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1670713

eスポーツベッティング市場規模、シェア、成長分析:ゲームタイプ別、プラットフォーム別、デバイス別、年齢層別、地域別 - 産業予測 2025~2032年

eSports Betting Market Size, Share, and Growth Analysis, By Game Type (League of Legends, Dota 2), By Platform (Online, Offline), By Device, By Age Group, By Region - Industry Forecast 2025-2032


出版日
発行
SkyQuest
ページ情報
英文 192 Pages
納期
3~5営業日
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.57円
eスポーツベッティング市場規模、シェア、成長分析:ゲームタイプ別、プラットフォーム別、デバイス別、年齢層別、地域別 - 産業予測 2025~2032年
出版日: 2025年02月28日
発行: SkyQuest
ページ情報: 英文 192 Pages
納期: 3~5営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 目次
概要

eスポーツベッティング市場規模は2023年に25億1,000万米ドルとなり、予測期間(2025-2032年)のCAGRは18.5%で、2024年の29億7,000万米ドルから2032年には115億6,000万米ドルに成長する見通しです。

eスポーツベッティング市場は、競争ゲームの人気の高まりとeスポーツシーンの隆盛によって大きな成長を遂げています。魅力的な賞金で世界中の観客を魅了するeスポーツトーナメントの急増に支えられ、さまざまなレベルで視聴者とプレイヤーのエンゲージメントが高まり、この分野が活性化しています。この動向は、より多くの観客がお気に入りのチームに賭けることを促しています。オンラインゲームとeスポーツベッティングの需要は、ゲーム技術の進歩と、仮想現実や拡張現実アプリケーションによって強化されたエンターテインメント嗜好の変化によって、さらに高まっています。さらに、可処分所得の増加とモバイルゲーム熱の高まり、スマートフォンやインターネットへのアクセスの普及が、特に新興市場での市場拡大を促進しています。これは、進化するeスポーツの状況において、オペレーターやブックメーカーに有利な機会を創出します。

目次

イントロダクション

  • 調査の目的
  • 調査範囲
  • 定義

調査手法

  • 情報調達
  • 二次と一次データの方法
  • 市場規模予測
  • 市場の前提条件と制限

エグゼクティブサマリー

  • 世界市場の見通し
  • 供給と需要の動向分析
  • セグメント別機会分析

市場力学と見通し

  • 市場概要
  • 市場規模
  • 市場力学
    • 促進要因と機会
    • 抑制要因と課題
  • ポーターの分析

主な市場の考察

  • 重要成功要因
  • 競合の程度
  • 主な投資機会
  • 市場エコシステム
  • 市場の魅力指数(2024年)
  • PESTEL分析
  • マクロ経済指標
  • バリューチェーン分析
  • 価格分析
  • ケーススタディ
  • 規制情勢

eスポーツベッティング市場規模:ゲームタイプ別& CAGR(2025-2032)

  • 市場概要
  • リーグ・オブ・レジェンド
  • ドータ2
  • カウンターストライク:世界オフェンシブ(CS:GO)
  • フォートナイト
  • その他

eスポーツベッティング市場規模:プラットフォーム別& CAGR(2025-2032)

  • 市場概要
  • オンライン
  • オフライン

eスポーツベッティング市場規模:デバイス別& CAGR(2025-2032)

  • 市場概要
  • デスクトップ
  • 携帯
  • コンソール

eスポーツベッティング市場規模:年齢層別& CAGR(2025-2032)

  • 市場概要
  • 19~25歳
  • 26~30歳
  • 31歳以上

eスポーツベッティング市場規模:地域別& CAGR(2025-2032)

  • 北米
    • 米国
    • カナダ
  • 欧州
    • ドイツ
    • スペイン
    • フランス
    • 英国
    • イタリア
    • その他欧州地域
  • アジア太平洋地域
    • 中国
    • インド
    • 日本
    • 韓国
    • その他アジア太平洋地域
  • ラテンアメリカ
    • ブラジル
    • その他ラテンアメリカ地域
  • 中東・アフリカ
    • GCC諸国
    • 南アフリカ
    • その他中東・アフリカ

競合情報

  • 上位5社の比較
  • 主要企業の市場ポジショニング(2024年)
  • 主な市場企業が採用した戦略
  • 最近の市場動向
  • 企業の市場シェア分析(2024年)
  • 主要企業の企業プロファイル
    • 企業の詳細
    • 製品ポートフォリオ分析
    • 企業のセグメント別シェア分析
    • 収益の前年比比較(2022-2024)

主要企業プロファイル

  • Flutter Entertainment(Ireland)
  • Entain plc(UK)
  • Bet365 Group Ltd(UK)
  • DraftKings Inc.(USA)
  • Pinnacle Group(Curacao)
  • Betway Group(Malta)
  • 888 Holdings plc(Gibraltar)
  • Kindred Group plc(Malta)
  • Bet-at-home.com AG(Germany)
  • Luckbox(Isle of Man)
  • HLTV(Denmark)
  • Betsson AB(Sweden)
  • William Hill plc(UK)
  • Betfair(Ireland)
  • Unikrn(USA)
  • Esports Entertainment Group(Malta)
  • GG.BET(Cyprus)
  • Rivalry Corp.(Canada)
  • Parimatch(Cyprus)
  • LeoVegas AB(Sweden)

結論と提言

目次
Product Code: SQMIG25N2013

eSports Betting Market size was valued at USD 2.51 billion in 2023 and is poised to grow from USD 2.97 billion in 2024 to USD 11.56 billion by 2032, growing at a CAGR of 18.5% during the forecast period (2025-2032).

The esports betting market is experiencing significant growth driven by the increasing popularity of competitive gaming and a flourishing esports scene. High viewer and player engagement at various levels is energizing this sector, supported by a surge in esports tournaments that attract global audiences with enticing prizes. This trend encourages more spectators to place bets on favored teams. The demand for online gaming and esports betting is further amplified by advancements in gaming technology and shifting entertainment preferences, enhanced by virtual and augmented reality applications. Additionally, rising disposable incomes and mobile gaming enthusiasm, alongside widespread smartphone and internet access, facilitate market expansion, particularly in emerging markets. This creates lucrative opportunities for operators and bookmakers in the evolving esports landscape.

Top-down and bottom-up approaches were used to estimate and validate the size of the Esports Betting market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Esports Betting Market Segments Analysis

Global eSports Betting Market is segmented by Game Type, Platform, Device, Age Group and region. Based on Game Type, the market is segmented into League of Legends, Dota 2, Counter-Strike: Global Offensive (CS:GO), Fortnite and Others. Based on Platform, the market is segmented into Online and Offline. Based on Device, the market is segmented into Desktop, Mobile and Console. Based on Age Group, the market is segmented into Ages 19-25, Ages 26-30 and Ages 31 and Above. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Esports Betting Market

The eSports betting market is significantly driven by the surging popularity of competitive gaming, which has transformed viewership into a lucrative opportunity for betting platforms. Major tournaments, such as the International and League of Legends World Championship, attract millions of viewers, thereby generating substantial interest and engagement in betting activities related to these events. This heightened exposure also cultivates a growing demand for diverse betting options, as more fans become invested in the outcomes of their favorite games. Additionally, the mainstream acceptance of eSports is further promoting the expansion of the betting market, highlighting a vibrant intersection of entertainment and wagering.

Restraints in the Esports Betting Market

The eSports betting market faces several challenges due to a lack of legal and regulatory clarity in many regions. In numerous countries, eSports betting operates under stringent controls or remains unregulated, complicating market entry for operators. Although there is some growth in this sector, it is not substantial because of the absence of standardized regulations. Additionally, there are ongoing concerns about gambling addiction, which affect both consumers and businesses looking to explore this market. These factors create a challenging environment that hinders the potential expansion and acceptance of eSports betting on a global scale.

Market Trends of the Esports Betting Market

The Esports Betting market is witnessing a significant trend towards the integration of cryptocurrency as a betting medium. As digital currencies like Bitcoin and Ethereum gain traction, bettors are increasingly drawn to their advantages, including enhanced anonymity, swift transaction speeds, and lower fees compared to traditional payment methods. This surge in cryptocurrency adoption compels esports betting platforms to incorporate these payment options, catering to a tech-savvy demographic that values innovation and security in their gambling experiences. As this trend continues to mainstream, it is anticipated to reshape the landscape of esports betting, attracting a broader audience and enhancing user engagement.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Case Studies
  • Regulatory Landscape

Global eSports Betting Market Size by Game Type & CAGR (2025-2032)

  • Market Overview
  • League of Legends
  • Dota 2
  • Counter-Strike: Global Offensive (CS:GO)
  • Fortnite
  • Others

Global eSports Betting Market Size by Platform & CAGR (2025-2032)

  • Market Overview
  • Online
  • Offline

Global eSports Betting Market Size by Device & CAGR (2025-2032)

  • Market Overview
  • Desktop
  • Mobile
  • Console

Global eSports Betting Market Size by Age Group & CAGR (2025-2032)

  • Market Overview
  • Ages 19-25
  • Ages 26-30
  • Ages 31 and Above

Global eSports Betting Market Size & CAGR (2025-2032)

  • North America (Game Type, Platform, Device, Age Group)
    • US
    • Canada
  • Europe (Game Type, Platform, Device, Age Group)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Game Type, Platform, Device, Age Group)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Game Type, Platform, Device, Age Group)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Game Type, Platform, Device, Age Group)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Flutter Entertainment (Ireland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Entain plc (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Bet365 Group Ltd (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • DraftKings Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Pinnacle Group (Curacao)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Betway Group (Malta)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • 888 Holdings plc (Gibraltar)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Kindred Group plc (Malta)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Bet-at-home.com AG (Germany)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Luckbox (Isle of Man)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HLTV (Denmark)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Betsson AB (Sweden)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • William Hill plc (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Betfair (Ireland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Unikrn (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Esports Entertainment Group (Malta)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • GG.BET (Cyprus)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rivalry Corp. (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Parimatch (Cyprus)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • LeoVegas AB (Sweden)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations