用途産業の分析
  • 世界のバーチャルコンサートプラットフォーム市場:成長率分析
  • 世界のバーチャルコンサートプラットフォーム市場の実績:規模と成長、2019~2024年
  • 世界のバーチャルコンサートプラットフォーム市場の予測:規模と成長、2024~2029年、2034年
  • 世界のバーチャルコンサートプラットフォーム総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界のバーチャルコンサートプラットフォーム市場:プラットフォームタイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • モバイルアプリケーション
  • ウェブベースプラットフォーム
  • 仮想現実(VR)プラットフォーム
  • 世界のバーチャルコンサートプラットフォーム市場:イベントタイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • ライブコンサート
  • 音楽フェスティバル
  • DJパフォーマンス
  • バーチャルミートアンドグリート
  • 独占リリース
  • 世界のバーチャルコンサートプラットフォーム市場:収益化モデル別、実績と予測、2019~2024年、2024~2029年、2034年
  • チケット販売
  • 購読料
  • スポンサーシップ
  • 商品販売
  • 世界のバーチャルコンサートプラットフォーム市場:ユーザータイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 個人ユーザー
  • アーティストまたはミュージシャン
  • イベント主催者
  • 世界のバーチャルコンサートプラットフォーム市場、モバイルアプリケーションのサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • iPhoneオペレーティングシステム(iOS)アプリケーション
  • Androidアプリケーション
  • クロスプラットフォームアプリケーション
  • 世界のバーチャルコンサートプラットフォーム市場、ウェブベースプラットフォームのサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • ストリーミングウェブサイト
  • ソーシャルメディアプラットフォーム
  • イベント専用ウェブサイト
  • 世界のバーチャルコンサートプラットフォーム市場、仮想現実(VR)プラットフォームのサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • スタンドアロンの仮想現実(VR)ヘッドセットによる仮想現実(VR)コンサート
  • PC接続型仮想現実(VR)システムによる仮想現実(VR)コンサート
  • モバイルベースの仮想現実(VR)システムによる仮想現実(VR)コンサート

第7章 地域別・国別分析

  • 世界のバーチャルコンサートプラットフォーム市場:地域別、実績と予測、2019~2024年、2024~2029年、2034年
  • 世界のバーチャルコンサートプラットフォーム市場:国別、実績と予測、2019~2024年、2024~2029年、2034年

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • バーチャルコンサートプラットフォーム市場:競合情勢
  • バーチャルコンサートプラットフォーム市場:企業プロファイル
    • Cisco System Inc.
    • Zoom Video Communications Inc.
    • Twitch Studio
    • GoTo Group Inc
    • Cvent Inc.

第31章 その他の大手企業と革新的企業

  • Live Nation Entertainment
  • Vimeo Inc
  • OneCause Inc.
  • Whova Inc.
  • 6Connex Inc
  • Influitive Coorperation
  • EventX Limited
  • XRSPACE Inc
  • Remo Inc.
  • DaCast Inc.
  • Show4me Mobile World Ltd.
  • Eventcube Limited
  • ESYO GmbH
  • Journee GmbH
  • Pheedloop Inc.

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、戦略

  • バーチャルコンサートプラットフォーム市場、2029年:新たな機会を提供する国
  • バーチャルコンサートプラットフォーム市場、2029年:新たな機会を提供するセグメント
  • バーチャルコンサートプラットフォーム市場、2029年:成長戦略
    • 市場動向による戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r35310

A virtual concert platform is an online medium that allows artists to deliver live or pre-recorded performances to a global audience. It integrates interactive elements and immersive technologies to enhance the viewer experience, removing physical and geographical barriers and making live music accessible from anywhere. These platforms also create new monetization opportunities through digital ticketing, merchandise sales, and fan engagement.

The primary types of virtual concert platforms include mobile applications, web-based platforms, and virtual reality (VR) platforms. Mobile applications are smartphone and tablet apps that transform music consumption by enabling on-the-go streaming, purchasing, and interaction with extensive music libraries and live performances. The event types on these platforms include live concerts, music festivals, DJ performances, virtual meet-and-greets, and exclusive releases. Monetization models include ticket sales, subscription fees, sponsorships, and merchandise sales. These platforms are used by various user types, including individual users, artists or musicians, and event organizers.

The virtual concert platform market research report is one of a series of new reports from The Business Research Company that provides virtual concert platform market statistics, including the virtual concert platform industry global market size, regional shares, competitors with the virtual concert platform market share, detailed virtual concert platform market segments, market trends, and opportunities, and any further data you may need to thrive in the virtual concert platform industry. This virtual concert platform market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The virtual concert platform market size has grown strongly in recent years. It will grow from $86.85 billion in 2024 to $93.90 billion in 2025 at a compound annual growth rate (CAGR) of 8.1%. The growth during the historic period can be attributed to factors such as the rising demand for immersive digital experiences, growing popularity of live streaming among artists, increasing penetration of high-speed internet and 5G, greater adoption of smart devices and wearables, and the rising integration of blockchain and NFTs in events.

The virtual concert platform market size is expected to see strong growth in the next few years. It will grow to $127.63 billion in 2029 at a compound annual growth rate (CAGR) of 8.0%. The growth during the forecast period can be attributed to factors such as growing investment in the metaverse and virtual reality spaces, increasing monetization opportunities for artists, rising popularity of global cross-cultural music events, technological advancements in audio-visual quality, and increasing consumer willingness to pay for virtual entertainment. Key trends during this period include advancements in virtual reality (VR) and augmented reality (AR), the integration of blockchain technology, the convergence of technology with social media platforms, developments in 5G connectivity, and advancements in AI and machine learning.

The increasing demand for live entertainment is expected to significantly boost the growth of the virtual concert platform market. Live entertainment refers to performances presented directly to audiences in real-time, and the growing desire for authentic, emotional experiences is a key driver behind this trend. Consumers are increasingly seeking unique, immersive experiences that digital formats often fail to replicate fully. Virtual concert platforms address this demand by allowing artists to perform in real-time across the globe, offering fans interactive and engaging experiences with features such as virtual reality (VR), live streaming, avatar customization, and live chat. For example, in August 2024, the Institute of Contemporary Music Performance reported that in 2023, the UK saw a 33% increase in music tourists, with 19.2 million attendees at live music events compared to the previous year. As the demand for live entertainment grows, virtual concert platforms are expanding their presence and popularity.

Companies in the virtual concert platform market are also focusing on developing advanced technologies, such as virtual avatar platforms, to enable more interactive and immersive digital performances. These platforms allow users to create and control 3D avatars, offering a dynamic presence in virtual environments such as concerts, gaming, and other events. For example, in January 2025, the University of Birmingham launched the Joint Active Music Sessions (JAMS) platform, which uses VR headsets and iPhones to create responsive avatars for musicians to collaborate in real-time. This platform ensures precise synchronization between avatars, addressing latency issues and enhancing musical coordination, which is critical for performances and practices.

In March 2025, Infinite Reality, a US-based 3D technology company, acquired Napster for $207 million. The acquisition aims to transform Napster into an interactive social music platform that emphasizes fan engagement, including virtual concerts and branded 3D spaces. Napster, previously known for its digital music streaming service, is now positioning itself at the forefront of the virtual concert platform market by integrating immersive and social features to enhance fan interaction. This acquisition reflects the growing trend of blending music streaming with live virtual experiences to create more personalized, engaging music platforms.

Major players in the virtual concert platform market are Cisco System Inc., Zoom Video Communications Inc., Twitch Studio, GoTo Group Inc, Cvent Inc., Live Nation Entertainment, Vimeo Inc, OneCause Inc., Whova Inc., 6Connex Inc, Influitive Coorperation, EventX Limited, XRSPACE Inc, Remo Inc., DaCast Inc., Show4me Mobile World Ltd., Eventcube Limited, ESYO GmbH, Journee GmbH, Pheedloop Inc., BlueJeans Network Inc.

North America was the largest region in the virtual concert platform market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in virtual concert platform report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the virtual concert platform market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The virtual concert platform market consists of revenues earned by entities by providing services such as live streaming of performances, on-demand concerts, tipping and donations, and performance feedback tools. The market value includes the value of related goods sold by the service provider or included within the service offering. The virtual concert platform market includes sales of VR headsets, motion capture equipment, haptic feedback devices, streaming, and production hardware. Values in this market are 'factory gate' values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Virtual Concert Platform Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual concert platform market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for virtual concert platform ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The virtual concert platform market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Platform Type: Mobile Applications; Web-Based Platforms; Virtual Reality (VR) Platforms
  • 2) By Event Type: Live Concerts; Music Festivals; DJ Performances; Virtual Meet-And-Greets; Exclusive Releases
  • 3) By Monetization Model: Ticket Sales; Subscription Fees; Sponsorships; Merchandise Sales
  • 4) By User Type: Individual Users; Artists Or Musicians; Event Organizers
  • Subsegments:
  • 1) By Mobile Applications: iPhone Operating System (iOS) Applications; Android Applications; Cross-Platform Applications
  • 2) By Web-Based Platforms: Streaming Websites; Social Media Platforms; Event-Specific Websites
  • 3) By Virtual Reality (VR) Platforms: Virtual Reality (VR) Concerts Via Standalone Virtual Reality (VR) Headsets; Virtual Reality (VR) Concerts Via PC-Connected Virtual Reality (VR) Systems; Virtual Reality (VR) Concerts Via Mobile-based Virtual Reality (VR) Systems
  • Companies Mentioned: Cisco System Inc.; Zoom Video Communications Inc.; Twitch Studio; GoTo Group Inc; Cvent Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Virtual Concert Platform Market Characteristics

3. Virtual Concert Platform Market Trends And Strategies

4. Virtual Concert Platform Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

5. Global Virtual Concert Platform Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Virtual Concert Platform PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Virtual Concert Platform Market Growth Rate Analysis
  • 5.4. Global Virtual Concert Platform Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Virtual Concert Platform Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Virtual Concert Platform Total Addressable Market (TAM)

6. Virtual Concert Platform Market Segmentation

  • 6.1. Global Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mobile Applications
  • Web-Based Platforms
  • Virtual Reality (VR) Platforms
  • 6.2. Global Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Live Concerts
  • Music Festivals
  • DJ Performances
  • Virtual Meet-And-Greets
  • Exclusive Releases
  • 6.3. Global Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Ticket Sales
  • Subscription Fees
  • Sponsorships
  • Merchandise Sales
  • 6.4. Global Virtual Concert Platform Market, Segmentation By User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Individual Users
  • Artists Or Musicians
  • Event Organizers
  • 6.5. Global Virtual Concert Platform Market, Sub-Segmentation Of Mobile Applications, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • iPhone Operating System (iOS) Applications
  • Android Applications
  • Cross-Platform Applications
  • 6.6. Global Virtual Concert Platform Market, Sub-Segmentation Of Web-based Platforms, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Streaming Websites
  • Social Media Platforms
  • Event-Specific Websites
  • 6.7. Global Virtual Concert Platform Market, Sub-Segmentation Of Virtual Reality (VR) Platforms, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Virtual Reality (VR) Concerts Via Standalone Virtual Reality (VR) Headsets
  • Virtual Reality (VR) Concerts Via PC-Connected Virtual Reality (VR) Systems
  • Virtual Reality (VR) Concerts Via Mobile-based Virtual Reality (VR) Systems

7. Virtual Concert Platform Market Regional And Country Analysis

  • 7.1. Global Virtual Concert Platform Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Virtual Concert Platform Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Virtual Concert Platform Market

  • 8.1. Asia-Pacific Virtual Concert Platform Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Virtual Concert Platform Market

  • 9.1. China Virtual Concert Platform Market Overview
  • 9.2. China Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Virtual Concert Platform Market

  • 10.1. India Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Virtual Concert Platform Market

  • 11.1. Japan Virtual Concert Platform Market Overview
  • 11.2. Japan Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Virtual Concert Platform Market

  • 12.1. Australia Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Virtual Concert Platform Market

  • 13.1. Indonesia Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Virtual Concert Platform Market

  • 14.1. South Korea Virtual Concert Platform Market Overview
  • 14.2. South Korea Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Virtual Concert Platform Market

  • 15.1. Western Europe Virtual Concert Platform Market Overview
  • 15.2. Western Europe Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Virtual Concert Platform Market

  • 16.1. UK Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Virtual Concert Platform Market

  • 17.1. Germany Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Virtual Concert Platform Market

  • 18.1. France Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Virtual Concert Platform Market

  • 19.1. Italy Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Virtual Concert Platform Market

  • 20.1. Spain Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Virtual Concert Platform Market

  • 21.1. Eastern Europe Virtual Concert Platform Market Overview
  • 21.2. Eastern Europe Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Virtual Concert Platform Market

  • 22.1. Russia Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Virtual Concert Platform Market

  • 23.1. North America Virtual Concert Platform Market Overview
  • 23.2. North America Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Virtual Concert Platform Market

  • 24.1. USA Virtual Concert Platform Market Overview
  • 24.2. USA Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Virtual Concert Platform Market

  • 25.1. Canada Virtual Concert Platform Market Overview
  • 25.2. Canada Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Virtual Concert Platform Market

  • 26.1. South America Virtual Concert Platform Market Overview
  • 26.2. South America Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Virtual Concert Platform Market

  • 27.1. Brazil Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Virtual Concert Platform Market

  • 28.1. Middle East Virtual Concert Platform Market Overview
  • 28.2. Middle East Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Virtual Concert Platform Market

  • 29.1. Africa Virtual Concert Platform Market Overview
  • 29.2. Africa Virtual Concert Platform Market, Segmentation By Platform Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Virtual Concert Platform Market, Segmentation By Event Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Virtual Concert Platform Market, Segmentation By Monetization Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Virtual Concert Platform Market Competitive Landscape And Company Profiles

  • 30.1. Virtual Concert Platform Market Competitive Landscape
  • 30.2. Virtual Concert Platform Market Company Profiles
    • 30.2.1. Cisco System Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Zoom Video Communications Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Twitch Studio Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. GoTo Group Inc Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Cvent Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Virtual Concert Platform Market Other Major And Innovative Companies

  • 31.1. Live Nation Entertainment
  • 31.2. Vimeo Inc
  • 31.3. OneCause Inc.
  • 31.4. Whova Inc.
  • 31.5. 6Connex Inc
  • 31.6. Influitive Coorperation
  • 31.7. EventX Limited
  • 31.8. XRSPACE Inc
  • 31.9. Remo Inc.
  • 31.10. DaCast Inc.
  • 31.11. Show4me Mobile World Ltd.
  • 31.12. Eventcube Limited
  • 31.13. ESYO GmbH
  • 31.14. Journee GmbH
  • 31.15. Pheedloop Inc.

32. Global Virtual Concert Platform Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Virtual Concert Platform Market

34. Recent Developments In The Virtual Concert Platform Market

35. Virtual Concert Platform Market High Potential Countries, Segments and Strategies

  • 35.1 Virtual Concert Platform Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Virtual Concert Platform Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Virtual Concert Platform Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer