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ヘルスケアにおけるバーチャルリアリティの世界市場レポート 2025年

Virtual Reality In Healthcare Global Market Report 2025


出版日
ページ情報
英文 200 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=144.06円
ヘルスケアにおけるバーチャルリアリティの世界市場レポート 2025年
出版日: 2025年02月13日
発行: The Business Research Company
ページ情報: 英文 200 Pages
納期: 2~10営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 目次
概要

ヘルスケアにおけるバーチャルリアリティの市場規模は、今後数年間で飛躍的な成長が見込まれます。2029年にはCAGR48.3%で291億3,000万米ドルに成長します。予測期間の成長は、遠隔トレーニングやシミュレーション、ウェアラブルデバイスとの統合、リアルタイムの手術支援、神経疾患の没入型治療、医療トレーニングへの応用拡大などに起因しています。予測期間の主な動向には、VR技術の進歩、個別化治療のためのai統合、医療画像における視覚化の強化、VRベースの術前計画、バーチャルヘルスコミュニティなどがあります。

神経疾患の有病率の増加がヘルスケアにおけるバーチャルリアリティ市場の拡大を後押ししています。アルツハイマー病、パーキンソン病、認知症、多発性硬化症、片頭痛などの神経疾患は中枢神経系に影響を与えます。没入型バーチャル・リアリティ(VR)技術は、これらの障害を治療するアプリケーションの開発に有益であることが証明されています。神経学におけるバーチャルリアリティは、費用対効果が高く、患者に優しく、正常な老化にも病的な老化にも適用できます。標準的な神経心理学的検査では得られない生態学的妥当性があります。例えば、世界保健機関(WHO)は2022年2月に、てんかんは世界で約5,000万人が罹患しており、最も蔓延している神経疾患の1つであると報告しました。罹患者の80%以上が中低所得国に居住しています。その結果、神経疾患の罹患率の増加がヘルスケア分野におけるバーチャルリアリティの成長を促進すると予想されます。

ヘルスケアにおけるバーチャルリアリティ市場の成長は、デジタルヘルスケアの台頭によって牽引されると予想されます。デジタルヘルスケアは、eヘルスまたはデジタルヘルスとしても知られ、ヘルスケアサービスの提供、管理、監視を強化するために、情報技術、デジタルツール、電子システムを使用することを含みます。バーチャルリアリティは、医療トレーニングの向上、治療法の提供、疼痛管理、認知リハビリテーションのサポートなどを目的として、デジタルヘルスケアに統合されつつあります。例えば、OECD iLibraryによると、2022年にはOECD加盟24カ国のプライマリ・ケア診療所の93%が病院や医院で電子カルテ(EMR)を導入しています。その結果、デジタルヘルスケアの増加により、ヘルスケア分野でのバーチャルリアリティの採用がさらに推進されると予想されます。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場:金利、インフレ、地政学、コロナ禍、回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界のヘルスケアにおけるバーチャルリアリティ PESTEL分析(政治、社会、技術、環境、法的要因、促進要因、抑制要因)
  • 最終用途産業の分析
  • 世界のヘルスケアにおけるバーチャルリアリティ市場:成長率分析
  • 世界のヘルスケアにおけるバーチャルリアリティ市場の実績:規模と成長, 2019-2024
  • 世界のヘルスケアにおけるバーチャルリアリティ市場の予測:規模と成長, 2024-2029, 2034F
  • 世界のヘルスケアにおけるバーチャルリアリティ総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界のヘルスケアにおけるバーチャルリアリティ市場:コンポーネント別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ハードウェア
  • ソフトウェア
  • 世界のヘルスケアにおけるバーチャルリアリティ市場:技術別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 完全没入型バーチャルリアリティ
  • 非没入型バーチャルリアリティ
  • 半没入型バーチャルリアリティ
  • 世界のヘルスケアにおけるバーチャルリアリティ市場:デバイスタイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ヘッドマウントディスプレイ
  • ジェスチャー追跡デバイス
  • プロジェクターとディスプレイユニット
  • その他のデバイス
  • 世界のヘルスケアにおけるバーチャルリアリティ市場:用途別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 患者ケア管理
  • 教育とトレーニング
  • フィットネス管理
  • 薬局
  • 手術
  • その他の用途
  • 世界のヘルスケアにおけるバーチャルリアリティ市場:エンドユーザー別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 研究と診断
  • ラボ
  • 病院と診療所
  • 製薬会社
  • その他のエンドユーザー
  • 世界のヘルスケアにおけるバーチャルリアリティ市場:ハードウェアのサブセグメンテーション、コンポーネント別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • VRヘッドセット
  • モーションセンサー
  • ハプティックデバイス
  • 世界のヘルスケアにおけるバーチャルリアリティ市場:ソフトウェアのサブセグメンテーション、コンポーネント別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • VRシミュレーションソフトウェア
  • トレーニングおよび教育ソフトウェア
  • 治療とリハビリテーションのアプリケーション

第7章 地域別・国別分析

  • 世界のヘルスケアにおけるバーチャルリアリティ市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界のヘルスケアにおけるバーチャルリアリティ市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • ヘルスケアにおけるバーチャルリアリティ市場:競合情勢
  • ヘルスケアにおけるバーチャルリアリティ市場:企業プロファイル
    • SAMSUNG Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Atheer Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Augmedix Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Firsthand Technology Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • Medical Realities Ltd.
  • MindMaze
  • Medtronic Inc.
  • Siemens Healthineers AG
  • Hologic Inc.
  • Oculus VR(Meta Platforms Inc.)
  • Wipro GE Healthcare Pvt Ltd
  • Orca Health Inc.
  • Koninklijke Philips N. V.
  • HTC Corporation
  • Sony Corporation
  • EON Reality Inc.
  • XRHealth Inc.
  • DAQRI LLC
  • Psious S. L.

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • ヘルスケアにおけるバーチャルリアリティ市場2029:新たな機会を提供する国
  • ヘルスケアにおけるバーチャルリアリティ市場2029:新たな機会を提供するセグメント
  • ヘルスケアにおけるバーチャルリアリティ市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r22273

Virtual reality (VR) is a computer-generated environment designed to appear real to the user, allowing them to perceive and interact with it as if it were an actual environment. It is utilized in medical education, surgical simulations, pain management, and rehabilitation, contributing to improved patient care and professional training.

In the healthcare sector, virtual reality comprises two main components, hardware and software. The hardware segment includes headsets, goggles, and additional accessories utilized in healthcare facilities for purposes such as medical training and conducting virtual surgeries. These devices aim to immerse users in a 3D environment. VR in healthcare utilizes technologies such as full-immersive virtual reality, non-immersive virtual reality, and semi-immersive virtual reality, incorporating various device types like head-mounted displays, gesture-tracking devices, projectors, and display units. Its applications span research and diagnostics, laboratories, hospitals, clinics, pharmaceutical companies, and more, with uses in patient care management, education and training, fitness management, pharmacy, surgery, and other areas.

The virtual reality in healthcare market research report is one of a series of new reports from The Business Research Company that provides statistics on virtual reality in the healthcare market, including global market size, regional shares, competitors with a virtual reality in healthcare market share, detailed virtual reality in healthcare market segments, market trends and opportunities, and any further data you may need to thrive in the virtual reality in healthcare industry. This virtual reality in healthcare market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The virtual reality in healthcare market size has grown exponentially in recent years. It will grow from $4.19 billion in 2024 to $6.02 billion in 2025 at a compound annual growth rate (CAGR) of 43.8%. The growth in the historic period can be attributed to rise of chronic diseases, pain management and distractionTherapy, telemedicine and remote consultations, patient-centric healthcare approach, increased acceptance by healthcare professionals.

The virtual reality in healthcare market size is expected to see exponential growth in the next few years. It will grow to $29.13 billion in 2029 at a compound annual growth rate (CAGR) of 48.3%. The growth in the forecast period can be attributed to remote training and simulation, integration with wearable devices, real-time surgical assistance, immersive therapy for neurological disorders, expanding applications in medical training. Major trends in the forecast period include advancements VR technology, ai integration for personalized treatment, enhanced visualization in medical imaging, VR-based preoperative planning, virtual health communities.

The increasing prevalence of neurological disorders is propelling the expansion of the virtual reality in the healthcare market. Neurological disorders, including Alzheimer's disease, Parkinson's disease, dementia, multiple sclerosis, and migraines, impact the central nervous system. Immersive Virtual Reality (VR) technology is proving beneficial for developing applications to treat these disorders. Virtual Reality in Neurology is cost-effective, patient-friendly, and applicable to both normal and pathological aging. It offers ecological validity not provided by standard neuropsychological tests. For example, the World Health Organization (WHO) reported in February 2022 that epilepsy affects around 50 million people globally, making it one of the most prevalent neurological conditions. Over 80% of those affected reside in low- and middle-income nations. Consequently, the increasing incidence of neurological disorders is expected to drive the growth of virtual reality in the healthcare sector.

The growth of virtual reality in the healthcare market is expected to be driven by the rise of digital healthcare. Digital healthcare, also known as eHealth or digital health, involves the use of information technology, digital tools, and electronic systems to enhance the delivery, management, and monitoring of healthcare services. Virtual reality is being integrated into digital healthcare to improve medical training, offer therapeutic treatments, manage pain, and support cognitive rehabilitation. For example, in 2022, according to the OECD iLibrary, 93% of primary care practices across 24 OECD countries implemented electronic medical records (EMRs) in hospitals or physician offices. As a result, the increase in digital healthcare is expected to further propel the adoption of virtual reality in the healthcare sector.

Technological advancements are playing a key role in shaping the virtual reality healthcare market. Leading companies in this sector are focusing on developing innovative solutions to strengthen their market position. For example, in June 2023, Amrita Hospital, an Indian-based healthcare provider with cutting-edge facilities, introduced the first extended reality ecosystem in healthcare. The extended reality applications, developed over several years, have successfully treated 150 patients with positive outcomes. In collaboration with Microsoft India, this technology enables medical professionals to visualize organs as holograms, with plans to further enhance immersive teaching tools and telemedicine capabilities.

Strategic partnerships are a prevalent approach among major companies operating in the virtual reality healthcare industry to deliver essential services to individuals, businesses, and governments. Strategic partnerships involve companies leveraging each other's strengths and resources for mutual benefits and success. For instance, in April 2023, Vuzix, a US-based smart eyewear manufacturer, partnered with VSee, a US-based software developer, to develop smart glasses for the telemedicine industry. This collaboration aims to enhance precision, save time and costs for medical practitioners, and facilitate knowledge sharing when needed.

In February 2024, the National Board of Medical Examiners (NBME), a US-based non-profit organization responsible for developing and managing assessments for medical students, acquired MedVR Education for an undisclosed amount. This acquisition aims to enhance NBME's ability to create innovative tools and assessments for medical education. By combining NBME's expertise in psychometrics and test development with MedVR's simulation-based learning technology, the partnership creates opportunities for next-generation tools to support learners throughout their medical education journey. MedVR Education, a US-based company, focuses on using virtual reality in healthcare to enhance medical training and provide immersive educational tools for professionals.

Major companies operating in the virtual reality in healthcare market include SAMSUNG Electronics Co. Ltd., Atheer Inc., Augmedix Inc., Firsthand Technology Inc., Microsoft Corporation, Medical Realities Ltd., MindMaze, Medtronic Inc., Siemens Healthineers AG, Hologic Inc., Oculus VR (Meta Platforms Inc. ), Wipro GE Healthcare Pvt Ltd, Orca Health Inc., Koninklijke Philips N. V., HTC Corporation, Sony Corporation, EON Reality Inc., XRHealth Inc., DAQRI LLC, Psious S. L., Appello Software Inc., HypnosVR Inc., Fusion VR LLC, Sapizon Technologies Pvt. Ltd., Lucid Reality Labs Inc., Room 505 Inc., VR Simulators Inc., CAE Healthcare Inc., Groove Jones LLC, Google LLC

North America was the largest region in the virtual reality in healthcare market in 2024. The regions covered in the virtual reality in healthcare market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the virtual reality in healthcare market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Canada, Spain.

The virtual reality in the healthcare market includes revenues earned by entities by offering 3D environment to create more impactful visual experiences of space and human anatomy, lowering medical costs, decreasing traumatic events, and improving outcomes. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Virtual Reality In Healthcare Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual reality in healthcare market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for virtual reality in healthcare ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The virtual reality in healthcare market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Hardware; Software
  • 2) By Technology: Full Immersive Virtual Reality; Non-Immersive Virtual Reality; Semi-Immersive Virtual Reality
  • 3) By Device Type: Head-Mounted Display; Gesture-Tracking Device; Projectors And Display Units; Other Devices
  • 4) By Application: Patient Care Management; Education And Training; Fitness Management; Pharmacy; Surgery; Other Applications
  • 5) By End User: Research And Diagnostics; Laboratories; Hospitals And Clinics; Pharmaceutical Companies; Other End Users
  • Subsegments:
  • 1) By Hardware: VR Headsets; Motion Sensors; Haptic Devices
  • 2) By Software: VR Simulation Software; Training And Education Software; Therapy And Rehabilitation Applications
  • Companies Mentioned: SAMSUNG Electronics Co. Ltd.; Atheer Inc.; Augmedix Inc.; Firsthand Technology Inc.; Microsoft Corporation
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Virtual Reality In Healthcare Market Characteristics

3. Virtual Reality In Healthcare Market Trends And Strategies

4. Virtual Reality In Healthcare Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market

5. Global Virtual Reality In Healthcare Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Virtual Reality In Healthcare PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Virtual Reality In Healthcare Market Growth Rate Analysis
  • 5.4. Global Virtual Reality In Healthcare Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Virtual Reality In Healthcare Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Virtual Reality In Healthcare Total Addressable Market (TAM)

6. Virtual Reality In Healthcare Market Segmentation

  • 6.1. Global Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • 6.2. Global Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Full Immersive Virtual Reality
  • Non-Immersive Virtual Reality
  • Semi-Immersive Virtual Reality
  • 6.3. Global Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Head-Mounted Display
  • Gesture-Tracking Device
  • Projectors and Display Units
  • Other Devices
  • 6.4. Global Virtual Reality In Healthcare Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Patient Care Management
  • Education And Training
  • Fitness Management
  • Pharmacy
  • Surgery
  • Other Applications
  • 6.5. Global Virtual Reality In Healthcare Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Research And Diagnostics
  • Laboratories
  • Hospitals And Clinics
  • Pharmaceutical Companies
  • Other End Users
  • 6.6. Global Virtual Reality In Healthcare Market, Sub-Segmentation Of Hardware, By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • VR Headsets
  • Motion Sensors
  • Haptic Devices
  • 6.7. Global Virtual Reality In Healthcare Market, Sub-Segmentation Of Software, By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • VR Simulation Software
  • Training And Education Software
  • Therapy And Rehabilitation Applications

7. Virtual Reality In Healthcare Market Regional And Country Analysis

  • 7.1. Global Virtual Reality In Healthcare Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Virtual Reality In Healthcare Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Virtual Reality In Healthcare Market

  • 8.1. Asia-Pacific Virtual Reality In Healthcare Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Virtual Reality In Healthcare Market

  • 9.1. China Virtual Reality In Healthcare Market Overview
  • 9.2. China Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Virtual Reality In Healthcare Market

  • 10.1. India Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Virtual Reality In Healthcare Market

  • 11.1. Japan Virtual Reality In Healthcare Market Overview
  • 11.2. Japan Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Virtual Reality In Healthcare Market

  • 12.1. Australia Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Virtual Reality In Healthcare Market

  • 13.1. Indonesia Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Virtual Reality In Healthcare Market

  • 14.1. South Korea Virtual Reality In Healthcare Market Overview
  • 14.2. South Korea Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Virtual Reality In Healthcare Market

  • 15.1. Western Europe Virtual Reality In Healthcare Market Overview
  • 15.2. Western Europe Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Virtual Reality In Healthcare Market

  • 16.1. UK Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Virtual Reality In Healthcare Market

  • 17.1. Germany Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Virtual Reality In Healthcare Market

  • 18.1. France Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Virtual Reality In Healthcare Market

  • 19.1. Italy Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Virtual Reality In Healthcare Market

  • 20.1. Spain Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Virtual Reality In Healthcare Market

  • 21.1. Eastern Europe Virtual Reality In Healthcare Market Overview
  • 21.2. Eastern Europe Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Virtual Reality In Healthcare Market

  • 22.1. Russia Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Virtual Reality In Healthcare Market

  • 23.1. North America Virtual Reality In Healthcare Market Overview
  • 23.2. North America Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Virtual Reality In Healthcare Market

  • 24.1. USA Virtual Reality In Healthcare Market Overview
  • 24.2. USA Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Virtual Reality In Healthcare Market

  • 25.1. Canada Virtual Reality In Healthcare Market Overview
  • 25.2. Canada Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Virtual Reality In Healthcare Market

  • 26.1. South America Virtual Reality In Healthcare Market Overview
  • 26.2. South America Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Virtual Reality In Healthcare Market

  • 27.1. Brazil Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Virtual Reality In Healthcare Market

  • 28.1. Middle East Virtual Reality In Healthcare Market Overview
  • 28.2. Middle East Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Virtual Reality In Healthcare Market

  • 29.1. Africa Virtual Reality In Healthcare Market Overview
  • 29.2. Africa Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Virtual Reality In Healthcare Market Competitive Landscape And Company Profiles

  • 30.1. Virtual Reality In Healthcare Market Competitive Landscape
  • 30.2. Virtual Reality In Healthcare Market Company Profiles
    • 30.2.1. SAMSUNG Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Atheer Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Augmedix Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Firsthand Technology Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis

31. Virtual Reality In Healthcare Market Other Major And Innovative Companies

  • 31.1. Medical Realities Ltd.
  • 31.2. MindMaze
  • 31.3. Medtronic Inc.
  • 31.4. Siemens Healthineers AG
  • 31.5. Hologic Inc.
  • 31.6. Oculus VR (Meta Platforms Inc. )
  • 31.7. Wipro GE Healthcare Pvt Ltd
  • 31.8. Orca Health Inc.
  • 31.9. Koninklijke Philips N. V.
  • 31.10. HTC Corporation
  • 31.11. Sony Corporation
  • 31.12. EON Reality Inc.
  • 31.13. XRHealth Inc.
  • 31.14. DAQRI LLC
  • 31.15. Psious S. L.

32. Global Virtual Reality In Healthcare Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Virtual Reality In Healthcare Market

34. Recent Developments In The Virtual Reality In Healthcare Market

35. Virtual Reality In Healthcare Market High Potential Countries, Segments and Strategies

  • 35.1 Virtual Reality In Healthcare Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Virtual Reality In Healthcare Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Virtual Reality In Healthcare Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer