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拡張現実ソフトウェアとサービスの世界市場レポート 2025年

Augmented Reality Software and Services Global Market Report 2025


出版日
ページ情報
英文 175 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=146.99円
拡張現実ソフトウェアとサービスの世界市場レポート 2025年
出版日: 2025年04月09日
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
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概要

拡張現実ソフトウェアとサービス市場規模は、今後数年で飛躍的な成長が見込まれます。2029年にはCAGR60.3%で2,980億7,000万米ドルに成長します。予測期間の成長は、5g技術との統合、エンタープライズ・アプリケーションの拡大、コンシューマーフレンドリーなARアプリ、ARクラウド開発に起因します。予測期間の主な動向には、没入型ゲーム体験、小売・eコマースにおけるAR、遠隔支援・コラボレーション、教育・トレーニングソリューション、空間コンピューティングの進歩などがあります。

拡張現実(AR)は、エンターテインメント、小売、医療など、さまざまな分野で応用が進んでいます。医療分野では、外科手術や診断のためのARソフトウェアの利用が近年大きく伸びています。AR技術は手術の精度を高め、医療ミスを減らし、医師と患者の双方に複雑な病状をより明確に理解させる。例えば、ロンドンのインペリアル・カレッジとセント・メアリー病院では、重傷を負った患者の再建手術の際に、外科医と医師がマイクロソフトのHoloLens ARグラスの使用を開始しています。以前は、ハンドヘルドスキャナーが傷口付近の主要な血管の位置を特定するために採用され、手術がより困難になっていました。さまざまな業界でARの採用が拡大していることが、拡張現実ソフトウェアとサービス市場の拡大を後押ししています。

教育技術(Ed-tech)分野の成長は、拡張現実ソフトウェアとサービス市場拡大の原動力になると期待されています。教育技術(ed-tech)とは、より魅力的で、包括的で、個別化された学習体験を創造するために、情報通信技術ツールを教育環境に統合することです。拡張現実(AR)は、複雑な概念を視覚化し、シミュレーションやゲーム、その他の活動を通じてインタラクティブな学習体験を可能にし、生徒が学習プロセスをより楽しめるようにするために、Ed-Tech分野で採用されることが増えています。例えば、AIを活用したデータ可視化企業である英Graphy社のデータによると、教育テクノロジー分野の市場価値は2027年までに6,800億米ドルに達すると予測されています。これは、教育現場への導入が進むにつれて拡張現実ソフトウェアとサービス市場を牽引しているEDテクノロジー業界の大きな成長可能性を裏付けています。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場:金利、インフレ、地政学、コロナ禍、回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界拡張現実ソフトウェアとサービス PESTEL分析(政治、社会、技術、環境、法的要因、促進要因と抑制要因)
  • 最終用途産業の分析
  • 世界の拡張現実ソフトウェアとサービス市場:成長率分析
  • 世界の拡張現実ソフトウェアとサービス市場の実績:規模と成長, 2019-2024
  • 世界の拡張現実ソフトウェアとサービス市場の予測:規模と成長, 2024-2029, 2034F
  • 世界拡張現実ソフトウェアとサービス総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界の拡張現実ソフトウェアとサービス市場ソフトウェア機能別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • リモートコラボレーション
  • ワークフローの最適化
  • 視覚化
  • ドキュメント
  • 3Dモデリング
  • ナビゲーション
  • その他のソフトウェア機能
  • 世界の拡張現実ソフトウェアとサービス市場:業界別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 航空宇宙および防衛
  • 医学
  • 商業用
  • 石油とガス
  • 鉱業
  • 通信
  • ITまたはデータセンター
  • 企業
  • 消費者
  • その他の業種
  • 世界の拡張現実ソフトウェアとサービス市場エンドユーザータイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 商業用
  • 消費者
  • 世界の拡張現実ソフトウェアとサービス市場リモートコラボレーションの種類別のサブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • リアルタイムコミュニケーションとコラボレーションツール
  • バーチャルミーティングとカンファレンス
  • リモートサポートとトラブルシューティング
  • 世界の拡張現実ソフトウェアとサービス市場ワークフロー最適化のサブセグメンテーション(タイプ別)、実績と予測, 2019-2024, 2024-2029F, 2034F
  • タスク自動化ツール
  • プロセス合理化ソリューション
  • パフォーマンス監視と分析
  • 世界の拡張現実ソフトウェアとサービス市場、視覚化のサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 3Dビジュアライゼーション
  • 仮想プロトタイピング
  • データの可視化と分析
  • 世界の拡張現実ソフトウェアとサービス市場、ドキュメントのサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • デジタルマニュアルとガイド
  • ARベースのドキュメンテーションツール
  • ドキュメント作成のためのリアルタイムデータキャプチャ
  • 世界の拡張現実ソフトウェアとサービス市場3Dモデリングの種類別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 3Dオブジェクトスキャン
  • 3Dモデル作成ツール
  • 仮想設計とプロトタイピング
  • 世界の拡張現実ソフトウェアとサービス市場ナビゲーションのサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 屋内ナビゲーションシステム
  • 位置情報に基づくARナビゲーション
  • リアルタイム経路探索ソリューション
  • 世界の拡張現実ソフトウェアとサービス市場その他のソフトウェア機能の種類別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • トレーニングとシミュレーション
  • 学習のためのゲーミフィケーション
  • マーケティングおよび顧客エンゲージメントツール

第7章 地域別・国別分析

  • 世界の拡張現実ソフトウェアとサービス市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界の拡張現実ソフトウェアとサービス市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • 拡張現実ソフトウェアとサービス市場:競合情勢
  • 拡張現実ソフトウェアとサービス市場:企業プロファイル
    • PTC Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Wikitude GmbH Overview, Products and Services, Strategy and Financial Analysis
    • Daqri LLC Overview, Products and Services, Strategy and Financial Analysis
    • Zugara Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Niantic Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • Augmate Corporation
  • Ubimax GmbH
  • Upskill
  • Catchoom Technologies S.L.
  • Aurasma
  • EON Reality Inc.
  • Hewlett-Packard Development Company LP
  • Zappar Ltd.
  • Immerseport
  • Infinity Augmented Reality Inc.
  • Inglobe Technologies Arl
  • Jbknowledge Inc.
  • Kudan
  • Magic Leap Inc.
  • Marxent Labs LLC

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • 拡張現実ソフトウェアとサービス市場2029:新たな機会を提供する国
  • 拡張現実ソフトウェアとサービス市場2029:新たな機会を提供するセグメント
  • 拡張現実ソフトウェアとサービス市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r32396

Augmented reality software and services encompass applications and solutions that merge digital information with a user's real-time environment. Augmented reality (AR) involves digitally enhancing the representation of the physical world through the integration of digital visual elements, audio, and other sensory inputs delivered via technology.

The key functions of augmented reality software and services include enabling remote collaboration, optimizing workflows, enhancing visualization, facilitating documentation, enabling 3D modeling, and providing navigation support. Workflow optimization entails the process of improving existing workflows by reducing operational costs, enhancing work efficiency, adding new functionalities to current workflows, reducing task completion times, and other measures aimed at ensuring the optimal efficiency of the workflow. These augmented reality software and services are employed in various industry verticals, including aerospace and defense, medical, commercial, oil and gas, mining, telecom, IT/data centers, and across enterprise and consumer segments. They are utilized by both commercial and consumer end users to enhance various aspects of their operations and experiences.

The augmented reality software and services market research report is one of a series of new reports from The Business Research Company that provides augmented reality software and services market statistics, including augmented reality software and services industry global market size, regional shares, competitors with a augmented reality software and services market share, detailed augmented reality software and services market segments, market trends and opportunities, and any further data you may need to thrive in the augmented reality software and services industry. This augmented reality software and services market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The augmented reality software and services market size has grown exponentially in recent years. It will grow from $28.63 billion in 2024 to $45.14 billion in 2025 at a compound annual growth rate (CAGR) of 57.7%. The growth in the historic period can be attributed to market penetration in entertainment, enterprise adoption, rise of ar hardware, development of developer tools, improvement in user interface.

The augmented reality software and services market size is expected to see exponential growth in the next few years. It will grow to $298.07 billion in 2029 at a compound annual growth rate (CAGR) of 60.3%. The growth in the forecast period can be attributed to integration with 5g technology, expanded enterprise applications, expanded enterprise applications, consumer-friendly ar apps, ar cloud development. Major trends in the forecast period include immersive gaming experiences, ar in retail and e-commerce, remote assistance and collaboration, education and training solutions, spatial computing advancements.

Augmented reality (AR) is finding increasing application across a range of fields, including entertainment, retail, and medicine. In the medical domain, the utilization of AR software for surgical procedures and diagnosis has seen significant growth in recent years. AR technology enhances surgical precision, reduces medical errors, and provides both doctors and patients with a clearer understanding of complex medical conditions. For instance, at Imperial College and St. Mary's Hospital in London, surgeons and doctors have begun using Microsoft's HoloLens AR glasses during reconstructive surgery for patients with severe injuries. Previously, handheld scanners were employed to locate major blood vessels near the wound, making surgery more challenging. The growing adoption of AR in various industries is driving the expansion of the augmented reality software and services market.

The growing educational technology (ed-tech) sector is expected to be a driving force behind the expansion of the augmented reality software and services market. Educational technology, or ed-tech, involves the integration of information and communication technology tools into educational settings to create more engaging, inclusive, and personalized learning experiences. Augmented reality (AR) is increasingly employed within the ed-tech sector to visualize complex concepts, enabling interactive learning experiences through simulations, games, and other engaging activities that make the learning process more enjoyable for students. For example, according to data from Graphy, a UK-based AI-powered data visualization company, the educational technology sector is projected to reach a market value of $680 billion by 2027. This underscores the significant growth potential of the ed-tech industry, which, in turn, is driving the augmented reality software and services market as it becomes increasingly integrated into educational settings.

Major companies operating in the augmented reality (AR) software and services market are focusing on developing advanced products that simulate robot movement with a virtual gripper to gain a competitive edge. Simulating robot movement with a virtual gripper in augmented reality (AR) allows users to control and interact with the robot's actions in real time, providing a hands-on experience for tasks such as object manipulation. This technology combines real-world environments with virtual robotic movements for enhanced training or design visualization. For instance, in February 2024, Kuka AG, a Germany-based robotics company, launched its innovative augmented reality (AR) software, KUKA.MixedReality. The software aims to enhance the setup and operation of robotic systems by merging real and virtual environments. It allows users to visualize robotic cells through their smartphones, facilitating faster, safer, and more intuitive robot startups.

Major companies operating in the augmented reality software and services market are placing a heightened focus on developing advanced technologies, including Next Generation XR (Extended Reality) and AR (Augmented Reality) Platforms. These next-generation XR and AR platforms are innovative technologies being designed to enhance the performance, efficiency, and accessibility of augmented reality experiences. They aim to address the limitations of current AR technologies, such as restricted field of view, low resolution, and high costs. For example, in September 2023, Qualcomm Incorporated, a US-based semiconductor company, introduced two spatial computing platforms including the Snapdragon XR2 Gen 2 and Snapdragon AR1 Gen 1. These platforms are aimed at improving mixed reality (MR), virtual reality (VR), and smart glasses experiences. The Snapdragon XR2 Gen 2 Platform offers advanced MR and VR technologies in thinner and more comfortable headsets without the need for an external battery pack. This results in lag-free immersive experiences with high-quality visuals and sound. On the other hand, the Snapdragon AR1 Gen 1 Platform is designed for sleek, lightweight smart glasses, allowing hands-free capture, sharing, and live streaming capabilities. It also includes on-device AI features like audio enhancement and real-time translation, as well as support for a visual heads-up display for seamless content consumption. The development and adoption of these next-generation XR and AR platforms signify a commitment to enhancing and expanding the capabilities of augmented reality, offering users more immersive and convenient experiences. This technological advancement is expected to drive the growth of the augmented reality software and services market.

In May 2024, Stayinfront, Inc., a US-based software company, acquired SAS Augment for an undisclosed amount. This acquisition enables Stayinfront to enhance its retail optimization platform by integrating advanced augmented reality technology, thereby improving sales effectiveness and driving growth through innovative retail solutions. SAS Augment is a France-based developer of an augmented reality platform focused on creating and managing 3D models.

Major companies operating in the augmented reality software and services market include PTC Inc., Wikitude GmbH, Daqri LLC, Zugara Inc., Niantic Inc., Augmate Corporation, Ubimax GmbH, Upskill, Catchoom Technologies S.L., Aurasma, EON Reality Inc., Hewlett-Packard Development Company LP, Zappar Ltd., Immerseport, Infinity Augmented Reality Inc., Inglobe Technologies Arl, Jbknowledge Inc., Kudan, Magic Leap Inc., Marxent Labs LLC, Mortar Studios Ltd., Amazon Web Services Inc., Re'flekt GmbH, Scope Technologies Inc., Viewar GmbH, Atheer Inc., ARToolKit, Arway Corporation, CraftAR, EasyAR

The Asia-Pacific was the largest region in the augmented reality (AR) software and services market in 2024. Asia-Pacific is expected to be the fastest-growing region in the augmented reality software and services industry during the forecast period. The regions covered in the augmented reality software and services market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the augmented reality software and services market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Spain, Canada

The augmented reality (AR) software and services market includes revenues earned by entities by providing marker-based AR, markerless AR and location-based AR. This also includes companies solely involved in designing and developing or publishing only. Values in this market are factory gate values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Augmented Reality Software and Services Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on augmented reality software and services market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for augmented reality software and services ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The augmented reality software and services market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Software Function: Remote Collaboration; Workflow Optimization; Visualization; Documentation; 3D Modelling; Navigation; Other Software Functions
  • 2) By Vertical: Aerospace And Defense; Medical; Commercial; Oil And Gas; Mining; Telecom; IT Or Data Centers; Enterprise; Consumer; Other Verticals
  • 3) By End-User Type: Commercial; Consumer
  • Subsegments:
  • 1) By Remote Collaboration: Real-Time Communication And Collaboration Tools; Virtual Meetings And Conferences; Remote Support And Troubleshooting
  • 2) By Workflow Optimization: Task Automation Tools; Process Streamlining Solutions; Performance Monitoring And Analytics
  • 3) By Visualization: 3D Visualization; Virtual Prototyping; Data Visualization And Analytics
  • 4) By Documentation: Digital Manuals And Guides; AR-Based Documentation Tools; Real-Time Data Capture For Documentation
  • 5) By 3D Modelling: 3D Object Scanning; 3D Model Creation Tools; Virtual Design And Prototyping
  • 6) By Navigation: Indoor Navigation Systems; Location-Based AR Navigation; Real-Time Pathfinding Solutions
  • 7) By Other Software Functions: Training And Simulation; Gamification For Learning; Marketing And Customer Engagement Tools
  • Companies Mentioned: PTC Inc.; Wikitude GmbH; Daqri LLC; Zugara Inc.; Niantic Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Augmented Reality Software and Services Market Characteristics

3. Augmented Reality Software and Services Market Trends And Strategies

4. Augmented Reality Software and Services Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market

5. Global Augmented Reality Software and Services Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Augmented Reality Software and Services PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Augmented Reality Software and Services Market Growth Rate Analysis
  • 5.4. Global Augmented Reality Software and Services Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Augmented Reality Software and Services Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Augmented Reality Software and Services Total Addressable Market (TAM)

6. Augmented Reality Software and Services Market Segmentation

  • 6.1. Global Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Remote Collaboration
  • Workflow Optimization
  • Visualization
  • Documentation
  • 3D Modelling
  • Navigation
  • Other Software Functions
  • 6.2. Global Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Aerospace And Defense
  • Medical
  • Commercial
  • Oil And Gas
  • Mining
  • Telecom
  • IT Or Data Centers
  • Enterprise
  • Consumer
  • Other Verticals
  • 6.3. Global Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Commercial
  • Consumer
  • 6.4. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Remote Collaboration, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Real-Time Communication And Collaboration Tools
  • Virtual Meetings And Conferences
  • Remote Support And Troubleshooting
  • 6.5. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Workflow Optimization, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Task Automation Tools
  • Process Streamlining Solutions
  • Performance Monitoring And Analytics
  • 6.6. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Visualization, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 3D Visualization
  • Virtual Prototyping
  • Data Visualization And Analytics
  • 6.7. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Documentation, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Digital Manuals And Guides
  • AR-Based Documentation Tools
  • Real-Time Data Capture For Documentation
  • 6.8. Global Augmented Reality Software and Services Market, Sub-Segmentation Of 3D Modelling, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 3D Object Scanning
  • 3D Model Creation Tools
  • Virtual Design And Prototyping
  • 6.9. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Navigation, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Indoor Navigation Systems
  • Location-Based AR Navigation
  • Real-Time Pathfinding Solutions
  • 6.10. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Other Software Functions, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Training And Simulation
  • Gamification For Learning
  • Marketing And Customer Engagement Tools

7. Augmented Reality Software and Services Market Regional And Country Analysis

  • 7.1. Global Augmented Reality Software and Services Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Augmented Reality Software and Services Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Augmented Reality Software and Services Market

  • 8.1. Asia-Pacific Augmented Reality Software and Services Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Augmented Reality Software and Services Market

  • 9.1. China Augmented Reality Software and Services Market Overview
  • 9.2. China Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Augmented Reality Software and Services Market

  • 10.1. India Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Augmented Reality Software and Services Market

  • 11.1. Japan Augmented Reality Software and Services Market Overview
  • 11.2. Japan Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Augmented Reality Software and Services Market

  • 12.1. Australia Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Augmented Reality Software and Services Market

  • 13.1. Indonesia Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Augmented Reality Software and Services Market

  • 14.1. South Korea Augmented Reality Software and Services Market Overview
  • 14.2. South Korea Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Augmented Reality Software and Services Market

  • 15.1. Western Europe Augmented Reality Software and Services Market Overview
  • 15.2. Western Europe Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Augmented Reality Software and Services Market

  • 16.1. UK Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Augmented Reality Software and Services Market

  • 17.1. Germany Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Augmented Reality Software and Services Market

  • 18.1. France Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Augmented Reality Software and Services Market

  • 19.1. Italy Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Augmented Reality Software and Services Market

  • 20.1. Spain Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Augmented Reality Software and Services Market

  • 21.1. Eastern Europe Augmented Reality Software and Services Market Overview
  • 21.2. Eastern Europe Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Augmented Reality Software and Services Market

  • 22.1. Russia Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Augmented Reality Software and Services Market

  • 23.1. North America Augmented Reality Software and Services Market Overview
  • 23.2. North America Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Augmented Reality Software and Services Market

  • 24.1. USA Augmented Reality Software and Services Market Overview
  • 24.2. USA Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Augmented Reality Software and Services Market

  • 25.1. Canada Augmented Reality Software and Services Market Overview
  • 25.2. Canada Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Augmented Reality Software and Services Market

  • 26.1. South America Augmented Reality Software and Services Market Overview
  • 26.2. South America Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Augmented Reality Software and Services Market

  • 27.1. Brazil Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Augmented Reality Software and Services Market

  • 28.1. Middle East Augmented Reality Software and Services Market Overview
  • 28.2. Middle East Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Augmented Reality Software and Services Market

  • 29.1. Africa Augmented Reality Software and Services Market Overview
  • 29.2. Africa Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Augmented Reality Software and Services Market Competitive Landscape And Company Profiles

  • 30.1. Augmented Reality Software and Services Market Competitive Landscape
  • 30.2. Augmented Reality Software and Services Market Company Profiles
    • 30.2.1. PTC Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Wikitude GmbH Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Daqri LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Zugara Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Niantic Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Augmented Reality Software and Services Market Other Major And Innovative Companies

  • 31.1. Augmate Corporation
  • 31.2. Ubimax GmbH
  • 31.3. Upskill
  • 31.4. Catchoom Technologies S.L.
  • 31.5. Aurasma
  • 31.6. EON Reality Inc.
  • 31.7. Hewlett-Packard Development Company LP
  • 31.8. Zappar Ltd.
  • 31.9. Immerseport
  • 31.10. Infinity Augmented Reality Inc.
  • 31.11. Inglobe Technologies Arl
  • 31.12. Jbknowledge Inc.
  • 31.13. Kudan
  • 31.14. Magic Leap Inc.
  • 31.15. Marxent Labs LLC

32. Global Augmented Reality Software and Services Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Augmented Reality Software and Services Market

34. Recent Developments In The Augmented Reality Software and Services Market

35. Augmented Reality Software and Services Market High Potential Countries, Segments and Strategies

  • 35.1 Augmented Reality Software and Services Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Augmented Reality Software and Services Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Augmented Reality Software and Services Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer