デフォルト表紙
市場調査レポート
商品コード
1490971

ゲーミングチェアの世界市場規模調査:タイプ別、エンドユーザー別、流通チャネル別、地域別予測:2022~2032年

Global Gaming Chair Market Size study, by Type, by End-User, by Distribution Channel and Regional Forecasts 2022-2032


出版日
ページ情報
英文 200 Pages
納期
2~3営業日
カスタマイズ可能
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=146.99円
ゲーミングチェアの世界市場規模調査:タイプ別、エンドユーザー別、流通チャネル別、地域別予測:2022~2032年
出版日: 2024年06月02日
発行: Bizwit Research & Consulting LLP
ページ情報: 英文 200 Pages
納期: 2~3営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界のゲーミングチェア市場は2023年に約12億1,000万米ドルと評価され、予測期間2024~2032年には9.21%以上の健全な成長率で成長すると予測されています。

最新のゲーミングチェアは、ゲームビジネスの拡大に伴い、ますます必要性が高まっています。斬新なアプローチの1つは、ゲーミングチェアに最先端の電子機器を搭載することです。メーカーは、より没入感のあるゲーム体験を提供するために、ランバーサポートのカスタマイズ可能な設定、内蔵スピーカーや振動モジュール、内蔵マッサージ機能などの機能を盛り込んでいます。環境に配慮した製品を求める消費者の動向に伴い、環境に優しい材料やサステイナブル生産方法も注目を集めています。性能、快適性、持続可能性を向上させることで、これらのイノベーションは、レクリエーション参入企業とesportsプロの両方にとってのゲーム体験を向上させることを期待しています。

レジャーと競合の両セグメントでビデオゲームの魅力が高まっているため、ファンは人間工学に基づいたシートなど、高品質のゲーミングアクセサリーにお金をかけるようになっています。第二に、良い姿勢と人間工学に基づいた座席の健康上の利点がよりよく知られるようになるにつれ、ゲーマーは筋骨格系の問題を発症する可能性を減らすために、可能な限り最高のサポートと快適さを提供する椅子を探すように勧められています。さらに、eスポーツ業界の爆発的な成長により、ゲーミングチェアに対するニーズは非常に高まっています。人間工学に基づいたゲーミングチェアは、プロゲーマーにとって特に重要です。しかし、ゲーミングチェアは通常のオフィスチェアよりも高価であり、特に最先端の機能が搭載されている場合はなおさらです。ゲーミングチェアの法外な価格は、予算に敏感な購入者の購買意欲を削ぐ可能性があります。

ゲーミングチェアの世界市場調査において考慮した主要地域は、アジア太平洋、北米、欧州、中南米、その他の欧州地域です。2023年には、北米がゲーミングチェア市場を独占しました。北米のゲーミングチェア市場の優位性は、いくつかの重要な変数によるところが大きいです。この地域には強力かつ永続的なゲーム文化があり、一流のゲーム体験を大切にするゲームコミュニティが確立されています。さらに、同地域の顧客は裁量所得が比較的大きいため、ゲーミングの快適性とパフォーマンスを向上させるために重要であると考えられているエルゴノミックシートのようなハイエンドのゲーミング用付属品により多くの支出をすることができます。このような要因が重なり、北米のゲーミングチェア売上は成長を続けています。一方、アジア太平洋はゲーミングチェア市場で最も急成長している地域です。

本レポートに含まれる主要市場参入企業は以下の通りです。

  • DXRacer USA LLC
  • AKRacing
  • Secretlab
  • Noblechairs
  • Vertagear Inc.
  • RESPAWN Products, LLC
  • Corsair Gaming, Inc.
  • GT Racing
  • Cougar Gaming
  • AndaSeat

目次

第1章 世界のゲーミングチェア市場の定義と調査前提条件

  • 調査目的
  • 市場の定義
  • 調査前提条件
    • 包含と除外
    • 制限事項
    • 供給サイドの分析
      • 入手可能性
      • インフラ
      • 規制環境
      • 市場競争
      • 経済性(消費者の視点)
    • 需要サイド分析
      • 規制の枠組み
      • 技術の進歩
      • 環境への配慮
      • 消費者の意識と受容
  • 調査手法
  • 調査対象年
  • 通貨換算レート

第2章 エグゼクティブ概要

  • ゲーミングチェアの世界市場規模・予測、2022~2032年
  • 地域別概要
  • セグメント別概要
    • タイプ別
    • エンドユーザー別
    • 流通チャネル別
  • 主要動向
  • 景気後退の影響
  • アナリストの結論・提言

第3章 ゲーミングチェアの世界市場力学

  • 市場促進要因
  • 市場課題
  • 市場機会

第4章 ゲーミングチェアの世界市場産業分析

  • ポーターのファイブフォースモデル
    • 供給企業の交渉力
    • 買い手の交渉力
    • 新規参入業者の脅威
    • 代替品の脅威
    • 競争企業間の敵対関係
    • ポーターのファイブフォースモデルへの未来的アプローチ
    • ポーターファイブフォースの影響分析
  • PESTEL分析
    • 政治
    • 経済
    • 社会
    • 技術
    • 環境
    • 法律
  • 主要投資機会
  • 主要成功戦略
  • 破壊的動向
  • 業界専門家の視点
  • アナリストの結論・提言

第5章 ゲーミングチェアの世界市場規模・予測:タイプ別、2022~2032年

  • PCゲーミングチェア
  • ハイブリッドゲーミングチェア
  • プラットフォームゲーミングチェア
  • その他

第6章 ゲーミングチェアの世界市場規模・予測:エンドユーザー別、2022~2032年

  • 住宅用
  • 商業用

第7章 ゲーミングチェアの世界市場規模・予測:流通チャネル別、2022~2032年

  • ホームセンター
  • 専門店
  • オンライン
  • その他

第8章 ゲーミングチェアの世界市場規模・予測:地域別、2022~2032年

  • 北米のゲーミングチェア市場
    • 米国
      • タイプの内訳市場規模・予測、2022~2032年
      • エンドユーザーの内訳市場規模・予測、2022~2032年
      • 流通チャネルの内訳市場規模・予測、2022~2032年
    • カナダのゲーミングチェア市場
  • 欧州のゲーミングチェア市場
    • 英国のゲーミングチェア市場
    • ドイツのゲーミングチェア市場
    • フランスのゲーミングチェア市場
    • スペインのゲーミングチェア市場
    • イタリアのゲーミングチェア市場
    • その他の欧州のゲーミングチェア市場
  • アジア太平洋のゲーミングチェア市場
    • 中国のゲーミングチェア市場
    • インドのゲームチェア市場
    • 日本のゲーミングチェア市場
    • オーストラリアのゲーミングチェア市場
    • 韓国のゲーミングチェア市場
    • その他のアジア太平洋のゲーミングチェア市場
  • ラテンアメリカのゲーミングチェア市場
    • ブラジルのゲーミングチェア市場
    • メキシコのゲーミングチェア市場
    • その他のラテンアメリカのゲーミングチェア市場
  • 中東・アフリカのゲーミングチェア市場
    • サウジアラビアのゲーミングチェア市場
    • 南アフリカのゲーミングチェア市場
    • その他の中東・アフリカのゲーミングチェア市場

第9章 競合情報

  • 主要企業のSWOT分析
  • 主要市場戦略
  • 企業プロファイル
    • DXRacer USA LLC
      • 主要情報
      • 概要
      • 財務(データの入手可能性によります)
      • 製品概要
      • 市場戦略
    • AKRacing
    • Secretlab
    • Noblechairs
    • Vertagear Inc
    • RESPAWN Products, LLC
    • GT Racing
    • Cougar Gaming
    • AndaSeat
    • Corsair Gaming, Inc.

第10章 調査プロセス

  • 調査プロセス
    • データ鉱業
    • 分析
    • 市場推定
    • 検証
    • 出版
  • 調査属性
図表

LIST OF TABLES

  • TABLE 1.Global Gaming Chair Market, report scope
  • TABLE 2.Global Gaming Chair Market estimates & forecasts by Region 2022-2032 (USD Billion)
  • TABLE 3.Global Gaming Chair Market estimates & forecasts by Type 2022-2032 (USD Billion)
  • TABLE 4.Global Gaming Chair Market estimates & forecasts by End-User 2022-2032 (USD Billion)
  • TABLE 5.Global Gaming Chair Market estimates & forecasts by Distribution Channel 2022-2032 (USD Billion)
  • TABLE 6.Global Gaming Chair Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 7.Global Gaming Chair Market by region, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 8.Global Gaming Chair Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 9.Global Gaming Chair Market by region, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 10.Global Gaming Chair Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 11.Global Gaming Chair Market by region, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 12.Global Gaming Chair Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 13.Global Gaming Chair Market by region, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 14.Global Gaming Chair Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 15.Global Gaming Chair Market by region, estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 16.U.S. Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 17.U.S. Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 18.U.S. Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 19.Canada Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 20.Canada Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 21.Canada Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 22.UK Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 23.UK Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 24.UK Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 25.Germany Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 26.Germany Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 27.Germany Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 28.France Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 29.France Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 30.France Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 31.Italy Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 32.Italy Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 33.Italy Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 34.Spain Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 35.Spain Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 36.Spain Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 37.RoE Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 38.RoE Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 39.RoE Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 40.China Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 41.China Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 42.China Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 43.India Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 44.India Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 45.India Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 46.Japan Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 47.Japan Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 48.Japan Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 49.Australia Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 50.Australia Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 51.Australia Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 52.South Korea Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 53.South Korea Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 54.South Korea Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 55.
  • TABLE 56.RoAPAC Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 57.RoAPAC Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 58.RoAPAC Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 59.Brazil Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 60.Brazil Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 61.Brazil Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 62.Mexico Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 63.Mexico Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 64.Mexico Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 65.RoLA Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 66.RoLA Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 67.RoLA Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 68.Saudi Arabia Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 69.Saudi Arabia Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 70.Saudi Arabia Gaming Chair Market estimates & forecasts, 2022-2032 (USD Billion)
  • TABLE 71.South Africa Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 72.
  • TABLE 73.South Africa Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 74.South Africa Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 75.RoMEA Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 76.RoMEA Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 77.RoMEA Gaming Chair Market estimates & forecasts by segment 2022-2032 (USD Billion)
  • TABLE 78.List of secondary sources, used in the study of Global Gaming Chair Market.
  • TABLE 79.List of primary sources, used in the study of Global Gaming Chair Market.
  • TABLE 80.Years considered for the study.
  • TABLE 81.Exchange rates considered.

LIST OF FIGURES

  • FIG 1.Global Gaming Chair Market, research methodology
  • FIG 2.Global Gaming Chair Market, market estimation techniques
  • FIG 3.Global market size estimates & forecast methods.
  • FIG 4.Global Gaming Chair Market, key trends 2023
  • FIG 5.Global Gaming Chair Market, growth prospects 2022-2032
  • FIG 6.Global Gaming Chair Market, porters 5 force model
  • FIG 7.Global Gaming Chair Market, pestel analysis
  • FIG 8.Global Gaming Chair Market, value chain analysis
  • FIG 9.Global Gaming Chair Market by segment, 2022 & 2032 (USD Billion)
  • FIG 10.Global Gaming Chair Market by segment, 2022 & 2032 (USD Billion)
  • FIG 11.Global Gaming Chair Market by segment, 2022 & 2032 (USD Billion)
  • FIG 12.Global Gaming Chair Market by segment, 2022 & 2032 (USD Billion)
  • FIG 13.Global Gaming Chair Market by segment, 2022 & 2032 (USD Billion)
  • FIG 14.Global Gaming Chair Market, regional snapshot 2022 & 2032
  • FIG 15.North America Gaming Chair Market 2022 & 2032 (USD Billion)
  • FIG 16.Europe Gaming Chair Market 2022 & 2032 (USD Billion)
  • FIG 17.Asia pacific Gaming Chair Market 2022 & 2032 (USD Billion)
  • FIG 18.Latin America Gaming Chair Market 2022 & 2032 (USD Billion)
  • FIG 19.Middle East & Africa Gaming Chair Market 2022 & 2032 (USD Billion)
  • FIG 20.Global Gaming Chair Market, company market share analysis (2023)
目次

Global Gaming Chair Market is valued at approximately USD 1.21 billion in 2023 and is anticipated to grow with a healthy growth rate of more than 9.21% over the forecast period 2024-2032. Modern Gaming Chairs are becoming more and more necessary as the gaming business expands. One novel approach is the inclusion of state-of-the-art electronics in Gaming Chair. Manufacturers are including features like customizable settings for the lumbar support, integrated speakers and vibration modules, and built-in massage capabilities to provide more immersive gaming experiences. In line with the general consumer trend towards environmentally conscious products, eco-friendly materials and sustainable production practices are also receiving more attention. By improving performance, comfort, and sustainability, these innovations hope to improve the gaming experience for both recreational players and esports pros.

The growing appeal of video games in both leisure and competitive gaming circles is encouraging fans to spend money on high-quality gaming accessories, such as ergonomic seats. Second, as the health advantages of good posture and ergonomic seating become more well known, gamers are being encouraged to look for chairs that offer the best possible support and comfort to reduce their chance of developing musculoskeletal problems. Moreover, there is a significant need for gaming seats due to the esports industry's explosive rise. Ergonomic seating solutions are especially important for professional gamers since they will improve their performance and provide long-term comfort during intense gaming sessions. However, Gaming chairs might be more expensive than regular office chairs, especially if they include cutting-edge features. The exorbitant price of gaming seats can discourage budget-conscious buyers from making the purchase.

The key regions considered for the global Gaming Chair Market study includes Asia Pacific, North America, Europe, Latin America, and Rest of the World. In 2023, North America dominated the market of Gaming chairs. The market dominance of North America in gaming chairs is largely due to a few important variables. there is a strong and enduring gaming culture in the area, with well-established gaming communities that cherish top-notch gaming experiences. the gaming business in North America is well-served by an extensive infrastructure that includes marketing channels, distribution networks, and a multitude of gaming events and conferences. Furthermore, customers in the region have comparatively large discretionary incomes, which permits them to spend more on high-end gaming accessories such as ergonomic seats, which are thought to be crucial for improving gaming comfort and performance. North America's position as the leading market participant in the industry is cemented by this confluence of variables, which fosters the growth of gaming chair sales in the region. On the other hand, Asia Pacific is the fastest growing region for the Gaming Chair Market.

Major market player included in this report are:

  • DXRacer USA LLC
  • AKRacing
  • Secretlab
  • Noblechairs
  • Vertagear Inc.
  • RESPAWN Products, LLC
  • Corsair Gaming, Inc.
  • GT Racing
  • Cougar Gaming
  • AndaSeat

The detailed segments and sub-segment of the market are explained below:

By Type:

  • PC Gaming Chair
  • Hybrid Gaming Chair
  • Platform Gaming Chair
  • Other Chair Types

By End-User:

  • Residential
  • Commercial

By Distribution Channel:

  • Home Centres
  • Speciality Stores
  • Online
  • Other Distribution Channel

By Region:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Spain
  • Italy
  • ROE
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • RoAPAC
  • Latin America
  • Brazil
  • Mexico
  • Middle East & Africa
  • Saudi Arabia
  • South Africa
  • RoMEA

Years considered for the study are as follows:

  • Historical year - 2022
  • Base year - 2023
  • Forecast period - 2024 to 2032

Key Takeaways:

  • Market Estimates & Forecast for 10 years from 2022 to 2032.
  • Annualized revenues and regional level analysis for each market segment.
  • Detailed analysis of geographical landscape with Country level analysis of major regions.
  • Competitive landscape with information on major players in the market.
  • Analysis of key business strategies and recommendations on future market approach.
  • Analysis of competitive structure of the market.
  • Demand side and supply side analysis of the market.

Table of Contents

Chapter 1.Global Gaming Chair Market Definition and Research Assumptions

  • 1.1.Research Objective
  • 1.2.Market Definition
  • 1.3.Research Assumptions
    • 1.3.1.Inclusion & Exclusion
    • 1.3.2.Limitations
    • 1.3.3.Supply Side Analysis
      • 1.3.3.1.Availability
      • 1.3.3.2.Infrastructure
      • 1.3.3.3.Regulatory Environment
      • 1.3.3.4.Market Competition
      • 1.3.3.5.Economic Viability (Consumer's Perspective)
    • 1.3.4.Demand Side Analysis
      • 1.3.4.1.Regulatory frameworks
      • 1.3.4.2.Technological Advancements
      • 1.3.4.3.Environmental Considerations
      • 1.3.4.4.Consumer Awareness & Acceptance
  • 1.4.Estimation Methodology
  • 1.5.Years Considered for the Study
  • 1.6.Currency Conversion Rates

Chapter 2.Executive Summary

  • 2.1.Global Gaming Chair Market Size & Forecast (2022- 2032)
  • 2.2.Regional Summary
  • 2.3.Segmental Summary
    • 2.3.1.By Type
    • 2.3.2.By End-User
    • 2.3.3.By Distribution Channel
  • 2.4.Key Trends
  • 2.5.Recession Impact
  • 2.6.Analyst Recommendation & Conclusion

