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eスポーツベッティングの世界市場レポート 2025年

E-Sports Betting Global Market Report 2025


出版日
ページ情報
英文 200 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=145.28円
eスポーツベッティングの世界市場レポート 2025年
出版日: 2025年04月01日
発行: The Business Research Company
ページ情報: 英文 200 Pages
納期: 2~10営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 目次
概要

eスポーツベッティング市場規模は、今後数年で急成長が見込まれます。2029年の年間平均成長率(CAGR)は12.6%で、203億9,000万米ドルに成長します。予測期間の成長は、eスポーツタイトルの拡大、世界市場への浸透、規制の変更、パートナーシップとコラボレーション、インフラの成長に起因すると考えられます。予測期間における主要動向としては、クロスプラットフォームの統合、ブロックチェーンの採用、ユーザーエクスペリエンスの向上、技術の進歩、AIと機械学習の統合などが挙げられます。

オンラインゲームの人気の高まりは、eスポーツベッティング市場の成長を促進すると予想されます。オンラインゲームは、インターネット上でプレイするインタラクティブなデジタルゲームであり、異なる場所にいる参入企業が仮想環境を共有してつながることを可能にします。このオンラインゲームの急増は、技術の進歩、インターネットアクセスの普及、没入感のあるゲームプレイ体験、社会とのつながり、多様な興味や年齢層にアピールする幅広いゲームジャンルによって後押しされています。eスポーツベッティングは、視聴者のエンゲージメントを高め、より多くの視聴者を惹きつけ、eスポーツ産業に収益をもたらすことで、オンラインゲームの人気を高める上で重要な役割を果たしています。例えば、米国を拠点とする産業団体American Gaming Associationによると、2022年の米国における商業カジノゲームとスポーツベッティングへの消費者支出総額は、前年比14.0%増の604億6,000万米ドルとなり、過去最高を記録しました。そのため、オンラインゲームの人気の高まりがeスポーツベッティング市場の拡大を牽引しています。

eスポーツベッティング市場の主要企業は、ベッティングの精度を高め、ユーザー体験を向上させ、より競合ダイナミックなベッティングオプションを提供するために、オッズやモデリングフィード技術などの革新的な技術の開発に注力しています。オッズモデリング・フィード技術とは、統計モデルやアルゴリズムを使用して結果を予測し、様々なアプリケーションにおける意思決定を最適化する技術です。例えば、2022年4月、米国を拠点とするeスポーツ製品、プラットフォーム、マーケティングソリューションのプロバイダであるeスポーツ Technologies Inc.は、革新的なオッズモデリング・フィード技術を発表しました。この最先端技術により、同社はリアルタイムでオッズとモデリングデータを顧客に提供し、十分な情報に基づいたベッティングの意思決定能力を高めることができます。この技術は先進的アルゴリズムと機械学習技術を活用して膨大な量のデータを分析し、eスポーツイベントに関する正確で最新洞察を記載しています。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場-金利、インフレ、地政学、新型コロナウイルス感染症、景気回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界のeスポーツベッティング PESTEL分析(政治、社会、技術、環境、法的要因、促進要因と抑制要因)
  • 最終用途産業の分析
  • 世界のeスポーツベッティング市場:成長率分析
  • 世界のeスポーツベッティング市場の実績:規模と成長、2019~2024年
  • 世界のeスポーツベッティング市場の予測:規模と成長、2024~2029年、2034年
  • 世界のeスポーツベッティング総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界のeスポーツベッティング市場:ベッティングタイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 試合前ベッティング
  • ライブまたはインプレイベッティング
  • 世界のeスポーツベッティング市場:プラットフォームタイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • オンライン賭博プラットフォーム
  • オフライン賭博場
  • 世界のeスポーツベッティング市場:用途別、実績と予測、2019~2024年、2024~2029年、2034年
  • 18~25歳
  • 26~30歳
  • 31歳以上

第7章 地域別・国別分析

  • 世界のeスポーツベッティング市場:地域別、実績と予測、2019~2024年、2024~2029年、2034年
  • 世界のeスポーツベッティング市場:国別、実績と予測、2019~2024年、2024~2029年、2034年

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • eスポーツベッティング市場:競合情勢
  • eスポーツベッティング市場:企業プロファイル
    • Flutter Entertainment Plc
    • Entain Plc
    • Bet365
    • DraftKings Inc.
    • Pinnacle Group Inc.

第31章 その他の大手企業と革新的企業

  • Super Group Ltd.
  • William Hill Plc
  • Kindred Group Plc
  • Paddy Power Betfair Plc
  • Betsson AB
  • Betfred
  • SBOBET
  • Parimatch
  • Bet-at-home.com AG
  • Betvictor Ltd.
  • eスポーツ Entertainment Group
  • BetWinner
  • Intertops
  • Betcris

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、戦略

  • eスポーツベッティング市場、2029年:新たな機会を提供する国
  • eスポーツベッティング市場、2029年:新たな機会を提供するセグメント
  • eスポーツベッティング市場、2029年:成長戦略
    • 市場動向による戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r30164

E-sports betting involves placing bets on the outcomes of competitive video gaming events, commonly known as e-sports. These events feature professional gamers and teams competing across various video games. Bettors can wager on aspects such as match winners, tournament results, and in-game events.

There are two primary types of e-sports betting, pre-match and live or in-play betting. Pre-match betting occurs before a match starts, where bets are placed on anticipated outcomes. Betting platforms include online websites and physical locations, catering to different age groups such as 18-25, 26-30, and 31 and above.

The E-sports betting market research report is one of a series of new reports from The Business Research Company that provides E-sports betting market statistics, including E-sports betting industry global market size, regional shares, competitors with an E-sports betting market share, detailed E-sports betting market segments, market trends, and opportunities, and any further data you may need to thrive in the E-sports betting industry. This E-sports betting market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The E-sports betting market size has grown rapidly in recent years. It will grow from $11.22 billion in 2024 to $12.66 billion in 2025 at a compound annual growth rate (CAGR) of 12.9%. The growth in the historic period can be attributed to the popularity of esports, acceptance of online gambling, increased prize pools, youth engagement, sponsorship and investment.

The E-sports betting market size is expected to see rapid growth in the next few years. It will grow to $20.39 billion in 2029 at a compound annual growth rate (CAGR) of 12.6%. The growth in the forecast period can be attributed to the expansion of esports titles, global market penetration, regulatory changes, partnerships and collaborations, and growing infrastructure. Major trends in the forecast period include cross-platform integration, adoption of blockchain, enhanced user experience, technological advancements, and integration of AI and machine learning.

The increasing popularity of online games is expected to drive the growth of the e-sports betting market. Online games are interactive digital games played over the internet, allowing players from different locations to connect in a shared virtual environment. This surge in online gaming is fueled by technological advancements, widespread internet access, immersive gameplay experiences, social connectivity, and a wide variety of game genres that appeal to diverse interests and age groups. E-sports betting plays a key role in boosting online gaming popularity by enhancing viewer engagement, attracting a larger audience, and generating revenue for the e-sports industry. For example, according to the American Gaming Association, a US-based trade group, total U.S. consumer spending on commercial casino gaming and sports betting reached a record $60.46 billion in 2022, a 14.0 percent increase from the previous year. Therefore, the growing popularity of online games is driving the expansion of the e-sports betting market.

Major companies in the E-sports betting market are focusing on developing innovative technology, such as odds and modeling feed technology, to enhance betting accuracy, improve user experience, and offer more competitive and dynamic betting options. Odds and modeling feed technology involves using statistical models and algorithms to predict outcomes and optimize decision-making in various applications. For instance, in April 2022, Esports Technologies Inc., a US-based provider of esports products, platforms, and marketing solutions, launched its innovative Odds and Modeling Feed Technology. This cutting-edge technology allows the company to deliver real-time odds and modeling data to its clients, enhancing their ability to make informed betting decisions. The technology leverages advanced algorithms and machine learning techniques to analyze vast amounts of data, providing accurate and up-to-date insights on esports events.

In October 2023, IMG Arena Ltd., a UK-based sports data and technology company, acquired Leap Gaming for an undisclosed amount. This acquisition allows IMG Arena to enhance its sports betting content portfolio and further its goal of officializing virtual sports. Leap Gaming, an Israel-based technology company, specializes in developing virtual sports and casino games.

Major companies operating in the E-sports betting market are Flutter Entertainment Plc, Entain Plc, Bet365, DraftKings Inc., Pinnacle Group Inc., Super Group Ltd., William Hill Plc, Kindred Group Plc, Paddy Power Betfair Plc, Betsson AB, Betfred, SBOBET, Parimatch, 888 Holdings Plc, Bet-at-home.com AG, Betvictor Ltd., Esports Entertainment Group, BetWinner, Intertops, Betcris, Bovada, Unikrn, GVC Group, GG.BET, Real Luck Group Limited

Europe was the largest region in the e-sports betting market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the E-sports betting market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the E-sports betting market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The E-sports betting market includes revenues earned by entities by providing services such as real-time betting, comprehensive coverage, marketing solutions, security, and compliance. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

E-Sports Betting Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on e-sports betting market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

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Where is the largest and fastest growing market for e-sports betting ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The e-sports betting market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Betting Types: Pre-Match Betting; Live Or In-Play Betting
  • 2) By Platform Types: Online Betting Platforms; Offline Betting Locations
  • 3) By Application: Ages 18-25; Ages 26-30; Ages 31 And Above
  • Companies Mentioned: Flutter Entertainment Plc; Entain Plc; Bet365; DraftKings Inc.; Pinnacle Group Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. E-Sports Betting Market Characteristics

3. E-Sports Betting Market Trends And Strategies

4. E-Sports Betting Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global E-Sports Betting Growth Analysis And Strategic Analysis Framework

  • 5.1. Global E-Sports Betting PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global E-Sports Betting Market Growth Rate Analysis
  • 5.4. Global E-Sports Betting Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global E-Sports Betting Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global E-Sports Betting Total Addressable Market (TAM)

6. E-Sports Betting Market Segmentation

  • 6.1. Global E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Pre-Match Betting
  • Live Or In-Play Betting
  • 6.2. Global E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Online Betting Platforms
  • Offline Betting Locations
  • 6.3. Global E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Ages 18-25
  • Ages 26-30
  • Ages 31 And Above

7. E-Sports Betting Market Regional And Country Analysis

  • 7.1. Global E-Sports Betting Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global E-Sports Betting Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific E-Sports Betting Market

  • 8.1. Asia-Pacific E-Sports Betting Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China E-Sports Betting Market

  • 9.1. China E-Sports Betting Market Overview
  • 9.2. China E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India E-Sports Betting Market

  • 10.1. India E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan E-Sports Betting Market

  • 11.1. Japan E-Sports Betting Market Overview
  • 11.2. Japan E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia E-Sports Betting Market

  • 12.1. Australia E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia E-Sports Betting Market

  • 13.1. Indonesia E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea E-Sports Betting Market

  • 14.1. South Korea E-Sports Betting Market Overview
  • 14.2. South Korea E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe E-Sports Betting Market

  • 15.1. Western Europe E-Sports Betting Market Overview
  • 15.2. Western Europe E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK E-Sports Betting Market

  • 16.1. UK E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany E-Sports Betting Market

  • 17.1. Germany E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France E-Sports Betting Market

  • 18.1. France E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy E-Sports Betting Market

  • 19.1. Italy E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain E-Sports Betting Market

  • 20.1. Spain E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe E-Sports Betting Market

  • 21.1. Eastern Europe E-Sports Betting Market Overview
  • 21.2. Eastern Europe E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia E-Sports Betting Market

  • 22.1. Russia E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America E-Sports Betting Market

  • 23.1. North America E-Sports Betting Market Overview
  • 23.2. North America E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA E-Sports Betting Market

  • 24.1. USA E-Sports Betting Market Overview
  • 24.2. USA E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada E-Sports Betting Market

  • 25.1. Canada E-Sports Betting Market Overview
  • 25.2. Canada E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America E-Sports Betting Market

  • 26.1. South America E-Sports Betting Market Overview
  • 26.2. South America E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil E-Sports Betting Market

  • 27.1. Brazil E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East E-Sports Betting Market

  • 28.1. Middle East E-Sports Betting Market Overview
  • 28.2. Middle East E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa E-Sports Betting Market

  • 29.1. Africa E-Sports Betting Market Overview
  • 29.2. Africa E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. E-Sports Betting Market Competitive Landscape And Company Profiles

  • 30.1. E-Sports Betting Market Competitive Landscape
  • 30.2. E-Sports Betting Market Company Profiles
    • 30.2.1. Flutter Entertainment Plc Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Entain Plc Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Bet365 Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. DraftKings Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Pinnacle Group Inc. Overview, Products and Services, Strategy and Financial Analysis

31. E-Sports Betting Market Other Major And Innovative Companies

  • 31.1. Super Group Ltd.
  • 31.2. William Hill Plc
  • 31.3. Kindred Group Plc
  • 31.4. Paddy Power Betfair Plc
  • 31.5. Betsson AB
  • 31.6. Betfred
  • 31.7. SBOBET
  • 31.8. Parimatch
    • 31.9. 888 Holdings Plc
  • 31.10. Bet-at-home.com AG
  • 31.11. Betvictor Ltd.
  • 31.12. Esports Entertainment Group
  • 31.13. BetWinner
  • 31.14. Intertops
  • 31.15. Betcris

32. Global E-Sports Betting Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The E-Sports Betting Market

34. Recent Developments In The E-Sports Betting Market

35. E-Sports Betting Market High Potential Countries, Segments and Strategies

  • 35.1 E-Sports Betting Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 E-Sports Betting Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 E-Sports Betting Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer