デフォルト表紙
市場調査レポート
商品コード
1707205

ウェブトゥーンの世界市場レポート 2025

Webtoons Global Market Report 2025


出版日
ページ情報
英文 200 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.57円
ウェブトゥーンの世界市場レポート 2025
出版日: 2025年04月01日
発行: The Business Research Company
ページ情報: 英文 200 Pages
納期: 2~10営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 目次
概要

ウェブトゥーン市場規模は、今後数年間で飛躍的な成長が見込まれます。2029年には年間平均成長率(CAGR)30.4%で312億1,000万米ドルに成長します。この予測期間における成長は、デジタルプラットフォームやデバイスの導入が進んでいること、モバイルベースのサブスクリプションが増加していること、携帯電話、PC/ノートブック、タブレットコンピュータへのウェブトゥーンの需要が増加していること、インターネットユーザーが増加していること、ジャンルやテーマが多様化していることなどに起因しています。予測期間における主な動向としては、技術の進歩、新製品の革新、M&A、放送ネットワーク間の提携、ライセンスコンテンツの拡大などが挙げられます。

デジタルエンタテインメントプラットフォームの台頭は、今後数年間、ウェブトゥーン市場の成長を牽引すると予想されます。デジタルエンタテインメントプラットフォームは、映画、テレビ番組、音楽、ポッドキャスト、ビデオゲームなどを提供するオンラインサービスを含み、コスト効率、消費者の需要、データ利用の向上などの要因によって成長しています。これらのプラットフォームでは、幅広い視聴者を惹きつけ、コミュニティを形成し、収益化の機会を提供し、ユーザー体験を向上させるために、多用途で魅力的なコンテンツであるウェブトゥーンがますます利用されるようになっています。例えば、米国を拠点とする定額制ビデオ・オン・デマンドとウェブトゥーンを提供するネットフリックスの2023年の売上高は、前年比6.6%増の337億米ドルに達しました。さらに、純利益は20.4%増の54億米ドル、加入者数は全世界で2億3,830万人に拡大しました。したがって、デジタル・エンターテインメント・プラットフォームの台頭がウェブトゥーン市場の成長を促進しています。

ウェブトゥーン市場の主要企業は、競争優位性を獲得するために、連載小説アプリなどの革新的な製品の開発に注力しています。連載小説アプリは、ストーリーが定期的にリリースされるプラットフォームであり、更新のプッシュ通知、ブックマーク、コミュニティ交流などの機能を提供しています。例えば、米国を拠点とする革新的なストーリーテリングプラットフォームのNAVER WEBTOON Ltd.は、2022年10月、連載小説のプレミアムアプリ「Yonder」を発表しました。Yonderは、出版社と協力してバックリストを活性化し、ストーリーをプラットフォーム向けに最適化することで、様々なジャンルの数百タイトルをキュレーションした体験を提供します。このアプリはアンドロイドで無料で利用でき、近々iOSデバイスでも利用できるようになります。Yonderは有料モデルを採用しており、読者は新しい方法でストーリーを探索し、発見することができます。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場- 金利、インフレ、地政学、新型コロナウイルス感染症、そして景気回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界ウェブトゥーンPESTEL分析(政治、社会、技術、環境、法的要因、促進要因と抑制要因)
  • 最終用途産業の分析
  • 世界のウェブトゥーン市場:成長率分析
  • 世界のウェブトゥーン市場の実績:規模と成長, 2019-2024
  • 世界のウェブトゥーン市場の予測:規模と成長, 2024-2029, 2034F
  • 世界ウェブトゥーン総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界のウェブトゥーン市場:製品別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • サブスクリプションベース
  • 広告ベース
  • 世界のウェブトゥーン市場:分野別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • アクション
  • サイエンスフィクション(SF)
  • ホラー
  • コメディ
  • ロマンス
  • その他のジャンル
  • 世界のウェブトゥーン市場:用途別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 携帯電話
  • パーソナルコンピュータ(PC)またはノートパソコン
  • タブレットコンピューター
  • その他の用途
  • 世界のウェブトゥーン市場サブスクリプションベースのタイプ別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 月額サブスクリプション
  • 年間購読
  • 章ごとの支払い
  • 世界のウェブトゥーン市場広告ベースのタイプ別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • バナー広告
  • 動画広告
  • スポンサーコンテンツ

第7章 地域別・国別分析

  • 世界のウェブトゥーン市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界のウェブトゥーン市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • ウェブトゥーン市場:競合情勢
  • ウェブトゥーン市場:企業プロファイル
    • NAVER Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Kakao Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Bilibili Inc. Overview, Products and Services, Strategy and Financial Analysis
    • KRAFTON Inc. Overview, Products and Services, Strategy and Financial Analysis
    • NETMARBLE Corporation Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • KIDARISTUDIO Inc.
  • D&C Media Co.Ltd.
  • Manta Media Inc.
  • Shueisha Inc.
  • Toomics Global Co. Ltd
  • RIDI Corporation
  • NHN Comico Corporation
  • Lezhin Entertainment LLC
  • Mr. Blue Corporation
  • Sidewalk Group
  • TappyToon
  • Tapas Media
  • NETCOMICS INC.
  • Webtoon Factory
  • Foxtoon

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • ウェブトゥーン市場2029:新たな機会を提供する国
  • ウェブトゥーン市場2029:新たな機会を提供するセグメント
  • ウェブトゥーン市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r31533

Webtoons are digital comics or graphic novels designed mainly for online distribution and reading. Optimized for smartphones and computers, they often use a vertical scrolling format that facilitates easy reading on mobile devices. Originating in South Korea, webtoons have become popular globally thanks to their accessibility and wide range of genres and styles.

The main product types of webtoons are subscription-based and advertisement-based. Subscription-based webtoons require users to pay a fee or subscribe to access content. The various genres include action, science fiction (sci-fi), horror, comedy, romance, and more, available on various platforms such as mobile phones, personal computers (PCs) or notebooks, tablet computers, and others.

The webtoon market research report is one of a series of new reports from The Business Research Company that provides webtoon market statistics, including webtoon industry global market size, regional shares, competitors with a webtoon market share, detailed webtoon market segments, market trends, and opportunities, and any further data you may need to thrive in the webtoon industry. This webtoon market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The webtoons market size has grown exponentially in recent years. It will grow from $8.24 billion in 2024 to $10.78 billion in 2025 at a compound annual growth rate (CAGR) of 30.8%. The growth in the historic period can be attributed to increased popularity of digital comics and online storytelling platforms, rise in prevalence of smartphones, increased demand for mobile-friendly and easily accessible entertainment content, increased trend towards digitalization, rise in content digitization and mobile first consumption.

The webtoons market size is expected to see exponential growth in the next few years. It will grow to $31.21 billion in 2029 at a compound annual growth rate (CAGR) of 30.4%. The growth in the forecast period can be attributed to rising adoption of digital platforms and devices, rising growth of mobile based subscriptions, increasing demand for webtoons owning to the mobile phone, PC/notebook, tablet computer, increasing internet users, increasing diversity in genres and themes. Major trends in the forecast period include technological advancement, new product innovation, mergers and acquisitions, partnerships between broadcasting networks, expansion of licensed content.

The rise of digital entertainment platforms is expected to drive the growth of the webtoon market in the coming years. Digital entertainment platforms, which include online services offering movies, TV shows, music, podcasts, and video games, are growing due to factors such as cost efficiency, consumer demand, and improved data utilization. Webtoons, a versatile and engaging form of content, are increasingly used on these platforms to attract a broad audience, foster community, provide monetization opportunities, and enhance user experience. For instance, in 2023, Netflix, a US-based subscription video-on-demand and webtoons provider, reported a 6.6% year-on-year revenue increase, reaching $33.7 billion. Additionally, the company's net income rose by 20.4% to $5.4 billion, and its subscriber base expanded to 238.3 million worldwide. Therefore, the rise of digital entertainment platforms is fueling the growth of the webtoon market.

Major companies in the webtoons market are focusing on developing innovative products, such as serialized fiction apps, to gain a competitive advantage. Serialized fiction apps are platforms where stories are released in regular installments, offering features such as push notifications for updates, bookmarking, and community interaction. For example, in October 2022, NAVER WEBTOON Ltd., a US-based innovative storytelling platform, launched Yonder, a premium app for serialized fiction. Yonder provides a curated experience with hundreds of titles across various genres, working with publishers to revitalize backlists and optimize stories for the platform. The app is available for free on Android and will soon be accessible on iOS devices. Yonder employs a pay-what-you-read model, allowing readers to explore and discover stories in a new way.

In July 2022, Wattpad, a US-based multi-platform entertainment company, partnered with Zeta Studios. This collaboration aims to develop Spanish-language web novels in Latin America and Spain for TV, film, and theatrical releases, thereby expanding their audiovisual presence in Spanish-speaking regions. Zeta Studios, a Spain-based company, offers webtoons across various genres and works on TV network projects.

Major companies operating in the webtoons market are NAVER Corporation, Kakao Corporation, Bilibili Inc., KRAFTON Inc., NETMARBLE Corporation, KIDARISTUDIO Inc., D&C Media Co.Ltd., Manta Media Inc., Shueisha Inc., Toomics Global Co. Ltd, RIDI Corporation, NHN Comico Corporation, Lezhin Entertainment LLC, Mr. Blue Corporation, Sidewalk Group, TappyToon, Tapas Media, NETCOMICS INC., Webtoon Factory, Foxtoon, Seven Seas Entertainment Inc., Cross Infinite World, Mangatoon HK Limited

Asia-Pacific was the largest region in the webtoons market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the webtoons market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the webtoons market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The webtoons market includes revenues earned by entities through digital and print sales of webtoon episodes, premium content, webtoon series, and exclusive releases. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Webtoons Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on webtoons market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as conflict, pandemic and recovery, inflation and interest rate environment and the 2nd Trump presidency.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for webtoons ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The webtoons market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Product: Subscription Based; Advertisement Based
  • 2) By Genre: Action; Science Fiction (Sci-Fi); Horror; Comedy; Romance; Other Genres
  • 3) By Application: Mobile Phone; Personal Computer (PC) Or Notebook; Tablet Computer; Other Applications
  • Subsegments:
  • 1) By Subscription-Based: Monthly Subscription; Annual Subscription; Pay-Per-Chapter
  • 2) By Advertisement-Based: Banner Ads; Video Ads; Sponsored Content
  • Companies Mentioned: NAVER Corporation; Kakao Corporation; Bilibili Inc.; KRAFTON Inc.; NETMARBLE Corporation
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Webtoons Market Characteristics

3. Webtoons Market Trends And Strategies

4. Webtoons Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Webtoons Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Webtoons PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Webtoons Market Growth Rate Analysis
  • 5.4. Global Webtoons Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Webtoons Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Webtoons Total Addressable Market (TAM)

6. Webtoons Market Segmentation

  • 6.1. Global Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Subscription Based
  • Advertisement Based
  • 6.2. Global Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Action
  • Science Fiction (Sci-Fi)
  • Horror
  • Comedy
  • Romance
  • Other Genres
  • 6.3. Global Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mobile Phone
  • Personal Computer (PC) Or Notebook
  • Tablet Computer
  • Other Applications
  • 6.4. Global Webtoons Market, Sub-Segmentation Of Subscription-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Monthly Subscription
  • Annual Subscription
  • Pay-Per-Chapter
  • 6.5. Global Webtoons Market, Sub-Segmentation Of Advertisement-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Banner Ads
  • Video Ads
  • Sponsored Content

7. Webtoons Market Regional And Country Analysis

  • 7.1. Global Webtoons Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Webtoons Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Webtoons Market

  • 8.1. Asia-Pacific Webtoons Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Webtoons Market

  • 9.1. China Webtoons Market Overview
  • 9.2. China Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Webtoons Market

  • 10.1. India Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Webtoons Market

  • 11.1. Japan Webtoons Market Overview
  • 11.2. Japan Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Webtoons Market

  • 12.1. Australia Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Webtoons Market

  • 13.1. Indonesia Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Webtoons Market

  • 14.1. South Korea Webtoons Market Overview
  • 14.2. South Korea Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Webtoons Market

  • 15.1. Western Europe Webtoons Market Overview
  • 15.2. Western Europe Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Webtoons Market

  • 16.1. UK Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Webtoons Market

  • 17.1. Germany Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Webtoons Market

  • 18.1. France Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Webtoons Market

  • 19.1. Italy Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Webtoons Market

  • 20.1. Spain Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Webtoons Market

  • 21.1. Eastern Europe Webtoons Market Overview
  • 21.2. Eastern Europe Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Webtoons Market

  • 22.1. Russia Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Webtoons Market

  • 23.1. North America Webtoons Market Overview
  • 23.2. North America Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Webtoons Market

  • 24.1. USA Webtoons Market Overview
  • 24.2. USA Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Webtoons Market

  • 25.1. Canada Webtoons Market Overview
  • 25.2. Canada Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Webtoons Market

  • 26.1. South America Webtoons Market Overview
  • 26.2. South America Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Webtoons Market

  • 27.1. Brazil Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Webtoons Market

  • 28.1. Middle East Webtoons Market Overview
  • 28.2. Middle East Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Webtoons Market

  • 29.1. Africa Webtoons Market Overview
  • 29.2. Africa Webtoons Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Webtoons Market, Segmentation By Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Webtoons Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Webtoons Market Competitive Landscape And Company Profiles

  • 30.1. Webtoons Market Competitive Landscape
  • 30.2. Webtoons Market Company Profiles
    • 30.2.1. NAVER Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Kakao Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Bilibili Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. KRAFTON Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. NETMARBLE Corporation Overview, Products and Services, Strategy and Financial Analysis

31. Webtoons Market Other Major And Innovative Companies

  • 31.1. KIDARISTUDIO Inc.
  • 31.2. D&C Media Co.Ltd.
  • 31.3. Manta Media Inc.
  • 31.4. Shueisha Inc.
  • 31.5. Toomics Global Co. Ltd
  • 31.6. RIDI Corporation
  • 31.7. NHN Comico Corporation
  • 31.8. Lezhin Entertainment LLC
  • 31.9. Mr. Blue Corporation
  • 31.10. Sidewalk Group
  • 31.11. TappyToon
  • 31.12. Tapas Media
  • 31.13. NETCOMICS INC.
  • 31.14. Webtoon Factory
  • 31.15. Foxtoon

32. Global Webtoons Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Webtoons Market

34. Recent Developments In The Webtoons Market

35. Webtoons Market High Potential Countries, Segments and Strategies

  • 35.1 Webtoons Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Webtoons Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Webtoons Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer