市場調査レポート
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ゲーミングコントローラの市場規模および予測、世界および地域シェア、動向、成長機会分析レポート:製品タイプ別、互換性、接続性、流通チャネル別、最終用途別、地域別

Gaming Controller Market Size and Forecast, Global and Regional Share, Trend, and Growth Opportunity Analysis Report Coverage: By Product Type, Compatibility, Connectivity, Distribution Channel, End Use, and Geography


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ゲーミングコントローラの市場規模および予測、世界および地域シェア、動向、成長機会分析レポート:製品タイプ別、互換性、接続性、流通チャネル別、最終用途別、地域別
出版日: 2024年03月20日
発行: The Insight Partners
ページ情報: 英文 161 Pages
納期: 即納可能 即納可能とは
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概要

ゲーミングコントローラ市場は、2022年には米国で23億3,000万米ドルと評価され、2030年には45億米ドルに達すると予測されています。2022年から2030年までのCAGRは8.5%を記録すると推定されます。

MEAはesportsとゲーミングの未来を形成するために、政府からの例外的な投資によって急速に前進しています。サウジアラビアの公共投資基金(PIF)は、2022年にゲーム業界に30億米ドルを超える資金を提供したが、これはPIFによる380億米ドルという大規模なコミットメントの一環であり、その会社であるSavvy Games Group(SGG)が使用します。ゲーム(Embracer Group、Scopely)やesports(ESL、FACEIT、VSPO)ではすでに複数の買収が実行されています。さらにアブダビ・ゲーミングは、強力なインセンティブを備えたゲーミングとesportsの専用ハブを設立しました。MEAでは、esportsへの参加とイベントが急増しています。esports大会には、プロ仕様のゲーミングアクセサリーを求める多くの観客や参加者が集まることが多いです。そのため、競合ゲーム用に設計された高度なゲーミングコントローラの需要が高まっています。中東では、Intel Arabian CupなどのEsportsイベントが人気を博しており、高品質のゲーミング周辺機器へのニーズが高まっています。そのため、ゲーミングコントローラ市場はMEAで成長しています。さまざまな企業がゲーム分野に取り組み、投資を行っています。例えば、2024年1月、ソニーはアフリカのゲーム産業に大胆な賭けをすることを発表しました。日本の家電・ゲーム大手は、Sony Innovation Fundのベンチャー部門を通じて、南アフリカのケープタウンを拠点とするビデオゲームスタジオCarry1stに非公開の金額を投資しました。また、ソニーは2023年7月、アクセシビリティ・ハードウェアへの初参入となるプレイステーション・アクセス・コントローラを南アフリカで予約販売すると発表しました。同国における取り組みや製品発売の増加に伴い、ゲーミングコントローラの需要は拡大しています。

ゲーミングコントローラ市場は、最終用途に基づき、個人用と業務用に区分されます。2022年のゲーミングコントローラ市場では、個人向けセグメントが最大のシェアを占めています。個人用のゲーミングコントローラは、ゲーム機、PC、モバイル機器など、さまざまなプラットフォームでのゲーム体験を向上させるように設計されています。これらのコントローラは、従来のキーボードとマウスのセットアップと比較して、より直感的で没入感のあるビデオゲームとの対話方法を提供します。ワイヤレスコントローラには、充電式バッテリーまたは交換可能なバッテリーが付属しています。ゲーム中の中断を避けるため、バッテリーの寿命と充電オプションを考慮することが重要です。個人的なゲームにゲーミングコントローラを使用すると、特にアクション、スポーツ、レースゲームなどのジャンルで、より楽しく没入感のある体験ができます。業務用のゲーミングコントローラは、トレーニングシミュレーションやバーチャルリアリティ(VR)環境など、リアルで正確な操作入力が重要な産業で使用されることが多いです。業務用ゲーミングコントローラには様々な種類があります。フライトシミュレーションコントローラには、ヨーク、スロットル、ペダルなどがあり、航空機の操縦を再現するように設計されています。これらのコントローラは、民間パイロット訓練、航空宇宙工学シミュレーション、およびリアルな飛行制御入力を必要とするその他のアプリケーションで利用されています。また、ロジクールG923レーシングホイールコントローラなどのコントローラは、ドライビングシミュレーション用に設計されており、ステアリングホイール、ペダル、ギアシフターが含まれています。これらは、ドライバートレーニングシミュレーション、自動車設計、およびアーケードレース体験を含むエンターテイメントセットアップなどのアプリケーションで使用されます。このように、業務用ゲーミングコントローラは、様々な分野でリアルで正確なコントロール入力を提供し、没入感のある効果的なトレーニングシミュレーションに貢献しています。

Guillemot Corp SA、Microsoft Corp、Logitech International SA、Corsair Gaming Inc、ACCO Brands Corp、Mad Catz Global Ltd、Sabrent、Sony Group Corp、Razer Inc、Nintendo Co Ltdなどが、ゲーミングコントローラ市場レポートで紹介されている著名な企業です。ゲーミングコントローラの市場規模は、一次情報と二次情報の両方を用いて算出されています。ゲーミングコントローラの市場規模に関連する質的および量的情報を得るために、社内外の情報源を用いて徹底的な二次調査を実施しました。また、このプロセスにより、すべての市場セグメントに関する市場の概要と予測を得ることができます。また、データを検証し分析的洞察を得るために、業界関係者に複数の一次インタビューを実施しました。このプロセスには、副社長、開発マネージャー、マーケットインテリジェンスマネージャー、国内営業マネージャーなどの業界専門家と、評価専門家、調査アナリスト、キーオピニオンリーダーなど、市場を専門とする外部コンサルタントが参加しています。

目次

第1章 イントロダクション

第2章 エグゼクティブサマリー

  • 主要洞察
  • 市場の魅力

第3章 調査手法

  • 調査範囲
  • 2次調査
  • 1次調査

第4章 ゲーミングコントローラ市場情勢

  • PEST分析
  • エコシステム分析

第5章 ゲーミングコントローラ市場- 主な市場力学

  • ゲーミングコントローラ市場- 主な市場力学
  • 市場促進要因
    • ゲーム分野の急速な拡大
    • 技術の進歩
  • 市場抑制要因
    • 偽造コントローラの増加
    • 初期コストの高さ
  • 市場機会
    • プロゲーマーの増加
    • 新しいゲームプラットフォームの出現
  • 今後の動向
    • デジタルゲームとクラウドゲーミングのシフト
  • 促進要因と抑制要因の影響

第6章 ゲーミングコントローラ市場:世界市場分析

  • ゲーミングコントローラ市場の収益、2022-2030年
  • ゲーミングコントローラ市場予測分析

第7章 ゲーミングコントローラの市場分析:製品タイプ別

  • ゲームパッド
  • ジョイスティック
  • トラックボール
  • ステアリングホイール
  • スロットルクアドラント
  • その他

第8章 ゲーミングコントローラの市場分析:互換性別

  • パソコン
  • コンソール
  • モバイル

第9章 ゲーミングコントローラの市場分析:接続性別

  • 有線
  • ワイヤレス

第10章 ゲーミングコントローラの市場分析:流通チャネル別

  • オフライン
  • オンライン

第11章 ゲーミングコントローラの市場分析:最終用途別

  • パーソナル
  • 業務用

第12章 ゲーミングコントローラ市場:地域分析

  • 北米
    • 米国
    • カナダ
    • メキシコ
  • 欧州
    • ドイツ
    • 英国
    • フランス
    • イタリア
    • ロシア
    • その他欧州
  • アジア太平洋
    • オーストラリア
    • 中国
    • インド
    • 日本
    • 韓国
    • APACのその他諸国
  • 中東・アフリカ
    • 南アフリカ
    • サウジアラビア
    • アラブ首長国連邦
    • その他中東とアフリカ
  • 中南米
    • ブラジル
    • アルゼンチン
    • その他中南米

第13章 競合情勢

  • 企業のポジショニングと集中度

第14章 業界情勢

  • 市場への取り組み
  • 新製品開発
  • 合併と買収

第15章 企業プロファイル

  • Guillemot Corp SA
  • Microsoft Corp
  • Logitech International SA
  • Corsair Gaming Inc
  • ACCO Brands Corp
  • Mad Catz Global Ltd
  • Sabrent
  • Sony Group Corp
  • Razer Inc
  • Nintendo Co Ltd

第16章 付録

図表

List Of Tables

  • Table 1. Gaming Controller Market Segmentation
  • Table 2. List of Vendors
  • Table 3. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Table 4. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by Product Type
  • Table 5. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by Compatibility
  • Table 6. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by Connectivity
  • Table 7. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by Distribution Channel
  • Table 8. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by End-use
  • Table 9. North America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 10. North America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 11. North America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 12. North America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 13. North America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 14. North America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Country
  • Table 15. United States: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 16. United States: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 17. United States: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 18. United States: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 19. United States: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 20. Canada: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 21. Canada: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 22. Canada: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 23. Canada: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 24. Canada: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 25. Mexico: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 26. Mexico: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 27. Mexico: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 28. Mexico: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 29. Mexico: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 30. Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 31. Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 32. Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 33. Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 34. Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 35. Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Country
  • Table 36. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 37. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 38. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 39. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 40. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 41. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 42. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 43. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 44. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 45. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 46. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 47. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 48. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 49. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 50. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 51. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 52. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 53. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 54. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 55. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 56. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 57. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 58. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 59. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 60. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 61. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 62. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 63. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 64. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 65. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 66. Asia Pacific: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 67. Asia Pacific: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 68. Asia Pacific: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 69. Asia Pacific: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 70. Asia Pacific: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 71. Asia Pacific: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Country
  • Table 72. Australia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 73. Australia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 74. Australia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 75. Australia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 76. Australia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 77. China: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 78. China: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 79. China: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 80. China: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 81. China: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 82. India: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 83. India: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 84. India: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 85. India: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 86. India: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 87. Japan: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 88. Japan: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 89. Japan: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 90. Japan: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 91. Japan: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 92. South Korea: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 93. South Korea: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 94. South Korea: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 95. South Korea: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 96. South Korea: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 97. Rest of APAC: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 98. Rest of APAC: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 99. Rest of APAC: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 100. Rest of APAC: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 101. Rest of APAC: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 102. Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 103. Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 104. Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 105. Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 106. Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 107. Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Country
  • Table 108. South Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 109. South Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 110. South Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 111. South Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 112. South Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 113. Saudi Arabia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 114. Saudi Arabia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 115. Saudi Arabia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 116. Saudi Arabia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 117. Saudi Arabia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 118. United Arab Emirates: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 119. United Arab Emirates: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 120. United Arab Emirates: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 121. United Arab Emirates: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 122. United Arab Emirates: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 123. Rest of Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 124. Rest of Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 125. Rest of Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 126. Rest of Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 127. Rest of Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 128. South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 129. South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 130. South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 131. South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 132. South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 133. South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Country
  • Table 134. Brazil: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 135. Brazil: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 136. Brazil: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 137. Brazil: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 138. Brazil: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 139. Argentina: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 140. Argentina: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 141. Argentina: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 142. Argentina: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 143. Argentina: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 144. Rest of South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 145. Rest of South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 146. Rest of South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 147. Rest of South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 148. Rest of South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End-use
  • Table 149. Company Positioning & Concentration
  • Table 150. List of Abbreviation

List Of Figures

  • Figure 1. Gaming Controller Market Segmentation, by Geography
  • Figure 2. PEST Analysis
  • Figure 3. Impact Analysis of Drivers and Restraints
  • Figure 4. Gaming Controller Market Revenue (US$ Million), 2022-2030
  • Figure 5. Gaming Controller Market Share (%) - by Product Type (2022 and 2030)
  • Figure 6. Gamepad: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 7. Joystick: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 8. Trackball: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 9. Steering Wheel: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 10. Throttle Quadrant: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 11. Others: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 12. Gaming Controller Market Share (%) - by Compatibility (2022 and 2030)
  • Figure 13. PCs: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 14. Console: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 15. Mobile: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 16. Gaming Controller Market Share (%) - by Connectivity (2022 and 2030)
  • Figure 17. Wired: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 18. Wireless: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 19. Gaming Controller Market Share (%) - by Distribution Channel (2022 and 2030)
  • Figure 20. Offline: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 21. Online: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 22. Gaming Controller Market Share (%) - by End-use (2022 and 2030)
  • Figure 23. Personal: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 24. Commercial: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 25. Gaming Controller Market Breakdown by Region, 2022 and 2030 (%)
  • Figure 26. North America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 27. North America: Gaming Controller Market Breakdown, by Product Type (2022 and 2030)
  • Figure 28. North America: Gaming Controller Market Breakdown, by Compatibility (2022 and 2030)
  • Figure 29. North America: Gaming Controller Market Breakdown, by Connectivity (2022 and 2030)
  • Figure 30. North America: Gaming Controller Market Breakdown, by Distribution Channel (2022 and 2030)
  • Figure 31. North America: Gaming Controller Market Breakdown, by End-use (2022 and 2030)
  • Figure 32. North America: Gaming Controller Market Breakdown, by Key Countries, 2022 and 2030 (%)
  • Figure 33. United States: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 34. Canada: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 35. Mexico: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 36. Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 37. Europe: Gaming Controller Market Breakdown, by Product Type (2022 and 2030)
  • Figure 38. Europe: Gaming Controller Market Breakdown, by Compatibility (2022 and 2030)
  • Figure 39. Europe: Gaming Controller Market Breakdown, by Connectivity (2022 and 2030)
  • Figure 40. Europe: Gaming Controller Market Breakdown, by Distribution Channel (2022 and 2030)
  • Figure 41. Europe: Gaming Controller Market Breakdown, by End-use (2022 and 2030)
  • Figure 42. Europe: Gaming Controller Market Breakdown, by Key Countries, 2022 and 2030 (%)
  • Figure 43. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 44. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 45. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 46. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 47. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 48. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 49. Asia Pacific: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 50. Asia Pacific: Gaming Controller Market Breakdown, by Product Type (2022 and 2030)
  • Figure 51. Asia Pacific: Gaming Controller Market Breakdown, by Compatibility (2022 and 2030)
  • Figure 52. Asia Pacific: Gaming Controller Market Breakdown, by Connectivity (2022 and 2030)
  • Figure 53. Asia Pacific: Gaming Controller Market Breakdown, by Distribution Channel (2022 and 2030)
  • Figure 54. Asia Pacific: Gaming Controller Market Breakdown, by End-use (2022 and 2030)
  • Figure 55. Asia Pacific: Gaming Controller Market Breakdown, by Key Countries, 2022 and 2030 (%)
  • Figure 56. Australia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 57. China: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 58. India: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 59. Japan: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 60. South Korea: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 61. Rest of APAC: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 62. Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 63. Middle East and Africa: Gaming Controller Market Breakdown, by Product Type (2022 and 2030)
  • Figure 64. Middle East and Africa: Gaming Controller Market Breakdown, by Compatibility (2022 and 2030)
  • Figure 65. Middle East and Africa: Gaming Controller Market Breakdown, by Connectivity (2022 and 2030)
  • Figure 66. Middle East and Africa: Gaming Controller Market Breakdown, by Distribution Channel (2022 and 2030)
  • Figure 67. Middle East and Africa: Gaming Controller Market Breakdown, by End-use (2022 and 2030)
  • Figure 68. Middle East and Africa: Gaming Controller Market Breakdown, by Key Countries, 2022 and 2030 (%)
  • Figure 69. South Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 70. Saudi Arabia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 71. United Arab Emirates: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 72. Rest of Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 73. South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 74. South and Central America: Gaming Controller Market Breakdown, by Product Type (2022 and 2030)
  • Figure 75. South and Central America: Gaming Controller Market Breakdown, by Compatibility (2022 and 2030)
  • Figure 76. South and Central America: Gaming Controller Market Breakdown, by Connectivity (2022 and 2030)
  • Figure 77. South and Central America: Gaming Controller Market Breakdown, by Distribution Channel (2022 and 2030)
  • Figure 78. South and Central America: Gaming Controller Market Breakdown, by End-use (2022 and 2030)
  • Figure 79. South and Central America: Gaming Controller Market Breakdown, by Key Countries, 2022 and 2030 (%)
  • Figure 80. Brazil: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 81. Argentina: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 82. Rest of South and Central America: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 83. Heat Map Analysis by Key Players
目次
Product Code: TIPRE00016973

The gaming controller market was valued at US$ 2.33 billion in 2022 and is expected to reach US$ 4.50 billion by 2030. The market is estimated to record a CAGR of 8.5% from 2022 to 2030.

The MEA is quickly advancing to shape the future of esports and gaming with exceptional government investments. Over US$ 3 billion was provided in 2022 in the gaming industry by Saudi Arabia's Public Investment Fund (PIF) as part of a much larger US$ 38 billion commitment by PIF to be used by its company, Savvy Games Group (SGG). Multiple acquisitions in gaming (Embracer Group, Scopely) and esports (ESL, FACEIT, VSPO) have already been executed. Additionally, Abu Dhabi Gaming has created a dedicated gaming and esports hub with strong incentives. The MEA has seen a surge in esports participation and events. Esports tournaments often attract a large audience and participants who seek professional-grade gaming accessories. This has contributed to the demand for advanced gaming controllers designed for competitive gaming. Esports events, such as the Intel Arabian Cup, have gained popularity in the Middle East, driving the need for high-quality gaming peripherals. Therefore, the gaming controller market is growing in the MEA. Various companies are taking initiatives and making investments in the gaming sector. For instance, in January 2024, Sony announced making a bold bet on Africa's video game industry. The Japanese consumer electronics and gaming giant invested an undisclosed sum into Carry1st, a video game studio based in Cape Town, South Africa, via its Sony Innovation Fund venture arm. Also, in July 2023, Sony announced that the PlayStation Access Controller, its first entry into accessibility hardware, will be available for pre-order in South Africa. With the increasing initiatives and product launches in the country, the demand for gaming controllers is growing.

Based on end use, the gaming controller market is segmented into personal and commercial. The personal segment held the largest share of the gaming controller market in 2022. Gaming controllers for personal use are designed to enhance the gaming experience on various platforms, including gaming consoles, PCs, and mobile devices. These controllers provide a more intuitive and immersive way to interact with video games compared to traditional keyboard and mouse setups. Wireless controllers come with rechargeable batteries or replaceable batteries. It is important to consider the battery life and charging options to avoid interruptions during gaming sessions. Using a gaming controller for personal gaming provides a more enjoyable and immersive experience, especially for genres such as action, sports, and racing games. Gaming controllers for commercial use are often used in training simulations, virtual reality (VR) environments, or other industries where realistic and precise control inputs are crucial. There are various types of gaming controllers for commercial use. Flight simulation controllers include yokes, throttles, and pedals designed to replicate the controls found in aircraft. These controllers are utilized in commercial pilot training, aerospace engineering simulations, and other applications requiring realistic flight control inputs. Also, controllers such as Logitech G923 Racing Wheel Controllers are designed for driving simulations, and they include steering wheels, pedals, and gear shifters. These are used in applications such as driver training simulations, automotive design, and entertainment setups, including arcade racing experiences. Thus, gaming controllers for commercial use offer realistic and precise control inputs in various sectors, contributing to immersive and effective training simulations.

Guillemot Corp SA, Microsoft Corp, Logitech International SA, Corsair Gaming Inc, ACCO Brands Corp, Mad Catz Global Ltd, Sabrent, Sony Group Corp, Razer Inc, and Nintendo Co Ltd are among the prominent players profiled in the gaming controller market report. The overall gaming controller market size has been derived using both primary and secondary sources. Exhaustive secondary research has been conducted using internal and external sources to obtain qualitative and quantitative information related to the gaming controller market size. The process also helps obtain an overview and forecast of the market with respect to all the market segments. Also, multiple primary interviews have been conducted with industry participants to validate the data and gain analytical insights. This process includes industry experts such as VPs, business development managers, market intelligence managers, and national sales managers, along with external consultants such as valuation experts, research analysts, and key opinion leaders, specializing in the market.

Table Of Contents

1. Introduction

  • 1.1 The Insight Partners Research Report Guidance
  • 1.2 Market Segmentation

2. Executive Summary

  • 2.1 Key Insights
  • 2.2 Market Attractiveness

3. Research Methodology

  • 3.1 Coverage
  • 3.2 Secondary Research
  • 3.3 Primary Research

4. Gaming Controller Market Landscape

  • 4.1 Overview
  • 4.2 PEST Analysis
  • 4.3 Ecosystem Analysis

5. Gaming Controller Market - Key Market Dynamics

  • 5.1 Gaming Controller Market - Key Market Dynamics
  • 5.2 Market Drivers
    • 5.2.1 Rapid Expansion of Gaming Sector
    • 5.2.2 Technological Advancements
  • 5.3 Market Restraints
    • 5.3.1 Increase in Counterfeit Controllers:
    • 5.3.2 High Initial Cost:
  • 5.4 Market Opportunities
    • 5.4.1 Rise in Number of Professional Gamers
    • 5.4.2 Emergence of New Gaming Platforms
  • 5.5 Future Trends
    • 5.5.1 Shift in Digital and Cloud Gaming:
  • 5.6 Impact of Drivers and Restraints:

6. Gaming Controller Market - Global Market Analysis

  • 6.1 Gaming Controller Market Revenue (US$ Million), 2022-2030
  • 6.2 Gaming Controller Market Forecast Analysis

7. Gaming Controller Market Analysis - by Product Type

  • 7.1 Gamepad
    • 7.1.1 Overview
    • 7.1.2 Gamepad: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.2 Joystick
    • 7.2.1 Overview
    • 7.2.2 Joystick: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.3 Trackball
    • 7.3.1 Overview
    • 7.3.2 Trackball: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.4 Steering Wheel
    • 7.4.1 Overview
    • 7.4.2 Steering Wheel: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.5 Throttle Quadrant
    • 7.5.1 Overview
    • 7.5.2 Throttle Quadrant: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.6 Others
    • 7.6.1 Overview
    • 7.6.2 Others: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

8. Gaming Controller Market Analysis - by Compatibility

  • 8.1 PCs
    • 8.1.1 Overview
    • 8.1.2 PCs: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 8.2 Console
    • 8.2.1 Overview
    • 8.2.2 Console: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 8.3 Mobile
    • 8.3.1 Overview
    • 8.3.2 Mobile: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

9. Gaming Controller Market Analysis - by Connectivity

  • 9.1 Wired
    • 9.1.1 Overview
    • 9.1.2 Wired: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 9.2 Wireless
    • 9.2.1 Overview
    • 9.2.2 Wireless: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

10. Gaming Controller Market Analysis - by Distribution Channel

  • 10.1 Offline
    • 10.1.1 Overview
    • 10.1.2 Offline: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 10.2 Online
    • 10.2.1 Overview
    • 10.2.2 Online: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

11. Gaming Controller Market Analysis - by End-use

  • 11.1 Personal
    • 11.1.1 Overview
    • 11.1.2 Personal: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 11.2 Commercial
    • 11.2.1 Overview
    • 11.2.2 Commercial: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

12. Gaming Controller Market - Geographical Analysis

  • 12.1 Overview
  • 12.2 North America
    • 12.2.1 North America Gaming Controller Market Overview
    • 12.2.2 North America: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
    • 12.2.3 North America: Gaming Controller Market Breakdown, by Product Type
      • 12.2.3.1 North America: Gaming Controller Market - Revenue and Forecast Analysis - by Product Type
    • 12.2.4 North America: Gaming Controller Market Breakdown, by Compatibility
      • 12.2.4.1 North America: Gaming Controller Market - Revenue and Forecast Analysis - by Compatibility
    • 12.2.5 North America: Gaming Controller Market Breakdown, by Connectivity
      • 12.2.5.1 North America: Gaming Controller Market - Revenue and Forecast Analysis - by Connectivity
    • 12.2.6 North America: Gaming Controller Market Breakdown, by Distribution Channel
      • 12.2.6.1 North America: Gaming Controller Market - Revenue and Forecast Analysis - by Distribution Channel
    • 12.2.7 North America: Gaming Controller Market Breakdown, by End-use
      • 12.2.7.1 North America: Gaming Controller Market - Revenue and Forecast Analysis - by End-use
    • 12.2.8 North America: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.2.8.1 North America: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.2.8.2 United States: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.2.8.2.1 United States: Gaming Controller Market Breakdown, by Product Type
        • 12.2.8.2.2 United States: Gaming Controller Market Breakdown, by Compatibility
        • 12.2.8.2.3 United States: Gaming Controller Market Breakdown, by Connectivity
        • 12.2.8.2.4 United States: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.2.8.2.5 United States: Gaming Controller Market Breakdown, by End-use
      • 12.2.8.3 Canada: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.2.8.3.1 Canada: Gaming Controller Market Breakdown, by Product Type
        • 12.2.8.3.2 Canada: Gaming Controller Market Breakdown, by Compatibility
        • 12.2.8.3.3 Canada: Gaming Controller Market Breakdown, by Connectivity
        • 12.2.8.3.4 Canada: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.2.8.3.5 Canada: Gaming Controller Market Breakdown, by End-use
      • 12.2.8.4 Mexico: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.2.8.4.1 Mexico: Gaming Controller Market Breakdown, by Product Type
        • 12.2.8.4.2 Mexico: Gaming Controller Market Breakdown, by Compatibility
        • 12.2.8.4.3 Mexico: Gaming Controller Market Breakdown, by Connectivity
        • 12.2.8.4.4 Mexico: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.2.8.4.5 Mexico: Gaming Controller Market Breakdown, by End-use
  • 12.3 Europe
    • 12.3.1 Europe Gaming Controller Market Overview
    • 12.3.2 Europe: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
    • 12.3.3 Europe: Gaming Controller Market Breakdown, by Product Type
      • 12.3.3.1 Europe: Gaming Controller Market - Revenue and Forecast Analysis - by Product Type
    • 12.3.4 Europe: Gaming Controller Market Breakdown, by Compatibility
      • 12.3.4.1 Europe: Gaming Controller Market - Revenue and Forecast Analysis - by Compatibility
    • 12.3.5 Europe: Gaming Controller Market Breakdown, by Connectivity
      • 12.3.5.1 Europe: Gaming Controller Market - Revenue and Forecast Analysis - by Connectivity
    • 12.3.6 Europe: Gaming Controller Market Breakdown, by Distribution Channel
      • 12.3.6.1 Europe: Gaming Controller Market - Revenue and Forecast Analysis - by Distribution Channel
    • 12.3.7 Europe: Gaming Controller Market Breakdown, by End-use
      • 12.3.7.1 Europe: Gaming Controller Market - Revenue and Forecast Analysis - by End-use
    • 12.3.8 Europe: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.3.8.1 Europe: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.3.8.2 Germany: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.3.8.2.1 Germany: Gaming Controller Market Breakdown, by Product Type
        • 12.3.8.2.2 Germany: Gaming Controller Market Breakdown, by Compatibility
        • 12.3.8.2.3 Germany: Gaming Controller Market Breakdown, by Connectivity
        • 12.3.8.2.4 Germany: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.3.8.2.5 Germany: Gaming Controller Market Breakdown, by End-use
      • 12.3.8.3 United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.3.8.3.1 United Kingdom: Gaming Controller Market Breakdown, by Product Type
        • 12.3.8.3.2 United Kingdom: Gaming Controller Market Breakdown, by Compatibility
        • 12.3.8.3.3 United Kingdom: Gaming Controller Market Breakdown, by Connectivity
        • 12.3.8.3.4 United Kingdom: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.3.8.3.5 United Kingdom: Gaming Controller Market Breakdown, by End-use
      • 12.3.8.4 France: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.3.8.4.1 France: Gaming Controller Market Breakdown, by Product Type
        • 12.3.8.4.2 France: Gaming Controller Market Breakdown, by Compatibility
        • 12.3.8.4.3 France: Gaming Controller Market Breakdown, by Connectivity
        • 12.3.8.4.4 France: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.3.8.4.5 France: Gaming Controller Market Breakdown, by End-use
      • 12.3.8.5 Italy: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.3.8.5.1 Italy: Gaming Controller Market Breakdown, by Product Type
        • 12.3.8.5.2 Italy: Gaming Controller Market Breakdown, by Compatibility
        • 12.3.8.5.3 Italy: Gaming Controller Market Breakdown, by Connectivity
        • 12.3.8.5.4 Italy: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.3.8.5.5 Italy: Gaming Controller Market Breakdown, by End-use
      • 12.3.8.6 Russia: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.3.8.6.1 Russia: Gaming Controller Market Breakdown, by Product Type
        • 12.3.8.6.2 Russia: Gaming Controller Market Breakdown, by Compatibility
        • 12.3.8.6.3 Russia: Gaming Controller Market Breakdown, by Connectivity
        • 12.3.8.6.4 Russia: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.3.8.6.5 Russia: Gaming Controller Market Breakdown, by End-use
      • 12.3.8.7 Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.3.8.7.1 Rest of Europe: Gaming Controller Market Breakdown, by Product Type
        • 12.3.8.7.2 Rest of Europe: Gaming Controller Market Breakdown, by Compatibility
        • 12.3.8.7.3 Rest of Europe: Gaming Controller Market Breakdown, by Connectivity
        • 12.3.8.7.4 Rest of Europe: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.3.8.7.5 Rest of Europe: Gaming Controller Market Breakdown, by End-use
  • 12.4 Asia Pacific
    • 12.4.1 Asia Pacific Gaming Controller Market Overview
    • 12.4.2 Asia Pacific: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
    • 12.4.3 Asia Pacific: Gaming Controller Market Breakdown, by Product Type
      • 12.4.3.1 Asia Pacific: Gaming Controller Market - Revenue and Forecast Analysis - by Product Type
    • 12.4.4 Asia Pacific: Gaming Controller Market Breakdown, by Compatibility
      • 12.4.4.1 Asia Pacific: Gaming Controller Market - Revenue and Forecast Analysis - by Compatibility
    • 12.4.5 Asia Pacific: Gaming Controller Market Breakdown, by Connectivity
      • 12.4.5.1 Asia Pacific: Gaming Controller Market - Revenue and Forecast Analysis - by Connectivity
    • 12.4.6 Asia Pacific: Gaming Controller Market Breakdown, by Distribution Channel
      • 12.4.6.1 Asia Pacific: Gaming Controller Market - Revenue and Forecast Analysis - by Distribution Channel
    • 12.4.7 Asia Pacific: Gaming Controller Market Breakdown, by End-use
      • 12.4.7.1 Asia Pacific: Gaming Controller Market - Revenue and Forecast Analysis - by End-use
    • 12.4.8 Asia Pacific: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.4.8.1 Asia Pacific: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.4.8.2 Australia: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.4.8.2.1 Australia: Gaming Controller Market Breakdown, by Product Type
        • 12.4.8.2.2 Australia: Gaming Controller Market Breakdown, by Compatibility
        • 12.4.8.2.3 Australia: Gaming Controller Market Breakdown, by Connectivity
        • 12.4.8.2.4 Australia: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.4.8.2.5 Australia: Gaming Controller Market Breakdown, by End-use
      • 12.4.8.3 China: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.4.8.3.1 China: Gaming Controller Market Breakdown, by Product Type
        • 12.4.8.3.2 China: Gaming Controller Market Breakdown, by Compatibility
        • 12.4.8.3.3 China: Gaming Controller Market Breakdown, by Connectivity
        • 12.4.8.3.4 China: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.4.8.3.5 China: Gaming Controller Market Breakdown, by End-use
      • 12.4.8.4 India: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.4.8.4.1 India: Gaming Controller Market Breakdown, by Product Type
        • 12.4.8.4.2 India: Gaming Controller Market Breakdown, by Compatibility
        • 12.4.8.4.3 India: Gaming Controller Market Breakdown, by Connectivity
        • 12.4.8.4.4 India: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.4.8.4.5 India: Gaming Controller Market Breakdown, by End-use
      • 12.4.8.5 Japan: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.4.8.5.1 Japan: Gaming Controller Market Breakdown, by Product Type
        • 12.4.8.5.2 Japan: Gaming Controller Market Breakdown, by Compatibility
        • 12.4.8.5.3 Japan: Gaming Controller Market Breakdown, by Connectivity
        • 12.4.8.5.4 Japan: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.4.8.5.5 Japan: Gaming Controller Market Breakdown, by End-use
      • 12.4.8.6 South Korea: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.4.8.6.1 South Korea: Gaming Controller Market Breakdown, by Product Type
        • 12.4.8.6.2 South Korea: Gaming Controller Market Breakdown, by Compatibility
        • 12.4.8.6.3 South Korea: Gaming Controller Market Breakdown, by Connectivity
        • 12.4.8.6.4 South Korea: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.4.8.6.5 South Korea: Gaming Controller Market Breakdown, by End-use
      • 12.4.8.7 Rest of APAC: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.4.8.7.1 Rest of APAC: Gaming Controller Market Breakdown, by Product Type
        • 12.4.8.7.2 Rest of APAC: Gaming Controller Market Breakdown, by Compatibility
        • 12.4.8.7.3 Rest of APAC: Gaming Controller Market Breakdown, by Connectivity
        • 12.4.8.7.4 Rest of APAC: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.4.8.7.5 Rest of APAC: Gaming Controller Market Breakdown, by End-use
  • 12.5 Middle East and Africa
    • 12.5.1 Middle East and Africa Gaming Controller Market Overview
    • 12.5.2 Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
    • 12.5.3 Middle East and Africa: Gaming Controller Market Breakdown, by Product Type
      • 12.5.3.1 Middle East and Africa: Gaming Controller Market - Revenue and Forecast Analysis - by Product Type
    • 12.5.4 Middle East and Africa: Gaming Controller Market Breakdown, by Compatibility
      • 12.5.4.1 Middle East and Africa: Gaming Controller Market - Revenue and Forecast Analysis - by Compatibility
    • 12.5.5 Middle East and Africa: Gaming Controller Market Breakdown, by Connectivity
      • 12.5.5.1 Middle East and Africa: Gaming Controller Market - Revenue and Forecast Analysis - by Connectivity
    • 12.5.6 Middle East and Africa: Gaming Controller Market Breakdown, by Distribution Channel
      • 12.5.6.1 Middle East and Africa: Gaming Controller Market - Revenue and Forecast Analysis - by Distribution Channel
    • 12.5.7 Middle East and Africa: Gaming Controller Market Breakdown, by End-use
      • 12.5.7.1 Middle East and Africa: Gaming Controller Market - Revenue and Forecast Analysis - by End-use
    • 12.5.8 Middle East and Africa: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.5.8.1 Middle East and Africa: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.5.8.2 South Africa: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.5.8.2.1 South Africa: Gaming Controller Market Breakdown, by Product Type
        • 12.5.8.2.2 South Africa: Gaming Controller Market Breakdown, by Compatibility
        • 12.5.8.2.3 South Africa: Gaming Controller Market Breakdown, by Connectivity
        • 12.5.8.2.4 South Africa: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.5.8.2.5 South Africa: Gaming Controller Market Breakdown, by End-use
      • 12.5.8.3 Saudi Arabia: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.5.8.3.1 Saudi Arabia: Gaming Controller Market Breakdown, by Product Type
        • 12.5.8.3.2 Saudi Arabia: Gaming Controller Market Breakdown, by Compatibility
        • 12.5.8.3.3 Saudi Arabia: Gaming Controller Market Breakdown, by Connectivity
        • 12.5.8.3.4 Saudi Arabia: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.5.8.3.5 Saudi Arabia: Gaming Controller Market Breakdown, by End-use
      • 12.5.8.4 United Arab Emirates: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.5.8.4.1 United Arab Emirates: Gaming Controller Market Breakdown, by Product Type
        • 12.5.8.4.2 United Arab Emirates: Gaming Controller Market Breakdown, by Compatibility
        • 12.5.8.4.3 United Arab Emirates: Gaming Controller Market Breakdown, by Connectivity
        • 12.5.8.4.4 United Arab Emirates: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.5.8.4.5 United Arab Emirates: Gaming Controller Market Breakdown, by End-use
      • 12.5.8.5 Rest of Middle East and Africa: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.5.8.5.1 Rest of Middle East and Africa: Gaming Controller Market Breakdown, by Product Type
        • 12.5.8.5.2 Rest of Middle East and Africa: Gaming Controller Market Breakdown, by Compatibility
        • 12.5.8.5.3 Rest of Middle East and Africa: Gaming Controller Market Breakdown, by Connectivity
        • 12.5.8.5.4 Rest of Middle East and Africa: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.5.8.5.5 Rest of Middle East and Africa: Gaming Controller Market Breakdown, by End-use
  • 12.6 South and Central America
    • 12.6.1 South and Central America Gaming Controller Market Overview
    • 12.6.2 South and Central America: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
    • 12.6.3 South and Central America: Gaming Controller Market Breakdown, by Product Type
      • 12.6.3.1 South and Central America: Gaming Controller Market - Revenue and Forecast Analysis - by Product Type
    • 12.6.4 South and Central America: Gaming Controller Market Breakdown, by Compatibility
      • 12.6.4.1 South and Central America: Gaming Controller Market - Revenue and Forecast Analysis - by Compatibility
    • 12.6.5 South and Central America: Gaming Controller Market Breakdown, by Connectivity
      • 12.6.5.1 South and Central America: Gaming Controller Market - Revenue and Forecast Analysis - by Connectivity
    • 12.6.6 South and Central America: Gaming Controller Market Breakdown, by Distribution Channel
      • 12.6.6.1 South and Central America: Gaming Controller Market - Revenue and Forecast Analysis - by Distribution Channel
    • 12.6.7 South and Central America: Gaming Controller Market Breakdown, by End-use
      • 12.6.7.1 South and Central America: Gaming Controller Market - Revenue and Forecast Analysis - by End-use
    • 12.6.8 South and Central America: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.6.8.1 South and Central America: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.6.8.2 Brazil: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.6.8.2.1 Brazil: Gaming Controller Market Breakdown, by Product Type
        • 12.6.8.2.2 Brazil: Gaming Controller Market Breakdown, by Compatibility
        • 12.6.8.2.3 Brazil: Gaming Controller Market Breakdown, by Connectivity
        • 12.6.8.2.4 Brazil: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.6.8.2.5 Brazil: Gaming Controller Market Breakdown, by End-use
      • 12.6.8.3 Argentina: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.6.8.3.1 Argentina: Gaming Controller Market Breakdown, by Product Type
        • 12.6.8.3.2 Argentina: Gaming Controller Market Breakdown, by Compatibility
        • 12.6.8.3.3 Argentina: Gaming Controller Market Breakdown, by Connectivity
        • 12.6.8.3.4 Argentina: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.6.8.3.5 Argentina: Gaming Controller Market Breakdown, by End-use
      • 12.6.8.4 Rest of South and Central America: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.6.8.4.1 Rest of South and Central America: Gaming Controller Market Breakdown, by Product Type
        • 12.6.8.4.2 Rest of South and Central America: Gaming Controller Market Breakdown, by Compatibility
        • 12.6.8.4.3 Rest of South and Central America: Gaming Controller Market Breakdown, by Connectivity
        • 12.6.8.4.4 Rest of South and Central America: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.6.8.4.5 Rest of South and Central America: Gaming Controller Market Breakdown, by End-use

13. Competitive Landscape

  • 13.1 Company Positioning & Concentration
  • 13.2 Company Positioning & Concentration

14. Industry Landscape

  • 14.1 Overview
  • 14.2 Market Initiative
  • 14.3 New Product Development
  • 14.4 Merger and Acquisition

15. Company Profiles

  • 15.1 Guillemot Corp SA
    • 15.1.1 Key Facts
    • 15.1.2 Business Description
    • 15.1.3 Products and Services
    • 15.1.4 Financial Overview
    • 15.1.5 SWOT Analysis
    • 15.1.6 Key Developments
  • 15.2 Microsoft Corp
    • 15.2.1 Key Facts
    • 15.2.2 Business Description
    • 15.2.3 Products and Services
    • 15.2.4 Financial Overview
    • 15.2.5 SWOT Analysis
    • 15.2.6 Key Developments
  • 15.3 Logitech International SA
    • 15.3.1 Key Facts
    • 15.3.2 Business Description
    • 15.3.3 Products and Services
    • 15.3.4 Financial Overview
    • 15.3.5 SWOT Analysis
    • 15.3.6 Key Developments
  • 15.4 Corsair Gaming Inc
    • 15.4.1 Key Facts
    • 15.4.2 Business Description
    • 15.4.3 Products and Services
    • 15.4.4 Financial Overview
    • 15.4.5 SWOT Analysis
    • 15.4.6 Key Developments
  • 15.5 ACCO Brands Corp
    • 15.5.1 Key Facts
    • 15.5.2 Business Description
    • 15.5.3 Products and Services
    • 15.5.4 Financial Overview
    • 15.5.5 SWOT Analysis
    • 15.5.6 Key Developments
  • 15.6 Mad Catz Global Ltd
    • 15.6.1 Key Facts
    • 15.6.2 Business Description
    • 15.6.3 Products and Services
    • 15.6.4 Financial Overview
    • 15.6.5 SWOT Analysis
    • 15.6.6 Key Developments
  • 15.7 Sabrent
    • 15.7.1 Key Facts
    • 15.7.2 Business Description
    • 15.7.3 Products and Services
    • 15.7.4 Financial Overview
    • 15.7.5 SWOT Analysis
    • 15.7.6 Key Developments
  • 15.8 Sony Group Corp
    • 15.8.1 Key Facts
    • 15.8.2 Business Description
    • 15.8.3 Products and Services
    • 15.8.4 Financial Overview
    • 15.8.5 SWOT Analysis
    • 15.8.6 Key Developments
  • 15.9 Razer Inc
    • 15.9.1 Key Facts
    • 15.9.2 Business Description
    • 15.9.3 Products and Services
    • 15.9.4 Financial Overview
    • 15.9.5 SWOT Analysis
    • 15.9.6 Key Developments
  • 15.10 Nintendo Co Ltd
    • 15.10.1 Key Facts
    • 15.10.2 Business Description
    • 15.10.3 Products and Services
    • 15.10.4 Financial Overview
    • 15.10.5 SWOT Analysis
    • 15.10.6 Key Developments

16. Appendix

  • 16.1 Word Index
  • 16.2 About The Insight Partners