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市場調査レポート
商品コード
1701017

ビデオストリーミングの市場規模、シェア、成長分析:ストリーミングタイプ別、ソリューション別、プラットフォーム別、サービス別、収益モデル別、地域別 - 産業予測 2025~2032年

Video Streaming Market Size, Share, and Growth Analysis, By Streaming Type, By Solution, By Platform, By Service, By Revenue Model, By Region - Industry Forecast 2025-2032


出版日
発行
SkyQuest
ページ情報
英文 157 Pages
納期
3~5営業日
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=144.06円
ビデオストリーミングの市場規模、シェア、成長分析:ストリーミングタイプ別、ソリューション別、プラットフォーム別、サービス別、収益モデル別、地域別 - 産業予測 2025~2032年
出版日: 2025年04月01日
発行: SkyQuest
ページ情報: 英文 157 Pages
納期: 3~5営業日
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  • 概要
  • 目次
概要

ビデオストリーミング市場規模は2023年に1,041億米ドルとなり、2024年の1,112億8,000万米ドルから2032年には1,897億8,000万米ドルに成長し、予測期間(2025~2032年)のCAGRは6.9%で推移する見通しです。

OTTビデオストリーミング市場は、従来のケーブル加入なしに柔軟なコンテンツ・アクセスを求める消費者の欲求に後押しされ、力強い成長を遂げています。視聴者はストリーミング・サービスをますます受け入れるようになり、これまで以上に多くのコンテンツを消費するようになっています。スマートフォン、タブレット端末、スマートテレビなど、インターネットに接続されたデバイスを介したリアルタイムのビデオ視聴の利便性は、エンターテインメント消費に革命をもたらしました。先進諸国における高速インターネット・アクセスは、この動向をさらに後押しし、より広範な普及とユーザー体験の向上を促進しています。しかし、業界は著作権侵害やコンテンツの無断コピーといった課題に直面しており、これが収益に影響を与え、成長を妨げる可能性があります。とはいえ、米国のビデオストリーミング市場は、消費者の嗜好の進化と技術の進歩を反映して、今後数年間で持続的な成長を遂げると思われます。

目次

イントロダクション

  • 調査の目的
  • 調査範囲
  • 定義

調査手法

  • 情報調達
  • 二次と一次データの方法
  • 市場規模予測
  • 市場の前提条件と制限

エグゼクティブサマリー

  • 世界市場の見通し
  • 供給と需要の動向分析
  • セグメント別機会分析

市場力学と見通し

  • 市場概要
  • 市場規模
  • 市場力学
    • 促進要因と機会
    • 抑制要因と課題
  • ポーターの分析

主な市場の考察

  • 重要成功要因
  • 競合の程度
  • 主な投資機会
  • 市場エコシステム
  • 市場の魅力指数(2024年)
  • PESTEL分析
  • マクロ経済指標
  • バリューチェーン分析
  • 価格分析
  • 技術分析
  • ケーススタディ
  • 顧客と購買基準の分析

ビデオストリーミング市場規模:ストリーミングタイプ別

  • 市場概要
  • ライブビデオストリーミング
  • ノンリニアビデオストリーミング(ビデオ・オン・デマンド)

ビデオストリーミング市場規模:ソリューション別

  • 市場概要
  • インターネットプロトコルテレビ
  • オーバー・ザ・トップ(OTT)
  • 有料テレビ

ビデオストリーミング市場規模:プラットフォーム別

  • 市場概要
  • ゲーム機
  • ノートパソコンとデスクトップ
  • スマートフォンとタブレット
  • スマートテレビ
  • その他

ビデオストリーミング市場規模:サービス別

  • 市場概要
  • コンサルティング
  • マネージドサービス
  • トレーニングとサポート

ビデオストリーミング市場規模:収益モデル別

  • 市場概要
  • 広告
  • レンタル
  • サブスクリプション

ビデオストリーミング市場規模:展開タイプ別

  • 市場概要
  • クラウド
  • オンプレミス

ビデオストリーミング市場規模:エンドユーザー別

  • 市場概要
  • 企業
    • コーポレートコミュニケーション
    • 知識の共有とコラボレーション
    • マーケティングと顧客エンゲージメント
    • トレーニングと開発
  • 消費者
    • リアルタイムエンターテイメント
    • ウェブブラウジングと広告
    • ゲーム
    • ソーシャルネットワーキング
    • Eラーニング

ビデオストリーミング市場規模

  • 北米
    • 米国
    • カナダ
  • 欧州
    • ドイツ
    • スペイン
    • フランス
    • 英国
    • イタリア
    • その他欧州地域
  • アジア太平洋地域
    • 中国
    • インド
    • 日本
    • 韓国
    • その他アジア太平洋地域
  • ラテンアメリカ
    • ブラジル
    • その他ラテンアメリカ地域
  • 中東・アフリカ
    • GCC諸国
    • 南アフリカ
    • その他中東・アフリカ

競合情報

  • 上位5社の比較
  • 主要企業の市場ポジショニング(2024年)
  • 主な市場企業が採用した戦略
  • 最近の市場動向
  • 企業の市場シェア分析(2024年)
  • 主要企業の企業プロファイル
    • 企業の詳細
    • 製品ポートフォリオ分析
    • 企業のセグメント別シェア分析
    • 収益の前年比比較(2022~2024年)

主要企業プロファイル

  • Netflix(US)
  • Amazon Prime Video(US)
  • Disney+(US)
  • HBO Max(US)
  • YouTube(US)
  • Apple TV+(US)
  • Peacock(US)
  • Tencent Video(China)
  • iQIYI(China)
  • BBC iPlayer(UK)
  • ITV Hub(UK)
  • NOWTV(Hong Kong)
  • Stan(Australia)
  • Neon(New Zealand)
  • Crave(Canada)
  • Mubi(Germany)

結論と提言

目次
Product Code: SQMIG50J2004

Video Streaming Market size was valued at USD 104.1 billion in 2023 and is poised to grow from USD 111.28 billion in 2024 to USD 189.78 billion by 2032, growing at a CAGR of 6.9% during the forecast period (2025-2032).

The OTT video streaming market is experiencing robust growth, driven by consumers' desire for flexible content access without traditional cable subscriptions. As audiences increasingly embrace streaming services, they are consuming more content than ever, which bodes well for market expansion. The convenience of real-time video viewing via internet-connected devices-such as smartphones, tablets, and smart TVs-has revolutionized entertainment consumption. High-speed internet access in developed countries further propels this trend, facilitating wider adoption and enhancing user experience. However, the industry faces challenges like piracy and unauthorized content copying, which may impact revenues and hinder growth. Nonetheless, the US video streaming market is set to achieve sustainable growth in the coming years, reflecting evolving consumer preferences and technological advancements.

Top-down and bottom-up approaches were used to estimate and validate the size of the Video Streaming market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Video Streaming Market Segments Analysis

Global Video Streaming Market is segmented by Streaming Type, Solution, Platform, Service, Revenue Model, Deployment Type, End User and region. Based on Streaming Type, the market is segmented into Live Video Streaming and Non-Linear Video Streaming (Video on Demand). Based on Solution, the market is segmented into Internet Protocol TV, Over-the-Top (OTT) and Pay-TV. Based on Platform, the market is segmented into Gaming Consoles, Laptops & Desktops, Smartphones & Tablets and Smart TV. Based on Service, the market is segmented into Consulting, Managed Services and Training & Support. Based on Revenue Model, the market is segmented into Advertising, Rental and Subscription. Based on Deployment Type, the market is segmented into Cloud and On-Premises. Based on End User, the market is segmented into Enterprise, Consumer. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Video Streaming Market

Live streaming has emerged as a pivotal driver in the advancement of the video streaming market. By facilitating direct interaction with target audiences, it enhances the ability to respond promptly to inquiries and address business-related matters effectively. This immediacy not only fosters better understanding and engagement but also amplifies revenue potential, making live streaming an essential revenue stream within the industry. As a result, the video streaming sector has witnessed significant growth, fueled by the increasing popularity and monetization capabilities of live video content, solidifying its role in shaping market dynamics.

