デフォルト表紙
市場調査レポート
商品コード
1259823

アクションフィギュアの世界市場 - シェア、規模、動向、業界分析:タイプ別、流通チャネル別、最終用途別、地域別、セグメント予測(2023年~2032年)

Action Figures Market Share, Size, Trends, Industry Analysis Report, By Type (Superheroes, Anime Characters, Movie Characters, and Others); By Distribution Channel; By End Use; By Region; Segment Forecast, 2023 - 2032

出版日: | 発行: Polaris Market Research | ページ情報: 英文 116 Pages | 納期: 即日から翌営業日

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価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=157.14円
アクションフィギュアの世界市場 - シェア、規模、動向、業界分析:タイプ別、流通チャネル別、最終用途別、地域別、セグメント予測(2023年~2032年)
出版日: 2023年03月01日
発行: Polaris Market Research
ページ情報: 英文 116 Pages
納期: 即日から翌営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界のアクションフィギュアの市場規模は、2032年までに184億米ドルに達すると予測されています。

当レポートでは、世界のアクションフィギュア市場について調査分析し、現在の市場力学の考察や、将来の市場成長についての分析などを提供しています。

目次

第1章 イントロダクション

第2章 エグゼクティブサマリー

第3章 調査手法

第4章 世界のアクションフィギュア市場の考察

  • アクションフィギュア市場 - 流通チャネルのスナップショット
  • アクションフィギュアの市場力学
    • 促進要因と機会
    • 抑制要因と課題
  • ポーターのファイブフォース分析
  • PESTEL分析
  • アクションフィギュア市場の流通チャネルの動向
  • バリューチェーン分析
  • COVID-19の影響の分析

第5章 世界のアクションフィギュア市場:タイプ別

  • 主な調査結果
  • イントロダクション
  • スーパーヒーロー
  • アニメキャラクター
  • 映画のキャラクター
  • その他

第6章 世界のアクションフィギュア市場:最終用途別

  • 主な調査結果
  • イントロダクション
  • 8歳以下
  • 9~15歳
  • 15歳以上

第7章 世界のアクションフィギュア市場:流通チャネル別

  • 主な調査結果
  • イントロダクション
  • オフライン
  • オンライン

第8章 世界のアクションフィギュア市場:地域別

  • 主な調査結果
  • イントロダクション
  • アクションフィギュア市場 - 北米
    • 北米のアクションフィギュア市場:タイプ別(2019年~2032年)
    • 北米のアクションフィギュア市場:流通チャネル別(2019年~2032年)
    • 北米のアクションフィギュア市場:最終用途別(2019年~2032年)
    • アクションフィギュア市場 - 米国
    • アクションフィギュア市場 - カナダ
  • アクションフィギュア市場 - 欧州
    • 欧州のアクションフィギュア市場:タイプ別(2019年~2032年)
    • 欧州のアクションフィギュア市場:流通チャネル別(2019年~2032年)
    • 欧州のアクションフィギュア市場:最終用途別(2019年~2032年)
    • アクションフィギュア市場 - 英国
    • アクションフィギュア市場 - フランス
    • アクションフィギュア市場 - ドイツ
    • アクションフィギュア市場 - イタリア
    • アクションフィギュア市場 - スペイン
    • アクションフィギュア市場 - オランダ
    • アクションフィギュア市場 - ロシア
  • アクションフィギュア市場 - アジア太平洋
    • アジア太平洋のアクションフィギュア市場:タイプ別(2019年~2032年)
    • アジア太平洋のアクションフィギュア市場:流通チャネル別(2019年~2032年)
    • アジア太平洋のアクションフィギュア市場:最終用途別(2019年~2032年)
    • アクションフィギュア市場 - 中国
    • アクションフィギュア市場 - インド
    • アクションフィギュア市場 - マレーシア
    • アクションフィギュア市場 - 日本
    • アクションフィギュア市場 - インドネシア
    • アクションフィギュア市場 - 韓国
  • アクションフィギュア市場 - 中東・アフリカ
    • 中東・アフリカのアクションフィギュア市場:タイプ別(2019年~2032年)
    • 中東・アフリカのアクションフィギュア市場:流通チャネル別(2019年~2032年)
    • 中東・アフリカのアクションフィギュア市場:最終用途別(2019年~2032年)
    • アクションフィギュア市場 - サウジアラビア
    • アクションフィギュア市場 - アラブ首長国連邦
    • アクションフィギュア市場 - イスラエル
    • アクションフィギュア市場 - 南アフリカ
  • アクションフィギュア市場 - ラテンアメリカ
    • ラテンアメリカのアクションフィギュア市場:タイプ別(2019年~2032年)
    • ラテンアメリカのアクションフィギュア市場:流通チャネル別(2019年~2032年)
    • ラテンアメリカのアクションフィギュア市場:最終用途別(2019年~2032年)
    • アクションフィギュア市場 - メキシコ
    • アクションフィギュア市場 - ブラジル
    • アクションフィギュア市場 - アルゼンチン

第9章 競合情勢

  • 拡張と買収の分析
    • 拡張
    • 買収
  • パートナーシップ/提携/協定/公開

第10章 企業プロファイル

  • Bandai Namco Holdings
  • Diamond Select Toys
  • Good Smile Company
  • Hasbro Inc
  • JAKKS Pacific
  • KOTOBUKIYA
  • Mattel Incorporation
  • McFarlane Toys Corp
  • National Entertainment Collectibles Association
  • Playmates Toys
  • Square Enix Holdings
  • Spin Master Corporation
  • LEGO Group
図表

List of Tables

  • Table 1 Global Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 2 Global Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 3 Global Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 4 Action Figures Market Assessment, By Geography, 2019-2032 (USD Billion)
  • Table 5 North America: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 6 North America: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 7 North America: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 8 U.S.: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 9 U.S.: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 10 U.S.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 11 Canada: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 12 Canada: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 13 Canada: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 14 Europe: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 15 Europe: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 16 Europe: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 17 UK: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 18 UK: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 19 UK: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 20 France: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 21 France: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 22 France: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 23 Germany: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 24 Germany: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 25 Germany: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 26 Italy: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 27 Italy: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 28 Italy: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 29 Spain: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 30 Spain: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 31 Spain: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 32 Netherlands: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 33 Netherlands: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 34 Netherlands: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 35 Russia: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 36 Russia: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 37 Russia: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 38 Asia Pacific: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 39 Asia Pacific: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 40 Asia Pacific: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 41 China: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 42 China: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 43 China: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 44 India: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 45 India: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 46 India: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 47 Malaysia: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 48 Malaysia: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 49 Malaysia: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 50 Japan: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 51 Japan: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 52 Japan: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 53 Indonesia: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 54 Indonesia: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 55 Indonesia: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 56 South Korea: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 57 South Korea: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 58 South Korea: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 59 Middle East & Africa: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 60 Middle East & Africa: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 61 Middle East & Africa: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 62 Saudi Arabia: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 63 Saudi Arabia: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 64 Saudi Arabia: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 65 UAE: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 66 UAE: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 67 UAE: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 68 Israel: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 69 Israel: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 70 Israel: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 71 South Africa: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 72 South Africa: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 73 South Africa: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 74 Latin America: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 75 Latin America: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 76 Latin America: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 77 Mexico: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 78 Mexico: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 79 Mexico: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 80 Brazil: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 81 Brazil: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 82 Brazil: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 83 Argentina: Action Figures Market, by Type, 2019-2032 (USD Billion)
  • Table 84 Argentina: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • Table 85 Argentina: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)

List of Figures

  • Figure 1. Global Action Figures Market, 2019-2032 (USD Billion)
  • Figure 2. Integrated Ecosystem
  • Figure 3. Research Methodology: Top-Down & Bottom-Up Approach
  • Figure 4. Market by Geography
  • Figure 5. Porter's Five Forces
  • Figure 6. Market by End-Use
  • Figure 7. Global Action Figures Market, by End-Use, 2021 & 2030 (USD Billion)
  • Figure 8. Market by Type
  • Figure 9. Global Action Figures Market, by Type, 2021 & 2030 (USD Billion)
  • Figure 10. Market by Distribution Channel
  • Figure 11. Global Action Figures Market, by Distribution Channel, 2021 & 2030 (USD Billion)
  • Figure 12. Action Figures Market Assessment, By Geography, 2019-2032 (USD Billion)
  • Figure 13. Strategic Analysis - Action Figures Market
目次
Product Code: PM3074

The global action figures market size is expected to reach USD 18.40 billion by 2032, according to a new study by Polaris Market Research. The report "Action Figures Market Share, Size, Trends, Industry Analysis Report, By Type (Superheroes, Anime Characters, Movie Characters, and Others); By Distribution Channel; By End-Use; By Region; Segment Forecast, 2023 - 2032" gives a detailed insight into current market dynamics and provides analysis on future market growth.

Expansion of the middle-class family and the rising target population globally are the two variables anticipated to propel market expansion. Globally, there are more children under the age of 15 than ever before, which is likely to increase the demand for toys. For instance, the overall number of children under the age of 15 has climbed fast, from 0.87 billion in 1950 to almost 2 billion in 2021, according to the United Nations Population Division (2022). Also, as per the World Bank, 25% of the population is 0-14 years of age. Thus, the demand for action toys is expected to increase as a result of this.

In addition, the market for action figure products is being greatly boosted by the expanding popularity of several cartoon shows and action movies and manufacturers are assisting the market. For instance, in July 2022, Green Gold Licensing & Merchandising India granted Funskool the license to introduce Chhota Bheem. These action figures in India have once again shown that the country is on the path to becoming "Atma Nirbhar" in the production of high-quality toys.

Funskool has been setting the standard for the proactive and deliberate promotion of the Make-In-India initiative, & the purchase of Chhota Bheem has been a positive step. Therefore, the rising 0-14 age year population as well as the growing demand for action figures products based on the cartoon shows is rising the growth of the market.

Additionally, the agreements among the key players for the development of products are the major factor bolstering the growth of the market over the forecast period. For instance, in July 2022, Mattel and SpaceX have a contract to produce and sell toys & memorabilia. The product will be available in 2023 as die-cast automobiles from Mattel's Matchbox range to sell through its D2C channels.

Action Figures Market Report Highlights:

The Anime Characters segment is anticipated to grow rapidly over the forecast period. Demand for animated characters is being driven by the rising popularity of comic books in both developed and developing countries.

The 9 to 15 years children segment accounted for a major revenue share owing to the increased demand for superhero toys. This age group of kids tends to spend more money on toys and has a strong attachment to nostalgia-inducing cartoons, superheroes, and collectors.

Asia-Pacific is expected to grow at a high CAGR over the projected period. Large consumer base and expanding consumer disposable income present market participants with profitable opportunities.

The global players include Bandai Namco Holdings, Diamond Select Toys, Good Smile Company, Hasbro Inc., Mattel Incorporation, McFarlane Toys Corp., National Entertainment Collectibles Association, Square Enix Holdings, Spin Master Corporation, and LEGO Group.

Polaris Market Research has segmented the Action Figures market report based on type, end-use, distribution channel, and region:

Action Figures, Type Outlook (Revenue - USD Billion, 2019 - 2032)

Superheroes

Anime Characters

Movie Characters

Others

Action Figures, End-Use Outlook (Revenue - USD Billion, 2019 - 2032)

Up to 8 Years

9 - 15 Years

15 Years & Above

Action Figures, Distribution Channel Outlook (Revenue - USD Billion, 2019 - 2032)

Offline

Online

Action Figures, Regional Outlook (Revenue - USD Billion, 2019 - 2032)

North America

U.S.

Canada

Europe

Germany

UK

France

Italy

Spain

Russia

Netherlands

Asia Pacific

China

India

Japan

South Korea

Indonesia

Malaysia

Latin America

Argentina

Brazil

Mexico

Middle East & Africa

UAE

Saudi Arabia

Israel

South Africa

Table of Contents

1. Introduction

  • 1.1. Report Description
    • 1.1.1. Objectives of the Study
    • 1.1.2. Market Scope
    • 1.1.3. Assumptions
  • 1.2. Stakeholders

2. Executive Summary

  • 2.1. Market Highlights

3. Research Methodology

  • 3.1. Overview
    • 3.1.1. Data Mining
  • 3.2. Data Sources
    • 3.2.1. Primary Sources
    • 3.2.2. Secondary Sources

4. Global Action Figures Market Insights

  • 4.1. Action Figures Market - Distribution Channel Snapshot
  • 4.2. Action Figures Market Dynamics
    • 4.2.1. Drivers and Opportunities
      • 4.2.1.1. Increasing number of online retail stores has increased affordability-related benefits
      • 4.2.1.2. Advancement in technology
    • 4.2.2. Restraints and Challenges
      • 4.2.2.1. High cost
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers (Moderate)
    • 4.3.2. Threats of New Entrants: (Low)
    • 4.3.3. Bargaining Power of Buyers (Moderate)
    • 4.3.4. Threat of Substitute (Moderate)
    • 4.3.5. Rivalry among existing firms (High)
  • 4.4. PESTEL Analysis
  • 4.5. Action Figures Market Distribution Channel Trends
  • 4.6. Value Chain Analysis
  • 4.7. COVID-19 Impact Analysis

5. Global Action Figures Market, by Type

  • 5.1. Key Findings
  • 5.2. Introduction
    • 5.2.1. Global Action Figures Market, by Type, 2019-2032 (USD Billion)
  • 5.3. Superheroes
    • 5.3.1. Global Action Figures Market, by Superheroes, by Region, 2019-2032 (USD Billion)
  • 5.4. Anime Characters
    • 5.4.1. Global Action Figures Market, by Anime Characters, by Region, 2019-2032 (USD Billion)
  • 5.5. Movie Characters
    • 5.5.1. Global Action Figures Market, by Movie Characters, by Region, 2019-2032 (USD Billion)
  • 5.6. Others
    • 5.6.1. Global Action Figures Market, by Others, by Region, 2019-2032 (USD Billion)

6. Global Action Figures Market, by End-Use

  • 6.1. Key Findings
  • 6.2. Introduction
    • 6.2.1. Global Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • 6.3. Up to 8 Years
    • 6.3.1. Global Action Figures Market, by Up to 8 Years, by Region, 2019-2032 (USD Billion)
  • 6.4. 9 - 15 Years
    • 6.4.1. Global Action Figures Market, by 9 - 15 Years, by Region, 2019-2032 (USD Billion)
  • 6.5. 15 Years & Above
    • 6.5.1. Global Action Figures Market, by 15 Years & Above, by Region, 2019-2032 (USD Billion)

7. Global Action Figures Market, by Distribution Channel

  • 7.1. Key Findings
  • 7.2. Introduction
    • 7.2.1. Global Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
  • 7.3. Offline
    • 7.3.1. Global Action Figures Market, by Offline, By Region, 2019-2032 (USD Billion)
  • 7.4. Online
    • 7.4.1. Global Action Figures Market, by Online, By Region, 2019-2032 (USD Billion)

8. Global Action Figures Market, by Geography

  • 8.1. Key findings
  • 8.2. Introduction
    • 8.2.1. Action Figures Market Assessment, By Geography, 2019-2032 (USD Billion)
  • 8.3. Action Figures Market - North America
    • 8.3.1. North America: Action Figures Market, by Type, 2019-2032 (USD Billion)
    • 8.3.2. North America: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.3.3. North America: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.3.4. Action Figures Market - U.S.
      • 8.3.4.1. U.S.: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.3.4.2. U.S.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.3.4.3. U.S.: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.3.5. Action Figures Market - Canada
      • 8.3.5.1. Canada: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.3.5.2. Canada.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.3.5.3. Canada: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • 8.4. Action Figures Market - Europe
    • 8.4.1. Europe: Action Figures Market, by Type, 2019-2032 (USD Billion)
    • 8.4.2. Europe.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.4.3. Europe: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.4.4. Action Figures Market - UK
      • 8.4.4.1. UK: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.4.4.2. UK.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.4.3. UK: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.4.5. Action Figures Market - France
      • 8.4.5.1. France: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.4.5.2. France.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.5.3. France: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.4.6. Action Figures Market - Germany
      • 8.4.6.1. Germany: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.4.6.2. Germany.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.6.3. Germany: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.4.7. Action Figures Market - Italy
      • 8.4.7.1. Italy: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.4.7.2. Italy.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.7.3. Italy: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.4.8. Action Figures Market - Spain
      • 8.4.8.1. Spain: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.4.8.2. Spain.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.8.3. Spain: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.4.9. Action Figures Market - Netherlands
      • 8.4.9.1. Netherlands: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.4.9.2. Netherlands.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.9.3. Netherlands: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.4.10. Action Figures Market - Russia
      • 8.4.10.1. Russia: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.4.10.2. Russia.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.4.10.3. Russia: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • 8.5. Action Figures Market - Asia Pacific
    • 8.5.1. Asia Pacific: Action Figures Market, by Type, 2019-2032 (USD Billion)
    • 8.5.2. Asia Pacific.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.5.3. Asia Pacific: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.5.4. Action Figures Market - China
      • 8.5.4.1. China: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.5.4.2. China.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.4.3. China: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.5.5. Action Figures Market - India
      • 8.5.5.1. India: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.5.5.2. India.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.5.3. India: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.5.6. Action Figures Market - Malaysia
      • 8.5.6.1. Malaysia: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.5.6.2. Malaysia.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.6.3. Malaysia: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.5.7. Action Figures Market - Japan
      • 8.5.7.1. Japan: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.5.7.2. Japan.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.7.3. Japan: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.5.8. Action Figures Market - Indonesia
      • 8.5.8.1. Indonesia: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.5.8.2. Indonesia.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.8.3. Indonesia: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.5.9. Action Figures Market - South Korea
      • 8.5.9.1. South Korea: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.5.9.2. South Korea.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.5.9.3. South Korea: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • 8.6. Action Figures Market - Middle East & Africa
    • 8.6.1. Middle East & Africa: Action Figures Market, by Type, 2019-2032 (USD Billion)
    • 8.6.2. Middle East & Africa.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.6.3. Middle East & Africa: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.6.4. Action Figures Market - Saudi Arabia
      • 8.6.4.1. Saudi Arabia: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.6.4.2. Saudi Arabia.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.6.4.3. Saudi Arabia: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.6.5. Action Figures Market - UAE
      • 8.6.5.1. UAE: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.6.5.2. UAE.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.6.5.3. UAE: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.6.6. Action Figures Market - Israel
      • 8.6.6.1. Israel: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.6.6.2. Israel.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.6.6.3. Israel: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.6.7. Action Figures Market - South Africa
      • 8.6.7.1. South Africa: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.6.7.2. South Africa.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.6.7.3. South Africa: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
  • 8.7. Action Figures Market - Latin America
    • 8.7.1. Latin America: Action Figures Market, by Type, 2019-2032 (USD Billion)
    • 8.7.2. Latin America.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 8.7.3. Latin America: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.7.4. Action Figures Market - Mexico
      • 8.7.4.1. Mexico: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.7.4.2. Mexico.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.7.4.3. Mexico: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.7.5. Action Figures Market - Brazil
      • 8.7.5.1. Brazil: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.7.5.2. Brazil.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.7.5.3. Brazil: Action Figures Market, by End-Use, 2019-2032 (USD Billion)
    • 8.7.6. Action Figures Market - Argentina
      • 8.7.6.1. Argentina: Action Figures Market, by Type, 2019-2032 (USD Billion)
      • 8.7.6.2. Argentina.: Action Figures Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 8.7.6.3. Argentina: Action Figures Market, by End-Use, 2019-2032 (USD Billion)

9. Competitive Landscape

  • 9.1. Expansion and Acquisition Analysis
    • 9.1.1. Expansion
    • 9.1.2. Acquisitions
  • 9.2. Partnerships/Collaborations/Agreements/Exhibitions

10. Company Profiles

  • 10.1. Bandai Namco Holdings
    • 10.1.1. Company Overview
    • 10.1.2. Financial PerEnd-Useance
    • 10.1.3. End-Use Benchmarking
    • 10.1.4. Recent Development
  • 10.2. Diamond Select Toys
    • 10.2.1. Company Overview
    • 10.2.2. Financial PerEnd-Useance
    • 10.2.3. End-Use Benchmarking
    • 10.2.4. Recent Development
  • 10.3. Good Smile Company
    • 10.3.1. Company Overview
    • 10.3.2. Financial PerEnd-Useance
    • 10.3.3. End-Use Benchmarking
    • 10.3.4. Recent Development
  • 10.4. Hasbro Inc
    • 10.4.1. Company Overview
    • 10.4.2. Financial PerEnd-Useance
    • 10.4.3. End-Use Benchmarking
    • 10.4.4. Recent Development
  • 10.5. JAKKS Pacific
    • 10.5.1. Company Overview
    • 10.5.2. Financial PerEnd-Useance
    • 10.5.3. End-Use Benchmarking
    • 10.5.4. Recent Development
  • 10.6. KOTOBUKIYA
    • 10.6.1. Company Overview
    • 10.6.2. Financial PerEnd-Useance
    • 10.6.3. End-Use Benchmarking
    • 10.6.4. Recent Development
  • 10.7. Mattel Incorporation
    • 10.7.1. Company Overview
    • 10.7.2. Financial PerEnd-Useance
    • 10.7.3. End-Use Benchmarking
    • 10.7.4. Recent Development
  • 10.8. McFarlane Toys Corp
    • 10.8.1. Company Overview
    • 10.8.2. Financial PerEnd-Useance
    • 10.8.3. End-Use Benchmarking
    • 10.8.4. Recent Development
  • 10.9. National Entertainment Collectibles Association
    • 10.9.1. Company Overview
    • 10.9.2. Financial PerEnd-Useance
    • 10.9.3. End-Use Benchmarking
    • 10.9.4. Recent Development
  • 10.10. Playmates Toys
    • 10.10.1. Company Overview
    • 10.10.2. Financial PerEnd-Useance
    • 10.10.3. End-Use Benchmarking
    • 10.10.4. Recent Development
  • 10.11. Square Enix Holdings
    • 10.11.1. Company Overview
    • 10.11.2. Financial PerEnd-Useance
    • 10.11.3. End-Use Benchmarking
    • 10.11.4. Recent Development
  • 10.12. Spin Master Corporation
    • 10.12.1. Company Overview
    • 10.12.2. Financial PerEnd-Useance
    • 10.12.3. End-Use Benchmarking
    • 10.12.4. Recent Development
  • 10.13. LEGO Group
    • 10.13.1. Company Overview
    • 10.13.2. Financial PerEnd-Useance
    • 10.13.3. End-Use Benchmarking
    • 10.13.4. Recent Development