Chapter 3.Global Gaming Chair Market Dynamics

  • 3.1.Market Drivers
  • 3.2.Market Challenges
  • 3.3.Market Opportunities

Chapter 4.Global Gaming Chair Market Industry Analysis

  • 4.1.Porter's 5 Force Model
    • 4.1.1.Bargaining Power of Suppliers
    • 4.1.2.Bargaining Power of Buyers
    • 4.1.3.Threat of New Entrants
    • 4.1.4.Threat of Substitutes
    • 4.1.5.Competitive Rivalry
    • 4.1.6.Futuristic Approach to Porter's 5 Force Model
    • 4.1.7.Porter's 5 Force Impact Analysis
  • 4.2.PESTEL Analysis
    • 4.2.1.Political
    • 4.2.2.Economical
    • 4.2.3.Social
    • 4.2.4.Technological
    • 4.2.5.Environmental
    • 4.2.6.Legal
  • 4.3.Top investment opportunity
  • 4.4.Top winning strategies
  • 4.5.Disruptive Trends
  • 4.6.Industry Expert Perspective
  • 4.7.Analyst Recommendation & Conclusion

Chapter 5.Global Gaming Chair Market Size & Forecasts by Type 2022-2032

  • 5.1.PC Gaming Chair
  • 5.2.Hybrid Gaming Chair
  • 5.3.Platform Gaming Chair
  • 5.4.Other Chair Types

Chapter 6.Global Gaming Chair Market Size & Forecasts by End-User 2022-2032

  • 6.1.Residential
  • 6.2.Commercial

Chapter 7.Global Gaming Chair Market Size & Forecasts by Distribution Channel 2022-2032

  • 7.1.Home Centres
  • 7.2.Specialty Stores
  • 7.3.Online
  • 7.4.Other Distribution Channel

Chapter 8.Global Gaming Chair Market Size & Forecasts by Region 2022-2032

  • 8.1.North America Gaming Chair Market
    • 8.1.1.U.S. Gaming Chair Market
      • 8.1.1.1.Type breakdown size & forecasts, 2022-2032
      • 8.1.1.2.End-User breakdown size & forecasts, 2022-2032
      • 8.1.1.3.Distribution Channel breakdown size & forecasts, 2022-2032
    • 8.1.2.Canada Gaming Chair Market
  • 8.2.Europe Gaming Chair Market
    • 8.2.1.U.K. Gaming Chair Market
    • 8.2.2.Germany Gaming Chair Market
    • 8.2.3.France Gaming Chair Market
    • 8.2.4.Spain Gaming Chair Market
    • 8.2.5.Italy Gaming Chair Market
    • 8.2.6.Rest of Europe Gaming Chair Market
  • 8.3.Asia-Pacific Gaming Chair Market
    • 8.3.1.China Gaming Chair Market
    • 8.3.2.India Gaming Chair Market
    • 8.3.3.Japan Gaming Chair Market
    • 8.3.4.Australia Gaming Chair Market
    • 8.3.5.South Korea Gaming Chair Market
    • 8.3.6.Rest of Asia Pacific Gaming Chair Market
  • 8.4.Latin America Gaming Chair Market
    • 8.4.1.Brazil Gaming Chair Market
    • 8.4.2.Mexico Gaming Chair Market
    • 8.4.3.Rest of Latin America Gaming Chair Market
  • 8.5.Middle East & Africa Gaming Chair Market
    • 8.5.1. Saudi Arabia Gaming Chair Market
    • 8.5.2. South Africa Gaming Chair Market
    • 8.5.3.Rest of Middle East & Africa Gaming Chair Market

Chapter 9.Competitive Intelligence

  • 9.1.Key Company SWOT Analysis
  • 9.2.Top Market Strategies
  • 9.3.Company Profiles
    • 9.3.1. DXRacer USA LLC
      • 9.3.1.1.Key Information
      • 9.3.1.2.Overview
      • 9.3.1.3.Financial (Subject to Data Availability)
      • 9.3.1.4.Product Summary
      • 9.3.1.5.Market Strategies
    • 9.3.2.AKRacing
    • 9.3.3.Secretlab
    • 9.3.4.Noblechairs
    • 9.3.5.Vertagear Inc
    • 9.3.6.RESPAWN Products, LLC
    • 9.3.7. GT Racing
    • 9.3.8.Cougar Gaming
    • 9.3.9.AndaSeat
    • 9.3.10.Corsair Gaming, Inc.

Chapter 10.Research Process

  • 10.1.Research Process
    • 10.1.1.Data Mining
    • 10.1.2.Analysis
    • 10.1.3.Market Estimation
    • 10.1.4.Validation
    • 10.1.5.Publishing
  • 10.2.Research Attributes