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学習・教育玩具市場レポート:2030年までの動向、予測、競合分析

Learning and Education Toys Market Report: Trends, Forecast and Competitive Analysis to 2030


出版日
発行
Lucintel
ページ情報
英文 150 Pages
納期
3営業日
カスタマイズ可能
適宜更新あり
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学習・教育玩具市場レポート:2030年までの動向、予測、競合分析
出版日: 2024年08月01日
発行: Lucintel
ページ情報: 英文 150 Pages
納期: 3営業日
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  • 概要
  • 目次
概要

学習・教育玩具の動向と予測

世界の学習・教育玩具市場は、2024年から2030年にかけてCAGR 8.1%で成長すると予測されます。この市場の主な促進要因は、過剰なスクリーンタイムが子供の市場開拓に与える影響に対する親の関心の高まりと、インタラクティブ玩具や拡張現実・仮想現実玩具のような現在進行中の技術進歩です。世界の学習・教育玩具市場の将来は、5年市場、5~10年市場、10年以上市場にチャンスがあり、有望と思われます。

セグメント別学習・教育玩具

この調査には、世界の学習・教育玩具の製品タイプ別、流通チャネル別、最終用途別、地域別の予測が含まれています。

学習・教育玩具市場の洞察

Lucintel社の予測では、子供や大人の間でスポーツ人気が高まっていることから、スポーツ・アウトドア玩具が予測期間中に最も高い成長を遂げる見込みです。

この市場の中では、学習・教育玩具の採用がこの年齢層で増加しているため、5~10歳が最も高い成長を示すと予測されます。

アジア太平洋は、この地域の人口増加により、予測期間中最大の地域であり続けると思われます。

よくある質問

Q1.市場の成長予測は:

A1.世界の学習・教育玩具市場は、2024年から2030年にかけてCAGR 8.1%で成長すると予想されています。

Q2.市場の成長に影響を与える主な促進要因は:

A2.この市場の主な促進要因は、過剰なスクリーンタイムが子供の市場開拓に与える影響に対する親の関心の高まりと、インタラクティブ玩具や拡張現実・仮想現実玩具のような現在進行中の技術進歩です。

Q3.市場の主要セグメントは:

A3.学習・教育玩具市場の将来は、5歳市場、5~10歳市場、10歳以上の市場における機会によって有望視されます。

Q4.市場の主要企業は:

A4.学習・教育玩具の主要企業は以下の通りである:

  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings

Q5.今後、最大となる市場セグメントは:

A5.Lucintelは、子供と大人の間でスポーツの人気が高まっているため、スポーツ・アウトドア玩具が予測期間中に最も高い成長を遂げると予測しています。

Q6.市場において、今後5年間に最大になると予想される地域は:

A6.アジア太平洋地域は人口増加により、予測期間中最大の地域であり続けます。

Q7.レポートのカスタマイズは可能か:

A7.はい、Lucintelは追加費用なしで10%のカスタマイズを提供します。

目次

第1章 エグゼクティブサマリー

第2章 世界の学習・教育玩具市場:市場力学

  • イントロダクション、背景、分類
  • サプライチェーン
  • 業界の促進要因と課題

第3章 2018年から2030年までの市場動向と予測分析

  • マクロ経済の動向(2018~2023年)と予測(2024~2030年)
  • 世界の学習・教育玩具市場の動向(2018~2023年)と予測(2024~2030年)
  • 世界の学習・教育玩具市場:製品タイプ別
    • ビルディングセット
    • ゲーム・パズル
    • スポーツ・アウトドア玩具
    • その他
  • 流通チャネル別世界の学習・教育玩具市場
    • ハイパーマーケット/スーパーマーケット
    • 専門店
    • 百貨店
    • オンラインチャンネル
    • その他
  • 世界の学習・教育玩具市場(最終用途別)
    • 5歳
    • 5~10歳
    • 10歳以上

第4章 2018年から2030年までの市場動向と予測分析:地域別

  • 世界の学習・教育玩具市場:地域別
  • 北米の学習・教育玩具市場
  • 欧州の学習・教育玩具市場
  • アジア太平洋の学習・教育玩具市場
  • その他地域の学習・教育玩具市場

第5章 競合分析

  • 製品ポートフォリオ分析
  • 運用統合
  • ポーターのファイブフォース分析

第6章 成長機会と戦略分析

  • 成長機会分析
    • 世界の学習・教育玩具市場の成長機会:製品タイプ別
    • 世界の学習・教育玩具市場の成長機会:流通チャネル別
    • 世界の学習・教育玩具市場の成長機会:最終用途別
    • 世界の学習・教育玩具市場の成長機会:地域別
  • 世界の学習・教育玩具市場の新たな動向
  • 戦略分析
    • 新製品開発
    • 世界の学習・教育玩具市場の生産能力拡大
    • 世界の学習・教育玩具市場における合併、買収、合弁事業
    • 認証とライセンシング

第7章 主要企業の企業プロファイル

  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings
目次

Learning and Education Toys Trends and Forecast

The future of the global learning and education toys market looks promising with opportunities in the 5 years, 5 to 10 years, and above 10 years markets. The global learning and education toys market is expected to grow with a CAGR of 8.1% from 2024 to 2030. The major drivers for this market are increasing parent's concern towards the impact of excessive screen time on children's development and on-going technological advancement like interactive toys and augmented reality and virtual reality toys.

A more than 150-page report is developed to help in your business decisions. Sample figures with some insights are shown below.

Learning and Education Toys by Segment

The study includes a forecast for the global learning and education toys by product type, distribution channel , end use, and region.

Learning and Education Toys Market by Product Type [Shipment Analysis by Value from 2018 to 2030]:

  • Building Sets
  • Games and Puzzles
  • Sports and Outdoor Toys
  • Others

Learning and Education Toys Market by Distribution Channel [Shipment Analysis by Value from 2018 to 2030]:

  • Hypermarket/Supermarket
  • Specialty Stores
  • Departmental Stores
  • Online Channels
  • Others

Learning and Education Toys Market by End Use [Shipment Analysis by Value from 2018 to 2030]:

  • 5 Years
  • 5 To 10 Years
  • Above 10 Years

Learning and Education Toys Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Learning and Education Toys Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies learning and education toys companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the learning and education toys companies profiled in this report include-

  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings

Learning and Education Toys Market Insights

Lucintel forecasts that sports and outdoor toys is expected to witness the highest growth over the forecast period due to growing popularity of sports among children and adults.

Within this market, 5 to 10 years is expected to witness the highest growth due to rising adoption of learning and educational toys in among this age group.

APAC will remain the largest region over the forecast period due to rise in population in this region.

Features of the Global Learning and Education Toys Market

Market Size Estimates: Learning and education toys market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: Learning and education toys market size by product type, distribution channel , end use, and region in terms of value ($B).

Regional Analysis: Learning and education toys market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different product types, distribution channels, end uses, and regions for the learning and education toys market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the learning and education toys market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q1. What is the growth forecast for learning and education toys market?

Answer: The global learning and education toys market is expected to grow with a CAGR of 8.1% from 2024 to 2030.

Q2. What are the major drivers influencing the growth of the learning and education toys market?

Answer: The major drivers for this market are increasing parent's concern towards the impact of excessive screen time on children's development and on-going technological advancement like interactive toys and augmented reality and virtual reality toys.

Q3. What are the major segments for learning and education toys market?

Answer: The future of the learning and education toys market looks promising with opportunities in the 5 years, 5 to 10 years, and above 10 years markets.

Q4. Who are the key learning and education toys market companies?

Answer: Some of the key learning and education toys companies are as follows:

  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings

Q5. Which learning and education toys market segment will be the largest in future?

Answer: Lucintel forecasts that sports and outdoor toys is expected to witness the highest growth over the forecast period due to growing popularity of sports among children and adults.

Q6. In learning and education toys market, which region is expected to be the largest in next 5 years?

Answer: APAC will remain the largest region over the forecast period due to rise in population in this region.

Q7. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the learning and education toys market by product type (building sets, games and puzzles, sports and outdoor toys, and others), distribution channel (hypermarket/supermarket, specialty stores, departmental stores, online channels, and others), end use (5 years, 5 to 10 years, and above 10 years), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Learning and Education Toys Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global Learning and Education Toys Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global Learning and Education Toys Market by Product Type
    • 3.3.1: Building Sets
    • 3.3.2: Games and Puzzles
    • 3.3.3: Sports and Outdoor Toys
    • 3.3.4: Others
  • 3.4: Global Learning and Education Toys Market by Distribution Channel
    • 3.4.1: Hypermarket/Supermarket
    • 3.4.2: Specialty Stores
    • 3.4.3: Departmental Stores
    • 3.4.4: Online Channels
    • 3.4.5: Others
  • 3.5: Global Learning and Education Toys Market by End Use
    • 3.5.1: 5 Years
    • 3.5.2: 5 to 10 Years
    • 3.5.3: Above 10 Years

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global Learning and Education Toys Market by Region
  • 4.2: North American Learning and Education Toys Market
    • 4.2.1: North American Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
    • 4.2.2: North American Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
  • 4.3: European Learning and Education Toys Market
    • 4.3.1: European Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
    • 4.3.2: European Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
  • 4.4: APAC Learning and Education Toys Market
    • 4.4.1: APAC Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
    • 4.4.2: APAC Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
  • 4.5: ROW Learning and Education Toys Market
    • 4.5.1: ROW Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
    • 4.5.2: ROW Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Learning and Education Toys Market by Product Type
    • 6.1.2: Growth Opportunities for the Global Learning and Education Toys Market by Distribution Channel
    • 6.1.3: Growth Opportunities for the Global Learning and Education Toys Market by End Use
    • 6.1.4: Growth Opportunities for the Global Learning and Education Toys Market by Region
  • 6.2: Emerging Trends in the Global Learning and Education Toys Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Learning and Education Toys Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Learning and Education Toys Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Goliath Games
  • 7.2: Clementoni
  • 7.3: The Lego
  • 7.4: Ravensburger
  • 7.5: Tomy Company
  • 7.6: Atlas Games
  • 7.7: Hasbro
  • 7.8: Thames & Kosmos
  • 7.9: Zephyr Toymakers
  • 7.10: Vtech Holdings