デフォルト表紙
市場調査レポート
商品コード
1467780

ゲーミングチェア市場レポート:タイプ別、材料別、価格別、流通チャネル別、エンドユーザー別、地域別、2024~2032年

Gaming Chair Market Report by Type, Material, Price, Distribution Channel, End User, and Region 2024-2032

出版日: | 発行: IMARC | ページ情報: 英文 137 Pages | 納期: 2~3営業日

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価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=160.10円
ゲーミングチェア市場レポート:タイプ別、材料別、価格別、流通チャネル別、エンドユーザー別、地域別、2024~2032年
出版日: 2024年04月08日
発行: IMARC
ページ情報: 英文 137 Pages
納期: 2~3営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界のゲーミングチェア市場規模は2023年に14億米ドルに達しました。今後、IMARC Groupは、2024~2032年にかけて6.1%の成長率(CAGR)を示し、2032年には25億米ドルに達すると予測しています。

ゲーミングチェアは、長時間プレイするプロゲーマーに人間工学に基づいたサポートを提供することで、柔軟性と快適性を高める。ゲーミングチェアには、キャスターホイール、アームレスト、回転式ベース、ゲーム中の身体への負担を軽減する調整機能などが備わっています。現在、複数のメーカーが、スピーカー、格納式フットレスト、内蔵マッサージユニット、赤・緑・青(RGB)照明システムなどの追加アクセサリーを備えた革新的なバリエーションを、幅広い色とデザインで発売しています。

ゲーミングチェアの市場動向:

長時間の座位、姿勢ストレス、運動不足は、ゲーマーが経験する一般的な影響の一部です。これらの影響は、肥満、筋肉の合併症、手根管症候群などの深刻な健康問題につながる可能性があるため、全身の健康的な血流を可能にするゲーミングチェアの必要性が高まっています。これに伴い、プロゲーマーの増加に伴うエンターテインメントセグメントの著しい進歩も、参入企業の体験を向上させるゲーミングチェアの採用を促進する大きな要因となっています。これとは別に、インターネットの普及率の上昇やゲーム周辺機器の容易な入手を背景に、モーション・ゲームやバーチャル・リアリティ(VR)ゲームの動向が台頭していることも、市場の成長を刺激しています。さらに、最新鋭のゲーム機に対する需要の高まりと、リアルなゲームを体験したいという個人の増加が、世界中のゲーミングチェアの販売にプラスの影響を与えています。さらに、市場参入企業は、腰の怪我や背中や手首のトルクを防ぐために、調節可能なランバーサポートを備えたゲーミングチェアを導入しています。これらの椅子は様々な心臓血管機能をサポートし、筋肉のこわばりを軽減するため、市場の成長は今後数年で拡大すると予想されます。

本レポートで扱う主要質問

  • 2023年の世界のゲーミングチェア市場規模は?
  • 2024~2032年の世界のゲーミングチェア市場の予想成長率は?
  • COVID-19がゲーミングチェアの世界市場に与えた影響は?
  • ゲーミングチェアの世界市場を牽引する主要因は?
  • ゲーミングチェアの世界市場のタイプ別区分は?
  • ゲーミングチェアの世界市場の材料別区分は?
  • ゲーミングチェアの世界市場の流通チャネル別区分は?
  • ゲーミングチェアの世界市場のエンドユーザー別区分は?
  • ゲーミングチェアの世界市場における主要地域は?
  • ゲーミングチェアの世界市場における主要参入企業は?

目次

第1章 序文

第2章 調査範囲と調査手法

  • 調査目的
  • 利害関係者
  • データソース
    • 一次情報
    • 二次情報
  • 市場推定
    • ボトムアップアプローチ
    • トップダウンアプローチ
  • 調査手法

第3章 エグゼクティブサマリー

第4章 イントロダクション

  • 概要
  • 主要産業動向

第5章 ゲーミングチェアの世界市場

  • 市場概要
  • 市場実績
  • COVID-19の影響
  • 市場予測

第6章 市場内訳:タイプ別

  • PCゲーミングチェア
    • 市場動向
    • 市場展望
  • ハイブリッドゲーミングチェア
  • プラットフォームゲーミングチェア
  • その他

第7章 市場内訳:材料別

  • PUレザー
  • PVCレザー
  • その他

第8章 市場内訳:価格別

  • 高価格
  • 中価格
  • 低価格

第9章 市場内訳:流通チャネル別

  • スーパーマーケットとハイパーマーケット
  • 専門店
  • オンラインストア
  • その他

第10章 市場内訳:エンドユーザー別

  • 住宅市場
  • 商業

第11章 市場内訳:地域別

  • 北米
    • 米国
    • カナダ
  • アジア太平洋
    • 中国
    • 日本
    • インド
    • 韓国
    • オーストラリア
    • インドネシア
    • その他
  • 欧州
    • ドイツ
    • フランス
    • 英国
    • イタリア
    • スペイン
    • ロシア
    • その他
  • ラテンアメリカ
    • ブラジル
    • メキシコ
    • その他
  • 中東・アフリカ
    • 市場動向
    • 市場内訳:国別
    • 市場予測

第12章 SWOT分析

  • 概要
  • 強み
  • 弱み
  • 機会
  • 脅威

第13章 バリューチェーン分析

第14章 ポーターのファイブフォース分析

  • 概要
  • 買い手の交渉力
  • 供給企業の交渉力
  • 競合の程度
  • 新規参入業者の脅威
  • 代替品の脅威

第15章 価格分析

第16章 競合情勢

  • 市場構造
  • 主要企業
  • 主要企業のプロファイル
    • Ace Casual Furniture
    • AKRacing
    • Arozzi North America
    • Corsair Gaming Inc.
    • DXRacer
    • GT Omega Racing Ltd
    • Impakt S.A.
    • noblechairs
    • Secretlab
    • Thermaltake Technology Co. Ltd.
    • ThunderX3
    • Vertagear Inc.
図表

List of Figures

  • Figure 1: Global: Gaming Chair Market: Major Drivers and Challenges
  • Figure 2: Global: Gaming Chair Market: Sales Value (in Billion US$), 2018-2023
  • Figure 3: Global: Gaming Chair Market Forecast: Sales Value (in Billion US$), 2024-2032
  • Figure 4: Global: Gaming Chair Market: Breakup by Type (in %), 2023
  • Figure 5: Global: Gaming Chair Market: Breakup by Material (in %), 2023
  • Figure 6: Global: Gaming Chair Market: Breakup by Price (in %), 2023
  • Figure 7: Global: Gaming Chair Market: Breakup by Distribution Channel (in %), 2023
  • Figure 8: Global: Gaming Chair Market: Breakup by End User (in %), 2023
  • Figure 9: Global: Gaming Chair Market: Breakup by Region (in %), 2023
  • Figure 10: Global: Gaming Chair (PC Gaming Chair) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 11: Global: Gaming Chair (PC Gaming Chair) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 12: Global: Gaming Chair (Hybrid Gaming Chair) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 13: Global: Gaming Chair (Hybrid Gaming Chair) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 14: Global: Gaming Chair (Platform Gaming Chair) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 15: Global: Gaming Chair (Platform Gaming Chair) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 16: Global: Gaming Chair (Other Types) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 17: Global: Gaming Chair (Other Types) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 18: Global: Gaming Chair (PU Leather) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 19: Global: Gaming Chair (PU Leather) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 20: Global: Gaming Chair (PVC Leather) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 21: Global: Gaming Chair (PVC Leather) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 22: Global: Gaming Chair (Other Materials) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 23: Global: Gaming Chair (Other Materials) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 24: Global: Gaming Chair (High-Range) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 25: Global: Gaming Chair (High-Range) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 26: Global: Gaming Chair (Medium-Range) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 27: Global: Gaming Chair (Medium-Range) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 28: Global: Gaming Chair (Low-Range) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 29: Global: Gaming Chair (Low-Range) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 30: Global: Gaming Chair (Supermarkets and Hypermarkets) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 31: Global: Gaming Chair (Supermarkets and Hypermarkets) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 32: Global: Gaming Chair (Specialty Stores) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 33: Global: Gaming Chair (Specialty Stores) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 34: Global: Gaming Chair (Online Stores) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 35: Global: Gaming Chair (Online Stores) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 36: Global: Gaming Chair (Other Distribution Channels) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 37: Global: Gaming Chair (Other Distribution Channels) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 38: Global: Gaming Chair (Residential) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 39: Global: Gaming Chair (Residential) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 40: Global: Gaming Chair (Commercial) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 41: Global: Gaming Chair (Commercial) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 42: North America: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 43: North America: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 44: United States: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 45: United States: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 46: Canada: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 47: Canada: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 48: Asia-Pacific: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 49: Asia-Pacific: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 50: China: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 51: China: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 52: Japan: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 53: Japan: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 54: India: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 55: India: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 56: South Korea: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 57: South Korea: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 58: Australia: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 59: Australia: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 60: Indonesia: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 61: Indonesia: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 62: Others: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 63: Others: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 64: Europe: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 65: Europe: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 66: Germany: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 67: Germany: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 68: France: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 69: France: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 70: United Kingdom: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 71: United Kingdom: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 72: Italy: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 73: Italy: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 74: Spain: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 75: Spain: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 76: Russia: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 77: Russia: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 78: Others: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 79: Others: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 80: Latin America: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 81: Latin America: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 82: Brazil: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 83: Brazil: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 84: Mexico: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 85: Mexico: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 86: Others: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 87: Others: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 88: Middle East and Africa: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 89: Middle East and Africa: Gaming Chair Market: Breakup by Country (in %), 2023
  • Figure 90: Middle East and Africa: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 91: Global: Gaming Chair Industry: SWOT Analysis
  • Figure 92: Global: Gaming Chair Industry: Value Chain Analysis
  • Figure 93: Global: Gaming Chair Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: Gaming Chair Market: Key Industry Highlights, 2023 and 2032
  • Table 2: Global: Gaming Chair Market Forecast: Breakup by Type (in Million US$), 2024-2032
  • Table 3: Global: Gaming Chair Market Forecast: Breakup by Material (in Million US$), 2024-2032
  • Table 4: Global: Gaming Chair Market Forecast: Breakup by Price (in Million US$), 2024-2032
  • Table 5: Global: Gaming Chair Market Forecast: Breakup by Distribution Channel (in Million US$), 2024-2032
  • Table 6: Global: Gaming Chair Market Forecast: Breakup by End User (in Million US$), 2024-2032
  • Table 7: Global: Gaming Chair Market Forecast: Breakup by Region (in Million US$), 2024-2032
  • Table 8: Global: Gaming Chair Market: Competitive Structure
  • Table 9: Global: Gaming Chair Market: Key Players
目次
Product Code: SR112024A4905

The global gaming chair market size reached US$ 1.4 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 2.5 Billion by 2032, exhibiting a growth rate (CAGR) of 6.1% during 2024-2032.

A gaming chair enhances flexibility and comfort by providing ergonomic support to professional gamers for long hours. It has caster wheels, armrests, swiveling bases, and adjustment settings that reduce stress on the body during the gaming session. At present, several manufacturers are introducing innovative variants with additional accessories, such as speakers, retractable footrests, built-in massage units, and red, green, and blue (RGB) lighting systems, in a wide range of colors and designs.

Gaming Chair Market Trends:

Prolonged sitting, postural stress, and lack of movement are some of the common effects experienced by gamers. As these effects can lead to serious health issues, such as obesity, muscle complications, and carpal tunnel syndrome, there is a rise in the need for gaming chairs to enable healthy blood flow throughout the body. In line with this, significant advancements in the entertainment sector, in confluence with the increasing number of professional gamers, are acting as another major factor promoting the adoption of these chairs to improve the player experience. Apart from this, the emerging trend of motion and virtual reality (VR) games on account of the rising penetration of the internet and easy availability of gaming peripherals is stimulating the market growth. Moreover, the escalating demand for state-of-the-art gaming consoles, along with the growing number of individuals who want to experience realistic games, is positively influencing the sales of gaming chairs across the globe. Furthermore, market players are introducing gaming chairs with adjustable lumbar support to prevent back injuries and torque back or wrist. As these chairs support various cardiovascular functions and reduce muscle stiffness, the growth of the market is anticipated to expand in the coming years.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the global gaming chair market report, along with forecasts at the global, regional and country level from 2024-2032. Our report has categorized the market based on type, material, price, distribution channel and end user.

Breakup by Type:

PC Gaming Chair

Hybrid Gaming Chair

Platform Gaming Chair

Others

Breakup by Material:

PU Leather

PVC Leather

Others

Breakup by Price:

High-Range

Medium-Range

Low-Range

Breakup by Distribution Channel:

Supermarkets and Hypermarkets

Specialty Stores

Online Stores

Others

Breakup by End User:

Residential

Commercial

Breakup by Region:

North America

United States

Canada

Asia-Pacific

China

Japan

India

South Korea

Australia

Indonesia

Others

Europe

Germany

France

United Kingdom

Italy

Spain

Russia

Others

Latin America

Brazil

Mexico

Others

Middle East and Africa

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players being Ace Casual Furniture, AKRacing, Arozzi North America, Corsair Gaming Inc., DXRacer, GT Omega Racing Ltd, Impakt S.A., noblechairs, Secretlab, Thermaltake Technology Co. Ltd., ThunderX3 and Vertagear Inc.

Key Questions Answered in This Report

  • 1. What was the size of the global gaming chair market in 2023?
  • 2. What is the expected growth rate of the global gaming chair market during 2024-2032?
  • 3. What has been the impact of COVID-19 on the global gaming chair market?
  • 4. What are the key factors driving the global gaming chair market?
  • 5. What is the breakup of the global gaming chair market based on the type?
  • 6. What is the breakup of the global gaming chair market based on the material?
  • 7. What is the breakup of the global gaming chair market based on the distribution channel?
  • 8. What is the breakup of the global gaming chair market based on the end user?
  • 9. What are the key regions in the global gaming chair market?
  • 10. Who are the key players/companies in the global gaming chair market?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Gaming Chair Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Type

  • 6.1 PC Gaming Chair
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 Hybrid Gaming Chair
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 Platform Gaming Chair
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast
  • 6.4 Others
    • 6.4.1 Market Trends
    • 6.4.2 Market Forecast

7 Market Breakup by Material

  • 7.1 PU Leather
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 PVC Leather
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Others
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast

8 Market Breakup by Price

  • 8.1 High-Range
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 Medium-Range
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast
  • 8.3 Low-Range
    • 8.3.1 Market Trends
    • 8.3.2 Market Forecast

9 Market Breakup by Distribution Channel

  • 9.1 Supermarkets and Hypermarkets
    • 9.1.1 Market Trends
    • 9.1.2 Market Forecast
  • 9.2 Specialty Stores
    • 9.2.1 Market Trends
    • 9.2.2 Market Forecast
  • 9.3 Online Stores
    • 9.3.1 Market Trends
    • 9.3.2 Market Forecast
  • 9.4 Others
    • 9.4.1 Market Trends
    • 9.4.2 Market Forecast

10 Market Breakup by End User

  • 10.1 Residential
    • 10.1.1 Market Trends
    • 10.1.2 Market Forecast
  • 10.2 Commercial
    • 10.2.1 Market Trends
    • 10.2.2 Market Forecast

11 Market Breakup by Region

  • 11.1 North America
    • 11.1.1 United States
      • 11.1.1.1 Market Trends
      • 11.1.1.2 Market Forecast
    • 11.1.2 Canada
      • 11.1.2.1 Market Trends
      • 11.1.2.2 Market Forecast
  • 11.2 Asia-Pacific
    • 11.2.1 China
      • 11.2.1.1 Market Trends
      • 11.2.1.2 Market Forecast
    • 11.2.2 Japan
      • 11.2.2.1 Market Trends
      • 11.2.2.2 Market Forecast
    • 11.2.3 India
      • 11.2.3.1 Market Trends
      • 11.2.3.2 Market Forecast
    • 11.2.4 South Korea
      • 11.2.4.1 Market Trends
      • 11.2.4.2 Market Forecast
    • 11.2.5 Australia
      • 11.2.5.1 Market Trends
      • 11.2.5.2 Market Forecast
    • 11.2.6 Indonesia
      • 11.2.6.1 Market Trends
      • 11.2.6.2 Market Forecast
    • 11.2.7 Others
      • 11.2.7.1 Market Trends
      • 11.2.7.2 Market Forecast
  • 11.3 Europe
    • 11.3.1 Germany
      • 11.3.1.1 Market Trends
      • 11.3.1.2 Market Forecast
    • 11.3.2 France
      • 11.3.2.1 Market Trends
      • 11.3.2.2 Market Forecast
    • 11.3.3 United Kingdom
      • 11.3.3.1 Market Trends
      • 11.3.3.2 Market Forecast
    • 11.3.4 Italy
      • 11.3.4.1 Market Trends
      • 11.3.4.2 Market Forecast
    • 11.3.5 Spain
      • 11.3.5.1 Market Trends
      • 11.3.5.2 Market Forecast
    • 11.3.6 Russia
      • 11.3.6.1 Market Trends
      • 11.3.6.2 Market Forecast
    • 11.3.7 Others
      • 11.3.7.1 Market Trends
      • 11.3.7.2 Market Forecast
  • 11.4 Latin America
    • 11.4.1 Brazil
      • 11.4.1.1 Market Trends
      • 11.4.1.2 Market Forecast
    • 11.4.2 Mexico
      • 11.4.2.1 Market Trends
      • 11.4.2.2 Market Forecast
    • 11.4.3 Others
      • 11.4.3.1 Market Trends
      • 11.4.3.2 Market Forecast
  • 11.5 Middle East and Africa
    • 11.5.1 Market Trends
    • 11.5.2 Market Breakup by Country
    • 11.5.3 Market Forecast

12 SWOT Analysis

  • 12.1 Overview
  • 12.2 Strengths
  • 12.3 Weaknesses
  • 12.4 Opportunities
  • 12.5 Threats

13 Value Chain Analysis

14 Porters Five Forces Analysis

  • 14.1 Overview
  • 14.2 Bargaining Power of Buyers
  • 14.3 Bargaining Power of Suppliers
  • 14.4 Degree of Competition
  • 14.5 Threat of New Entrants
  • 14.6 Threat of Substitutes

15 Price Analysis

16 Competitive Landscape

  • 16.1 Market Structure
  • 16.2 Key Players
  • 16.3 Profiles of Key Players
    • 16.3.1 Ace Casual Furniture
      • 16.3.1.1 Company Overview
      • 16.3.1.2 Product Portfolio
    • 16.3.2 AKRacing
      • 16.3.2.1 Company Overview
      • 16.3.2.2 Product Portfolio
    • 16.3.3 Arozzi North America
      • 16.3.3.1 Company Overview
      • 16.3.3.2 Product Portfolio
    • 16.3.4 Corsair Gaming Inc.
      • 16.3.4.1 Company Overview
      • 16.3.4.2 Product Portfolio
      • 16.3.4.3 Financials
    • 16.3.5 DXRacer
      • 16.3.5.1 Company Overview
      • 16.3.5.2 Product Portfolio
    • 16.3.6 GT Omega Racing Ltd
      • 16.3.6.1 Company Overview
      • 16.3.6.2 Product Portfolio
    • 16.3.7 Impakt S.A.
      • 16.3.7.1 Company Overview
      • 16.3.7.2 Product Portfolio
    • 16.3.8 noblechairs
      • 16.3.8.1 Company Overview
      • 16.3.8.2 Product Portfolio
    • 16.3.9 Secretlab
      • 16.3.9.1 Company Overview
      • 16.3.9.2 Product Portfolio
    • 16.3.10 Thermaltake Technology Co. Ltd.
      • 16.3.10.1 Company Overview
      • 16.3.10.2 Product Portfolio
      • 16.3.10.3 Financials
    • 16.3.11 ThunderX3
      • 16.3.11.1 Company Overview
      • 16.3.11.2 Product Portfolio
    • 16.3.12 Vertagear Inc.
      • 16.3.12.1 Company Overview
      • 16.3.12.2 Product Portfolio