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小売とeコマースにおける空間コンピューティングの世界市場レポート 2025年

Spatial Computing In Retail And E-Commerce Global Market Report 2025


出版日
ページ情報
英文 175 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=145.63円
小売とeコマースにおける空間コンピューティングの世界市場レポート 2025年
出版日: 2025年07月01日
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 目次
概要

小売とeコマースにおける空間コンピューティング市場規模は、今後数年で飛躍的な成長が見込まれます。2029年にはCAGR24.2%で217億1,000万米ドルに成長します。予測期間中に予想される成長の原動力となるのは、小売業におけるパーソナライゼーションの重視、ショッピングにおけるARに対する消費者の快適性の向上、デジタル化の進展、オンラインショッピングへの嗜好の高まりです。予測期間の主要動向には、ARとVRハードウェアとソフトウェアの進歩、人工知能の改善、リアルタイムレンダリングエンジンの進歩、オムニチャネル小売戦略との統合、IoTとセンサネットワークの組み込みなどが含まれます。

eコマース需要の増加は、小売とeコマースにおける空間コンピューティング市場の成長を促進すると予想されます。eコマースは、オンラインプラットフォームを通じて製品やサービスを売買するもので、消費者が自宅にいながら商品を閲覧、比較、購入できる利便性を求めて人気が高まっています。空間コンピューティングは、顧客が実際の環境で商品を視覚化できるようにすることで、eコマースを強化し、購入の信頼性を高め、返品率を低下させています。例えば、米国国勢調査局は2025年2月に、2024年のeコマース総売上高が1兆1,926億米ドルに達し、2023年比で8.1%増加したと報告しています。eコマースの需要が高まるにつれ、小売セグメントにおける空間コンピューティングの成長も促進され続けています。

小売とeコマース向け空間コンピューティング市場の主要企業は、拡張現実(AR)や仮想現実(VR)を通じて顧客エンゲージメントを向上させ、店舗内ナビゲーションを合理化する先進技術ソリューションの開発に注力しています。没入型空間環境とは、デジタル技術によって拡大または創造された空間のことで、ユーザーが仮想オブジェクトや周囲の環境と、現実世界の体験に似た方法で相互作用します。例えば、2024年7月、米国を拠点とするウェブ3ファッションプラットフォームのSYKY Inc.は、Appleビジョンプロのユーザー向けに、空間コンピューティングを通じてデジタルファッションとフィジカルファッションを融合させた革新的なファッション体験を発表しました。この体験では、ビヨンセが着用したことで有名な、日本のレーベルAnrealageのピラミッドドレスを3Dで体験することができました。Apple Vision Proのハンド&アイトラッキング技術を活用することで、ユーザーは没入型のインタラクティブなデザイナー空間をナビゲートすることができました。このイベントは、SYKYが空間コンピューティングに初めて参入したことを示すもので、将来的には、ショーに実際に参加することなくハイエンドなファッション体験を提供することを目的としたパートナーシップを計画しています。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場-金利、インフレ、地政学、貿易戦争と関税、コロナ禍と回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界の小売とeコマースにおける空間コンピューティング PESTEL分析(政治、社会、技術、環境、法的要因、促進要因と抑制要因)
  • 最終用途産業の分析
  • 世界の小売とeコマースにおける空間コンピューティング市場:成長率分析
  • 世界の小売とeコマースにおける空間コンピューティング市場の実績:規模と成長、2019~2024年
  • 世界の小売とeコマースにおける空間コンピューティング市場の予測:規模と成長、2024~2029年、2034年
  • 世界の小売とeコマースにおける空間コンピューティング総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界の小売とeコマースにおける空間コンピューティング市場:コンポーネント別、実績と予測、2019~2024年、2024~2029年、2034年
  • ハードウェアデバイス
  • ソフトウェア
  • サービス
  • 世界の小売とeコマースにおける空間コンピューティング市場:技術別、実績と予測、2019~2024年、2024~2029年、2034年
  • 人工知能
  • 拡張現実
  • 仮想現実
  • 複合現実
  • モノのインターネット(IoT)
  • デジタルツイン
  • その他
  • 世界の小売とeコマースにおける空間コンピューティング市場:用途別、実績と予測、2019~2024年、2024~2029年、2034年
  • バーチャル試着
  • 製品の視覚化
  • 没入型ショッピング体験
  • バーチャルショールーム
  • インタラクティブな製品デモンストレーション
  • パーソナライズショッピング環境
  • 店内ナビゲーションと情報
  • その他
  • 世界の小売とeコマースにおける空間コンピューティング市場、ハードウェアデバイスのサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 拡張現実(AR)グラス
  • 仮想現実(VR)ヘッドセット
  • センサとカメラ
  • ウェアラブルデバイス
  • インタラクティブキオスク
  • スマートディスプレイ
  • 世界の小売とeコマースにおける空間コンピューティング市場、ソフトウェアのサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • ARまたはVRソフトウェアプラットフォーム
  • 3Dマッピングとモデリングソフトウェア
  • 空間データ管理ソフトウェア
  • 小売業可視化ソフトウェア
  • 空間分析のための機械学習アルゴリズム
  • 世界の小売とeコマースにおける空間コンピューティング市場、サービスのサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • コンサルティングサービス
  • インテグレーションサービス
  • サポートとメンテナンスサービス
  • トレーニングサービス
  • カスタマイズと開発サービス

第7章 地域別・国別分析

  • 世界の小売とeコマースにおける空間コンピューティング市場:地域別、実績と予測、2019~2024年、2024~2029年、2034年
  • 世界の小売とeコマースにおける空間コンピューティング市場:国別、実績と予測、2019~2024年、2024~2029年、2034年

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • 小売とeコマースにおける空間コンピューティング市場:競合情勢
  • 小売とeコマースにおける空間コンピューティング市場:企業プロファイル
    • Amazon.com Inc.
    • Apple Inc.
    • Google LLC
    • Microsoft Corporation
    • Samsung Electronics Co Ltd

第31章 その他の大手企業と革新的企業

  • Alibaba Group Holding Limited
  • Meta Platforms Inc.
  • Sony Group Corporation
  • Lenovo Group Limited
  • Qualcomm Incorporated
  • NVIDIA Corporation
  • Zebra Technologies Corporation
  • Snap Inc.
  • PTC Inc.
  • Unity Technologies Inc.
  • Magic Leap Inc.
  • Varjo Technologies Oy
  • Infinite Reality Inc.
  • Magnopus
  • Groove Jones LLC

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、戦略

  • 小売とeコマースにおける空間コンピューティング市場、2029年:新たな機会を提供する国
  • 小売とeコマースにおける空間コンピューティング市場、2029年:新たな機会を提供するセグメント
  • 小売とeコマースにおける空間コンピューティング市場、2029年:成長戦略
    • 市場動向による戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r35299

Spatial computing in retail and e-commerce combines physical and digital shopping experiences to offer customers more immersive, personalized, and interactive engagements. It enables shoppers to explore products in a realistic manner, visualize how items fit into their environments, and make more informed purchasing decisions without needing to be physically present.

The core elements of spatial computing in retail and e-commerce comprise hardware, software, and services. The hardware refers to physical devices that facilitate immersive, interactive, and location-aware experiences in shopping contexts. These devices leverage technologies such as artificial intelligence, augmented reality, virtual reality, mixed reality, the Internet of Things (IoT), digital twins, and more. These technologies enable various applications, including virtual try-ons, product visualization, immersive shopping experiences, virtual showrooms, interactive product demos, personalized shopping environments, in-store navigation, and additional features.

The spatial computing in retail and e-commerce market research report is one of a series of new reports from The Business Research Company that provides spatial computing in retail and e-commerce market statistics, including spatial computing in retail and e-commerce industry global market size, regional shares, competitors with a spatial computing in retail and e-commerce market share, detailed spatial computing in retail and e-commerce market segments, market trends and opportunities, and any further data you may need to thrive in the spatial computing in retail and e-commerce industry. This spatial computing in retail and e-commerce market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The spatial computing in retail and e-commerce market size has grown exponentially in recent years. It will grow from $7.33 billion in 2024 to $9.12 billion in 2025 at a compound annual growth rate (CAGR) of 24.4%. The growth observed during the historical period is primarily due to the widespread adoption of digital technologies, the growing demand for augmented reality (AR) and virtual reality (VR) technologies, the increasing use of smartphones, and the expanding adoption of e-commerce platforms.

The spatial computing in retail and e-commerce market size is expected to see exponential growth in the next few years. It will grow to $21.71 billion in 2029 at a compound annual growth rate (CAGR) of 24.2%. The anticipated growth during the forecast period is driven by a greater emphasis on personalization in retail, increased consumer comfort with AR in shopping, rising digitization, and a growing preference for online shopping. Key trends for the forecast period include advancements in AR and VR hardware and software, improvements in artificial intelligence, progress in real-time rendering engines, integration with omnichannel retail strategies, and the incorporation of IoT and sensor networks.

The increasing demand for e-commerce is expected to drive the growth of the spatial computing market in retail and e-commerce. E-commerce involves buying and selling products or services through online platforms, and its popularity is rising as consumers seek convenience, allowing them to browse, compare, and purchase items from home. Spatial computing enhances e-commerce by enabling customers to visualize products in their real-world environments, boosting confidence in purchases and reducing return rates. For example, the US Census Bureau reported in February 2025 that total e-commerce sales in 2024 reached $1,192.6 billion, marking an 8.1% increase over 2023. As e-commerce demand rises, it continues to drive the growth of spatial computing in the retail sector.

Leading companies in the spatial computing market for retail and e-commerce are focusing on developing advanced technological solutions to improve customer engagement and streamline in-store navigation through augmented reality (AR) and virtual reality (VR). An immersive spatial environment refers to a digitally enhanced or created space where users interact with virtual objects and surroundings in a way that resembles real-world experiences. For example, in July 2024, SYKY Inc., a US-based Web 3 fashion platform, launched an innovative fashion experience for Apple Vision Pro users, blending digital and physical fashion through spatial computing. This experience featured a 3D exploration of the Pyramid Dress by the Japanese label Anrealage, a color-changing garment famously worn by Beyonce. By utilizing Apple Vision Pro's hand-and-eye-tracking technology, users could navigate immersive, interactive designer spaces. This event marked SYKY's first foray into spatial computing, with plans for future partnerships aimed at offering high-end fashion experiences without the need for physical attendance at shows.

In January 2025, Infinite Reality, a US-based company focused on advancing digital media and e-commerce through AI, acquired Obsess Inc. for an undisclosed amount. The acquisition enables Infinite Reality to integrate Obsess's technology and cross-platform distribution capabilities into its offerings, enhancing immersive e-commerce solutions using XR and AI. This will help improve e-commerce performance and deliver more engaging, dynamic, and personalized digital shopping experiences for global brands. Obsess Inc. specializes in creating immersive shopping experiences in retail and e-commerce using 3D virtual stores through spatial computing.

Major players in the spatial computing in retail and e-commerce market are Amazon.com Inc., Apple Inc., Google LLC, Microsoft Corporation, Samsung Electronics Co Ltd, Alibaba Group Holding Limited, Meta Platforms Inc., Sony Group Corporation, Lenovo Group Limited, Qualcomm Incorporated, NVIDIA Corporation, Zebra Technologies Corporation, Snap Inc., PTC Inc., Unity Technologies Inc., Magic Leap Inc., Varjo Technologies Oy, Infinite Reality Inc., Magnopus, Groove Jones LLC, Blippar Ltd., and Reydar Ltd.

North America was the largest region in the spatial computing in retail and e-commerce market in 2024. The regions covered in spatial computing in retail and e-commerce report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the spatial computing in retail and e-commerce market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The spatial computing in the retail and e-commerce market consists of revenues earned by entities by offering services such as professional services, spatial analytics, supply chain optimization, enhanced product recommendations, and gesture- and voice-controlled shopping. The market value includes the value of related goods sold by the service provider or included within the service offering. The spatial computing in the retail and e-commerce market includes sales of spatial sensors, haptic devices, spatial computing software platforms and interactive displays. Values in this market are 'factory gate' values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values and are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Spatial Computing In Retail And E-Commerce Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on spatial computing in retail and e-commerce market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for spatial computing in retail and e-commerce ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The spatial computing in retail and e-commerce market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Hardware Devices; Software; Services
  • 2) By Technology: Artificial Intelligence; Augmented Reality; Virtual Reality; Mixed Reality; Internet Of Things (IoT); Digital Twins; Other Technologies
  • 3) By Application: Virtual Try-Ons; Product Visualization; Immersive Shopping Experiences; Virtual Showrooms; Interactive Product Demonstrations; Personalized Shopping Environments; In-Store Navigation And Information; Other Applications
  • Subsegments:
  • 1) By Hardware Devices: Augmented Reality (AR) Glasses; Virtual Reality (VR) Headsets; Sensors And Cameras; Wearable Devices; Interactive Kiosks; Smart Displays
  • 2) By Software: AR Or VR Software Platforms; 3D Mapping And Modeling Software; Spatial Data Management Software; Retail Visualization Software; Machine Learning Algorithms For Spatial Analytics
  • 3) By Services: Consulting Services; Integration Services; Support And Maintenance Services; Training Services; Customization And Development Services
  • Companies Mentioned: Amazon.com Inc.; Apple Inc.; Google LLC; Microsoft Corporation; Samsung Electronics Co Ltd
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Spatial Computing In Retail And E-Commerce Market Characteristics

3. Spatial Computing In Retail And E-Commerce Market Trends And Strategies

4. Spatial Computing In Retail And E-Commerce Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

5. Global Spatial Computing In Retail And E-Commerce Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Spatial Computing In Retail And E-Commerce PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Spatial Computing In Retail And E-Commerce Market Growth Rate Analysis
  • 5.4. Global Spatial Computing In Retail And E-Commerce Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Spatial Computing In Retail And E-Commerce Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Spatial Computing In Retail And E-Commerce Total Addressable Market (TAM)

6. Spatial Computing In Retail And E-Commerce Market Segmentation

  • 6.1. Global Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware Devices
  • Software
  • Services
  • 6.2. Global Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Artificial Intelligence
  • Augmented Reality
  • Virtual Reality
  • Mixed Reality
  • Internet Of Things (IoT)
  • Digital Twins
  • Other Technologies
  • 6.3. Global Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Virtual Try-Ons
  • Product Visualization
  • Immersive Shopping Experiences
  • Virtual Showrooms
  • Interactive Product Demonstrations
  • Personalized Shopping Environments
  • In-Store Navigation And Information
  • Other Applications
  • 6.4. Global Spatial Computing In Retail And E-Commerce Market, Sub-Segmentation Of Hardware Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Augmented Reality (AR) Glasses
  • Virtual Reality (VR) Headsets
  • Sensors And Cameras
  • Wearable Devices
  • Interactive Kiosks
  • Smart Displays
  • 6.5. Global Spatial Computing In Retail And E-Commerce Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AR Or VR Software Platforms
  • 3D Mapping And Modeling Software
  • Spatial Data Management Software
  • Retail Visualization Software
  • Machine Learning Algorithms For Spatial Analytics
  • 6.6. Global Spatial Computing In Retail And E-Commerce Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consulting Services
  • Integration Services
  • Support And Maintenance Services
  • Training Services
  • Customization And Development Services

7. Spatial Computing In Retail And E-Commerce Market Regional And Country Analysis

  • 7.1. Global Spatial Computing In Retail And E-Commerce Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Spatial Computing In Retail And E-Commerce Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Spatial Computing In Retail And E-Commerce Market

  • 8.1. Asia-Pacific Spatial Computing In Retail And E-Commerce Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Spatial Computing In Retail And E-Commerce Market

  • 9.1. China Spatial Computing In Retail And E-Commerce Market Overview
  • 9.2. China Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Spatial Computing In Retail And E-Commerce Market

  • 10.1. India Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Spatial Computing In Retail And E-Commerce Market

  • 11.1. Japan Spatial Computing In Retail And E-Commerce Market Overview
  • 11.2. Japan Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Spatial Computing In Retail And E-Commerce Market

  • 12.1. Australia Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Spatial Computing In Retail And E-Commerce Market

  • 13.1. Indonesia Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Spatial Computing In Retail And E-Commerce Market

  • 14.1. South Korea Spatial Computing In Retail And E-Commerce Market Overview
  • 14.2. South Korea Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Spatial Computing In Retail And E-Commerce Market

  • 15.1. Western Europe Spatial Computing In Retail And E-Commerce Market Overview
  • 15.2. Western Europe Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Spatial Computing In Retail And E-Commerce Market

  • 16.1. UK Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Spatial Computing In Retail And E-Commerce Market

  • 17.1. Germany Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Spatial Computing In Retail And E-Commerce Market

  • 18.1. France Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Spatial Computing In Retail And E-Commerce Market

  • 19.1. Italy Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Spatial Computing In Retail And E-Commerce Market

  • 20.1. Spain Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Spatial Computing In Retail And E-Commerce Market

  • 21.1. Eastern Europe Spatial Computing In Retail And E-Commerce Market Overview
  • 21.2. Eastern Europe Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Spatial Computing In Retail And E-Commerce Market

  • 22.1. Russia Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Spatial Computing In Retail And E-Commerce Market

  • 23.1. North America Spatial Computing In Retail And E-Commerce Market Overview
  • 23.2. North America Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Spatial Computing In Retail And E-Commerce Market

  • 24.1. USA Spatial Computing In Retail And E-Commerce Market Overview
  • 24.2. USA Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Spatial Computing In Retail And E-Commerce Market

  • 25.1. Canada Spatial Computing In Retail And E-Commerce Market Overview
  • 25.2. Canada Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Spatial Computing In Retail And E-Commerce Market

  • 26.1. South America Spatial Computing In Retail And E-Commerce Market Overview
  • 26.2. South America Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Spatial Computing In Retail And E-Commerce Market

  • 27.1. Brazil Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Spatial Computing In Retail And E-Commerce Market

  • 28.1. Middle East Spatial Computing In Retail And E-Commerce Market Overview
  • 28.2. Middle East Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Spatial Computing In Retail And E-Commerce Market

  • 29.1. Africa Spatial Computing In Retail And E-Commerce Market Overview
  • 29.2. Africa Spatial Computing In Retail And E-Commerce Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Spatial Computing In Retail And E-Commerce Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Spatial Computing In Retail And E-Commerce Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Spatial Computing In Retail And E-Commerce Market Competitive Landscape And Company Profiles

  • 30.1. Spatial Computing In Retail And E-Commerce Market Competitive Landscape
  • 30.2. Spatial Computing In Retail And E-Commerce Market Company Profiles
    • 30.2.1. Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Samsung Electronics Co Ltd Overview, Products and Services, Strategy and Financial Analysis

31. Spatial Computing In Retail And E-Commerce Market Other Major And Innovative Companies

  • 31.1. Alibaba Group Holding Limited
  • 31.2. Meta Platforms Inc.
  • 31.3. Sony Group Corporation
  • 31.4. Lenovo Group Limited
  • 31.5. Qualcomm Incorporated
  • 31.6. NVIDIA Corporation
  • 31.7. Zebra Technologies Corporation
  • 31.8. Snap Inc.
  • 31.9. PTC Inc.
  • 31.10. Unity Technologies Inc.
  • 31.11. Magic Leap Inc.
  • 31.12. Varjo Technologies Oy
  • 31.13. Infinite Reality Inc.
  • 31.14. Magnopus
  • 31.15. Groove Jones LLC

32. Global Spatial Computing In Retail And E-Commerce Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Spatial Computing In Retail And E-Commerce Market

34. Recent Developments In The Spatial Computing In Retail And E-Commerce Market

35. Spatial Computing In Retail And E-Commerce Market High Potential Countries, Segments and Strategies

  • 35.1 Spatial Computing In Retail And E-Commerce Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Spatial Computing In Retail And E-Commerce Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Spatial Computing In Retail And E-Commerce Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer