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市場調査レポート
商品コード
1450067
オンライン玩具・ゲーム小売の世界市場 2024-2028Global Online Toys And Games Retailing Market 2024-2028 |
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オンライン玩具・ゲーム小売の世界市場 2024-2028 |
出版日: 2024年01月02日
発行: TechNavio
ページ情報: 英文 173 Pages
納期: 即納可能
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オンライン玩具・ゲーム小売市場は2023-2028年に178億4,000万米ドル、予測期間中のCAGRは6.32%で成長すると予測されます。
当レポートでは、オンライン玩具・ゲーム小売市場の全体的な分析、市場規模・予測、動向、成長促進要因、課題、約25のベンダーを網羅したベンダー分析などを掲載しています。
現在の市場シナリオ、最新動向と促進要因、市場環境全体に関する最新分析を提供しています。市場は、多目的玩具やゲーム、モバイルゲームと従来型ゲームの同調、映画や番組の影響力の増大などの需要の増加が牽引しています。
市場範囲 | |
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基準年 | 2024 |
終了年 | 2028 |
予測期間 | 2024-2028 |
成長モメンタム | 加速 |
前年比2024年 | 5.99% |
CAGR | 6.32% |
増分額 | 178億4,000万米ドル |
本調査では、今後数年間におけるオンライン玩具・ゲーム小売市場の成長を促進する主な要因の一つとして、世界市場における新興技術を挙げています。また、持続可能で環境に優しい玩具や3Dプリンティングの出現は、市場の大きな需要につながります。
Exhibits:
The online toys and games retailing market is forecasted to grow by USD 17.84 bn during 2023-2028, accelerating at a CAGR of 6.32% during the forecast period. The report on the online toys and games retailing market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by the increasing demand for multipurpose toys and games, in-sync mobile and traditional games, and growing influence of movies and shows.
Technavio's online toys and games retailing market is segmented as below:
Market Scope | |
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Base Year | 2024 |
End Year | 2028 |
Series Year | 2024-2028 |
Growth Momentum | Accelerate |
YOY 2024 | 5.99% |
CAGR | 6.32% |
Incremental Value | $17.84bn |
By Product
By Application
By Geographical Landscape
This study identifies the emerging technologies in global market as one of the prime reasons driving the online toys and games retailing market growth during the next few years. Also, sustainable and environmentally friendly toys and emergence of 3D printing will lead to sizable demand in the market.
The report on the online toys and games retailing market covers the following areas:
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading online toys and games retailing market vendors that include Aldi Stores Ltd., Alpha Group Animation, Amazon.com Inc., BFL Group, Fat Brain Toys LLC., Fishpond Ltd., Hasbro Inc., Kidding Around NYC, Kohls Corp., Le Toys Van Inc., LEGO System AS, Mary Arnold Toys, Nordstrom Inc., Qurate Retail Inc., Ravensburger AG, Reliance Industries Ltd., Shumee Toys Pvt. Ltd., Simba Dickie Group GmbH, Snooplay India Pvt. Ltd., Takara Tomy Co. Ltd., The Walt Disney Co., Toycra, Tru Kids Brand, UncommonGoods LLC, Uttam Toys, Mattel Inc., and TinToyArcade.com LLC. Also, the online toys and games retailing market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.