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1670369

デジタルコンテンツ制作市場の規模、シェア、成長分析:コンポーネント別、コンテンツフォーマット別、展開別、企業規模別、エンドユーザー別、地域別 - 産業予測 2025~2032年

Digital Content Creation Market Size, Share, and Growth Analysis, By Component (Tools, Services), By Content Format (Textual, Graphical), By Deployment, By Enterprise Size, By End-user, By Region - Industry Forecast 2025-2032


出版日
発行
SkyQuest
ページ情報
英文 194 Pages
納期
3~5営業日
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.57円
デジタルコンテンツ制作市場の規模、シェア、成長分析:コンポーネント別、コンテンツフォーマット別、展開別、企業規模別、エンドユーザー別、地域別 - 産業予測 2025~2032年
出版日: 2025年02月28日
発行: SkyQuest
ページ情報: 英文 194 Pages
納期: 3~5営業日
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  • 概要
  • 目次
概要

デジタルコンテンツ制作の世界市場規模は2023年に313億4,000万米ドルとなり、2024年の367億6,000万米ドルから2032年には1,317億6,000万米ドルに成長し、予測期間(2025年~2032年)のCAGRは17.3%で成長する見通しです。

世界のデジタルコンテンツ制作市場は、デジタルトランスフォーメーションの加速とソーシャルメディアコンテンツへの意欲の高まりによって、大きな成長が見込まれています。YouTube、TikTok、Instagram Reelsなどのプラットフォームにおける動画需要の増加が、革新的なコンテンツ作成ソリューションの採用に拍車をかけています。さらに、企業はデジタルマーケティング戦略を採用しつつあり、コンテンツ制作技術の進歩が市場拡大をさらに後押ししています。インターネットやスマートフォンの普及とeラーニングの増加が相まって、デジタルソリューションのニーズが高まっています。さらに、クリエイターのコミュニティが拡大し、ユーザー生成コンテンツに注目が集まっていることも、新たな機会をもたらしています。しかし、著作権の問題、高度なツールのコスト、プラットフォームのアルゴリズムへの依存といった課題が、進展の妨げになる可能性があります。

目次

イントロダクション

  • 調査の目的
  • 調査範囲
  • 定義

調査手法

  • 情報調達
  • 二次と一次データの方法
  • 市場規模予測
  • 市場の前提条件と制限

エグゼクティブサマリー

  • 世界市場の見通し
  • 供給と需要の動向分析
  • セグメント別機会分析

市場力学と見通し

  • 市場概要
  • 市場規模
  • 市場力学
    • 促進要因と機会
    • 抑制要因と課題
  • ポーターの分析

主な市場の考察

  • 重要成功要因
  • 競合の程度
  • 主な投資機会
  • 市場エコシステム
  • 市場の魅力指数(2024年)
  • PESTEL分析
  • マクロ経済指標
  • バリューチェーン分析
  • 価格分析
  • 技術の進歩
  • ケーススタディ
  • 規制分析

デジタルコンテンツ制作市場の規模:コンポーネント別& CAGR(2025-2032)

  • 市場概要
  • ツール
  • サービス

デジタルコンテンツ制作市場の規模:コンテンツフォーマット別& CAGR(2025-2032)

  • 市場概要
  • テキスト
  • グラフィカル
  • ビデオ
  • オーディオ

デジタルコンテンツ制作市場の規模:展開別& CAGR(2025-2032)

  • 市場概要
  • オンプレミス
  • クラウド

デジタルコンテンツ制作市場の規模:企業規模別& CAGR(2025-2032)

  • 市場概要
  • 大規模企業
  • 中小企業

デジタルコンテンツ制作市場の規模:エンドユーザー別& CAGR(2025-2032)

  • 市場概要
  • 小売・eコマース
  • 自動車
  • ヘルスケア・製薬
  • メディアとエンターテイメント
  • 旅行と観光
  • その他

デジタルコンテンツ制作市場の規模:地域別 CAGR(2025-2032)

  • 北米
    • 米国
    • カナダ
  • 欧州
    • ドイツ
    • スペイン
    • フランス
    • 英国
    • イタリア
    • その他欧州地域
  • アジア太平洋地域
    • 中国
    • インド
    • 日本
    • 韓国
    • その他アジア太平洋地域
  • ラテンアメリカ
    • ブラジル
    • その他ラテンアメリカ地域
  • 中東・アフリカ
    • GCC諸国
    • 南アフリカ
    • その他中東・アフリカ

競合情報

  • 上位5社の比較
  • 主要企業の市場ポジショニング(2024年)
  • 主な市場企業が採用した戦略
  • 最近の市場動向
  • 企業の市場シェア分析(2024年)
  • 主要企業の企業プロファイル
    • 企業の詳細
    • 製品ポートフォリオ分析
    • 企業のセグメント別シェア分析
    • 収益の前年比比較(2022-2024)

主要企業プロファイル

  • Adobe Inc.(United States)
  • Microsoft Corporation(United States)
  • Google LLC(United States)
  • Apple Inc.(United States)
  • Amazon.com, Inc.(United States)
  • Tencent Holdings Ltd.(China)
  • Sony Group Corporation(Japan)
  • Activision Blizzard, Inc.(United States)
  • Electronic Arts Inc.(United States)
  • Avid Technology, Inc.(United States)
  • Corel Corporation(Canada)
  • Acrolinx GmbH(Germany)
  • Quark Software Inc.(United States)
  • MarketMuse, Inc.(United States)
  • PicsArt, Inc.(United States)
  • Canva Pty Ltd(Australia)
  • Aptara Inc.(United States)
  • Integra Software Services Pvt. Ltd.(India)
  • Comcast Corporation(United States)
  • Netflix, Inc.(United States)

結論と提言

目次
Product Code: SQMIG45A2489

Global Digital Content Creation Market size was valued at USD 31.34 billion in 2023 and is poised to grow from USD 36.76 billion in 2024 to USD 131.76 billion by 2032, growing at a CAGR of 17.3% during the forecast period (2025-2032).

The global digital content creation market is poised for significant growth, driven by the acceleration of digital transformation and a rising appetite for social media content. The increasing demand for video across platforms like YouTube, TikTok, and Instagram Reels is fueling the adoption of innovative content creation solutions. Additionally, businesses are embracing digital marketing strategies, while advancements in content creation technologies are further propelling market expansion. The widespread availability of the internet and smartphones, coupled with the rise in e-learning, enhances the need for digital solutions. Furthermore, the growing community of creators and a focus on user-generated content present new opportunities. However, challenges such as copyright issues, costs of advanced tools, and dependency on platform algorithms could hinder progress.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Digital Content Creation market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Digital Content Creation Market Segments Analysis

Global Digital Content Creation Market is segmented by Component, Content Format, Deployment, Enterprise Size, End-user and region. Based on Component, the market is segmented into Tools and Services. Based on Content Format, the market is segmented into Textual, Graphical, Video and Audio. Based on Deployment, the market is segmented into On-Premise and Cloud. Based on Enterprise Size, the market is segmented into Large Size Enterprises and Small and Medium Sized Enterprises. Based on End-user, the market is segmented into Retail & E-commerce, Automotive, Healthcare & Pharmaceutical, Media & Entertainment, Travel & Tourism and Others. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Digital Content Creation Market

The global Digital Content Creation market is being significantly propelled by the surging popularity of social media platforms, which has led to a heightened demand for diverse content formats, including text and videos. As a result, businesses and content creators are actively investing in advanced tools for editing, animation, and post-production to produce high-quality content tailored for social and entertainment venues. This dramatic increase in content needs not only reflects the evolving landscape of digital engagement but also indicates a robust growth trajectory for the global digital content creation market, highlighting the importance of innovative solutions in meeting audience expectations.

Restraints in the Global Digital Content Creation Market

The Global Digital Content Creation market faces significant challenges related to copyright and intellectual property rights. Concerns over plagiarism, unauthorized content usage, and copyright violations are prevalent issues within the industry, which can hinder the long-term adoption of digital content creation solutions and services. These legal complexities not only pose risks to creators and businesses but also create hesitancy among potential users who may fear legal repercussions. As such, these restraints are expected to impact the overall growth and innovation within the digital content creation market, potentially limiting its expansion and the effective utilization of new technologies in the sector.

Market Trends of the Global Digital Content Creation Market

The Global Digital Content Creation market is witnessing a significant trend toward the integration of artificial intelligence (AI), fundamentally transforming the content creation landscape. Companies are increasingly leveraging AI technologies to enhance efficiency and creativity, with applications including automated video editing, dynamic content personalization, and advanced text generation. As consumer preferences evolve, the demand for tailored and engaging content intensifies, prompting digital content providers to adopt AI-driven solutions to streamline workflows and improve user experiences. This trend not only accelerates the content creation process but also enables creators to deliver more relevant and compelling content, thereby shaping the future of digital media consumption.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technological Advancement
  • Case Studies
  • Regulatory Analysis

Global Digital Content Creation Market Size by Component & CAGR (2025-2032)

  • Market Overview
  • Tools
  • Services

Global Digital Content Creation Market Size by Content Format & CAGR (2025-2032)

  • Market Overview
  • Textual
  • Graphical
  • Video
  • Audio

Global Digital Content Creation Market Size by Deployment & CAGR (2025-2032)

  • Market Overview
  • On-Premise
  • Cloud

Global Digital Content Creation Market Size by Enterprise Size & CAGR (2025-2032)

  • Market Overview
  • Large Size Enterprises
  • Small and Medium Sized Enterprises

Global Digital Content Creation Market Size by End-user & CAGR (2025-2032)

  • Market Overview
  • Retail & E-commerce
  • Automotive
  • Healthcare & Pharmaceutical
  • Media & Entertainment
  • Travel & Tourism
  • Others

Global Digital Content Creation Market Size & CAGR (2025-2032)

  • North America (Component, Content Format, Deployment, Enterprise Size, End-user)
    • US
    • Canada
  • Europe (Component, Content Format, Deployment, Enterprise Size, End-user)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Component, Content Format, Deployment, Enterprise Size, End-user)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Component, Content Format, Deployment, Enterprise Size, End-user)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Component, Content Format, Deployment, Enterprise Size, End-user)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Adobe Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft Corporation (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Google LLC (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Apple Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amazon.com, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Tencent Holdings Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sony Group Corporation (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Activision Blizzard, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Electronic Arts Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Avid Technology, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Corel Corporation (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Acrolinx GmbH (Germany)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Quark Software Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • MarketMuse, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • PicsArt, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Canva Pty Ltd (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Aptara Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Integra Software Services Pvt. Ltd. (India)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Comcast Corporation (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Netflix, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations