表紙:ストラテジービデオゲーム市場:動向、機会、競合分析【2023-2028年】
市場調査レポート
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ストラテジービデオゲーム市場:動向、機会、競合分析【2023-2028年】

Strategy Video Game Market: Trends, Opportunities and Competitive Analysis [2023-2028]

出版日: | 発行: Lucintel | ページ情報: 英文 150 Pages | 納期: 3営業日

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ストラテジービデオゲーム市場:動向、機会、競合分析【2023-2028年】
出版日: 2023年05月01日
発行: Lucintel
ページ情報: 英文 150 Pages
納期: 3営業日
ご注意事項 :
本レポートは最新情報反映のため適宜更新し、内容構成変更を行う場合があります。ご検討の際はお問い合わせください。
  • 全表示
  • 概要
  • 目次
概要

戦略ビデオゲーム市場の動向と予測

世界のストラテジービデオゲーム市場は、2023年から2028年までのCAGRが5.4%で、2028年までに推定51億米ドルに達すると予測されます。この市場の主な促進要因は、ライブストリーミング、オープンソースキャプチャ、ブロードキャスト技術を用いたゲームへの需要の高まりと、Xbox、Windows PC、PlayStationなどの多様なプラットフォームをスタンドアロンデバイスに組み込む傾向の高まりです。世界のストラテジー・ビデオゲーム市場の将来は、コンソール、モバイル、コンピュータの各市場におけるビジネスチャンスによって有望視されています。

戦略ビデオゲーム企業リスト

同市場に参入する企業は、提供する製品の品質で競争しています。この市場の大手企業は、製造施設の拡大、研究開発投資、インフラ開拓、バリューチェーン全体にわたる統合機会の活用に注力しています。こうした戦略ビデオゲーム企業は、需要の増加に対応し、競合の有効性を確保し、革新的な製品と技術を開発し、生産コストを削減し、顧客基盤を拡大しています。

戦略ビデオゲーム市場の洞察

  • Lucintelは、特定の視聴者にアプローチする方法としてゲーム内広告の利用が増加しているため、予測期間中も広告が最大セグメントであり続けると予測しています。
  • モバイルは、5Gネットワークやクラウドベースのインフラの導入が進んでいることに加え、モバイルベースのゲームサービスに加入する顧客が増加していることから、引き続き最大セグメントとなる見込み。
  • APACは、中国やインドのような国々でスマートフォンとインターネットの普及が進んでいることと、同地域に主要なゲームハブが存在することから、引き続き最大の地域となると思われます。

本レポートでは、以下の11の主要な質問に回答しています:

  • Q.1.市場セグメントのうち、最も有望かつ高成長な機会は何か?
  • Q.2.今後成長が加速するセグメントとその理由は?
  • Q.3.今後成長が加速すると思われる地域とその理由は?
  • Q.4.市場力学に影響を与える主な要因は何か?市場における主な課題とビジネスリスクは?
  • Q.5.この市場におけるビジネスリスクと競合の脅威は?
  • Q.6.この市場における新たな動向とその理由は?
  • Q.7.市場における顧客の需要の変化にはどのようなものがありますか?
  • Q.8.この市場における新たな開発と、その開発をリードしている企業は?
  • Q.9.市場の主要企業は?主要企業は事業成長のためにどのような戦略的取り組みを進めていますか?
  • Q.10.この市場における競合製品にはどのようなものがあり、材料や製品の代替による市場シェア低下の脅威はどの程度ありますか?
  • Q.11.過去5年間にどのようなM&Aが行われ、業界にどのような影響を与えましたか?

目次

第1章 エグゼクティブサマリー

第2章 世界戦略ビデオゲーム市場:市場力学

  • イントロダクション、背景、分類
  • サプライチェーン
  • 業界の推進力と課題

第3章 2017年から2028年までの市場動向と予測分析

  • マクロ経済動向(2017~2022年)と予測(2023~2028年)
  • 世界戦略ビデオゲーム市場の動向(2017~2022年)と予測(2023~2028年)
  • 製品タイプ別の世界戦略ビデオゲーム市場
    • 広告
    • アプリ内購入
    • 有料アプリ
  • アプリケーション別の世界戦略ビデオゲーム市場
    • コンソール
    • 携帯
    • コンピューター
    • その他

第4章 2017年から2028年までの地域別の市場動向と予測分析

  • 地域別の世界戦略ビデオゲーム市場
  • 北米の戦略ビデオゲーム市場
  • 欧州の戦略ビデオゲーム市場
  • アジア太平洋戦略ビデオゲーム市場
  • その他地域戦略ビデオゲーム市場

第5章 競合の分析

  • 製品ポートフォリオ分析
  • 運用上の統合
  • ポーターのファイブフォース分析

第6章 成長機会と戦略的分析

  • 成長機会分析
    • 製品タイプ別の世界戦略ビデオゲーム市場の成長機会
    • アプリケーション別の世界戦略ビデオゲーム市場の成長機会
    • 世界戦略ビデオゲーム市場地域の成長機会
  • 世界戦略ビデオゲーム市場の新たな動向
  • 戦略的分析
    • 新製品の開発
    • 世界戦略ゲーム市場の能力拡大
    • 世界戦略ビデオゲーム市場における合併、買収、合弁事業
    • 認証とライセンシング

第7章 有力企業の企業プロファイル

  • Chucklefish
  • Games Workshop
  • Ensemble Studios
  • Big Huge Games
  • Game-Labs
目次

Strategy Video Game Market Trends and Forecast

The future of the global strategy video game market looks promising with opportunities in the console, mobile, and computer markets. The global strategy video game market is expected to reach an estimated $5.1 billion by 2028 with a CAGR of 5.4% from 2023 to 2028. The major drivers for this market are growing demand for games with live streaming, open source capture, and broadcast technologies, and increasing trend of diversified platforms, such as Xbox, Windows PC, and PlayStation, incorporated into a standalone device.

A more than 150-page report is developed to help in your business decisions.

Strategy Video Game Market by Segment

The study includes a forecast for the global strategy video game market by product type, application, and region, as follows:

Strategy Video Game Market by Product Type [Value ($B) Shipment Analysis from 2017 to 2028]:

  • Advertising
  • In-App Purchase
  • Paid App

Strategy Video Game Market by Application [Value ($B) Shipment Analysis from 2017 to 2028]:

  • Console
  • Mobile
  • Computer
  • Others

Strategy Video Game Market by Region [Value ($B) Shipment Analysis from 2017 to 2028]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Strategy Video Game Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies strategy video game companies cater to increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the strategy video game companies profiled in this report include.

  • Chucklefish
  • Games Workshop
  • Ensemble Studios
  • Big Huge Games
  • Game-Labs

Strategy Video Game Market Insights

  • Lucintel forecasts that advertising will remain the largest segment over the forecast period due to the increasing usage of in-game advertising as a method of reaching out to specific audiences.
  • Mobile is expected to remain the largest segment due to the increasing adoption of 5G networks and cloud-based infrastructure along with growing number of customers who subscribe to mobile-based game services.
  • APAC will remain the largest region due to the increasing penetration of smartphones and internet in countries like China and India and presence of major gaming hub in the region.

Features of the Strategy Video Game Market

  • Market Size Estimates: Strategy video game market size estimation in terms of value ($B)
  • Trend And Forecast Analysis: Market trends (2017-2022) and forecast (2023-2028) by various segments and regions.
  • Segmentation Analysis: Strategy video game market size by various segments, such as by product type, application, and region
  • Regional Analysis: Strategy video game market breakdown by North America, Europe, Asia Pacific, and the Rest of the World.
  • Growth Opportunities: Analysis on growth opportunities in different by product type, application, and regions for the strategy video game market.
  • Strategic Analysis: This includes M&A, new product development, and competitive landscape for the strategy video game market.
  • Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q1. What is the strategy video game market size?

Answer: The global strategy video game market is expected to reach an estimated $5.1 billion by 2028.

Q2. What is the growth forecast for strategy video game market?

Answer: The global strategy video game market is expected to grow with a CAGR of 5.4% from 2023 to 2028.

Q3. What are the major drivers influencing the growth of the strategy video game market?

Answer: The major drivers for this market are growing demand for games with live streaming, open source capture, and broadcast technologies, and increasing trend of diversified platforms, such as Xbox, Windows PC, and PlayStation, incorporated into a standalone device.

Q4. What are the major segments for strategy video game market?

Answer: The future of the strategy video game market looks promising with opportunities in the console, mobile, and computer markets.

Q5. Who are the key strategy video game companies?

Answer: Some of the key strategy video game companies are as follows:

  • Chucklefish
  • Games Workshop
  • Ensemble Studios
  • Big Huge Games
  • Game-Labs

Q6. Which strategy video game segment will be the largest in future?

Answer:Lucintel forecasts that advertising will remain the largest segment over the forecast period due to the increasing usage of in-game advertising as a method of reaching out to specific audiences.

Q7. In strategy video game market, which region is expected to be the largest in next 5 years?

Answer: APAC will remain the largest region due to the increasing penetration of smartphones and internet in countries like China and India and presence of major gaming hub in the region.

Q8. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% Customization Without any Additional Cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the strategy video game market by product type (advertising, in-app purchase, and paid app), application (console, mobile, computer, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last five years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Strategy Video Game Market: Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2017 to 2028

  • 3.1: Macroeconomic Trends (2017-2022) and Forecast (2023-2028)
  • 3.2: Global Strategy Video Game Market Trends (2017-2022) and Forecast (2023-2028)
  • 3.3: Global Strategy Video Game Market by Product Type
    • 3.3.1 Advertising
    • 3.3.2 In-App Purchase
    • 3.3.3 Paid App
  • 3.4 Global Strategy Video Game Market by Application
    • 3.4.1 Console
    • 3.4.2 Mobile
    • 3.4.3 Computer
    • 3.4.4 Others

4. Market Trends and Forecast Analysis by Region from 2017 to 2028

  • 4.1: Global Strategy Video Game Market by Region
  • 4.2: North American Strategy Video Game Market
    • 4.2.1: North American Strategy Video Game Market by Product Type: Advertising, In-App Purchase, and Paid App
    • 4.2.2: North American Strategy Video Game Market by Application: Console, Mobile, Computer, and Others
  • 4.3: European Strategy Video Game Market
    • 4.3.1: European Strategy Video Game Market by Product Type: Advertising, In-App Purchase, and Paid App
    • 4.3.2: European Strategy Video Game Market by Application: Console, Mobile, Computer, and Others
  • 4.4: APAC Strategy Video Game Market
    • 4.4.1: APAC Strategy Video Game Market by Product Type: Advertising, In-App Purchase, and Paid App
    • 4.4.2: APAC Strategy Video Game Market by Application: Console, Mobile, Computer, and Others
  • 4.5: ROW Strategy Video Game Market
    • 4.5.1: ROW Strategy Video Game Market by Product Type: Advertising, In-App Purchase, and Paid App
    • 4.5.2: ROW Strategy Video Game Market by Application: Console, Mobile, Computer, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Strategy Video Game Market by Product Type
    • 6.1.2: Growth Opportunities for the Global Strategy Video Game Market by Application
    • 6.1.3: Growth Opportunities for the Global Strategy Video Game Market Region
  • 6.2: Emerging Trends in the Global Strategy Video Game Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Strategy Video Game Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Strategy Video Game Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Chucklefish
  • 7.2: Games Workshop
  • 7.3: Ensemble Studios
  • 7.4: Big Huge Games
  • 7.5: Game-Labs