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拡張現実におけるジェネレーティブAIの世界市場レポート 2025年

Generative AI In Augmented Reality Global Market Report 2025


出版日
ページ情報
英文 200 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=146.82円
拡張現実におけるジェネレーティブAIの世界市場レポート 2025年
出版日: 2025年03月04日
発行: The Business Research Company
ページ情報: 英文 200 Pages
納期: 2~10営業日
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  • 概要
  • 目次
概要

拡張現実におけるジェネレーティブAI市場規模は、今後数年で飛躍的な成長が見込まれます。2029年にはCAGR36.0%で119億5,000万米ドルに成長します。予測期間の成長は、AR対応の仮想会議やプレゼンテーションによるコラボレーションとコミュニケーションの強化、AIが生成するサウンドと音楽によるAR体験への没入感とエンゲージメントの向上、オブジェクト認識とトラッキングの精度と速度の向上、AIが生成する暗号化と認証によるセキュリティとプライバシーの強化、コンテンツ制作と配信におけるスケーラビリティとコスト効率の向上などに起因すると考えられます。予測期間における主な動向としては、生成的敵対ネットワーク(GAN)の採用拡大、トランスフォーマーモデルの台頭、生成的AIと他の技術を組み合わせたハイブリッドアプローチ、音声同期と視線、ユーザーエンゲージメントとパーソナライゼーションの重視などが挙げられます。

リモートワークの普及が進むことで、将来的にジェネレーティブAI拡張現実市場の拡大が見込まれます。在宅勤務やテレワークとしても知られるリモートワークは、従業員が物理的なオフィスや職場に通勤する必要のない勤務形態を指します。このようなリモートワークの動向の高まりは、拡張産業用現実(AIR)ソリューションの採用と開発の重要な推進力として浮上しています。ジェネレーティブ・オーギュメンテッド・リアリティ(GAR)は、特に物理的なオペレーションに依存し、現場チームと遠隔チーム間のコラボレーションが必要な産業において、遠隔作業環境において計り知れない可能性を秘めています。例えば、米国を拠点とするメディア企業Forbes Media LLCは2023年、米国のフルタイム従業員の12.7%が在宅勤務をし、28.2%がハイブリッドワークモデルを採用していると報告しています。2025年までには、約3,260万人のアメリカ人がリモートワークで働き、労働人口の約22%を占めると推定されています。したがって、リモートワークの普及拡大は、ジェネレーティブAI拡張現実市場の成長を支える重要な促進要因となっています。

拡張現実におけるジェネレーティブAI市場の主要企業は、3D ARプラットフォームを強化するために、AR用ニューラルネットワークなどの革新的ソリューションを積極的に開発しています。ニューラル・ネットワークを同社のジェネレーティブARプラットフォームに統合することで、ユーザーはローエンドのスマートフォンでも拡張現実プロジェクトに適した最適化された3Dオブジェクトや画像を作成できるようになります。例えば、2023年4月、米国を拠点とするテクノロジー企業Devarは、初のAR用ニューラルネットワークを発表しました。このニューラルネットワークは、最適なポリゴン数、正しいトポロジー、テクスチャなど、WebARオブジェクトの性能基準を満たす高品質の3Dモデルを生成します。DEVAR独自の3DコンテンツデータセットとMyWebARプラットフォームからのユーザーフィードバックを活用することで、ニューラルネットワークはAR資産作成を効率化し、ARコンテンツ作成の経験がないユーザーでもAR開発を利用しやすくします。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場- 金利、インフレ、地政学、コロナ、回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界拡張現実におけるジェネレーティブAI PESTEL分析(政治、社会、技術、環境、法的要因、促進要因、抑制要因)
  • 最終用途産業の分析
  • 世界の拡張現実におけるジェネレーティブAI市場:成長率分析
  • 世界の拡張現実におけるジェネレーティブAI市場の実績:規模と成長, 2019-2024
  • 世界の拡張現実におけるジェネレーティブAI市場の予測:規模と成長, 2024-2029, 2034F
  • 世界拡張現実におけるジェネレーティブAI総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界の拡張現実におけるジェネレーティブAI市場:コンポーネント別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ソフトウェア
  • サービス
  • 世界の拡張現実におけるジェネレーティブAI市場:用途別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ゲームとエンターテイメント
  • 企業
  • 教育
  • 世界の拡張現実におけるジェネレーティブAI市場:エンドユーザー別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 企業
  • 消費者
  • 世界の拡張現実におけるジェネレーティブAI市場、ソフトウェアのサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • AR開発ソフトウェア
  • AI搭載ARツール
  • コンテンツ作成のための生成AI
  • AR可視化ソフトウェア
  • 世界の拡張現実におけるジェネレーティブAI市場、サービスの種類別のサブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • コンサルティングサービス
  • 統合サービス
  • トレーニングおよびサポートサービス
  • マネージドサービス

第7章 地域別・国別分析

  • 世界の拡張現実におけるジェネレーティブAI市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界の拡張現実におけるジェネレーティブAI市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • 拡張現実におけるジェネレーティブAI市場:競合情勢
  • 拡張現実におけるジェネレーティブAI市場:企業プロファイル
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • Qualcomm Technologies Inc.
  • NVIDIA Corporation
  • Snap Inc.
  • PTC Inc.
  • Epic Games Inc.
  • Magic Leap Inc.
  • Niantic Inc.
  • WayRay AG
  • DAQRI
  • RE'FLEKT GmbH
  • Ubimax GmbH
  • Seabery
  • Vuzix Corporation
  • Scope AR
  • Upskill

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • 拡張現実におけるジェネレーティブAI市場2029:新たな機会を提供する国
  • 拡張現実におけるジェネレーティブAI市場2029:新たな機会を提供するセグメント
  • 拡張現実におけるジェネレーティブAI市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r28149

Generative AI in augmented reality (AR) involves employing artificial intelligence algorithms to generate content, including images, videos, or 3D models, within an AR environment. This technology facilitates the creation of dynamic and interactive virtual elements that enhance the user's real-world experience in AR applications.

The primary components of generative AI in augmented reality comprise software and services. Software is instrumental in developing algorithms for generative AI in augmented reality, enabling the creation of virtual objects or environments based on real-world data. This technology is applied across various sectors, including gaming, entertainment, enterprise, and education, serving the needs of both consumer and enterprise end-users.

The generative AI in augmented reality market research report is one of a series of new reports from The Business Research Company that provides Generative AI in augmented reality market statistics, including generative AI in augmented reality industry global market size, regional shares, competitors with a generative AI in augmented reality market share, detailed generative AI in augmented reality market segments, market trends and opportunities, and any further data you may need to thrive in the generative AI in augmented reality industry. This generative AI in augmented reality market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The generative AI in augmented reality market size has grown exponentially in recent years. It will grow from $2.56 billion in 2024 to $3.49 billion in 2025 at a compound annual growth rate (CAGR) of 36.4%. The growth in the historic period can be attributed to improved user experience through personalized content and interactions, enhanced visualization and simulation capabilities for design and engineering, increased productivity and efficiency in content creation and design processes, real-time data integration and analysis for better decision-making, improved accessibility and inclusivity through AI-generated language translation and captioning.

The generative AI in augmented reality market size is expected to see exponential growth in the next few years. It will grow to $11.95 billion in 2029 at a compound annual growth rate (CAGR) of 36.0%. The growth in the forecast period can be attributed to enhanced collaboration and communication through AR-enabled virtual meetings and presentations, increased immersion and engagement in AR experiences through AI-generated sound and music, improved accuracy and speed in object recognition and tracking, enhanced security and privacy through AI-generated encryption and authentication, increased scalability and cost-effectiveness in content production and distribution. Major trends in the forecast period include growing adoption of generative adversarial networks (GANs), rise of transformer models, hybrid approaches that combine generative AI with other technologies, speech synchronization and eye gazing and focus on user engagement and personalization.

The growing prevalence of remote work is expected to drive the expansion of the generative AI augmented reality market in the future. Remote work, also known as telecommuting or telework, refers to a work arrangement where employees do not need to commute to a physical office or workplace. This increasing trend of remote work has emerged as a significant driver for the adoption and development of augmented industrial reality (AIR) solutions. Generative augmented reality (GAR) holds immense potential in remote work settings, particularly in industries reliant on physical operations and necessitating collaboration between on-site and remote teams. For example, Forbes Media LLC, a US-based media company, reported in 2023 that 12.7% of full-time employees in the United States work from home, while 28.2% follow a hybrid work model. It is estimated that by 2025, approximately 32.6 million Americans will be working remotely, constituting about 22% of the workforce. Hence, the growing prevalence of remote work is a key driver behind the growth of the generative AI augmented reality market.

Major players in the generative AI in augmented reality market are actively developing innovative solutions such as neural networks for AR to enhance the 3D AR platform. The integration of neural networks into their Generative AR Platform enables users to create optimized 3D objects and images suitable for augmented reality projects, even on low-end smartphones. For instance, in April 2023, Devar, a US-based technology company, unveiled the first neural network for AR. This neural network generates high-quality 3D models meeting the performance standards for webAR objects, including the optimal number of polygons, correct topology, and textures, which are typically labor-intensive for 3D specialists to create. Leveraging DEVAR's proprietary 3D content datasets and user feedback from the MyWebAR platform, the neural network streamlines AR asset creation, making AR development accessible to users lacking prior experience in AR content creation.

In March 2024, Apple Inc., a multinational technology company based in the US, acquired DarwinAI for an undisclosed amount. This acquisition is intended to strengthen Apple's artificial intelligence capabilities, especially in the inspection of manufacturing components. By incorporating DarwinAI's technologies, Apple aims to improve quality control processes and attain greater precision within the manufacturing sector. DarwinAI is a Canadian startup that specializes in artificial intelligence and focuses on creating solutions for visual quality inspection in manufacturing processes.

Major companies operating in the generative AI in augmented reality market report are Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.; Qualcomm Technologies Inc.; NVIDIA Corporation; Snap Inc.; PTC Inc.; Epic Games Inc.; Magic Leap Inc.; Niantic Inc.; WayRay AG; DAQRI; RE'FLEKT GmbH; Ubimax GmbH; Seabery; Vuzix Corporation; Scope AR; Upskill; Blippar; Atheer Inc.; Wikitude GmbH; ViewAR; 8th Wall

North America was the largest region in the generative AI in augmented reality market in 2024. The regions covered in the generative AI in augmented reality market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the generative AI in augmented reality market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The generative AI in augmented reality market consists of revenues earned by entities by providing services such as augmented reality development, content creation, product visualization services, consulting and integration services. The market value includes the value of related goods sold by the service provider or included within the service offering. The generative AI in augmented reality market also includes sales of smart glasses, headsets, smartphones, and AR-enabled tablets. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Generative AI In Augmented Reality Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on generative ai in augmented reality market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for generative ai in augmented reality ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The generative ai in augmented reality market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Software; Services
  • 2) By Application: Gaming And Entertainment; Enterprise; Education
  • 3) By End-User: Enterprise; Consumer
  • Subsegments:
  • 1) By Software: AR Development Software; AI-Powered AR Tools; Generative AI For Content Creation; AR Visualization Software
  • 2) By Services: Consulting Services; Integration Services; Training And Support Services; Managed Services
  • Companies Mentioned: Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Generative AI In Augmented Reality Market Characteristics

3. Generative AI In Augmented Reality Market Trends And Strategies

4. Generative AI In Augmented Reality Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Generative AI In Augmented Reality Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Generative AI In Augmented Reality PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Generative AI In Augmented Reality Market Growth Rate Analysis
  • 5.4. Global Generative AI In Augmented Reality Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Generative AI In Augmented Reality Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Generative AI In Augmented Reality Total Addressable Market (TAM)

6. Generative AI In Augmented Reality Market Segmentation

  • 6.1. Global Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Software
  • Services
  • 6.2. Global Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Gaming And Entertainment
  • Enterprise
  • Education
  • 6.3. Global Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Enterprise
  • Consumer
  • 6.4. Global Generative AI In Augmented Reality Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AR Development Software
  • AI-Powered AR Tools
  • Generative AI For Content Creation
  • AR Visualization Software
  • 6.5. Global Generative AI In Augmented Reality Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consulting Services
  • Integration Services
  • Training And Support Services
  • Managed Services

7. Generative AI In Augmented Reality Market Regional And Country Analysis

  • 7.1. Global Generative AI In Augmented Reality Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Generative AI In Augmented Reality Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Generative AI In Augmented Reality Market

  • 8.1. Asia-Pacific Generative AI In Augmented Reality Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Generative AI In Augmented Reality Market

  • 9.1. China Generative AI In Augmented Reality Market Overview
  • 9.2. China Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Generative AI In Augmented Reality Market

  • 10.1. India Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Generative AI In Augmented Reality Market

  • 11.1. Japan Generative AI In Augmented Reality Market Overview
  • 11.2. Japan Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Generative AI In Augmented Reality Market

  • 12.1. Australia Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Generative AI In Augmented Reality Market

  • 13.1. Indonesia Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Generative AI In Augmented Reality Market

  • 14.1. South Korea Generative AI In Augmented Reality Market Overview
  • 14.2. South Korea Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Generative AI In Augmented Reality Market

  • 15.1. Western Europe Generative AI In Augmented Reality Market Overview
  • 15.2. Western Europe Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Generative AI In Augmented Reality Market

  • 16.1. UK Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Generative AI In Augmented Reality Market

  • 17.1. Germany Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Generative AI In Augmented Reality Market

  • 18.1. France Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Generative AI In Augmented Reality Market

  • 19.1. Italy Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Generative AI In Augmented Reality Market

  • 20.1. Spain Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Generative AI In Augmented Reality Market

  • 21.1. Eastern Europe Generative AI In Augmented Reality Market Overview
  • 21.2. Eastern Europe Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Generative AI In Augmented Reality Market

  • 22.1. Russia Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Generative AI In Augmented Reality Market

  • 23.1. North America Generative AI In Augmented Reality Market Overview
  • 23.2. North America Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Generative AI In Augmented Reality Market

  • 24.1. USA Generative AI In Augmented Reality Market Overview
  • 24.2. USA Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Generative AI In Augmented Reality Market

  • 25.1. Canada Generative AI In Augmented Reality Market Overview
  • 25.2. Canada Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Generative AI In Augmented Reality Market

  • 26.1. South America Generative AI In Augmented Reality Market Overview
  • 26.2. South America Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Generative AI In Augmented Reality Market

  • 27.1. Brazil Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Generative AI In Augmented Reality Market

  • 28.1. Middle East Generative AI In Augmented Reality Market Overview
  • 28.2. Middle East Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Generative AI In Augmented Reality Market

  • 29.1. Africa Generative AI In Augmented Reality Market Overview
  • 29.2. Africa Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Generative AI In Augmented Reality Market Competitive Landscape And Company Profiles

  • 30.1. Generative AI In Augmented Reality Market Competitive Landscape
  • 30.2. Generative AI In Augmented Reality Market Company Profiles
    • 30.2.1. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Generative AI In Augmented Reality Market Other Major And Innovative Companies

  • 31.1. Qualcomm Technologies Inc.
  • 31.2. NVIDIA Corporation
  • 31.3. Snap Inc.
  • 31.4. PTC Inc.
  • 31.5. Epic Games Inc.
  • 31.6. Magic Leap Inc.
  • 31.7. Niantic Inc.
  • 31.8. WayRay AG
  • 31.9. DAQRI
  • 31.10. RE'FLEKT GmbH
  • 31.11. Ubimax GmbH
  • 31.12. Seabery
  • 31.13. Vuzix Corporation
  • 31.14. Scope AR
  • 31.15. Upskill

32. Global Generative AI In Augmented Reality Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Generative AI In Augmented Reality Market

34. Recent Developments In The Generative AI In Augmented Reality Market

35. Generative AI In Augmented Reality Market High Potential Countries, Segments and Strategies

  • 35.1 Generative AI In Augmented Reality Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Generative AI In Augmented Reality Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Generative AI In Augmented Reality Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer