デフォルト表紙
市場調査レポート
商品コード
1751486

カメラ内視覚効果の市場規模、シェア、動向分析レポート:コンポーネント別、用途別、技術別、提供サービス別、地域別、セグメント予測、2025年~2030年

In-Camera Visual Effects Market Size, Share & Trends Analysis Report By Component (Hardware, Software, Services), By Application, By Technology, By Offering (Pre-production, Production), By Region, And Segment Forecasts, 2025 - 2030


出版日
ページ情報
英文 129 Pages
納期
2~10営業日
カスタマイズ可能
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=147.50円
カメラ内視覚効果の市場規模、シェア、動向分析レポート:コンポーネント別、用途別、技術別、提供サービス別、地域別、セグメント予測、2025年~2030年
出版日: 2025年05月13日
発行: Grand View Research
ページ情報: 英文 129 Pages
納期: 2~10営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 図表
  • 目次
概要

カメラ内視覚効果の市場規模と動向

世界のカメラ内視覚効果市場規模は、2024年に6億6,560万米ドルと推定され、2025~2030年にかけてCAGR 12.9%で成長すると予測されています。

映画、テレビ、デジタルメディアプラットフォームにおける高品質で没入感のあるコンテンツに対する需要の高まりが、主にカメラ内視覚効果産業の成長を牽引しています。

リアルタイムレンダリング、LEDボリューム、モーショントラッキングなどのバーチャル制作手法は、映画制作者が従来型ポストプロダクション技術にあまり依存せずに複雑な視覚効果を制作するのに役立っています。この現象は、より合理的な制作サイクル、より低いコスト、撮影中のより大きな創造的コントロールを可能にします。没入型体験のニーズが高まるにつれ、エンターテインメント、ゲーム、広告などのセグメントでは、ストーリーテリングを進め、制作ワークフローを合理化するためにカメラ内視覚効果が採用されています。

カメラ内視覚効果市場の注目すべき動向の1つは、制作スタジオにおけるLEDウォール技術の使用の増加です。LEDボリュームは映画制作者にダイナミックでリアルタイムの背景と照明を提供し、撮影中のリアリズムと没入感を高めています。この技術は、特に大予算の映画制作やテレビ番組で顕著です。撮影現場で写実的な背景を利用できるため、グリーンスクリーンや大規模なポストプロダクションへの依存度が下がり、撮影スケジュールの効率化と予算の抑制につながります。この動向は、スタジオがメインストリーム映画と独立系映画の両方でLED技術への投資を増やすにつれて続くと予想されます。

もうひとつの重要な傾向は、バーチャル制作ワークフローにおけるゲームエンジンとリアルタイムレンダリングソフトウェアの融合が進んでいることです。Unreal Engineのようなツールは、カメラ内視覚効果パイプラインの中心的存在となりつつあり、撮影中にバーチャル環境をリアルタイムで変更できるようになっています。この収束により柔軟性が向上し、映画制作者は撮影現場で芸術的な決定を下すことができ、ポストプロダクションに関連する一般的な時間とコストを最小限に抑えることができます。これらのツールによって提供される即時のフィードバックは、監督、VFXアーティスト、撮影監督間の迅速な反復とより効果的なコラボレーションを促進し、エンターテインメントセグメントにおけるバーチャル制作をよりスムーズで適応性の高いプロセスにしています。

カメラ内視覚効果産業の主要企業には、Sony Corporation、Samsung、Epic Games、Weta FX、Industrial Light & Magic(ILM)などの有名企業が含まれます。これらの企業は、高品質なビジュアルコンテンツに対する需要の高まりに応えるため、最新の技術とサービスを駆使してバーチャルプロダクションの限界に課題しています。Epic GamesとそのUnreal Engineは、リアルタイムレンダリングムーブメントの最前線にあり、Weta FXとILMは、映画視覚効果の新たな基準を確立しています。パートナーシップ、技術統合、インフラ拡大への注目の高まりは、産業がカメラ内視覚効果セグメントの能力を強化する際の競合情勢を反映しています。

目次

第1章 調査手法と範囲

第2章 エグゼクティブサマリー

第3章 カメラ内視覚効果市場の変数、動向、範囲

  • 市場系統の展望
  • 市場力学
    • 市場促進要因分析
    • 市場抑制要因分析
    • 技術チャレンジ
  • カメラ内視覚効果市場分析ツール
    • 技術分析-ポーターのファイブフォース分析
    • PESTEL分析

第4章 カメラ内視覚効果市場:コンポーネント別、推定・動向分析

  • セグメントダッシュボード
  • カメラ内視覚効果市場:コンポーネント変動分析、2024年と2030年
  • ハードウェア
  • ソフトウェア
  • サービス

第5章 カメラ内視覚効果市場:用途別、推定・動向分析

  • セグメントダッシュボード
  • カメラ内視覚効果市場:用途変動分析、2024年と2030年
  • 映画とテレビ
  • コマーシャルと広告
  • ライブイベントと放送

第6章 カメラ内視覚効果市場:技術別、推定・動向分析

  • セグメントダッシュボード
  • カメラ内視覚効果市場:技術変動分析、2024年と2030年
  • LEDボリューム技術
  • リアルタイムレンダリングエンジン
  • カメラ追跡システム

第7章 カメラ内視覚効果市場:市場推定・動向分析

  • セグメントダッシュボード
  • カメラ内視覚効果市場:変動分析の提供、2024年と2030年
  • プリプロダクション
  • 生産

第8章 地域別、推定・動向分析

  • 地域別カメラ内視覚効果市場、2024年と2030年
  • 北米
    • 北米のカメラ視覚効果市場の推定と予測、2018~2030年
    • 米国
    • カナダ
    • メキシコ
  • 欧州
    • 欧州のカメラ内視覚効果市場推定・予測、2018~2030年
    • 英国
    • ドイツ
    • フランス
  • アジア太平洋
    • アジア太平洋のカメラ内視覚効果市場推定・予測、2018~2030年
    • 中国
    • 日本
    • インド
    • 韓国
    • オーストラリア
  • ラテンアメリカ
    • ラテンアメリカのカメラ内視覚効果市場推定・予測、2018~2030年
    • ブラジル
  • 中東・アフリカ
    • 中東・アフリカのカメラ内視覚効果市場推定・予測、2018~2030年
    • サウジアラビア
    • 南アフリカ
    • アラブ首長国連邦

第9章 競合情勢

  • 企業分類
  • 企業の市場ポジショニング
  • 企業ヒートマップ分析
  • 企業プロファイル/上場企業
    • Weta FX Limited
    • Industrial Light & Magic(ILM)
    • Pixomondo
    • Sony Corporation
    • SAMSUNG
    • Epic Games, Inc.
    • DNEG
    • Framestore Limited
    • Moving Picture Company(MPC)
    • NEP Group, Inc.
    • NantStudios, LLC
    • Mo-Sys Engineering Ltd.
    • Dimension(Hammerhead Interactive Ltd.)
    • ROE Visual
    • Megapixel
図表

List of Tables

  • Table 1 In-camera visual effects (IC-VFX) market size estimates & forecasts 2018 - 2030 (USD Million)
  • Table 2 In-camera visual effects (IC-VFX) market, by product 2018 - 2030 (USD Million)
  • Table 3 In-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 4 In-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 5 In-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 6 In-camera visual effects (IC-VFX) market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 7 Hardware market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 8 Software market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 9 Services market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 10 Film and television market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 11 Commercials and advertising market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 12 Live events and broadcasts market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 13 LED volume technology market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 14 Real-time rendering engines market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 15 Camera tracking systems market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 16 Pre-production market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 17 Production market estimates & forecasts, 2018 - 2030 (USD Million)
  • Table 18 North America in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 19 North America in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 20 North America in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 21 North America in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 22 U.S. in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 23 U.S. in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 24 U.S. in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 25 U.S. in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 26 Canada in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 27 Canada in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 28 Canada in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 29 Mexico in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 30 Mexico in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 31 Mexico in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 32 Mexico in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 33 Europe in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 34 Europe in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 35 Europe in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 36 Europe in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 37 UK in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 38 UK in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 39 UK in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 40 UK in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 41 Germany in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 42 Germany in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 43 Germany in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 44 Germany in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 45 France in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 46 France in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 47 France in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 48 France in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 49 Asia Pacific in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 50 Asia Pacific in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 51 Asia Pacific in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 52 Asia Pacific in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 53 China in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 54 China in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 55 China in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 56 China in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 57 Japan in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 58 Japan in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 59 Japan in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 60 Japan in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 61 India in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 62 India in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 63 India in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 64 India in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 65 South Korea in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 66 South Korea in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 67 South Korea in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 68 South Korea in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 69 Australia in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 70 Australia in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 71 Australia in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 72 Australia in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 73 Latin America in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 74 Latin America in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 75 Latin America in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 76 Latin America in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 77 Brazil in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 78 Brazil in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 79 Brazil in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 80 Brazil in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 81 Saudi Arabia in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 82 Saudi Arabia in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 83 Saudi Arabia in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 84 Saudi Arabia in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 85 UAE in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 86 UAE in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 87 UAE in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 88 UAE in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)
  • Table 89 South Africa in-camera visual effects (IC-VFX) market, by component 2018 - 2030 (USD Million)
  • Table 90 South Africa in-camera visual effects (IC-VFX) market, by application 2018 - 2030 (USD Million)
  • Table 91 South Africa in-camera visual effects (IC-VFX) market, by technology 2018 - 2030 (USD Million)
  • Table 92 South Africa in-camera visual effects (IC-VFX) market, by offering 2018 - 2030 (USD Million)

List of Figures

  • Fig. 1 In-camera visual effects (IC-VFX) market segmentation
  • Fig. 2 Information procurement
  • Fig. 3 Data analysis models
  • Fig. 4 Market formulation and validation
  • Fig. 5 Data validating & publishing
  • Fig. 6 In-camera visual effects (IC-VFX) market snapshot
  • Fig. 7 In-camera visual effects (IC-VFX) market segment snapshot
  • Fig. 8 In-camera visual effects (IC-VFX) market competitive landscape snapshot
  • Fig. 9 Market research process
  • Fig. 10 Market driver relevance analysis (current & future impact)
  • Fig. 11 Market restraint relevance analysis (current & future impact)
  • Fig. 12 In-camera visual effects (IC-VFX) market, by component, key takeaways
  • Fig. 13 In-camera visual effects (IC-VFX) market, by component, market share, 2024 & 2030
  • Fig. 14 Hardware in-camera visual effects (IC-VFX) market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 15 Services in-camera visual effects (IC-VFX) market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 16 In-camera visual effects (IC-VFX) market, by application, key takeaways
  • Fig. 17 In-camera visual effects (IC-VFX) market, by application, market share, 2024 & 2030
  • Fig. 18 Film and television market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 19 Commercials and advertising market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 20 Live events and broadcasts market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 21 In-camera visual effects (IC-VFX) market, by Technology, key takeaways
  • Fig. 22 In-camera visual effects (IC-VFX) market, by Technology, market share, 2024 & 2030
  • Fig. 23 LED Volume Technology market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 24 Real-Time rendering engines market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 25 Camera tracking systems market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 26 In-camera visual effects (IC-VFX) market, by Offering, key takeaways
  • Fig. 27 In-camera visual effects (IC-VFX) market, by Offering, market share, 2024 & 2030
  • Fig. 28 Pre-Production market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 29 Production market estimates & forecasts, 2018 - 2030 (USD Million)
  • Fig. 30 Regional marketplace: key takeaways
  • Fig. 31 North America In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 32 U.S. In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 33 Canada In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 34 Mexico In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 35 Europe In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 36 UK In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 37 Germany In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 38 France In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 39 Asia Pacific In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 40 Japan In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 41 China In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 42 South Korea In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 43 India In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 44 Australia In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 45 Latin America In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 46 Brazil In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 47 MEA In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 48 Saudi Arabia In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 49 South Africa In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 50 UAE In-Camera Visual Effects (IC-VFX) Market estimates & forecast, 2018 - 2030 (USD Million)
  • Fig. 51 Key company categorization
  • Fig. 52 Strategy framework
目次
Product Code: GVR-4-68040-576-4

IC-VFX Market Size & Trends:

The global in-camera visual effects market size was estimated at USD 665.6 million in 2024 and is expected to grow at a CAGR of 12.9% from 2025 to 2030. The increasing demand for high-quality, immersive content on film, television, and digital media platforms primarily drives the in-camera visual effects (IC-VFX) industry growth.

Virtual production methods, such as real-time rendering, LED volumes, and motion tracking, are helping filmmakers produce intricate visual effects with less dependence on conventional post-production techniques. This phenomenon enables more streamlined production cycles, lower costs, and greater creative control while shooting. As the need for immersive experiences increases, sectors such as entertainment, gaming, and advertising are adopting IC-VFX to advance storytelling and streamline production workflows.

One of the notable trends in the IC-VFX market is the increasing use of LED wall technology in production studios. LED volumes provide filmmakers with dynamic, real-time backgrounds and lighting, enhancing realism and immersion during shoots. This technology is particularly prominent in big-budget movie productions and television shows. By having photorealistic backgrounds available on set, the reliance on green screens and extensive post-production is reduced, resulting in more efficient shooting schedules and tighter budgets. This trend is expected to continue as studios invest more in LED technology for both mainstream and independent films.

Another significant trend is the growing convergence of game engines and real-time rendering software within virtual production workflows. Tools such as Unreal Engine are increasingly central to IC-VFX pipelines, allowing for real-time modifications of virtual environments during shoots. This convergence provides greater flexibility, enabling filmmakers to make artistic decisions on set and minimizing the time and costs typically associated with post-production. The immediate feedback offered by these tools facilitates quicker iterations and more effective collaboration among directors, VFX artists, and cinematographers, making virtual production a smoother and more adaptable process in the entertainment sector.

Key players in the in-camera visual effects (IC-VFX) industry include well-known organizations such as Sony Corporation, Samsung, Epic Games, Weta FX, and Industrial Light & Magic (ILM). These companies are pushing the boundaries of virtual production with the latest technologies and services to meet the growing demand for high-quality visual content. Epic Games and its Unreal Engine are at the forefront of the real-time rendering movement, while Weta FX and ILM are establishing new standards for film visual effects. An increased focus on partnerships, technology integration, and infrastructure expansion reflects the competitive landscape as the industry enhances its capabilities in the IC-VFX sector.

Global In-Camera Visual Effects Market Report Segmentation

This report forecasts revenue growth at global, regional, and country levels and provides an analysis of the latest technology trends in each of the sub-segments from 2018 to 2030. For this study, Grand View Research has segmented the global in-camera visual effects (IC-VFX) market report based on component, application, technology, offering, and region:

  • Component Outlook (Revenue, USD Million, 2018 - 2030)
  • Hardware
  • Software
  • Services
  • Application Outlook (Revenue, USD Million, 2018 - 2030)
  • Film and Television
  • Commercials and Advertising
  • Live Events and Broadcasts
  • Technology Outlook (Revenue, USD Million, 2018 - 2030)
  • LED Volume Technology
  • Real-Time Rendering Engines
  • Camera Tracking Systems
  • Offering Outlook (Revenue, USD Million, 2018 - 2030)
  • Pre-Production
  • Production
  • Regional Outlook (Revenue, USD Million, 2018 - 2030)
  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • UK
    • Germany
    • France
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Australia
  • Latin America
    • Brazil
  • Middle East & Africa
    • Saudi Arabia
    • South Africa
    • UAE

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation and Scope
  • 1.2. Market Definitions
    • 1.2.1. Information analysis
    • 1.2.2. Market formulation & data visualization
    • 1.2.3. Data validation & publishing
  • 1.3. Research Scope and Assumptions
    • 1.3.1. List of Data Sources

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segment Outlook
  • 2.3. Competitive Insights

Chapter 3. In-Camera Visual Effects (IC-VFX) Market Variables, Trends, & Scope

  • 3.1. Market Lineage Outlook
  • 3.2. Market Dynamics
    • 3.2.1. Market Driver Analysis
    • 3.2.2. Market Restraint Analysis
    • 3.2.3. Technology Challenge
  • 3.3. In-Camera Visual Effects (IC-VFX) Market Analysis Tools
    • 3.3.1. Technology Analysis - Porter's
      • 3.3.1.1. Bargaining power of the suppliers
      • 3.3.1.2. Bargaining power of the buyers
      • 3.3.1.3. Threats of substitution
      • 3.3.1.4. Threats from new entrants
      • 3.3.1.5. Competitive rivalry
    • 3.3.2. PESTEL Analysis
      • 3.3.2.1. Political landscape
      • 3.3.2.2. Economic and social landscape
      • 3.3.2.3. Technological landscape

Chapter 4. In-Camera Visual Effects (IC-VFX) Market: Component Estimates & Trend Analysis

  • 4.1. Segment Dashboard
  • 4.2. In-Camera Visual Effects (IC-VFX) Market: Component Movement Analysis, 2024 & 2030 (USD Million)
  • 4.3. Hardware
    • 4.3.1. Hardware Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 4.4. Software
    • 4.4.1. Software Test Equipment Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 4.5. Services
    • 4.5.1. Services Test Equipment Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 5. In-Camera Visual Effects (IC-VFX) Market: Application Estimates & Trend Analysis

  • 5.1. Segment Dashboard
  • 5.2. In-Camera Visual Effects (IC-VFX) Market: Application Movement Analysis, 2024 & 2030 (USD Million)
  • 5.3. Film and Television
    • 5.3.1. Film and Television Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.4. Commercials and Advertising
    • 5.4.1. Commercials and Advertising Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.5. Live Events and Broadcasts
    • 5.5.1. Live Events and Broadcasts Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 6. In-Camera Visual Effects (IC-VFX) Market: Technology Estimates & Trend Analysis

  • 6.1. Segment Dashboard
  • 6.2. In-Camera Visual Effects (IC-VFX) Market: Technology Movement Analysis, 2024 & 2030 (USD Million)
  • 6.3. LED Volume Technology
    • 6.3.1. LED Volume Technology Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 6.4. Real-Time Rendering Engines
    • 6.4.1. Real-Time Rendering Engines Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 6.5. Camera Tracking Systems
    • 6.5.1. Camera Tracking Systems Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 7. In-Camera Visual Effects (IC-VFX) Market: Offering Estimates & Trend Analysis

  • 7.1. Segment Dashboard
  • 7.2. In-Camera Visual Effects (IC-VFX) Market: Offering Movement Analysis, 2024 & 2030 (USD Million)
  • 7.3. Pre-Production
    • 7.3.1. Pre-Production Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 7.4. Production
    • 7.4.1. Production Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 8. Regional Estimates & Trend Analysis

  • 8.1. In-Camera Visual Effects (IC-VFX) Market by Region, 2024 & 2030
  • 8.2. North America
    • 8.2.1. North America In-Camera Visual Effects (IC-VFX) Market Estimates & Forecasts, 2018 - 2030 (USD Million)
    • 8.2.2. U.S.
      • 8.2.2.1. In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.2.3. Canada
      • 8.2.3.1. Canada In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.2.4. Mexico
      • 8.2.4.1. Mexico In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 8.3. Europe
    • 8.3.1. Europe In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.3.2. UK
      • 8.3.2.1. UK In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.3.3. Germany
      • 8.3.3.1. Germany In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.3.4. France
      • 8.3.4.1. France In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 8.4. Asia Pacific
    • 8.4.1. Asia Pacific In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.4.2. China
      • 8.4.2.1. China In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.4.3. Japan
      • 8.4.3.1. Japan In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.4.4. India
      • 8.4.4.1. India In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.4.5. South Korea
      • 8.4.5.1. South Korea In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.4.6. Australia
      • 8.4.6.1. Australia In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 8.5. Latin America
    • 8.5.1. Latin America In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.5.2. Brazil
      • 8.5.2.1. Brazil In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 8.6. Middle East and Africa
    • 8.6.1. Middle East and Africa In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.6.2. Saudi Arabia
      • 8.6.2.1. Saudi Arabia In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.6.3. South Africa
      • 8.6.3.1. South Africa In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 8.6.4. UAE
      • 8.6.4.1. UAE In-Camera Visual Effects (IC-VFX) Market Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 9. Competitive Landscape

  • 9.1. Company Categorization
  • 9.2. Company Market Positioning
  • 9.3. Company Heat Map Analysis
  • 9.4. Company Profiles/Listing
    • 9.4.1. Weta FX Limited
      • 9.4.1.1. Participant's Overview
      • 9.4.1.2. Financial Performance
      • 9.4.1.3. Product Benchmarking
      • 9.4.1.4. Strategic Initiatives
    • 9.4.2. Industrial Light & Magic (ILM)
      • 9.4.2.1. Participant's Overview
      • 9.4.2.2. Financial Performance
      • 9.4.2.3. Product Benchmarking
      • 9.4.2.4. Strategic Initiatives
    • 9.4.3. Pixomondo
      • 9.4.3.1. Participant's Overview
      • 9.4.3.2. Financial Performance
      • 9.4.3.3. Product Benchmarking
      • 9.4.3.4. Strategic Initiatives
    • 9.4.4. Sony Corporation
      • 9.4.4.1. Participant's Overview
      • 9.4.4.2. Financial Performance
      • 9.4.4.3. Product Benchmarking
      • 9.4.4.4. Strategic Initiatives
    • 9.4.5. SAMSUNG
      • 9.4.5.1. Participant's Overview
      • 9.4.5.2. Financial Performance
      • 9.4.5.3. Product Benchmarking
      • 9.4.5.4. Strategic Initiatives
    • 9.4.6. Epic Games, Inc.
      • 9.4.6.1. Participant's Overview
      • 9.4.6.2. Financial Performance
      • 9.4.6.3. Product Benchmarking
      • 9.4.6.4. Strategic Initiatives
    • 9.4.7. DNEG
      • 9.4.7.1. Participant's Overview
      • 9.4.7.2. Financial Performance
      • 9.4.7.3. Product Benchmarking
      • 9.4.7.4. Strategic Initiatives
    • 9.4.8. Framestore Limited
      • 9.4.8.1. Participant's Overview
      • 9.4.8.2. Financial Performance
      • 9.4.8.3. Product Benchmarking
      • 9.4.8.4. Strategic Initiatives
    • 9.4.9. Moving Picture Company (MPC)
      • 9.4.9.1. Participant's Overview
      • 9.4.9.2. Financial Performance
      • 9.4.9.3. Product Benchmarking
      • 9.4.9.4. Strategic Initiatives
    • 9.4.10. NEP Group, Inc.
      • 9.4.10.1. Participant's Overview
      • 9.4.10.2. Financial Performance
      • 9.4.10.3. Product Benchmarking
      • 9.4.10.4. Strategic Initiatives
    • 9.4.11. NantStudios, LLC
      • 9.4.11.1. Participant's Overview
      • 9.4.11.2. Financial Performance
      • 9.4.11.3. Product Benchmarking
      • 9.4.11.4. Strategic Initiatives
    • 9.4.12. Mo-Sys Engineering Ltd.
      • 9.4.12.1. Participant's Overview
      • 9.4.12.2. Financial Performance
      • 9.4.12.3. Product Benchmarking
      • 9.4.12.4. Strategic Initiatives
    • 9.4.13. Dimension (Hammerhead Interactive Ltd.)
      • 9.4.13.1. Participant's Overview
      • 9.4.13.2. Financial Performance
      • 9.4.13.3. Product Benchmarking
      • 9.4.13.4. Strategic Initiatives
    • 9.4.14. ROE Visual
      • 9.4.14.1. Participant's Overview
      • 9.4.14.2. Financial Performance
      • 9.4.14.3. Product Benchmarking
      • 9.4.14.4. Strategic Initiatives
    • 9.4.15. Megapixel
      • 9.4.15.1. Participant's Overview
      • 9.4.15.2. Financial Performance
      • 9.4.15.3. Product Benchmarking
      • 9.4.15.4. Strategic Initiatives