Restraints in the Video Streaming Market

The Video Streaming market is facing significant restraints due to increasing concerns surrounding content theft and protection. Such issues are likely to hinder business operations, leading to diminished customer engagement and a decline in content consumption. As this trend evolves, it is expected to exert pressure on market growth in the upcoming years. For instance, a study conducted by Digital Citizen Alliance in August 2020 revealed that the value of pirated subscription services in the United States is estimated to be in the billions. Furthermore, about 9 million internet users in the U.S. have turned to pirate IPTV services, accessing these channels through approximately 3,500 unlicensed websites and social media platforms.

Market Trends of the Video Streaming Market

The video streaming market is experiencing a significant upward trend, fueled primarily by the increasing accessibility of high-speed internet connections globally. The expansive development of broadband infrastructure has led to a democratization of internet access, allowing a diverse range of households and geographical regions to connect reliably. As more users gain access to stable, high-speed internet, the potential viewer base for video streaming services expands exponentially. This surge in connectivity not only broadens the audience for existing platforms but also paves the way for new entrants in the market, ultimately driving growth and innovation in the video streaming sector.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technology Analysis
  • Case Studies
  • Customer And Buying Criteria Analysis

Global Video Streaming Market Size by Streaming Type & CAGR (2025-2032)

  • Market Overview
  • Live Video Streaming
  • Non-Linear Video Streaming (Video on Demand)

Global Video Streaming Market Size by Solution & CAGR (2025-2032)

  • Market Overview
  • Internet Protocol TV
  • Over-the-Top (OTT)
  • Pay-TV

Global Video Streaming Market Size by Platform & CAGR (2025-2032)

  • Market Overview
  • Gaming Consoles
  • Laptops & Desktops
  • Smartphones & Tablets
  • Smart TV
  • Others

Global Video Streaming Market Size by Service & CAGR (2025-2032)

  • Market Overview
  • Consulting
  • Managed Services
  • Training & Support

Global Video Streaming Market Size by Revenue Model & CAGR (2025-2032)

  • Market Overview
  • Advertising
  • Rental
  • Subscription

Global Video Streaming Market Size by Deployment Type & CAGR (2025-2032)

  • Market Overview
  • Cloud
  • On-Premises

Global Video Streaming Market Size by End User & CAGR (2025-2032)

  • Market Overview
  • Enterprise
    • Corporate Communications
    • Knowledge Sharing & Collaborations
    • Marketing & Client Engagement
    • Training & Development
  • Consumer
    • Real-Time Entertainment
    • Web Browsing & Advertising
    • Gaming
    • Social Networking
    • E-Learning

Global Video Streaming Market Size & CAGR (2025-2032)

  • North America (Streaming Type, Solution, Platform, Service, Revenue Model, Deployment Type, End User)
    • US
    • Canada
  • Europe (Streaming Type, Solution, Platform, Service, Revenue Model, Deployment Type, End User)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Streaming Type, Solution, Platform, Service, Revenue Model, Deployment Type, End User)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Streaming Type, Solution, Platform, Service, Revenue Model, Deployment Type, End User)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Streaming Type, Solution, Platform, Service, Revenue Model, Deployment Type, End User)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Netflix (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amazon Prime Video (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Disney+ (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HBO Max (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • YouTube (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Apple TV+ (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Peacock (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Tencent Video (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • iQIYI (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • BBC iPlayer (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ITV Hub (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • NOWTV (Hong Kong)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Stan (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Neon (New Zealand)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Crave (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Mubi (Germany)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations