市場調査レポート
商品コード
1225687
ゲーミングの世界市場 - 予測(2022年~2027年)Global Gaming Market - Forecasts from 2022 to 2027 |
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ゲーミングの世界市場 - 予測(2022年~2027年) |
出版日: 2023年01月06日
発行: Knowledge Sourcing Intelligence
ページ情報: 英文 138 Pages
納期: 即日から翌営業日
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世界のゲーミングの市場規模は、2020年の1,515億2,400万米ドルから2027年までに2,587億3,400万米ドルに達し、CAGRで7.94%の成長が予測されています。市場の主な促進要因の1つは、PCや携帯電話などのモバイルデバイスの利用の増加です。携帯電話やタブレットの利用者数が増加するにつれて、メーカーはより機能の豊富なゲームを市場に投入しています。
当レポートでは、世界のゲーミング市場について調査分析し、市場力学、セグメント分析、地域分析、企業プロファイルなどを提供しています。
The global gaming industry was estimated to be worth US$151.524 billion in 2020 and is anticipated to rise to US$258.734 billion by 2027, at a CAGR of 7.94%.
Gaming is a popular form of amusement for big people all over the world. Video game play is a stress reliever. Additionally, it gives participants a sense of success and teamwork experience. It is therefore expected that such a feeling of happiness and contentment will spread more widely. It also serves as a valuable tool for entertaining older folks who have more spare time and calming down energetic children. Additionally, the rising costs of home entertainment systems across the globe serve as a catalyst for the market's expansion. One of the primary factors propelling the global gaming market is the increasing use of PCs, cell phones, and other mobile devices. The producers are putting a lot more feature-rich games onto the market as the number of people using mobile phones and tablets rises.
The Growth of Young People's Gaming Attitudes
Growth is positively impacted by the rising trends of esports, social gaming, cloud-based gaming, and rogue-like gaming. Younger generations are drawn to gaming for amusement thanks to the accessibility of games across platforms such as consoles, cellphones, portable gaming devices, laptops, and tablets as well as the concentration of major market participants on developing interactive games. It has been crucial in accelerating market expansion. Additionally, the worldwide youth unemployment rate is gradually declining, which has increased purchasing power and sped up consumption. This is anticipated to boost the expansion of the global gaming market.
Mobile users' growing propensity for gaming is expected to boost demand.
Due to the increasing adoption of 4G technology in smartphones, which has resulted in an increase in the production of captivating online interactive games, mobile gaming is steadily gaining consumers around the world. As a result, these games draw players from a variety of demographic groups globally and contribute to their expansion. The surge in demand for mobile games has also been significantly influenced by the increasing mobile cellular subscription. . Internet use is becoming more widespread, and game publishers are using effective marketing techniques to draw players of all ages, which is boosting the gaming industry's expansion. The development and availability of a wide variety of educational games across numerous platforms are being fueled by the global expansion of the e-learning business, which is fueling market expansion. The introduction of Virtual Reality (VR) and Augmented Reality (AR) games into the industry, which can be viewed as a primary driver for this market, is further supported by ongoing technological improvements.
Market Developments:
Product Offerings:
Market Segmentation:
PCs
Smartphones
Tablets
TV Gaming Console
Handheld Gaming Console
Hardware
Software
Services
Action
Strategy
Puzzle
Others
North America
§ USA
§ Mexico
§ Canada
South America
§ Brazil
§ Argentina
§ Others
Europe
§ Germany
§ France
§ United Kingdom
§ Italy
§ Others
Middle East and Africa
§ Saudi Arabia
§ UAE
§ Others
Asia Pacific
§ India
§ China
§ Japan
§ South Korea
§ Taiwan
§ Thailand
§ Indonesia
§ Others