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市場調査レポート
商品コード
1774858

ゲームエンジンの世界市場

Game Engines


出版日
ページ情報
英文 482 Pages
納期
即日から翌営業日
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=151.79円
ゲームエンジンの世界市場
出版日: 2025年07月23日
発行: Global Industry Analysts, Inc.
ページ情報: 英文 482 Pages
納期: 即日から翌営業日
GIIご利用のメリット
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概要

ゲームエンジンの世界市場は2030年までに77億米ドルに達する

2024年に30億米ドルと推定されるゲームエンジンの世界市場は、2024年から2030年にかけてCAGR 17.1%で成長し、2030年には77億米ドルに達すると予測されます。本レポートで分析したセグメントの1つであるソリューション・コンポーネントは、CAGR 15.4%を記録し、分析期間終了時には46億米ドルに達すると予測されます。サービスコンポーネント分野の成長率は、分析期間中CAGR 20.1%と推定されます。

米国市場は8億1,150万米ドル、中国はCAGR22.3%で成長予測

米国のゲームエンジン市場は、2024年に8億1,150万米ドルと推定されます。世界第2位の経済大国である中国は、2030年までに17億米ドルの市場規模に達すると予測され、分析期間2024-2030年のCAGRは22.3%です。その他の注目すべき地域別市場としては、日本とカナダがあり、分析期間中のCAGRはそれぞれ12.8%と15.3%と予測されています。欧州では、ドイツがCAGR約13.6%で成長すると予測されています。

世界のゲームエンジン市場- 主要動向と促進要因のまとめ

ゲームエンジンが現代のゲーム開発の基幹になりつつある理由とは?

ゲームエンジンは、ゲーム開発において不可欠な存在となり、開発者に高品質でインタラクティブな体験を複数のプラットフォームで実現するために必要なツールやフレームワークを提供しています。Unreal Engine、Unity、CryEngineなどの開発エンジンは、ゲーム開発を民主化し、独立系デベロッパーからAAAスタジオまで、開発時間とコストを削減しながら、複雑でビジュアル的に魅力的なゲームを開発することを可能にしました。リアルタイムのレンダリング環境、高度な物理シミュレーション、AI主導のインタラクションを作成できるようになったことで、ゲームエンジンは現代のゲームデザインの基盤として位置づけられるようになりました。

クロスプラットフォーム開発の台頭はゲームエンジンの重要性をさらに高め、開発者は最小限の変更でPC、コンソール、モバイルデバイス、クラウドゲームプラットフォームにゲームを展開できるようになりました。さらに、VR(仮想現実)やAR(拡張現実)における没入型体験の需要の高まりは、ゲームエンジンの機能革新を促し、より洗練された世界構築やリアルタイムのインタラクティブ性を可能にしています。ゲームエンジンが進化を続けるにつれ、ゲーム業界を変革するだけでなく、映画制作、建築のビジュアライゼーション、リアルタイムシミュレーションなど、他の分野にも広がりを見せています。

技術革新はゲームエンジンの能力をどのように高めているのか?

レンダリング、人工知能、プロシージャル生成における最近の技術革新は、ゲームエンジンの能力を大幅に向上させています。Unreal Engine 5やUnityのHDRP(High Definition Render Pipeline)に見られるようなリアルタイムレイトレーシングの導入は、映画のようなクオリティのライティングと反射をゲームにもたらし、ビジュアルのリアリズムを向上させました。また、AIを利用したプロシージャル生成は、大規模な手動設計を必要とせずに、ダイナミックに生成される広大な世界を作成する上で重要な役割を果たしており、開発者はオープンワールド環境をより効率的に構築することができます。

ゲームエンジンに統合された機械学習アルゴリズムは、ゲーム内のキャラクターの行動を改善し、NPCの知性を高め、複雑なアニメーションを自動化しています。さらに、クラウドベースのゲーム開発ソリューションにより、リアルタイムコラボレーションが可能になり、シームレスな統合により、チームが同じプロジェクトで遠隔作業できるようになっています。デジタルツインや写真測量技術の利用もアセット制作に革命をもたらし、最小限の労力で非常に詳細でリアルな環境を作成できるようになりました。これらの技術の急速な進化により、ゲームエンジンは、より強力で、アクセスしやすく、効率的になり、インタラクティブエンターテインメントの未来を牽引しています。

ゲーム以外にもゲームエンジンの利用が広がっている業界やアプリケーションは?

ゲームエンジンは元々ゲーム開発用にデザインされたものですが、その用途はエンターテイメントをはるかに超えて広がっています。映画やアニメーション業界では、リアルタイムレンダリング、プリビジュアライゼーション、バーチャルプロダクションにゲームエンジンを活用するケースが増えています。建築業界では、インタラクティブな3Dモデルやバーチャルウォークスルーの作成にゲームエンジンが活用され、着工前に建物のデザインを確認することができます。

また、自動車業界では、ゲームエンジンを自動車のプロトタイプの設計やシミュレーションに採用し、リアルタイムの物理エンジンを使って空気力学やドライバーとのインタラクションをテストしています。さらに、教育やトレーニングの分野では、医療トレーニング、軍事演習、企業の学習プログラムなどのインタラクティブなシミュレーションにゲームエンジンが採用されています。ゲーム以外の用途でゲームエンジンの利用が拡大していることは、ゲームエンジンの多用途性と、さまざまな業界を変革する技術としての可能性を裏付けています。

市場成長の主な要因は?

ゲームエンジン市場の成長は、リアルタイムレンダリング技術の進歩、AI駆動型開発ツールの採用拡大、非ゲーム産業へのゲームエンジンの拡大など、いくつかの要因によって牽引されています。高品質でビジュアルリッチなゲーム体験に対する需要により、ゲームエンジン開発者は、フォトリアリスティックなグラフィックス、物理シミュレーションの改善、クロスプラットフォームの最適化などの機能を導入し、継続的な技術革新に取り組んでいます。

クラウドベースのゲーム開発が台頭し、遠隔地のチームが大規模プロジェクトで共同作業を行えるようになったことが、市場の拡大にさらに拍車をかけています。さらに、アーキテクチャ、映画制作、自動車設計などの分野でインタラクティブな体験に対する需要が高まっていることが、ゲームエンジンプロバイダーに新たな収益源をもたらしています。仮想現実や拡張現実をゲームエンジンに統合することで、より没入感のある魅力的なデジタル体験を開発しようとする企業も市場開拓に貢献しています。AI、機械学習、リアルタイムレンダリングの絶え間ない進歩により、ゲームエンジンはデジタルコンテンツ制作の未来を再定義し、ゲーム以外のさまざまな分野でのイノベーションを促進することでしょう。

セグメント

コンポーネント(ソリューションコンポーネント、サービスコンポーネント)、タイプ(2Dゲームエンジンタイプ、3Dゲームエンジンタイプ、その他のタイプ)、プラットフォーム(モバイルプラットフォーム、コンソールプラットフォーム、コンピュータプラットフォーム、その他のプラットフォーム)、ジャンル(アクション&アドベンチャージャンル、マルチプレイヤーオンラインバトルアリーナジャンル、リアルタイムストラテジージャンル、ロールプレイングゲームジャンル、シューティングゲームジャンル、シミュレーション&スポーツジャンル、パズドラジャンル、ゲーマーズジャンル、サバイバル&ホラーゲームジャンル、その他のジャンル)

調査対象企業の例

  • Amazon Web Services, Inc.
  • Autodesk, Inc.
  • Cocos2d-x
  • Corona Labs Inc.
  • Crytek
  • Electronic Arts Inc.
  • Epic Games
  • GarageGames, LLC
  • Godot Engine Community
  • Leadwerks Software
  • Microsoft Corporation
  • Nintendo Co., Ltd.
  • Scirra Ltd.
  • Silicon Studio Corporation
  • Sony Interactive Entertainment
  • The Game Creators Ltd.
  • Ubisoft Entertainment SA
  • Unity Technologies
  • Valve Corporation
  • YoYo Games Ltd.

AIインテグレーション

当社は、有効な専門家コンテンツとAIツールにより、市場情報と競合情報を変革しています。

Global Industry Analystsは、一般的なLLMや業界別SLMのクエリに従う代わりに、ビデオ記録、ブログ、検索エンジン調査、大量の企業、製品/サービス、市場データなど、世界中の専門家から収集したコンテンツのリポジトリを構築しました。

関税影響係数

Global Industry Analystsは、本社の国、製造拠点、輸出入(完成品とOEM)に基づく企業の競争力の変化を予測しています。この複雑で多面的な市場力学は、売上原価(COGS)の増加、収益性の低下、サプライチェーンの再構築など、ミクロおよびマクロの市場力学の中でも特に競合他社に影響を与える見込みです。

目次

第1章 調査手法

第2章 エグゼクティブサマリー

  • 市場概要
  • 主要企業
  • 市場動向と促進要因
  • 世界市場の見通し

第3章 市場分析

  • 米国
  • カナダ
  • 日本
  • 中国
  • 欧州
  • フランス
  • ドイツ
  • イタリア
  • 英国
  • スペイン
  • ロシア
  • その他欧州
  • アジア太平洋
  • オーストラリア
  • インド
  • 韓国
  • その他アジア太平洋地域
  • ラテンアメリカ
  • アルゼンチン
  • ブラジル
  • メキシコ
  • その他ラテンアメリカ
  • 中東
  • イラン
  • イスラエル
  • サウジアラビア
  • アラブ首長国連邦
  • その他中東
  • アフリカ

第4章 競合

目次
Product Code: MCP31108

Global Game Engines Market to Reach US$7.7 Billion by 2030

The global market for Game Engines estimated at US$3.0 Billion in the year 2024, is expected to reach US$7.7 Billion by 2030, growing at a CAGR of 17.1% over the analysis period 2024-2030. Solution Component, one of the segments analyzed in the report, is expected to record a 15.4% CAGR and reach US$4.6 Billion by the end of the analysis period. Growth in the Services Component segment is estimated at 20.1% CAGR over the analysis period.

The U.S. Market is Estimated at US$811.5 Million While China is Forecast to Grow at 22.3% CAGR

The Game Engines market in the U.S. is estimated at US$811.5 Million in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$1.7 Billion by the year 2030 trailing a CAGR of 22.3% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 12.8% and 15.3% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 13.6% CAGR.

Global Game Engines Market - Key Trends & Drivers Summarized

Why Are Game Engines Becoming the Backbone of Modern Game Development?

Game engines have become an integral part of game development, providing developers with the tools and frameworks needed to create high-quality, interactive experiences across multiple platforms. Leading engines such as Unreal Engine, Unity, and CryEngine have democratized game development, enabling independent developers and AAA studios alike to build complex, visually stunning games with reduced development time and costs. The ability to create real-time rendering environments, advanced physics simulations, and AI-driven interactions has positioned game engines as the foundation of modern game design.

The rise of cross-platform development has further reinforced the significance of game engines, allowing developers to deploy games across PC, consoles, mobile devices, and cloud gaming platforms with minimal modification. Additionally, the increasing demand for immersive experiences in virtual reality (VR) and augmented reality (AR) has driven innovation in game engine capabilities, enabling more sophisticated world-building and real-time interactivity. As game engines continue to evolve, they are not only transforming the gaming industry but also expanding into other fields, including film production, architecture visualization, and real-time simulation.

How Are Technological Advancements Enhancing Game Engine Capabilities?

Recent technological innovations in rendering, artificial intelligence, and procedural generation have significantly improved the capabilities of game engines. The introduction of real-time ray tracing, as seen in Unreal Engine 5 and Unity’s HDRP (High Definition Render Pipeline), has brought cinematic-quality lighting and reflections to games, enhancing visual realism. AI-powered procedural generation is also playing a crucial role in creating expansive, dynamically generated worlds without requiring extensive manual design, allowing developers to build open-world environments more efficiently.

Machine learning algorithms integrated into game engines are improving in-game character behavior, enhancing NPC intelligence, and automating complex animations. Additionally, cloud-based game development solutions are enabling real-time collaboration, allowing teams to work remotely on the same project with seamless integration. The use of digital twins and photogrammetry technology has also revolutionized asset creation, making it possible to create highly detailed, realistic environments with minimal effort. With the rapid evolution of these technologies, game engines are becoming more powerful, accessible, and efficient, driving the future of interactive entertainment.

Which Industries and Applications Are Expanding the Use of Game Engines Beyond Gaming?

While game engines were originally designed for game development, their applications have expanded far beyond entertainment. The film and animation industry is increasingly utilizing game engines for real-time rendering, pre-visualization, and virtual production, reducing the need for costly post-production processes. Architectural firms are leveraging game engines to create interactive 3D models and virtual walkthroughs, enabling clients to explore building designs before construction begins.

The automotive industry has also adopted game engines for designing and simulating vehicle prototypes, using real-time physics engines to test aerodynamics and driver interactions. Additionally, the education and training sectors are integrating game engines into interactive simulations for medical training, military exercises, and corporate learning programs. The growing use of game engines in non-gaming applications underscores their versatility and potential as a transformative technology across multiple industries.

What Key Factors Are Driving Market Growth?

The growth in the game engines market is driven by several factors, including advancements in real-time rendering technology, increased adoption of AI-driven development tools, and the expansion of game engines into non-gaming industries. The demand for high-quality, visually rich gaming experiences has pushed game engine developers to continuously innovate, introducing features such as photorealistic graphics, improved physics simulations, and cross-platform optimization.

The rise of cloud-based game development, allowing remote teams to collaborate on large-scale projects, has further fueled market expansion. Additionally, the increasing demand for interactive experiences in fields such as architecture, film production, and automotive design has opened new revenue streams for game engine providers. The integration of virtual and augmented reality into game engines is also contributing to market growth, as companies seek to develop more immersive and engaging digital experiences. With continuous advancements in AI, machine learning, and real-time rendering, game engines are set to redefine the future of digital content creation, driving innovation across multiple sectors beyond gaming.

SCOPE OF STUDY:

The report analyzes the Game Engines market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Component (Solution Component, Services Component); Type (2D Game Engines Type, 3D Game Engines Type, Other Types); Platform (Mobile Platform, Console Platform, Computer Platform, Other Platforms); Genre (Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre, Other Genres)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 32 Featured) -

  • Amazon Web Services, Inc.
  • Autodesk, Inc.
  • Cocos2d-x
  • Corona Labs Inc.
  • Crytek
  • Electronic Arts Inc.
  • Epic Games
  • GarageGames, LLC
  • Godot Engine Community
  • Leadwerks Software
  • Microsoft Corporation
  • Nintendo Co., Ltd.
  • Scirra Ltd.
  • Silicon Studio Corporation
  • Sony Interactive Entertainment
  • The Game Creators Ltd.
  • Ubisoft Entertainment SA
  • Unity Technologies
  • Valve Corporation
  • YoYo Games Ltd.

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Game Engines - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Demand for Cross-Platform Game Development Tools Drives Growth in Game Engine Adoption
    • Expansion of Indie and Mobile Game Development Throws the Spotlight on Free and Open-Source Engines
    • Increased Use of Real-Time Rendering in Cinematics, Virtual Production, and Architecture Boosts Engine Utility Beyond Gaming
    • Integration of AI, Physics Simulations, and Procedural Generation Enhances Developer Toolkits
    • Growing Preference for Visual Scripting Interfaces Expands Game Development to Non-Programmers
    • Adoption of Game Engines in AR/VR and Mixed Reality Experiences Supports Immersive Application Design
    • Rapid Expansion of the Metaverse and Web3 Environments Promotes Real-Time 3D Content Creation
    • Strategic Partnerships Between Game Engine Providers and GPU Manufacturers Improve Graphics Optimization
    • Growth in Cloud-Based Game Development Platforms Supports Remote Collaboration and Continuous Deployment
    • Emergence of Subscription Licensing and Royalty-Free Models Enhances Accessibility and Monetization
    • Rising Developer Preference for Engines With Built-In Asset Stores and Marketplace Support
    • Use of Game Engines in Digital Twins and Industrial Simulations Broadens Market Beyond Entertainment
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Game Engines Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Game Engines by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Game Engines by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 4: World 15-Year Perspective for Game Engines by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Solution Component by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Solution Component by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 7: World 15-Year Perspective for Solution Component by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Services Component by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Services Component by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 10: World 15-Year Perspective for Services Component by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Action & Adventure Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 12: World Historic Review for Action & Adventure Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 13: World 15-Year Perspective for Action & Adventure Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Multiplayer Online Battle Arena Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World Historic Review for Multiplayer Online Battle Arena Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 16: World 15-Year Perspective for Multiplayer Online Battle Arena Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 17: World Recent Past, Current & Future Analysis for Real-Time Strategy Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 18: World Historic Review for Real-Time Strategy Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 19: World 15-Year Perspective for Real-Time Strategy Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 20: World Recent Past, Current & Future Analysis for Role-Playing Games Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 21: World Historic Review for Role-Playing Games Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 22: World 15-Year Perspective for Role-Playing Games Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 23: World Recent Past, Current & Future Analysis for Shooter Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 24: World Historic Review for Shooter Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 25: World 15-Year Perspective for Shooter Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 26: World Recent Past, Current & Future Analysis for Simulation & Sports Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 27: World Historic Review for Simulation & Sports Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 28: World 15-Year Perspective for Simulation & Sports Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 29: World Recent Past, Current & Future Analysis for Puzzlers Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 30: World Historic Review for Puzzlers Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 31: World 15-Year Perspective for Puzzlers Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 32: World Recent Past, Current & Future Analysis for Gamers Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 33: World Historic Review for Gamers Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 34: World 15-Year Perspective for Gamers Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 35: World Recent Past, Current & Future Analysis for Survival & Horror Games Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 36: World Historic Review for Survival & Horror Games Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 37: World 15-Year Perspective for Survival & Horror Games Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 38: World Recent Past, Current & Future Analysis for Other Genres by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 39: World Historic Review for Other Genres by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 40: World 15-Year Perspective for Other Genres by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 41: World Recent Past, Current & Future Analysis for 2D Game Engines Type by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 42: World Historic Review for 2D Game Engines Type by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 43: World 15-Year Perspective for 2D Game Engines Type by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 44: World Recent Past, Current & Future Analysis for 3D Game Engines Type by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 45: World Historic Review for 3D Game Engines Type by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 46: World 15-Year Perspective for 3D Game Engines Type by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 47: World Recent Past, Current & Future Analysis for Other Types by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 48: World Historic Review for Other Types by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 49: World 15-Year Perspective for Other Types by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 50: World Recent Past, Current & Future Analysis for Mobile Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 51: World Historic Review for Mobile Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 52: World 15-Year Perspective for Mobile Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 53: World Recent Past, Current & Future Analysis for Console Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 54: World Historic Review for Console Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 55: World 15-Year Perspective for Console Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 56: World Recent Past, Current & Future Analysis for Computer Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 57: World Historic Review for Computer Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 58: World 15-Year Perspective for Computer Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 59: World Recent Past, Current & Future Analysis for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 60: World Historic Review for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 61: World 15-Year Perspective for Other Platforms by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 62: USA Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: USA Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 64: USA 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 65: USA Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 66: USA Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 67: USA 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 68: USA Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: USA Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 70: USA 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 71: USA Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 72: USA Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 73: USA 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • CANADA
    • TABLE 74: Canada Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Canada Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 76: Canada 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 77: Canada Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 78: Canada Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 79: Canada 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 80: Canada Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Canada Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 82: Canada 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 83: Canada Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 84: Canada Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 85: Canada 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • JAPAN
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 86: Japan Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Japan Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 88: Japan 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 89: Japan Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 90: Japan Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 91: Japan 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 92: Japan Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Japan Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 94: Japan 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 95: Japan Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 96: Japan Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 97: Japan 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • CHINA
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 98: China Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: China Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 100: China 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 101: China Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 102: China Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 103: China 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 104: China Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: China Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 106: China 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 107: China Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 108: China Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 109: China 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • EUROPE
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 110: Europe Recent Past, Current & Future Analysis for Game Engines by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 111: Europe Historic Review for Game Engines by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 112: Europe 15-Year Perspective for Game Engines by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
    • TABLE 113: Europe Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 114: Europe Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 115: Europe 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 116: Europe Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 117: Europe Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 118: Europe 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 119: Europe Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 120: Europe Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 121: Europe 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 122: Europe Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 123: Europe Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 124: Europe 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • FRANCE
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 125: France Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 126: France Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 127: France 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 128: France Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 129: France Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 130: France 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 131: France Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 132: France Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 133: France 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 134: France Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 135: France Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 136: France 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • GERMANY
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 137: Germany Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 138: Germany Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 139: Germany 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 140: Germany Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 141: Germany Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 142: Germany 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 143: Germany Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 144: Germany Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 145: Germany 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 146: Germany Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 147: Germany Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 148: Germany 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • ITALY
    • TABLE 149: Italy Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 150: Italy Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 151: Italy 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 152: Italy Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 153: Italy Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 154: Italy 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 155: Italy Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 156: Italy Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 157: Italy 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 158: Italy Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 159: Italy Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 160: Italy 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • UNITED KINGDOM
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 161: UK Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 162: UK Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 163: UK 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 164: UK Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 165: UK Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 166: UK 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 167: UK Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 168: UK Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 169: UK 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 170: UK Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 171: UK Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 172: UK 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • SPAIN
    • TABLE 173: Spain Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 174: Spain Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 175: Spain 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 176: Spain Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 177: Spain Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 178: Spain 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 179: Spain Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 180: Spain Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 181: Spain 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 182: Spain Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 183: Spain Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 184: Spain 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • RUSSIA
    • TABLE 185: Russia Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 186: Russia Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 187: Russia 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 188: Russia Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 189: Russia Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 190: Russia 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 191: Russia Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 192: Russia Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 193: Russia 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 194: Russia Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 195: Russia Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 196: Russia 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • REST OF EUROPE
    • TABLE 197: Rest of Europe Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 198: Rest of Europe Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 199: Rest of Europe 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 200: Rest of Europe Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 201: Rest of Europe Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 202: Rest of Europe 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 203: Rest of Europe Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 204: Rest of Europe Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 205: Rest of Europe 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 206: Rest of Europe Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 207: Rest of Europe Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 208: Rest of Europe 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • ASIA-PACIFIC
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 209: Asia-Pacific Recent Past, Current & Future Analysis for Game Engines by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 210: Asia-Pacific Historic Review for Game Engines by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 211: Asia-Pacific 15-Year Perspective for Game Engines by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
    • TABLE 212: Asia-Pacific Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 213: Asia-Pacific Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 214: Asia-Pacific 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 215: Asia-Pacific Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 216: Asia-Pacific Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 217: Asia-Pacific 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 218: Asia-Pacific Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 219: Asia-Pacific Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 220: Asia-Pacific 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 221: Asia-Pacific Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 222: Asia-Pacific Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 223: Asia-Pacific 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • AUSTRALIA
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 224: Australia Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 225: Australia Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 226: Australia 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 227: Australia Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 228: Australia Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 229: Australia 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 230: Australia Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 231: Australia Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 232: Australia 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 233: Australia Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 234: Australia Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 235: Australia 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • INDIA
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 236: India Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 237: India Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 238: India 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 239: India Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 240: India Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 241: India 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 242: India Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 243: India Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 244: India 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 245: India Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 246: India Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 247: India 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • SOUTH KOREA
    • TABLE 248: South Korea Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 249: South Korea Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 250: South Korea 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 251: South Korea Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 252: South Korea Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 253: South Korea 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 254: South Korea Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 255: South Korea Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 256: South Korea 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 257: South Korea Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 258: South Korea Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 259: South Korea 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 260: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 261: Rest of Asia-Pacific Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 262: Rest of Asia-Pacific 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 263: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 264: Rest of Asia-Pacific Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 265: Rest of Asia-Pacific 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 266: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 267: Rest of Asia-Pacific Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 268: Rest of Asia-Pacific 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 269: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 270: Rest of Asia-Pacific Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 271: Rest of Asia-Pacific 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • LATIN AMERICA
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 272: Latin America Recent Past, Current & Future Analysis for Game Engines by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 273: Latin America Historic Review for Game Engines by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 274: Latin America 15-Year Perspective for Game Engines by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
    • TABLE 275: Latin America Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 276: Latin America Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 277: Latin America 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 278: Latin America Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 279: Latin America Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 280: Latin America 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 281: Latin America Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 282: Latin America Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 283: Latin America 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 284: Latin America Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 285: Latin America Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 286: Latin America 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • ARGENTINA
    • TABLE 287: Argentina Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 288: Argentina Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 289: Argentina 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 290: Argentina Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 291: Argentina Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 292: Argentina 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 293: Argentina Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 294: Argentina Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 295: Argentina 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 296: Argentina Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 297: Argentina Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 298: Argentina 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • BRAZIL
    • TABLE 299: Brazil Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 300: Brazil Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 301: Brazil 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 302: Brazil Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 303: Brazil Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 304: Brazil 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 305: Brazil Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 306: Brazil Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 307: Brazil 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 308: Brazil Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 309: Brazil Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 310: Brazil 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • MEXICO
    • TABLE 311: Mexico Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 312: Mexico Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 313: Mexico 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 314: Mexico Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 315: Mexico Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 316: Mexico 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 317: Mexico Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 318: Mexico Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 319: Mexico 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 320: Mexico Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 321: Mexico Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 322: Mexico 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 323: Rest of Latin America Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 324: Rest of Latin America Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 325: Rest of Latin America 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 326: Rest of Latin America Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 327: Rest of Latin America Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 328: Rest of Latin America 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 329: Rest of Latin America Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 330: Rest of Latin America Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 331: Rest of Latin America 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 332: Rest of Latin America Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 333: Rest of Latin America Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 334: Rest of Latin America 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • MIDDLE EAST
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 335: Middle East Recent Past, Current & Future Analysis for Game Engines by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 336: Middle East Historic Review for Game Engines by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 337: Middle East 15-Year Perspective for Game Engines by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
    • TABLE 338: Middle East Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 339: Middle East Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 340: Middle East 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 341: Middle East Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 342: Middle East Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 343: Middle East 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 344: Middle East Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 345: Middle East Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 346: Middle East 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 347: Middle East Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 348: Middle East Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 349: Middle East 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • IRAN
    • TABLE 350: Iran Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 351: Iran Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 352: Iran 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 353: Iran Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 354: Iran Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 355: Iran 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 356: Iran Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 357: Iran Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 358: Iran 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 359: Iran Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 360: Iran Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 361: Iran 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • ISRAEL
    • TABLE 362: Israel Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 363: Israel Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 364: Israel 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 365: Israel Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 366: Israel Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 367: Israel 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 368: Israel Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 369: Israel Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 370: Israel 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 371: Israel Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 372: Israel Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 373: Israel 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • SAUDI ARABIA
    • TABLE 374: Saudi Arabia Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 375: Saudi Arabia Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 376: Saudi Arabia 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 377: Saudi Arabia Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 378: Saudi Arabia Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 379: Saudi Arabia 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 380: Saudi Arabia Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 381: Saudi Arabia Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 382: Saudi Arabia 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 383: Saudi Arabia Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 384: Saudi Arabia Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 385: Saudi Arabia 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 386: UAE Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 387: UAE Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 388: UAE 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 389: UAE Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 390: UAE Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 391: UAE 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 392: UAE Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 393: UAE Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 394: UAE 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 395: UAE Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 396: UAE Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 397: UAE 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 398: Rest of Middle East Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 399: Rest of Middle East Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 400: Rest of Middle East 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 401: Rest of Middle East Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 402: Rest of Middle East Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 403: Rest of Middle East 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 404: Rest of Middle East Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 405: Rest of Middle East Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 406: Rest of Middle East 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 407: Rest of Middle East Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 408: Rest of Middle East Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 409: Rest of Middle East 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030
  • AFRICA
    • Game Engines Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 410: Africa Recent Past, Current & Future Analysis for Game Engines by Component - Solution Component and Services Component - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 411: Africa Historic Review for Game Engines by Component - Solution Component and Services Component Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 412: Africa 15-Year Perspective for Game Engines by Component - Percentage Breakdown of Value Sales for Solution Component and Services Component for the Years 2015, 2025 & 2030
    • TABLE 413: Africa Recent Past, Current & Future Analysis for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 414: Africa Historic Review for Game Engines by Genre - Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 415: Africa 15-Year Perspective for Game Engines by Genre - Percentage Breakdown of Value Sales for Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre and Other Genres for the Years 2015, 2025 & 2030
    • TABLE 416: Africa Recent Past, Current & Future Analysis for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 417: Africa Historic Review for Game Engines by Type - 2D Game Engines Type, 3D Game Engines Type and Other Types Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 418: Africa 15-Year Perspective for Game Engines by Type - Percentage Breakdown of Value Sales for 2D Game Engines Type, 3D Game Engines Type and Other Types for the Years 2015, 2025 & 2030
    • TABLE 419: Africa Recent Past, Current & Future Analysis for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 420: Africa Historic Review for Game Engines by Platform - Mobile Platform, Console Platform, Computer Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 421: Africa 15-Year Perspective for Game Engines by Platform - Percentage Breakdown of Value Sales for Mobile Platform, Console Platform, Computer Platform and Other Platforms for the Years 2015, 2025 & 2030

IV. COMPETITION