デフォルト表紙
市場調査レポート
商品コード
1470628

アニメ市場:ジャンル別、フォーマット別、配信プラットフォーム別-2024-2030年世界予測

Anime Market by Genre (Josei, Kodomomuke, Mecha), Format (Merchandising, Movies, Music), Distribution Platform - Global Forecast 2024-2030

出版日: | 発行: 360iResearch | ページ情報: 英文 181 Pages | 納期: 即日から翌営業日

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価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=158.31円
アニメ市場:ジャンル別、フォーマット別、配信プラットフォーム別-2024-2030年世界予測
出版日: 2024年04月17日
発行: 360iResearch
ページ情報: 英文 181 Pages
納期: 即日から翌営業日
ご注意事項 :
本レポートは最新情報反映のため適宜更新し、内容構成変更を行う場合があります。ご検討の際はお問い合わせください。
  • 全表示
  • 概要
  • 図表
  • 目次
概要

アニメ市場規模は2023年に412億9,000万米ドル、2024年には453億6,000万米ドルに達すると推計され、CAGR 10.17%で2030年には813億6,000万米ドルに達すると予測されます。

アニメは、ユニークなビジュアルスタイル、キャラクターデザイン、物語、文化表現を特徴とする日本のアニメ作品で構成されます。アクション、ロマンス、ファンタジー、SF、ホラー、コメディ、ドラマなどさまざまなジャンルがあります。主な消費者は、子ども、ティーンエイジャー、ヤングアダルト、そして関連グッズの収集に熱中する「オタク」と呼ばれる熱心なファンです。ファンの熱狂と芸術的認知度の向上によるグッズ需要の高まりが、市場成長の原動力となっています。ローカライズされた声優とのパートナーシップや、販促キャンペーンのための有名人の推薦が、市場にチャンスをもたらすと予想されます。アニメゲームの人気上昇に伴うデジタルメディア志向の高まりが、アニメの需要を高めています。特に手描きアニメーションの制作コストが高く、著作権侵害の懸念が市場の成長を妨げています。より視覚的に魅力的なコンテンツを可能にするCG画像など、アニメーション技術の技術的進歩が市場成長の機会を生み出すと期待されています。

主な市場の統計
基準年[2023] 412億9,000万米ドル
予測年[2024] 453億6,000万米ドル
予測年 [2030] 813億6,000万米ドル
CAGR(%) 10.17%

ジャンル少年漫画への嗜好が高まり、アクション満載のアドベンチャーへの傾倒が高まる

女性向けは大人の女性をターゲットにしたジャンルで、恋愛やドラマなど成熟したテーマが多いです。リアルな人間関係が描かれるため、親近感や複雑な感情を求める視聴者に支持されています。「こどもむけ」は、愛らしいキャラクターと魅力的なストーリーでエンターテインメントを提供しながら、道徳的な教訓を重視した内容で子ども向けに作られています。このジャンルは、未来的な設定の中で、人間や感覚を持った存在によってコントロールされるロボットや機械に焦点を当てています。高度な技術やアクション、SF的な物語に興味がある人を惹きつける。青年向けは、アクション、ドラマ、心理的要素を含むテーマで、成人男性をターゲットにしています。このジャンルは、より複雑なストーリー展開やキャラクターの成長を求める人に向いています。「少女」は女性向けで、恋愛関係や感情的な体験が中心であることが多いです。若い女性視聴者の間で、ハートフルなストーリーと親しみやすいキャラクターが求められています。「少年」は、アクション満載の冒険、仲間意識、自己成長をテーマにした若い男性層をターゲットにしています。このジャンルは、視聴者の興奮とモチベーションのニーズを満たしています。スライス・オブ・ライフ」ジャンルは、登場人物の日常生活に焦点を当て、ありふれた体験をリアルに描く。メディア消費に親近感や慰めを求める視聴者にアピールします。

フォーマット:ストリーミング・プラットフォームでのシリーズ&エピソードの可能性

アニメマーチャンダイジングは、業界にとって重要な収益源です。ファンは、衣料品やアクセサリーからアクションフィギュアやポスターに至るまで、幅広い商品に喜んでお金を使うからです。近年では、人気ブランドとのコラボレーションにより、アニメのキャラクターをメインストリームのファッションや商品に取り入れることで、アニメのリーチを広げています。アニメ映画は近年、世界中で人気を博しています。興行的な成功や映画の記録的な成績は、質の高い劇場公開作品への需要が高まっていることを示しています。アニメの音楽は、シリーズや映画の全体的な体験を高めるために不可欠な役割を果たしています。象徴的なオープニングテーマやエンディングテーマから、印象的なBGMまで、音楽は多くのアニメファンにとって決定的な要素であると考えられています。オリジナルビデオアニメーションは、アニメの単独作品であり、劇場やテレビで上映されることなく、直接ホームビデオとして発売されます。テレビシリーズや映画に比べ、内容や期間の制約が少ないため、クリエイターの自由度が高いのが特徴です。アニメシリーズは、ストリーミング・プラットフォームを通じたコンテンツ消費の大半を占め、業界の屋台骨を支え続けています。

配信プラットフォーム:多種多様なコンテンツへの即時アクセスによるオンライン・プラットフォームの新たな動向

オンライン分野は、そのアクセスのしやすさ、費用対効果、膨大なコンテンツライブラリーにより、近年急激な成長を遂げています。幅広いストリーミング・プラットフォームは、視聴者にシリーズや映画を見るための多くの選択肢を提供しています。オンライン・ストリーミングは、視聴者の「オンデマンド」ニーズに応え、何千ものタイトルに瞬時にアクセスできます。これにより、視聴者はいつでもどこでも好きな番組を手間なく見ることができます。コレクション目的、ストリーミング・プラットフォームでの限られた利用可能性、制限された接続性の問題など、いくつかの要因があるため、物理的なコピー/DVDの市場は、このデジタル時代にも関連性を保っています。物理的なコピー/DVDは、具体的な所有権を重視し、特定のアニメシリーズや映画への情熱をアピールしたいコレクターのニーズに応えます。また、物理メディアを購入することで、視聴者はアートワーク、特典映像、限定グッズなどの限定コンテンツにアクセスすることができます。

地域別インサイト

南北アメリカ、特に米国とカナダでは、NetflixやCrunchyrollなどの人気ストリーミングプラットフォームにより、アニメは大きな成長を遂げています。また、ハリウッドのプロダクションスタジオとのコラボレーションにより、従来のエンターテイメントとアニメの提供する商品との相乗効果が生まれ、商品の需要が拡大し、市場の成長を牽引しています。アニメは、フランスやドイツなどのEU諸国で高い評価を得ています。近年、地域の言語嗜好に合わせたコンテンツのローカライズが増加しています。欧州の視聴者向けにローカライズされたストリーミングサービスを提供する上で、フランスの企業は重要な役割を果たしています。さらに、ジャパンエキスポをはじめとするイベントが、欧州における日本のポップカルチャーへの関心をさらに高め、市場成長の足がかりとなっています。インターネット普及率の上昇と若者人口の増加が、中東とアフリカでのアニメ人気を後押ししています。アニメ発祥の地である日本は、革新と消費の両面で重要なプレーヤーであり続けています。日本政府はクールジャパン基金など、文化輸出を促進するさまざまなイニシアチブを支援しています。さらに、4DXやバーチャルリアリティ(VR)などの技術的進歩がアニメ映画や展覧会に組み込まれ、ファンに没入体験を提供しています。さらに、国際的なコンテンツに接する機会が増えつつあるインターネットの普及は、アジア太平洋における市場成長の機会を生み出すと予想されます。

FPNVポジショニング・マトリックス

FPNVポジショニングマトリックスはアニメ市場を評価する上で極めて重要です。事業戦略や製品満足度に関連する主要指標を調査し、ベンダーの包括的な評価を提供します。この綿密な分析により、ユーザーは各自の要件に沿った十分な情報に基づいた意思決定を行うことができます。評価に基づき、ベンダーは成功の度合いが異なる4つの象限に分類されます:フォアフロント(F)、パスファインダー(P)、ニッチ(N)、バイタル(V)です。

市場シェア分析

市場シェア分析は、アニメ市場におけるベンダーの現状について、洞察に満ちた詳細な調査を提供する包括的なツールです。全体的な収益、顧客基盤、その他の主要指標についてベンダーの貢献度を綿密に比較・分析することで、企業の業績や市場シェア争いの際に直面する課題について理解を深めることができます。さらに、この分析により、調査対象基準年に観察された累積、断片化の優位性、合併の特徴などの要因を含む、この分野の競合特性に関する貴重な考察が得られます。このような詳細レベルの拡大により、ベンダーはより多くの情報に基づいた意思決定を行い、市場で競争優位に立つための効果的な戦略を考案することができます。

本レポートは、以下の側面に関する貴重な洞察を提供しています:

1.市場の浸透度:主要企業が提供する市場に関する包括的な情報を提示しています。

2.市場の開拓度:有利な新興市場を深く掘り下げ、成熟市場セグメントにおける浸透度を分析しています。

3.市場の多様化:新製品の発売、未開拓の地域、最近の開発、投資に関する詳細な情報を提供します。

4.競合の評価と情報:市場シェア、戦略、製品、認証、規制状況、特許状況、主要企業の製造能力について徹底的な評価を行います。

5.製品開発およびイノベーション:将来の技術、研究開発活動、画期的な製品開発に関する知的洞察を提供します。

本レポートは、以下のような主要な質問に対応しています:

1.アニメ市場の市場規模および予測は?

2.アニメ市場の予測期間中に投資を検討すべき製品、セグメント、用途、分野は何か?

3.アニメ市場の技術動向と規制枠組みは?

4.アニメ市場における主要ベンダーの市場シェアは?

5.アニメ市場への参入に適した形態や戦略的手段は?

目次

第1章 序文

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 市場の概要

第5章 市場洞察

  • 市場力学
    • 促進要因
      • OTTプラットフォームでのコンテンツ消費の増加に伴い、デジタルメディアの嗜好が急上昇
      • アニメコンテンツ制作におけるバーチャルリアリティ技術の採用
      • 世界中に多数のアニメーションスタジオがある
    • 抑制要因
      • 熟練した経験豊富なアニメーターの不足
    • 機会
      • アニメにおける人工知能と仮想現実の統合への重点化
      • 3次元創作とモノのインターネット(IoT)の新たな展開
    • 課題
      • アニメの著作権侵害と無許可のストリーミングに関する懸念
  • 市場セグメンテーション分析
    • ジャンル:アクション満載の冒険への傾向が高まり、少年漫画の人気が高まっている
    • フォーマット:ストリーミングプラットフォーム全体でシリーズやエピソードを配信できる可能性
    • 配信プラットフォーム:多種多様なコンテンツに瞬時にアクセスできるオンラインプラットフォームの新たなトレンド
  • 市場ディスラプション分析
  • ポーターのファイブフォース分析
  • バリューチェーンとクリティカルパス分析
  • 価格分析
  • 技術分析
  • 特許分析
  • 貿易分析
  • 規制枠組みの分析

第6章 アニメ市場ジャンル別

  • ジョセイ
  • コドモムケ
  • メカ
  • 青年
  • 猩々
  • 少年
  • 人生のひとこま

第7章 アニメ市場フォーマット別

  • マーチャンダイジング
  • フィルム
  • 音楽
  • オリジナルビデオアニメーション
  • シリーズとエピソード

第8章 アニメ市場配信プラットフォーム別

  • オンライン
  • 物理コピー/DVD

第9章 南北アメリカのアニメ市場

  • アルゼンチン
  • ボリビア
  • ブラジル
  • カナダ
  • チリ
  • コロンビア
  • コスタリカ
  • ドミニカ共和国
  • エルサルバドル
  • グアテマラ
  • メキシコ
  • パナマ
  • パラグアイ
  • ペルー
  • 米国
  • ウルグアイ
  • ベネズエラ

第10章 アジア太平洋地域のアニメ市場

  • オーストラリア
  • 中国
  • インド
  • インドネシア
  • 日本
  • マレーシア
  • フィリピン
  • シンガポール
  • 韓国
  • 台湾
  • タイ
  • ベトナム

第11章 欧州・中東・アフリカのアニメ市場

  • デンマーク
  • エクアドル
  • エジプト
  • フィンランド
  • フランス
  • ドイツ
  • イスラエル
  • イタリア
  • オランダ
  • ナイジェリア
  • ノルウェー
  • ポーランド
  • カタール
  • ロシア
  • サウジアラビア
  • 南アフリカ
  • スペイン
  • スウェーデン
  • スイス
  • トルコ
  • アラブ首長国連邦
  • 英国

第12章 競合情勢

  • 市場シェア分析2023
  • FPNVポジショニングマトリックス、2023
  • 競合シナリオ分析
    • スタジオジブリ、日本テレビに買収される
    • ワーナーブラザースジャパンとWITスタジオが『スーサイド・スクワッド:異世界アニメ』シリーズを発表
    • ジェトロがインディースタジオのキックスターターキャンペーンシリーズを開始
  • 戦略分析と提言

第13章 競合ポートフォリオ

  • 主要企業プロファイル
  • 主要製品ポートフォリオ
図表

LIST OF FIGURES

  • FIGURE 1. ANIME MARKET RESEARCH PROCESS
  • FIGURE 2. ANIME MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL ANIME MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL ANIME MARKET SIZE, BY REGION, 2023 VS 2030 (%)
  • FIGURE 5. GLOBAL ANIME MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. ANIME MARKET DYNAMICS
  • FIGURE 7. GLOBAL ANIME MARKET SIZE, BY GENRE, 2023 VS 2030 (%)
  • FIGURE 8. GLOBAL ANIME MARKET SIZE, BY GENRE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 9. GLOBAL ANIME MARKET SIZE, BY FORMAT, 2023 VS 2030 (%)
  • FIGURE 10. GLOBAL ANIME MARKET SIZE, BY FORMAT, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 11. GLOBAL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2023 VS 2030 (%)
  • FIGURE 12. GLOBAL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 13. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 14. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 15. UNITED STATES ANIME MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 16. UNITED STATES ANIME MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 17. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 18. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 20. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 21. ANIME MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 22. ANIME MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. ANIME MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL ANIME MARKET SIZE, 2018-2023 (USD MILLION)
  • TABLE 4. GLOBAL ANIME MARKET SIZE, 2024-2030 (USD MILLION)
  • TABLE 5. GLOBAL ANIME MARKET SIZE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 6. GLOBAL ANIME MARKET SIZE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 7. GLOBAL ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 8. GLOBAL ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 9. GLOBAL ANIME MARKET SIZE, BY JOSEI, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 10. GLOBAL ANIME MARKET SIZE, BY JOSEI, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 11. GLOBAL ANIME MARKET SIZE, BY KODOMOMUKE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 12. GLOBAL ANIME MARKET SIZE, BY KODOMOMUKE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 13. GLOBAL ANIME MARKET SIZE, BY MECHA, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 14. GLOBAL ANIME MARKET SIZE, BY MECHA, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 15. GLOBAL ANIME MARKET SIZE, BY SEINEN, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 16. GLOBAL ANIME MARKET SIZE, BY SEINEN, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 17. GLOBAL ANIME MARKET SIZE, BY SHOJO, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 18. GLOBAL ANIME MARKET SIZE, BY SHOJO, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 19. GLOBAL ANIME MARKET SIZE, BY SHONEN, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 20. GLOBAL ANIME MARKET SIZE, BY SHONEN, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 21. GLOBAL ANIME MARKET SIZE, BY SLICE OF LIFE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 22. GLOBAL ANIME MARKET SIZE, BY SLICE OF LIFE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 23. GLOBAL ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 24. GLOBAL ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 25. GLOBAL ANIME MARKET SIZE, BY MERCHANDISING, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 26. GLOBAL ANIME MARKET SIZE, BY MERCHANDISING, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 27. GLOBAL ANIME MARKET SIZE, BY MOVIES, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 28. GLOBAL ANIME MARKET SIZE, BY MOVIES, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 29. GLOBAL ANIME MARKET SIZE, BY MUSIC, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 30. GLOBAL ANIME MARKET SIZE, BY MUSIC, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 31. GLOBAL ANIME MARKET SIZE, BY ORIGINAL VIDEO ANIMATIONS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 32. GLOBAL ANIME MARKET SIZE, BY ORIGINAL VIDEO ANIMATIONS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 33. GLOBAL ANIME MARKET SIZE, BY SERIES & EPISODES, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 34. GLOBAL ANIME MARKET SIZE, BY SERIES & EPISODES, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 35. GLOBAL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 36. GLOBAL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 37. GLOBAL ANIME MARKET SIZE, BY ONLINE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 38. GLOBAL ANIME MARKET SIZE, BY ONLINE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 39. GLOBAL ANIME MARKET SIZE, BY PHYSICAL COPIES/DVDS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 40. GLOBAL ANIME MARKET SIZE, BY PHYSICAL COPIES/DVDS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 41. AMERICAS ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 42. AMERICAS ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 43. AMERICAS ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 44. AMERICAS ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 45. AMERICAS ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 46. AMERICAS ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 47. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 48. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 49. ARGENTINA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 50. ARGENTINA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 51. ARGENTINA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 52. ARGENTINA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 53. ARGENTINA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 54. ARGENTINA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 55. BOLIVIA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 56. BOLIVIA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 57. BOLIVIA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 58. BOLIVIA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 59. BOLIVIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 60. BOLIVIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 61. BRAZIL ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 62. BRAZIL ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 63. BRAZIL ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 64. BRAZIL ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 65. BRAZIL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 66. BRAZIL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 67. CANADA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 68. CANADA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 69. CANADA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 70. CANADA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 71. CANADA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 72. CANADA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 73. CHILE ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 74. CHILE ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 75. CHILE ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 76. CHILE ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 77. CHILE ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 78. CHILE ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 79. COLOMBIA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 80. COLOMBIA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 81. COLOMBIA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 82. COLOMBIA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 83. COLOMBIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 84. COLOMBIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 85. COSTA RICA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 86. COSTA RICA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 87. COSTA RICA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 88. COSTA RICA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 89. COSTA RICA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 90. COSTA RICA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 91. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 92. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 93. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 94. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 95. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 96. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 97. EL SALVADOR ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 98. EL SALVADOR ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 99. EL SALVADOR ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 100. EL SALVADOR ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 101. EL SALVADOR ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 102. EL SALVADOR ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 103. GUATEMALA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 104. GUATEMALA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 105. GUATEMALA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 106. GUATEMALA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 107. GUATEMALA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 108. GUATEMALA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 109. MEXICO ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 110. MEXICO ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 111. MEXICO ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 112. MEXICO ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 113. MEXICO ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 114. MEXICO ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 115. PANAMA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 116. PANAMA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 117. PANAMA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 118. PANAMA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 119. PANAMA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 120. PANAMA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 121. PARAGUAY ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 122. PARAGUAY ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 123. PARAGUAY ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 124. PARAGUAY ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 125. PARAGUAY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 126. PARAGUAY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 127. PERU ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 128. PERU ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 129. PERU ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 130. PERU ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 131. PERU ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 132. PERU ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 133. UNITED STATES ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 134. UNITED STATES ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 135. UNITED STATES ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 136. UNITED STATES ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 137. UNITED STATES ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 138. UNITED STATES ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 139. UNITED STATES ANIME MARKET SIZE, BY STATE, 2018-2023 (USD MILLION)
  • TABLE 140. UNITED STATES ANIME MARKET SIZE, BY STATE, 2024-2030 (USD MILLION)
  • TABLE 141. URUGUAY ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 142. URUGUAY ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 143. URUGUAY ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 144. URUGUAY ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 145. URUGUAY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 146. URUGUAY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 147. VENEZUELA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 148. VENEZUELA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 149. VENEZUELA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 150. VENEZUELA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 151. VENEZUELA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 152. VENEZUELA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 153. ASIA-PACIFIC ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 154. ASIA-PACIFIC ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 155. ASIA-PACIFIC ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 156. ASIA-PACIFIC ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 157. ASIA-PACIFIC ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 158. ASIA-PACIFIC ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 159. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 160. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 161. AUSTRALIA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 162. AUSTRALIA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 163. AUSTRALIA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 164. AUSTRALIA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 165. AUSTRALIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 166. AUSTRALIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 167. CHINA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 168. CHINA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 169. CHINA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 170. CHINA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 171. CHINA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 172. CHINA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 173. INDIA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 174. INDIA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 175. INDIA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 176. INDIA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 177. INDIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 178. INDIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 179. INDONESIA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 180. INDONESIA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 181. INDONESIA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 182. INDONESIA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 183. INDONESIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 184. INDONESIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 185. JAPAN ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 186. JAPAN ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 187. JAPAN ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 188. JAPAN ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 189. JAPAN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 190. JAPAN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 191. MALAYSIA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 192. MALAYSIA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 193. MALAYSIA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 194. MALAYSIA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 195. MALAYSIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 196. MALAYSIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 197. PHILIPPINES ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 198. PHILIPPINES ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 199. PHILIPPINES ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 200. PHILIPPINES ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 201. PHILIPPINES ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 202. PHILIPPINES ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 203. SINGAPORE ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 204. SINGAPORE ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 205. SINGAPORE ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 206. SINGAPORE ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 207. SINGAPORE ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 208. SINGAPORE ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 209. SOUTH KOREA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 210. SOUTH KOREA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 211. SOUTH KOREA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 212. SOUTH KOREA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 213. SOUTH KOREA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 214. SOUTH KOREA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 215. TAIWAN ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 216. TAIWAN ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 217. TAIWAN ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 218. TAIWAN ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 219. TAIWAN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 220. TAIWAN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 221. THAILAND ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 222. THAILAND ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 223. THAILAND ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 224. THAILAND ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 225. THAILAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 226. THAILAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 227. VIETNAM ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 228. VIETNAM ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 229. VIETNAM ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 230. VIETNAM ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 231. VIETNAM ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 232. VIETNAM ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 233. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 234. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 235. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 236. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 237. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 238. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 239. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 240. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 241. DENMARK ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 242. DENMARK ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 243. DENMARK ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 244. DENMARK ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 245. DENMARK ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 246. DENMARK ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 247. ECUADOR ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 248. ECUADOR ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 249. ECUADOR ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 250. ECUADOR ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 251. ECUADOR ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 252. ECUADOR ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 253. EGYPT ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 254. EGYPT ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 255. EGYPT ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 256. EGYPT ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 257. EGYPT ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 258. EGYPT ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 259. FINLAND ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 260. FINLAND ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 261. FINLAND ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 262. FINLAND ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 263. FINLAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 264. FINLAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 265. FRANCE ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 266. FRANCE ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 267. FRANCE ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 268. FRANCE ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 269. FRANCE ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 270. FRANCE ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 271. GERMANY ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 272. GERMANY ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 273. GERMANY ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 274. GERMANY ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 275. GERMANY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 276. GERMANY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 277. ISRAEL ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 278. ISRAEL ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 279. ISRAEL ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 280. ISRAEL ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 281. ISRAEL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 282. ISRAEL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 283. ITALY ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 284. ITALY ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 285. ITALY ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 286. ITALY ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 287. ITALY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 288. ITALY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 289. NETHERLANDS ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 290. NETHERLANDS ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 291. NETHERLANDS ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 292. NETHERLANDS ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 293. NETHERLANDS ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 294. NETHERLANDS ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 295. NIGERIA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 296. NIGERIA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 297. NIGERIA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 298. NIGERIA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 299. NIGERIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 300. NIGERIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 301. NORWAY ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 302. NORWAY ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 303. NORWAY ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 304. NORWAY ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 305. NORWAY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 306. NORWAY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 307. POLAND ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 308. POLAND ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 309. POLAND ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 310. POLAND ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 311. POLAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 312. POLAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 313. QATAR ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 314. QATAR ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 315. QATAR ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 316. QATAR ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 317. QATAR ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 318. QATAR ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 319. RUSSIA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 320. RUSSIA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 321. RUSSIA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 322. RUSSIA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 323. RUSSIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 324. RUSSIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 325. SAUDI ARABIA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 326. SAUDI ARABIA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 327. SAUDI ARABIA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 328. SAUDI ARABIA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 329. SAUDI ARABIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 330. SAUDI ARABIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 331. SOUTH AFRICA ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 332. SOUTH AFRICA ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 333. SOUTH AFRICA ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 334. SOUTH AFRICA ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 335. SOUTH AFRICA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 336. SOUTH AFRICA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 337. SPAIN ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 338. SPAIN ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 339. SPAIN ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 340. SPAIN ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 341. SPAIN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 342. SPAIN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 343. SWEDEN ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 344. SWEDEN ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 345. SWEDEN ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 346. SWEDEN ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 347. SWEDEN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 348. SWEDEN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 349. SWITZERLAND ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 350. SWITZERLAND ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 351. SWITZERLAND ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 352. SWITZERLAND ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 353. SWITZERLAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 354. SWITZERLAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 355. TURKEY ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 356. TURKEY ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 357. TURKEY ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 358. TURKEY ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 359. TURKEY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 360. TURKEY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 361. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 362. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 363. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 364. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 365. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 366. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 367. UNITED KINGDOM ANIME MARKET SIZE, BY GENRE, 2018-2023 (USD MILLION)
  • TABLE 368. UNITED KINGDOM ANIME MARKET SIZE, BY GENRE, 2024-2030 (USD MILLION)
  • TABLE 369. UNITED KINGDOM ANIME MARKET SIZE, BY FORMAT, 2018-2023 (USD MILLION)
  • TABLE 370. UNITED KINGDOM ANIME MARKET SIZE, BY FORMAT, 2024-2030 (USD MILLION)
  • TABLE 371. UNITED KINGDOM ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2023 (USD MILLION)
  • TABLE 372. UNITED KINGDOM ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2024-2030 (USD MILLION)
  • TABLE 373. ANIME MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 374. ANIME MARKET, FPNV POSITIONING MATRIX, 2023
目次
Product Code: MRR-742BD517AE12

[181 Pages Report] The Anime Market size was estimated at USD 41.29 billion in 2023 and expected to reach USD 45.36 billion in 2024, at a CAGR 10.17% to reach USD 81.36 billion by 2030.

The anime consists of Japanese animated productions featuring unique visual styles, character designs, narratives, and cultural expressions. It encompasses various genres, such as action, romance, fantasy, science fiction, horror, comedy, and drama. The primary consumers include children, teenagers, young adults, and devoted fans known as "otaku" who are passionate about collecting related merchandise. Growing demand for merchandise due to fan enthusiasm and increased artistic recognition is driving market growth. Forging partnerships with localized voice actors and celebrity endorsements for promotional campaigns is expected to create opportunities for the market. The rising preference for digital media with the increasing popularity of anime games is elevating the demand for anime. High production costs, particularly for hand-drawn animation and piracy concerns, impede the growth of the market. Technological advancements in animation techniques, such as computer-generated imagery that enables more visually appealing content, are expected to create opportunities for market growth.

KEY MARKET STATISTICS
Base Year [2023] USD 41.29 billion
Estimated Year [2024] USD 45.36 billion
Forecast Year [2030] USD 81.36 billion
CAGR (%) 10.17%

Genre: Growing preference for shonen with rising inclination towards action-packed adventures

Josei is a genre that targets adult women and often features mature themes such as romance or drama. Its realistic portrayal of relationships caters to an audience seeking relatability and emotional complexity in their media. Kodomomuke is designed for children with content that emphasizes moral lessons while providing entertainment through adorable characters and engaging stories. This genre focuses on robots and machines controlled by humans and sentient beings in futuristic settings. It attracts those interested in advanced technology, action sequences, and science fiction narratives. Seinen targets adult male viewers with themes that encompass action, drama, and psychological elements. This genre caters to those looking for more complex storylines and character development. Shojo is aimed at a female audience, often centering around romantic relationships and emotional experiences. It addresses the need for heartfelt stories and relatable characters among young female viewers. Shonen targets a young male demographic with action-packed adventures, camaraderie, and personal growth themes. This genre satisfies the need for excitement and motivation among its audience. Slice of Life genre focuses on the daily lives of characters, providing a realistic portrayal of ordinary experiences. It appeals to viewers seeking relatability or solace in their media consumption.

Format: Potential for series & episodes across streaming platforms

Anime merchandising is a vital source of revenue for the industry, as fans are willing to expend their money on a wide range of products, from clothing and accessories to action figures and posters. In recent years, collaborations with popular brands have also increased anime's reach by bringing characters into mainstream fashion and products. Anime movies have been gaining popularity worldwide in recent years. The box office successes and the record-breaking performance of films have shown that there is a growing demand for high-quality theatrical releases. Anime music plays an essential role in enhancing the overall experience of a series and movie. From iconic opening and ending themes to memorable background scores, music is often considered a defining factor for many anime fans. Original video animations are standalone anime productions that are usually released directly to home video formats without prior theatrical and television screenings. These productions offer creators greater creative freedom due to fewer restrictions on content and duration compared to television series and movies. Anime series continue to be the backbone of the industry, accounting for the majority of content consumption through streaming platforms.

Distribution Platform: Emerging trend of online platforms due to instant access to a wide variety of content

The online segment has witnessed exponential growth in recent years due to its ease of accessibility, cost-effectiveness, and vast content library. A wide range of streaming platforms provide viewers with a multitude of options for watching anime series and movies. Online streaming caters to the 'on-demand' needs of the audience by offering instant access to thousands of titles at their fingertips. This enables them to watch their favorite shows anytime and anywhere without any hassle. The market for physical copies/DVDs remains relevant even in this digital age due to several factors, such as collection purposes, limited availability on streaming platforms, and restricted connectivity issues. Physical copies/DVDs cater to the needs of collectors who value tangible ownership and want to showcase their passion for a particular anime series and movie. Purchasing physical media also gives viewers access to exclusive content like artwork, bonus features, and limited-edition merchandise.

Regional Insights

In the Americas, particularly in the United States and Canada, anime has seen substantial growth due to popular streaming platforms such as Netflix and Crunchyroll. Additionally, collaboration with Hollywood production studios creates a synergy between traditional entertainment and anime offerings, expanding the demand for merchandise and driving market growth. Anime is well-received in EU countries such as France and Germany. In recent years, there has been an increase in localizing content to cater to regional language preferences. French companies are playing a crucial role in providing localized streaming services for European viewers. Moreover, events, including the Japan Expo, further drive interest in Japanese pop culture within Europe, thereby creating a platform for market growth. Increasing internet penetration and rising youth populations propel anime's popularity in the Middle East and Africa. As the birthplace of anime, Japan remains a significant player in both innovation and consumption. The Japanese government has backed various initiatives to promote its cultural exports, such as the Cool Japan Fund. Furthermore, technological advancements such as 4DX and virtual reality (VR) have been integrated into anime movies and exhibitions to offer immersive experiences for fans. Further, the growing internet penetration with increased exposure to international content is expected to create opportunities for market growth in Asia-Pacific.

FPNV Positioning Matrix

The FPNV Positioning Matrix is pivotal in evaluating the Anime Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the Anime Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Key Company Profiles

The report delves into recent significant developments in the Anime Market, highlighting leading vendors and their innovative profiles. These include A-1 Pictures, Inc., Ajia-do Animation Works Inc., Arvo Animation Inc., Bandai Namco Filmworks Inc., Bones Studio, Brain's Base Co., Ltd., Discotek Media, GAINAX Co.,Ltd., IG Port, J.C.Staff Co., Ltd.,, Kinema Citrus Co., Ltd., Kyoto Animation Co., Ltd., MADHOUSE Inc., MAPPA Co., Ltd., Media Blasters, Nippon Animation Co., Ltd., P.A. Works, Inc., Pierrot Co., Ltd., Production I.G, Inc., SHAFT Animation Studio, Sony Pictures Entertainment, Studio Dean Co., Ltd., Studio Ghibli, Inc., TOEI Animation Co., Ltd., Trigger Inc., Ufotable, Inc., White Fox Co., Ltd., and Wit Studio Co., Ltd..

Market Segmentation & Coverage

This research report categorizes the Anime Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Genre
    • Josei
    • Kodomomuke
    • Mecha
    • Seinen
    • Shojo
    • Shonen
    • Slice of Life
  • Format
    • Merchandising
    • Movies
    • Music
    • Original Video Animations
    • Series & Episodes
  • Distribution Platform
    • Online
    • Physical Copies/DVDs
  • Region
    • Americas
      • Argentina
      • Bolivia
      • Brazil
      • Canada
      • Chile
      • Colombia
      • Costa Rica
      • Dominican Republic
      • El Salvador
      • Guatemala
      • Mexico
      • Panama
      • Paraguay
      • Peru
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
      • Uruguay
      • Venezuela
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Ecuador
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report offers valuable insights on the following aspects:

1. Market Penetration: It presents comprehensive information on the market provided by key players.

2. Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.

3. Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.

4. Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.

5. Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as:

1. What is the market size and forecast of the Anime Market?

2. Which products, segments, applications, and areas should one consider investing in over the forecast period in the Anime Market?

3. What are the technology trends and regulatory frameworks in the Anime Market?

4. What is the market share of the leading vendors in the Anime Market?

5. Which modes and strategic moves are suitable for entering the Anime Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Surging preference for digital media with increasing content consumption on OTT platforms
      • 5.1.1.2. Adoption of virtual reality technologies in the making of anime content
      • 5.1.1.3. Availability of a large number of animation studios globally
    • 5.1.2. Restraints
      • 5.1.2.1. Dearth of skilled and experienced animators
    • 5.1.3. Opportunities
      • 5.1.3.1. Increased focus on integrating artificial intelligence and virtual reality in anime
      • 5.1.3.2. Emerging deployment of 3-dimension creations and the Internet of Things (IoT)
    • 5.1.4. Challenges
      • 5.1.4.1. Piracy concerns and unauthorized streaming of anime
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Genre: Growing preference for shonen with rising inclination towards action-packed adventures
    • 5.2.2. Format: Potential for series & episodes across streaming platforms
    • 5.2.3. Distribution Platform: Emerging trend of online platforms due to instant access to a wide variety of content
  • 5.3. Market Disruption Analysis
  • 5.4. Porter's Five Forces Analysis
    • 5.4.1. Threat of New Entrants
    • 5.4.2. Threat of Substitutes
    • 5.4.3. Bargaining Power of Customers
    • 5.4.4. Bargaining Power of Suppliers
    • 5.4.5. Industry Rivalry
  • 5.5. Value Chain & Critical Path Analysis
  • 5.6. Pricing Analysis
  • 5.7. Technology Analysis
  • 5.8. Patent Analysis
  • 5.9. Trade Analysis
  • 5.10. Regulatory Framework Analysis

6. Anime Market, by Genre

  • 6.1. Introduction
  • 6.2. Josei
  • 6.3. Kodomomuke
  • 6.4. Mecha
  • 6.5. Seinen
  • 6.6. Shojo
  • 6.7. Shonen
  • 6.8. Slice of Life

7. Anime Market, by Format

  • 7.1. Introduction
  • 7.2. Merchandising
  • 7.3. Movies
  • 7.4. Music
  • 7.5. Original Video Animations
  • 7.6. Series & Episodes

8. Anime Market, by Distribution Platform

  • 8.1. Introduction
  • 8.2. Online
  • 8.3. Physical Copies/DVDs

9. Americas Anime Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Bolivia
  • 9.4. Brazil
  • 9.5. Canada
  • 9.6. Chile
  • 9.7. Colombia
  • 9.8. Costa Rica
  • 9.9. Dominican Republic
  • 9.10. El Salvador
  • 9.11. Guatemala
  • 9.12. Mexico
  • 9.13. Panama
  • 9.14. Paraguay
  • 9.15. Peru
  • 9.16. United States
  • 9.17. Uruguay
  • 9.18. Venezuela

10. Asia-Pacific Anime Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Anime Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Ecuador
  • 11.4. Egypt
  • 11.5. Finland
  • 11.6. France
  • 11.7. Germany
  • 11.8. Israel
  • 11.9. Italy
  • 11.10. Netherlands
  • 11.11. Nigeria
  • 11.12. Norway
  • 11.13. Poland
  • 11.14. Qatar
  • 11.15. Russia
  • 11.16. Saudi Arabia
  • 11.17. South Africa
  • 11.18. Spain
  • 11.19. Sweden
  • 11.20. Switzerland
  • 11.21. Turkey
  • 11.22. United Arab Emirates
  • 11.23. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
    • 12.3.1. Studio Ghibli to be acquired by Nippon TV
    • 12.3.2. Suicide Squad: Isekai Anime Series Announced by Warner Bros. Japan and WIT Studio
    • 12.3.3. JETRO Launches Series of Indie Anime Studio Kickstarter Campaigns
  • 12.4. Strategy Analysis & Recommendation

13. Competitive Portfolio

  • 13.1. Key Company Profiles
  • 13.2. Key Product Portfolio