表紙:K-12メイカースペース教材の市場規模、シェア、成長分析、コンポーネント別、材料タイプ別、エンドユーザー別、地域別 - 産業予測、2025~2032年
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1796136

K-12メイカースペース教材の市場規模、シェア、成長分析、コンポーネント別、材料タイプ別、エンドユーザー別、地域別 - 産業予測、2025~2032年

K-12 Makerspace Materials Market Size, Share, and Growth Analysis, By Component (Hardware, Software), By Materials Type (Electronic Materials, Robotic Kits), By End User, By Region -Industry Forecast 2025-2032.


出版日
発行
SkyQuest
ページ情報
英文 180 Pages
納期
3~5営業日
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=148.55円
K-12メイカースペース教材の市場規模、シェア、成長分析、コンポーネント別、材料タイプ別、エンドユーザー別、地域別 - 産業予測、2025~2032年
出版日: 2025年08月12日
発行: SkyQuest
ページ情報: 英文 180 Pages
納期: 3~5営業日
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  • 目次
概要

K-12メイカースペース教材の世界市場規模は2023年に31億6,000万米ドルとなり、2024年には34億米ドル、2032年には59億7,000万米ドルに成長すると予測され、予測期間(2025-2032年)のCAGRは7.3%で成長する見込みです。

世界のK-12メイカースペース教材市場は、教育機関がSTEAMの取り組みと並んで体験学習やデザイン思考を重視するようになっていることから、大きな成長を遂げています。メイカースペースは、ロボット工学、3Dプリンティング、電子工学などの分野における体験学習を促進し、生徒の取り組み、批判的思考、協働を強化します。マイコンやコーディングキットを含む多様な消耗品の需要は、カリキュラムにおけるプロジェクトベースの学習の統合により高まっています。さらに、メイカースペースインフラストラクチャの進歩は、デジタルリテラシーと個別指導への投資の増加によってもたらされています。人工知能(AI)の影響は変革的で、カスタマイズされた学習体験と効率的なプロジェクト計画を可能にします。AIを活用した分析によって、生徒の成績のモニタリングやバーチャルツールの導入が改善され、より革新的で効果的な教育手法への道が開かれます。

目次

イントロダクション

  • 調査の目的
  • 調査範囲
  • 定義

調査手法

  • 情報調達
  • 二次と一次データの方法
  • 市場規模予測
  • 市場の前提条件と制限

エグゼクティブサマリー

  • 世界市場の見通し
  • 供給と需要の動向分析
  • セグメント別機会分析

市場力学と見通し

  • 市場概要
  • 市場規模
  • 市場力学
    • 促進要因と機会
    • 抑制要因と課題
  • ポーターの分析

主な市場の考察

  • 重要成功要因
  • 競合の程度
  • 主な投資機会
  • 市場エコシステム
  • 市場の魅力指数(2024年)
  • PESTEL分析
  • マクロ経済指標
  • バリューチェーン分析
  • 価格分析
  • 技術分析
  • ケーススタディ
  • 顧客購買行動分析

K-12メイカースペース教材市場規模:コンポーネント別& CAGR(2025-2032)

  • 市場概要
  • ハードウェア
  • ソフトウェア
  • サービス

K-12メイカースペース教材市場規模:材料タイプ別& CAGR(2025-2032)

  • 市場概要
  • 電子材料
  • ロボットキット
  • 建設資材
  • クラフトとアート用品
  • 3Dプリント材料
  • その他

K-12メイカースペース教材市場規模:エンドユーザー別& CAGR(2025-2032)

  • 市場概要
  • 小学校
  • 中学校
  • 高校

K-12メイカースペース教材市場規模:地域別& CAGR(2025-2032)

  • 北米
    • 米国
    • カナダ
  • 欧州
    • ドイツ
    • スペイン
    • フランス
    • 英国
    • イタリア
    • その他欧州地域
  • アジア太平洋地域
    • 中国
    • インド
    • 日本
    • 韓国
    • その他アジア太平洋地域
  • ラテンアメリカ
    • ブラジル
    • その他ラテンアメリカ地域
  • 中東・アフリカ
    • GCC諸国
    • 南アフリカ
    • その他中東・アフリカ

競合情報

  • 上位5社の比較
  • 主要企業の市場ポジショニング(2024年)
  • 主な市場企業が採用した戦略
  • 最近の市場動向
  • 企業の市場シェア分析(2024年)
  • 主要企業の企業プロファイル
    • 企業の詳細
    • 製品ポートフォリオ分析
    • 企業のセグメント別シェア分析
    • 収益の前年比比較(2022-2024年)

主要企業プロファイル

  • LEGO Education(Denmark)
  • Makeblock Co., Ltd.(China)
  • Arduino(Italy)
  • Sphero(USA)
  • SparkFun Electronics(USA)
  • LittleBits(USA)
  • Fischertechnik GmbH(Germany)
  • Pitsco Education(USA)
  • Wonder Workshop(USA)
  • Strawbees AB(Sweden)
  • TeacherGeek Inc.(USA)
  • Parallax Inc.(USA)
  • Twinkl Ltd.(United Kingdom)
  • Piper Inc.(USA)
  • Kano Computing(United Kingdom)

結論と提言

目次
Product Code: SQMIG25R2039

Global K-12 Makerspace Materials Market size was valued at USD 3.16 Billion in 2023 poised to grow between USD 3.4 Billion in 2024 to USD 5.97 Billion by 2032, growing at a CAGR of 7.3% in the forecast period (2025-2032).

The global K-12 makerspace materials market is witnessing significant growth as educational institutions increasingly emphasize experiential learning and design thinking alongside STEAM initiatives. Makerspaces foster hands-on learning in areas such as robotics, 3D printing, and electronics, enhancing student engagement, critical thinking, and collaboration. The demand for diverse supplies, including microcontrollers and coding kits, is rising due to the integration of project-based learning in curricula. Moreover, advancements in makerspace infrastructure are driven by increased investments in digital literacy and personalized teaching. The influence of Artificial Intelligence (AI) is transformative, allowing for customized learning experiences and efficient project planning. AI-driven analytics improve monitoring student performance and incorporating virtual tools, paving the way for more innovative and effective teaching methodologies.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global K-12 Makerspace Materials market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global K-12 Makerspace Materials Market Segments Analysis

The global K-12 makerspace materials market is segmented based on component, Materials type, end user, and region. In terms of component, the market is divided into hardware, software, and services. Based on materials type, the market is categorized into electronic materials, robotic kits, construction materials, craft and art supplies, 3D printing Materials, and others. Based on end user, the market is bifurcated into elementary schools, middle schools, and high schools. Based on region, the market is segmented into North America, Europe, Asia-Pacific, Latin America, and the Middle East and Africa.

Driver of the Global K-12 Makerspace Materials Market

A key market driver for the global K-12 makerspace materials market is the increasing emphasis on STEM (Science, Technology, Engineering, and Mathematics) education within educational institutions. Schools and educational authorities are increasingly recognizing the importance of equipping students with practical, hands-on learning experiences that stimulate creativity, problem-solving, and critical thinking. This shift towards experiential learning encourages the incorporation of makerspaces in classrooms, where students can engage with innovative materials and technologies. As educators seek to foster a more engaging and interactive learning environment, the demand for diverse and high-quality makerspace materials continues to grow, propelling market expansion.

Restraints in the Global K-12 Makerspace Materials Market

One key market restraint for the Global K-12 Makerspace Materials Market is the limited budget allocation for educational resources in schools. Many educational institutions face financial constraints that restrict their ability to invest in innovative materials and tools necessary for an effective makerspace environment. This limitation can hinder the adoption and expansion of makerspace programs, as schools may prioritize essential needs over supplementary educational materials. Additionally, the variability in budget distribution across different regions may lead to disparities in access to quality makerspace resources, ultimately impacting the overall growth and development of the market.

Market Trends of the Global K-12 Makerspace Materials Market

The Global K-12 Makerspace Materials market is witnessing a significant trend toward the integration of AI and adaptive learning tools, which are revolutionizing the educational landscape. By providing personalized learning experiences, these AI-driven platforms enhance inclusivity and productivity within makerspaces, catering to diverse learning needs. Real-time feedback and automated skills assessments empower educators to tailor projects to individual student capabilities, ensuring appropriate complexity and engagement. This shift not only fosters a more dynamic classroom environment but also encourages innovation and creativity among students, reinforcing the educational ecosystem's commitment to preparing learners for future challenges.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technology Analysis
  • Case Studies
  • Customer Buying Behavior Analysis

Global K-12 Makerspace Materials Market Size by Component & CAGR (2025-2032)

  • Market Overview
  • Hardware
  • Software
  • Services

Global K-12 Makerspace Materials Market Size by Materials Type & CAGR (2025-2032)

  • Market Overview
  • Electronic Materials
  • Robotic Kits
  • Construction Materials
  • Craft and Art Supplies
  • 3D Printing Materials
  • Others

Global K-12 Makerspace Materials Market Size by End User & CAGR (2025-2032)

  • Market Overview
  • Elementary Schools
  • Middle Schools
  • High Schools

Global K-12 Makerspace Materials Market Size & CAGR (2025-2032)

  • North America (Component, Materials Type, End User)
    • US
    • Canada
  • Europe (Component, Materials Type, End User)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Component, Materials Type, End User)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Component, Materials Type, End User)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Component, Materials Type, End User)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • LEGO Education (Denmark)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Makeblock Co., Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Arduino (Italy)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sphero (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • SparkFun Electronics (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • LittleBits (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Fischertechnik GmbH (Germany)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Pitsco Education (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Wonder Workshop (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Strawbees AB (Sweden)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • TeacherGeek Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Parallax Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Twinkl Ltd. (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Piper Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Kano Computing (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations