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1452720

ホームエンターテイメントデバイスの世界市場規模、シェア、成長分析、デバイス別、流通チャネル別 - 産業予測2024~2031年

Global Home Entertainment Devices Market Size, Share, Growth Analysis, By Device(Televisions, audio systems), By Distribution channel(Online and offline retail) - Industry Forecast 2024-2031

出版日: | 発行: SkyQuest | ページ情報: 英文 177 Pages | 納期: 3~5営業日

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=157.14円
ホームエンターテイメントデバイスの世界市場規模、シェア、成長分析、デバイス別、流通チャネル別 - 産業予測2024~2031年
出版日: 2024年03月11日
発行: SkyQuest
ページ情報: 英文 177 Pages
納期: 3~5営業日
  • 全表示
  • 概要
  • 目次
概要

世界のホームエンターテイメントデバイスの市場規模は、2022年に4,446億3,000万米ドルとなり、2023年の5,073億2,000万米ドルから、2031年までには1兆4,573億7,000万米ドルに成長し、予測期間中(2024~2031年)のCAGRは14.1%で成長する見通しです。

技術の急速な進化は、ホームエンターテイメントデバイス市場に大きな影響を与えています。高精細ディスプレイ、スマートTV、OLEDスクリーン、没入型オーディオ技術、インタラクティブ・コンテンツなどの革新は、アップグレードされたホーム・エンターテイメント・システムの需要急増に火をつけました。消費者は、優れた画質、強化されたサウンド、シームレスな接続性を約束する機器にますます惹かれており、メーカー各社は継続的な技術革新と高度な機能を備えた新製品の投入を促しています。さらに、ストリーミング・プラットフォームの普及と、従来のケーブルテレビや衛星テレビよりもデジタル・コンテンツ消費への選好の高まりが、ホームエンターテイメントデバイス市場の様相を大きく変えています。オンデマンド・ストリーミング・サービスを選ぶ個人が増えるにつれ、スマートTV、RokuやAmazon Fire TVのようなメディア・ストリーミング・プレーヤー、ストリーミング機能を備えたゲーム機のような機器の需要が顕著に増加しています。これらのデバイスは、Netflix、Amazon Prime Video、Disney+などのプラットフォームが提供する多様なコンテンツに直接アクセスできます。

目次

エグゼクティブサマリー

  • 市場概要
  • 運命の輪

調査手法

  • 情報調達
  • 二次・一次情報源
  • 市場規模の推定
  • 市場の前提条件と制限

親市場の分析

  • 市場概要
  • 市場規模
  • 市場力学
    • 促進要因
    • 機会
    • 抑制要因
    • 課題

主な市場の考察

  • 技術分析
  • 価格分析
  • サプライチェーン分析
  • バリューチェーン分析
  • 市場のエコシステム
  • IP分析
  • 貿易分析
  • スタートアップ分析
  • 原材料の分析
  • イノベーションマトリクス
  • パイプライン製品の分析
  • マクロ経済指標
  • 主な投資の分析
  • 主な成功要因
  • 競合の程度

市場力学と見通し

  • 市場力学
    • 促進要因
    • 機会
    • 抑制要因
    • 課題
  • 規制情勢
  • ポーターの分析
  • 将来の混乱についての特別な考察

ホームエンターテイメントデバイスの世界市場:デバイス別

  • 市場概要
  • テレビ
  • オーディオシステム
  • ゲーム機
  • ストリーミングデバイス

ホームエンターテイメントデバイスの世界市場:流通チャネル別

  • 市場概要
  • オンライン・オフラインの小売店

ホームエンターテイメントデバイスの世界市場規模:地域別

  • 市場概要
  • 北米
    • 米国
    • カナダ
  • 欧州
    • ドイツ
    • スペイン
    • フランス
    • 英国
    • その他欧州地域
  • アジア太平洋
    • 中国
    • インド
    • 日本
    • 韓国
    • その他アジア太平洋
  • ラテンアメリカ
    • ブラジル
    • その他ラテンアメリカ地域
  • 中東・アフリカ(MEA)
    • GCC諸国
    • 南アフリカ
    • その他中東・アフリカ地域

競合情勢

  • 上位5社の比較
  • 主要企業の市場ポジショニング(2021年)
  • 主な市場企業が採用した戦略
  • 主要成功戦略
  • 市場における最近の活動
  • 主要企業の市場シェア(2021年)

主要企業プロファイル

  • Samsung Electronics Co., Ltd.-South Korea
  • LG Electronics Inc.-South Korea
  • Sony Corporation-Japan
  • Panasonic Corporation-Japan
  • Apple Inc.-United States
  • Philips(Koninklijke Philips N.V.)-Netherlands
  • Bose Corporation-United States
  • Harman International Industries, Inc.-United States
  • TCL Corporation-China
  • Hisense Group-China
  • Xiaomi Corporation-China
  • Sharp Corporation-Japan
  • Vizio Inc.-United States
  • Haier Group Corporation-China
  • Yamaha Corporation-Japan
  • Bang & Olufsen Group-Denmark
  • Pioneer Corporation-Japan
  • Sennheiser electronic GmbH & Co. KG-Germany
  • Onkyo Corporation-Japan
  • Bowers & Wilkins(B&W Group Ltd.)-United Kingdom
目次
Product Code: SQMIG50I2007

Global Home Entertainment Devices Market size was valued at USD 444.63 billion in 2022 and is poised to grow from USD 507.32 billion in 2023 to USD 1457.37 billion by 2031, growing at a CAGR of 14.1% during the forecast period (2024-2031).

The rapid evolution of technology has profoundly influenced the market for home entertainment devices. Innovations such as high-definition displays, smart TVs, OLED screens, immersive audio technologies, and interactive content have sparked a surge in demand for upgraded home entertainment systems. Consumers are increasingly drawn to devices that promise superior picture quality, enhanced sound, and seamless connectivity, prompting manufacturers to continuously innovate and introduce new products with advanced features. Moreover, the proliferation of streaming platforms and the growing preference for digital content consumption over traditional cable and satellite TV have significantly reshaped the landscape of the home entertainment devices market. As more individuals opt for on-demand streaming services, there has been a notable uptick in the demand for devices like smart TVs, media streaming players such as Roku and Amazon Fire TV, and gaming consoles equipped with streaming capabilities. These devices offer users direct access to a diverse array of content from platforms like Netflix, Amazon Prime Video, Disney+, and others, all accessible on their screens.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Home Entertainment Devices Market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Home Entertainment Devices Market Segmental Analysis

The global home entertainment devices market can be segmented into several categories based on device, distribution channel, and region. Device segment include televisions, audio systems, gaming consoles, and streaming devices. Distribution channels involve online and offline retail. Geographically, the market spans North America, Europe, Asia-Pacific, and the rest of the world.

Drivers of the Global Home Entertainment Devices Market

The rapid progression of technology, encompassing advancements like high-definition screens, enhanced audio setups, and integration with smart home systems, stands as a pivotal force propelling the market for home entertainment devices. Consumers frequently gravitate towards novel functionalities that elevate their enjoyment, thereby shaping their preferences and driving market demand.

Restraints in the Global Home Entertainment Devices Market

Changes in economic circumstances, encompassing elements such as inflation, joblessness, and disposable income, wield considerable influence over consumer expenditure on non-essential goods like home entertainment gadgets. In times of economic instability, individuals might reduce their discretionary spending, thereby impacting the demand for such products.

Market Trends of the Global Home Entertainment Devices Market

A significant trend observed in the home entertainment devices market was the swift integration of smart and interconnected technologies. Consumers showed a growing preference for devices capable of effortless internet connectivity and seamless interaction with other smart gadgets, enabling access to streaming services, web browsing, and entertainment system management via voice commands or mobile applications.

Table of Contents

Executive Summary

  • Market Overview
  • Wheel of Fortune

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Sources
  • Market Size Estimation
  • Market Assumptions & Limitations

Parent Market Analysis

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers
    • Opportunities
    • Restraints
    • Challenges

Key Market Insights

  • Technology Analysis
  • Pricing Analysis
  • Supply Chain Analysis
  • Value Chain Analysis
  • Ecosystem of the Market
  • IP Analysis
  • Trade Analysis
  • Startup Analysis
  • Raw Material Analysis
  • Innovation Matrix
  • Pipeline Product Analysis
  • Macroeconomic Indicators
  • Top Investment Analysis
  • Key Success Factor
  • Degree of Competition

Market Dynamics & Outlook

  • Market Dynamics
    • Drivers
    • Opportunities
    • Restraints
    • Challenges
  • Regulatory Landscape
  • Porters Analysis
    • Competitive rivalry
    • Threat of Substitute Products
    • Bargaining Power of Buyers
    • Threat of New Entrants
    • Bargaining Power of Suppliers
  • Skyquest Special Insights on Future Disruptions
    • Political Impact
    • Economic Impact
    • Social Impact
    • Technical Impact
    • Environmental Impact
    • Legal Impact

Global Home Entertainment Devices Market by Device

  • Market Overview
  • Televisions
  • audio systems
  • gaming consoles
  • and streaming devices

Global Home Entertainment Devices Market by Distribution channel

  • Market Overview
  • Online and offline retail

Global Home Entertainment Devices Market Size by Region

  • Market Overview
  • North America
    • USA
    • Canada
  • Europe
    • Germany
    • Spain
    • France
    • UK
    • Rest of Europe
  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (MEA)
    • GCC Countries
    • South Africa
    • Rest of MEA

Competitive Landscape

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2021
  • Strategies Adopted by Key Market Players
  • Top Winning Strategies
    • By Development
    • By Company
    • By Year
  • Recent Activities in the Market
  • Key Companies Market Share (%), 2021

Key Company Profiles

  • Samsung Electronics Co., Ltd. - South Korea
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • LG Electronics Inc. - South Korea
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sony Corporation - Japan
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Panasonic Corporation - Japan
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Apple Inc. - United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Philips (Koninklijke Philips N.V.) - Netherlands
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Bose Corporation - United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Harman International Industries, Inc. - United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • TCL Corporation - China
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Hisense Group - China
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Xiaomi Corporation - China
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sharp Corporation - Japan
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Vizio Inc. - United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Haier Group Corporation - China
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Yamaha Corporation - Japan
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Bang & Olufsen Group - Denmark
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Pioneer Corporation - Japan
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sennheiser electronic GmbH & Co. KG - Germany
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Onkyo Corporation - Japan
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Bowers & Wilkins (B&W Group Ltd.) - United Kingdom
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments