デフォルト表紙
市場調査レポート
商品コード
1339111

コネクテッド・トイ市場、シェア、規模、動向、産業分析レポート:用途別、年齢層別、流通チャネル別、地域別、セグメント予測、2023年~2032年

Connected Toys Market Share, Size, Trends, Industry Analysis Report, By Application (Education, Entertainment, and Other Applications); By Age Group; By Distribution Channel; By Region; Segment Forecast, 2023 - 2032

出版日: | 発行: Polaris Market Research | ページ情報: 英文 116 Pages | 納期: 即日から翌営業日

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価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=156.76円
コネクテッド・トイ市場、シェア、規模、動向、産業分析レポート:用途別、年齢層別、流通チャネル別、地域別、セグメント予測、2023年~2032年
出版日: 2023年07月23日
発行: Polaris Market Research
ページ情報: 英文 116 Pages
納期: 即日から翌営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

Polaris Market Researchの最新調査によると、コネクテッドトイの世界市場規模は2032年までに652億2,000万米ドルに達する見込みです。この調査レポートは、現在の市場力学を詳細に洞察し、将来の市場成長に関する分析を提供しています。

世界のインターネット利用による親子数の急増は、楽しみと教育をうまく組み合わせ、技術、数学、工学玩具の採用拡大と相まって、親が子供の活動を監視できるようにするもので、市場成長を促進する主な要因となっています。

さらに、STEM玩具の人気と普及の高まりは、コーディングやエンジニアリングのような専門的スキルを高めるために使用されており、主要企業が革新的な玩具の開拓に注力していることが、市場の有利な成長機会をさらに生み出すと思われます。例えば、2023年1月、WowWee社は、音声センサー、本物そっくりの動き、タッチセンサー、永続的な視覚を備えた画期的なスマートでアプリに接続されたロボット玩具、MINTiD Dog-Eを発表しました。Dog-Eコンパニオンアプリは、家族内の複数のユーザーが、ユニークな外見と個性を持つ独自のプロファイルを作成し、保存することを可能にします。

急速な技術の進歩と革新により、子供のおもちゃはすでにインターネットに接続され、コンピューター化されており、今後数年の間にいくつかの新しいアップグレードが行われる可能性があります。さらに、タブレットやスマートフォンなど様々な携帯端末の普及に伴い、世界のインターネットユーザー数の急激な増加が、巨大な需要と成長の可能性を生み出しています。

多くのコネクテッドタイプは現在、人工知能やVR&ARのような技術を組み込んでインタラクティブ機能を強化し、より優れた没入感のあるユーザー体験を提供しており、一部の大手コネクテッドトイ企業は、新しいコンテンツや機能に時間をかけてアクセスできるサブスクリプション型サービスの提供を開始しています。

コネクテッド・トイ市場レポートハイライト

主にタブレット、ロボット、インタラクティブ人形を含むスマート玩具の急速な普及と、音声認識や顔認識などの機能の統合により、エンターテインメント分野が2022年の業界シェアをリード

1~5歳向けセグメントが2022年の市場シェアの大半を占めたが、これは主にこの年齢カテゴリの親の間で普及が進んでいるためで、このセグメントは子供の興味を引き出すのに役立ちます。

オンライン・セグメントは、消費者のオンライン・ショッピングへの傾倒により、調査期間中に大きなCAGRを記録すると予測されています。

北米地域は、改良された特性を持つインタラクティブ玩具の開発に向けた大企業の投資増加により、世界市場で最大のシェアを占めました。

目次

第1章 イントロダクション

第2章 エグゼクティブサマリー

第3章 調査手法

第4章 世界のコネクテッドトイ市場に関する洞察

  • コネクテッドトイ市場- 流通チャネルのスナップショット
  • コネクテッドトイ市場力学
    • 促進要因と機会
      • 接続されたプラットフォームを簡単に利用できる
      • 新しい革新的な技術の急速な開発
    • 抑制要因と課題
      • コネクテッドトイの価格は高い
  • PESTEL分析
  • コネクテッドトイ市場の流通チャネルの動向
  • バリューチェーン分析
  • COVID-19感染症の影響分析

第5章 世界のコネクテッドトイ市場、年齢層別

  • 主な調査結果
  • イントロダクション
  • 1~5年
  • 6~8歳
  • 9~12歳
  • ティーンエイジャー(13~19歳)

第6章 世界のコネクテッドトイ市場、アプリケーション別

  • 主な調査結果
  • イントロダクション
  • 教育
  • エンターテインメント
  • その他の用途

第7章 世界のコネクテッドトイ市場、流通チャネル別

  • 主な調査結果
  • イントロダクション
  • オフライン
  • オンライン

第8章 世界のコネクテッドトイ市場、地域別

  • 主な調査結果
  • イントロダクション
    • コネクテッドトイ市場の評価、地域別、2019-2032年
  • コネクテッドトイ市場-北米
    • 北米:コネクテッドトイ市場、年齢層別、2019~2032年
    • 北米:コネクテッドトイ市場、流通チャネル別、2019~2032年
    • 北米:コネクテッドトイ市場、用途別、2019~2032年
    • コネクテッドトイ市場-米国
    • コネクテッドトイマーケット-カナダ
  • コネクテッドトイ市場- 欧州
    • 欧州:コネクテッドトイ市場、年齢層別、2019~2032年
    • 欧州:コネクテッドトイ市場、流通チャネル別、2019-2032
    • 欧州:コネクテッドトイ市場、用途別、2019~2032年
    • コネクテッドトイ市場- 英国
    • コネクテッドトイ市場- フランス
    • コネクテッドトイ市場- ドイツ
    • コネクテッドトイマーケット-イタリア
    • コネクテッドトイ市場- スペイン
    • コネクテッドトイマーケット-オランダ
    • コネクテッドトイ市場- ロシア
  • コネクテッドトイ市場- アジア太平洋
    • アジア太平洋:コネクテッドトイ市場、年齢層別、2019~2032年
    • アジア太平洋:コネクテッドトイ市場、流通チャネル別、2019~2032年
    • アジア太平洋:コネクテッドトイ市場、用途別、2019~2032年
    • コネクテッドトイ市場- 中国
    • コネクテッドトイ市場- インド
    • コネクテッドトイ市場- マレーシア
    • コネクテッドトイ市場- 日本
    • コネクテッドトイ市場- インドネシア
    • コネクテッドトイ市場- 韓国
  • コネクテッドトイ市場-中東およびアフリカ
    • 中東およびアフリカ:コネクテッドトイ市場、年齢層別、2019~2032年
    • 中東およびアフリカ:コネクテッドトイ市場、流通チャネル別、2019-2032
    • 中東およびアフリカ:コネクテッドトイ市場、用途別、2019~2032年
    • コネクテッドトイ市場- サウジアラビア
    • コネクテッドトイ市場- アラブ首長国連邦
    • コネクテッドトイ市場- イスラエル
    • コネクテッドトイ市場- 南アフリカ
  • コネクテッドトイ市場-ラテンアメリカ
    • ラテンアメリカ:コネクテッドトイ市場、年齢層別、2019~2032年
    • ラテンアメリカ:コネクテッドトイ市場、流通チャネル別、2019-2032
    • ラテンアメリカ:コネクテッドトイ市場、用途別、2019~2032年
    • コネクテッドトイ市場- メキシコ
    • コネクテッドトイ市場- ブラジル
    • コネクテッドトイ市場- アルゼンチン

第9章 競合情勢

  • 拡張と買収の分析
    • 拡大
    • 買収
  • 提携/協業/合意/公開

第10章 企業プロファイル

  • LEGO Group
  • Sony Corporation
  • UBTech Robotics Corporation
  • iRobot Corporation
  • Digital Dream Labs
  • Sphero Inc
  • Hasbro
  • Mattel
  • DJI
  • Wonder Workshop
  • Konami Holdings
  • Playmobil
  • K'NEX Industries
  • TOSY Robotics
  • WowWee Group
  • Workinman
  • Pillar Learning
  • Smart Teddy
  • KEYi Technology
図表

List of Tables

  • Table 1 Global Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 2 Global Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 3 Global Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 4 Connected Toys Market Assessment, By Geography, 2019-2032 (USD Billion)
  • Table 5 North America: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 6 North America: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 7 North America: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 8 U.S.: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 9 U.S.: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 10 U.S.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 11 Canada: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 12 Canada: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 13 Canada: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 14 Europe: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 15 Europe: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 16 Europe: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 17 UK: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 18 UK: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 19 UK: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 20 France: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 21 France: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 22 France: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 23 Germany: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 24 Germany: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 25 Germany: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 26 Italy: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 27 Italy: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 28 Italy: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 29 Spain: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 30 Spain: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 31 Spain: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 32 Netherlands: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 33 Netherlands: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 34 Netherlands: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 35 Russia: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 36 Russia: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 37 Russia: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 38 Asia Pacific: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 39 Asia Pacific: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 40 Asia Pacific: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 41 China: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 42 China: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 43 China: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 44 India: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 45 India: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 46 India: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 47 Malaysia: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 48 Malaysia: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 49 Malaysia: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 50 Japan: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 51 Japan: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 52 Japan: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 53 Indonesia: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 54 Indonesia: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 55 Indonesia: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 56 South Korea: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 57 South Korea: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 58 South Korea: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 59 Middle East & Africa: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 60 Middle East & Africa: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 61 Middle East & Africa: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 62 Saudi Arabia: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 63 Saudi Arabia: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 64 Saudi Arabia: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 65 UAE: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 66 UAE: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 67 UAE: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 68 Israel: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 69 Israel: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 70 Israel: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 71 South Africa: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 72 South Africa: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 73 South Africa: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 74 Latin America: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 75 Latin America: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 76 Latin America: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 77 Mexico: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 78 Mexico: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 79 Mexico: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 80 Brazil: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 81 Brazil: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 82 Brazil: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 83 Argentina: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • Table 84 Argentina: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • Table 85 Argentina: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)

List of Figures

  • Figure 1. Global Connected Toys Market, 2019-2032 (USD Billion)
  • Figure 2. Integrated Ecosystem
  • Figure 3. Research Methodology: Top-Down & Bottom-Up Approach
  • Figure 4. Market by Geography
  • Figure 5. Porter's Five Forces
  • Figure 6. Market by Application
  • Figure 7. Global Connected Toys Market, by Application, 2022 & 2032 (USD Billion)
  • Figure 8. Market by Age Group
  • Figure 9. Global Connected Toys Market, by Age Group, 2022 & 2032 (USD Billion)
  • Figure 10. Market by Distribution Channel
  • Figure 11. Global Connected Toys Market, by Distribution Channel, 2022 & 2032 (USD Billion)
  • Figure 12. Connected Toys Market Assessment, By Geography, 2019-2032 (USD Billion)
  • Figure 13. Strategic Analysis - Connected Toys Market
目次
Product Code: PM3491

The global connected toys market size is expected to reach USD 65.22 billion by 2032, according to a new study by Polaris Market Research. The report "Connected Toys Market Share, Size, Trends, Industry Analysis Report, By Application (Education, Entertainment, and Other Applications); By Age Group; By Distribution Channel; By Region; Segment Forecast, 2023 - 2032" gives a detailed insight into current market dynamics and provides analysis on future market growth.

Surge in the number of parents and children enhancement with the internet usage worldwide which successfully combines the fun and education together and allow parents to monitor their kids' activities coupled with the growing adoption of technology, mathematics, and engineering toys, are major factors propelling the market growth.

Moreover, the increasing popularity and prevalence of STEM toys, that are being used for enhancing professional skills like coding and engineering and focus on key players on developing innovated toys, will further create lucrative growth opportunities for the market. For instance, in January 2023, WowWee, introduced MINTiD Dog-E, a groundbreaking smart and app-connected robot toy with audio sensors, life-like movements, touch sensors, and a persistence of vision. The Dog-E companion app enable multiple users in a family to mint and save their own individual profile with unique look and personality.

With the rapid technological advancements and innovations, children toys are already connected to the internet and computerized and likely to have several new upgrades over the coming years. Additionally, the drastic increase in the number of internet users globally along with the rising adoption of various hand-held devices such as tablets and smartphones, is generating huge demand and growth potential.

Many connected types are now incorporating technologies like artificial intelligence and VR & AR to enhance their interactive features and offer better and immersive user experiences and some major connected toy companies have started offering subscription-based services that provide access to new content and features over time, as this model allow companies to continuously generating revenue beyond the toy initial purchase.

Connected Toys Market Report Highlights

Entertainment segment led the industry share in 2022, mainly due to rapid adoption of smart toys including tablets, robots, and interactive dolls and integration of features like voice and facial recognition

1-5 years segment held the majority market share in 2022, which is mainly driven by growing prevalence among parents of this age category which help them in engaging tehri child

Online segment is projected to register a large CAGR during the study period, on account of consumer inclination towards online shopping

North America region dominated the global market with largest share owing to rising investments on large companies towards the development of interactive toys with improved characteristics

The global key market players include: iRobot Corporation, Digital Dream Labs, Konami Holdings Corporation, The LEGO Group, Hasbro, and Mattel

Polaris Market Research has segmented the connected toys market report based on application, age group, distribution channel, and region:

Connected Toys, Application Outlook (Revenue - USD Billion, 2019 - 2032)

  • Education
  • Entertainment
  • Other Applications

Connected Toys, Age Group Outlook (Revenue - USD Billion, 2019 - 2032)

  • 1-5 Years
  • 6-8 Years
  • 9-12 Years
  • Teenagers (13-19) Years

Connected Toys, Distribution Channel Outlook (Revenue - USD Billion, 2019 - 2032)

  • Offline
  • Online

Connected Toys, Regional Outlook (Revenue - USD Billion, 2019 - 2032)

  • North America
  • U.S.
  • Canada
  • Europe
  • Germany
  • UK
  • France
  • Italy
  • Spain
  • Russia
  • Netherlands
  • Asia Pacific
  • China
  • India
  • Japan
  • South Korea
  • Indonesia
  • Malaysia
  • Latin America
  • Argentina
  • Brazil
  • Mexico
  • Middle East & Africa
  • UAE
  • Saudi Arabia
  • Israel
  • South Africa

Table of Contents

1. Introduction

  • 1.1. Report Description
    • 1.1.1. Objectives of the Study
    • 1.1.2. Market Scope
    • 1.1.3. Assumptions
  • 1.2. Stakeholders

2. Executive Summary

  • 2.1. Market Highlights

3. Research Methodology

  • 3.1. Overview
    • 3.1.1. Data Mining
  • 3.2. Data Sources
    • 3.2.1. Primary Sources
    • 3.2.2. Secondary Sources

4. Global Connected Toys Market Insights

  • 4.1. Connected Toys Market - Distribution Channel Snapshot
  • 4.2. Connected Toys Market Dynamics
    • 4.2.1. Drivers and Opportunities
      • 4.2.1.1. Easy availability of connected platforms
      • 4.2.1.2. Rapid development of new and innovative technologies
    • 4.2.2. Restraints and Challenges
      • 4.2.2.1. High cost of the connected toys
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers (Moderate)
    • 4.3.2. Threats of New Entrants: (Low)
    • 4.3.3. Bargaining Power of Buyers (Moderate)
    • 4.3.4. Threat of Substitute (Moderate)
    • 4.3.5. Rivalry among existing firms (High)
  • 4.4. PESTEL Analysis
  • 4.5. Connected Toys Market Distribution Channel Trends
  • 4.6. Value Chain Analysis
  • 4.7. COVID-19 Impact Analysis

5. Global Connected Toys Market, by Age Group

  • 5.1. Key Findings
  • 5.2. Introduction
    • 5.2.1. Global Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
  • 5.3. 1-5 Years
    • 5.3.1. Global Connected Toys Market, by 1-5 Years, by Region, 2019-2032 (USD Billion)
  • 5.4. 6-8 Years
    • 5.4.1. Global Connected Toys Market, by 6-8 Years, by Region, 2019-2032 (USD Billion)
  • 5.5. 9-12 Years
    • 5.5.1. Global Connected Toys Market, by 9-12 Years, by Region, 2019-2032 (USD Billion)
  • 5.6. Teenagers (13-19 Years)
    • 5.6.1. Global Connected Toys Market, by Teenagers (13-19 Years), by Region, 2019-2032 (USD Billion)

6. Global Connected Toys Market, by Application

  • 6.1. Key Findings
  • 6.2. Introduction
    • 6.2.1. Global Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • 6.3. Education
    • 6.3.1. Global Connected Toys Market, by Education, by Region, 2019-2032 (USD Billion)
  • 6.4. Entertainment
    • 6.4.1. Global Connected Toys Market, by Entertainment, by Region, 2019-2032 (USD Billion)
  • 6.5. Other Applications
    • 6.5.1. Global Connected Toys Market, by Other Applications, by Region, 2019-2032 (USD Billion)

7. Global Connected Toys Market, by Distribution Channel

  • 7.1. Key Findings
  • 7.2. Introduction
    • 7.2.1. Global Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
  • 7.3. Offline
    • 7.3.1. Global Connected Toys Market, by Offline, By Region, 2019-2032 (USD Billion)
  • 7.4. Online
    • 7.4.1. Global Connected Toys Market, by Online, By Region, 2019-2032 (USD Billion)

8. Global Connected Toys Market, by Geography

  • 8.1. Key findings
  • 8.2. Introduction
    • 8.2.1. Connected Toys Market Assessment, By Geography, 2019-2032 (USD Billion)
  • 8.3. Connected Toys Market - North America
    • 8.3.1. North America: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
    • 8.3.2. North America: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.3.3. North America: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.3.4. Connected Toys Market - U.S.
      • 8.3.4.1. U.S.: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.3.4.2. U.S.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.3.4.3. U.S.: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.3.5. Connected Toys Market - Canada
      • 8.3.5.1. Canada: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.3.5.2. Canada.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.3.5.3. Canada: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • 8.4. Connected Toys Market - Europe
    • 8.4.1. Europe: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
    • 8.4.2. Europe.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.4.3. Europe: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.4.4. Connected Toys Market - UK
      • 8.4.4.1. UK: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.4.4.2. UK.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.4.3. UK: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.4.5. Connected Toys Market - France
      • 8.4.5.1. France: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.4.5.2. France.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.5.3. France: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.4.6. Connected Toys Market - Germany
      • 8.4.6.1. Germany: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.4.6.2. Germany.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.6.3. Germany: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.4.7. Connected Toys Market - Italy
      • 8.4.7.1. Italy: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.4.7.2. Italy.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.7.3. Italy: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.4.8. Connected Toys Market - Spain
      • 8.4.8.1. Spain: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.4.8.2. Spain.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.8.3. Spain: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.4.9. Connected Toys Market - Netherlands
      • 8.4.9.1. Netherlands: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.4.9.2. Netherlands.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.9.3. Netherlands: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.4.10. Connected Toys Market - Russia
      • 8.4.10.1. Russia: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.4.10.2. Russia.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.10.3. Russia: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • 8.5. Connected Toys Market - Asia Pacific
    • 8.5.1. Asia Pacific: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
    • 8.5.2. Asia Pacific.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.5.3. Asia Pacific: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.5.4. Connected Toys Market - China
      • 8.5.4.1. China: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.5.4.2. China.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.4.3. China: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.5.5. Connected Toys Market - India
      • 8.5.5.1. India: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.5.5.2. India.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.5.3. India: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.5.6. Connected Toys Market - Malaysia
      • 8.5.6.1. Malaysia: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.5.6.2. Malaysia.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.6.3. Malaysia: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.5.7. Connected Toys Market - Japan
      • 8.5.7.1. Japan: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.5.7.2. Japan.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.7.3. Japan: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.5.8. Connected Toys Market - Indonesia
      • 8.5.8.1. Indonesia: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.5.8.2. Indonesia.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.8.3. Indonesia: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.5.9. Connected Toys Market - South Korea
      • 8.5.9.1. South Korea: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.5.9.2. South Korea.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.9.3. South Korea: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • 8.6. Connected Toys Market - Middle East & Africa
    • 8.6.1. Middle East & Africa: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
    • 8.6.2. Middle East & Africa.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.6.3. Middle East & Africa: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.6.4. Connected Toys Market - Saudi Arabia
      • 8.6.4.1. Saudi Arabia: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.6.4.2. Saudi Arabia.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.6.4.3. Saudi Arabia: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.6.5. Connected Toys Market - UAE
      • 8.6.5.1. UAE: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.6.5.2. UAE.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.6.5.3. UAE: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.6.6. Connected Toys Market - Israel
      • 8.6.6.1. Israel: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.6.6.2. Israel.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.6.6.3. Israel: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.6.7. Connected Toys Market - South Africa
      • 8.6.7.1. South Africa: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.6.7.2. South Africa.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.6.7.3. South Africa: Connected Toys Market, by Application, 2019-2032 (USD Billion)
  • 8.7. Connected Toys Market - Latin America
    • 8.7.1. Latin America: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
    • 8.7.2. Latin America.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.7.3. Latin America: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.7.4. Connected Toys Market - Mexico
      • 8.7.4.1. Mexico: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.7.4.2. Mexico.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.7.4.3. Mexico: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.7.5. Connected Toys Market - Brazil
      • 8.7.5.1. Brazil: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.7.5.2. Brazil.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.7.5.3. Brazil: Connected Toys Market, by Application, 2019-2032 (USD Billion)
    • 8.7.6. Connected Toys Market - Argentina
      • 8.7.6.1. Argentina: Connected Toys Market, by Age Group, 2019-2032 (USD Billion)
      • 8.7.6.2. Argentina.: Connected Toys Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.7.6.3. Argentina: Connected Toys Market, by Application, 2019-2032 (USD Billion)

9. Competitive Landscape

  • 9.1. Expansion and Acquisition Analysis
    • 9.1.1. Expansion
    • 9.1.2. Acquisitions
  • 9.2. Partnerships/Collaborations/Agreements/Exhibitions

10. Company Profiles

  • 10.1. LEGO Group
    • 10.1.1. Company Overview
    • 10.1.2. Financial Performance
    • 10.1.3. Product Benchmarking
    • 10.1.4. Recent Development
  • 10.2. Sony Corporation
    • 10.2.1. Company Overview
    • 10.2.2. Financial Performance
    • 10.2.3. Product Benchmarking
    • 10.2.4. Recent Development
  • 10.3. UBTech Robotics Corporation
    • 10.3.1. Company Overview
    • 10.3.2. Financial Performance
    • 10.3.3. Product Benchmarking
    • 10.3.4. Recent Development
  • 10.4. iRobot Corporation
    • 10.4.1. Company Overview
    • 10.4.2. Financial Performance
    • 10.4.3. Product Benchmarking
    • 10.4.4. Recent Development
  • 10.5. Digital Dream Labs
    • 10.5.1. Company Overview
    • 10.5.2. Financial Performance
    • 10.5.3. Product Benchmarking
    • 10.5.4. Recent Development
  • 10.6. Sphero Inc
    • 10.6.1. Company Overview
    • 10.6.2. Financial Performance
    • 10.6.3. Product Benchmarking
    • 10.6.4. Recent Development
  • 10.7. Hasbro
    • 10.7.1. Company Overview
    • 10.7.2. Financial Performance
    • 10.7.3. Product Benchmarking
    • 10.7.4. Recent Development
  • 10.8. Mattel
    • 10.8.1. Company Overview
    • 10.8.2. Financial Performance
    • 10.8.3. Product Benchmarking
    • 10.8.4. Recent Development
  • 10.9. DJI
    • 10.9.1. Company Overview
    • 10.9.2. Financial Performance
    • 10.9.3. Product Benchmarking
    • 10.9.4. Recent Development
  • 10.10. Wonder Workshop
    • 10.10.1. Company Overview
    • 10.10.2. Financial Performance
    • 10.10.3. Product Benchmarking
    • 10.10.4. Recent Development
  • 10.11. Konami Holdings
    • 10.11.1. Company Overview
    • 10.11.2. Financial Performance
    • 10.11.3. Product Benchmarking
    • 10.11.4. Recent Development
  • 10.12. Playmobil
    • 10.12.1. Company Overview
    • 10.12.2. Financial Performance
    • 10.12.3. Product Benchmarking
    • 10.12.4. Recent Development
  • 10.13. K'NEX Industries
    • 10.13.1. Company Overview
    • 10.13.2. Financial Performance
    • 10.13.3. Product Benchmarking
    • 10.13.4. Recent Development
  • 10.14. TOSY Robotics
    • 10.14.1. Company Overview
    • 10.14.2. Financial Performance
    • 10.14.3. Product Benchmarking
    • 10.14.4. Recent Development
  • 10.15. WowWee Group
    • 10.15.1. Company Overview
    • 10.15.2. Financial Performance
    • 10.15.3. Product Benchmarking
    • 10.15.4. Recent Development
  • 10.16. Workinman
    • 10.16.1. Company Overview
    • 10.16.2. Financial Performance
    • 10.16.3. Product Benchmarking
    • 10.16.4. Recent Development
  • 10.17. Pillar Learning
    • 10.17.1. Company Overview
    • 10.17.2. Financial Performance
    • 10.17.3. Product Benchmarking
    • 10.17.4. Recent Development
  • 10.18. Smart Teddy
    • 10.18.1. Company Overview
    • 10.18.2. Financial Performance
    • 10.18.3. Product Benchmarking
    • 10.18.4. Recent Development
  • 10.19. KEYi Technology
    • 10.19.1. Company Overview
    • 10.19.2. Financial Performance
    • 10.19.3. Product Benchmarking
    • 10.19.4. Recent Development