デフォルト表紙
市場調査レポート
商品コード
1803559

STEAM教育の世界市場 (製品の種類別、教育レベル別、技術統合別、提供方式別、教育機関の種類別):将来予測 (2025~2030年)

STEAM Education Market by Product Type, Educational Level, Technology Integration, Delivery Mode, Institution Type - Global Forecast 2025-2030


出版日
発行
360iResearch
ページ情報
英文 187 Pages
納期
即日から翌営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=148.30円
STEAM教育の世界市場 (製品の種類別、教育レベル別、技術統合別、提供方式別、教育機関の種類別):将来予測 (2025~2030年)
出版日: 2025年08月28日
発行: 360iResearch
ページ情報: 英文 187 Pages
納期: 即日から翌営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 図表
  • 目次
概要

STEAM教育市場は、2024年には1,128億2,000万米ドルとなり、2025年には1,287億8,000万米ドル、CAGR14.55%で成長し、2030年には2,550億2,000万米ドルに達すると予測されています。

主な市場の統計
予測年(2024年) 1,128億2,000万米ドル
基準年(2025年) 1,287億8,000万米ドル
予測年(2030年) 2,550億2,000万米ドル
CAGR (%) 14.55%

学際的なイノベーションとコラボレーションを通じて、将来即戦力となる学習者を形成するSTEAM教育の変革的役割を探る没入型導入

STEAM教育は、あらゆる年齢層の学習者の間でイノベーション、創造性、問題解決能力を推進する強力なエンジンとして台頭してきました。科学、技術、工学、芸術、数学を統合することで、この教育パラダイムは伝統的な境界を超え、ますます複雑化する世界情勢が求める能力を生徒に身につけさせる総合的な開発を促進します。教育者たちは、教室をダイナミックな探求の拠点として再構築し、共同プロジェクト、デザイン思考手法、好奇心を刺激し回復力を養うテクノロジーを駆使した体験を活用しています。

先進テクノロジーと進化する学習者の期待を通じて、STEAM教育に変革をもたらすシフトを深掘りします

近年、STEAM教育の現場は、技術的な飛躍的進歩と学習者の期待の変化による激震に見舞われています。人工知能と機械学習が学習管理システムに広く統合されたことで、教育経路のリアルタイム個別化が可能になりました。その結果、教育者は個々の学習スタイルに合わせてコンテンツを調整し、これまでにないきめ細かさで生徒のエンゲージメントを監視し、複雑さを動的に調整する適応型評価を導入できるようになりました。

2025年における米国の最新関税政策が、STEAM教育における調達戦略とイノベーションの道筋をどのように再構築しつつあるのかを詳細に分析

2025年における米国の新たな関税政策の導入は、教育技術のハードウェアとコンポーネントを支えるサプライチェーンに多面的な圧力を及ぼしています。電子モジュール、ロボット工学キット、特殊センサーに対する輸入関税により、教育機関は調達戦略を再評価し、代替調達パートナーシップを模索するようになりました。国内メーカーの中には、コスト面の混乱を緩和するために生産規模を拡大したところもありますが、予算の制約から、再生品やオープンソースのハードウェア・ソリューションへの需要が急増しています。

製品タイプ、教育レベル、技術統合、提供形態、教育機関のタイプがSTEAM教育のダイナミクスをどのように促進しているかについての包括的な洞察

市場のセグメンテーションを洞察することで、さまざまな次元で異なる力学が明らかになります。製品タイプに基づくと、ハードウェアは実践的な学習環境における具体的な価値により初期投資を引き続き牽引している一方、サービスは導入されたソリューションの効果的な活用を保証するコンサルティング、トレーニング、メンテナンスプログラムを通じて支持を集めており、ソフトウェアプラットフォームはコンテンツ配信、分析、コラボレーションのために不可欠となっています。

経済、政策、文化的要因が南北アメリカ、欧州・中東・アフリカ、アジア太平洋のSTEAM教育動向をどのように形成しているかを詳細に検証

STEAMの採用とイノベーションにおける地域差は、経済開発、教育政策、文化的優先事項の相互作用を反映しています。南北アメリカでは、幼稚園から高校までのインフラを近代化し、ブロードバンドアクセスを拡大するイニシアチブが、オンライン学習プラットフォームやクラウドベースのLMSソリューションの展開を加速させている一方、テクノロジーハブにおける産学連携がロボット工学やVRアプリケーションの研究を強化しています。

既存企業、新興企業、部門横断的コンソーシアムが、エンドツーエンドのSTEAMソリューションを提供し、学習成果を促進するためにどのように競争しているかについての微妙な見方

STEAM教育の競合情勢は、既存のテクノロジープロバイダー、新興のEdtechスタートアップ、そして学際的なコンソーシアムによって特徴付けられ、それぞれが革新的な学習ソリューションを提供しようと競い合っています。主要な既存企業は、ハードウェアメーカーや学術機関との戦略的提携を拡大することでその地位を固め、センサー、ロボットプラットフォーム、クラウドネイティブなソフトウェアスイートを統合した包括的なエコシステムの提供を可能にしています。

AI、モジュール調達、教育者開発、相互運用性を活用し、進化するSTEAM教育の現場で優位に立つための戦略的提言

業界のリーダーは、AIを活用して真にパーソナライズされた教育ジャーニーを提供するアダプティブ・ラーニング・プラットフォームへの投資を優先すべきです。LMS環境に予測分析を組み込むことで、組織は知識のギャップを早期に特定し、定着率とパフォーマンスを高めるオーダーメイドの介入策を展開することができます。さらに、現地のコンテンツ制作者や教育学の専門家と戦略的パートナーシップを築くことで、学習教材が文化的に適切であり続け、進化するカリキュラム基準に沿ったものになります。

専門家へのインタビュー、ケーススタディ、包括的なSTEAMの洞察のためのデータの三角測量を組み合わせた厳密な混合方法研究アプローチの概要

この調査手法は、質的および量的手法を組み合わせて、STEAM教育分野の包括的な分析を行うものです。一次データは、教育管理者、テクノロジーベンダー、主題専門家との詳細なインタビューを通じて収集し、新たな動向と戦略的優先事項に関する360度の視点を確保しました。先駆的な導入事例のケーススタディは、文脈の豊かさを提供し、理論的枠組みを検証しました。

STEAM教育を実現する上で、俊敏性、コラボレーション、テクノロジーの統合が果たす重要な役割を強調した、将来を見据えた結論

教育環境が進化し続ける中、STEAMのフレームワークは、学習者が複雑性を乗り越え、イノベーションを推進できるよう準備する上で、ますます中心的な役割を果たすと思われます。AI、データ分析、没入型テクノロジー、コラボレーティブな教育法の融合は、学習者中心の教育の新たな基準を設定しつつあります。適応力のあるプラットフォーム、モジュール化されたエコシステム、戦略的提携を採用する企業は、このダイナミックな市場の可能性を最大限に取り込むことができます。

目次

第1章 序論

第2章 分析手法

第3章 エグゼクティブサマリー

第4章 市場概要

第5章 市場力学

  • STEAM教育プラットフォームにおける人工知能と機械学習の導入増加
  • 没入型Steam学習のための拡張現実および仮想現実ツールの急速な開発
  • 恵まれない地域における蒸気資源への公平なアクセスに対する需要の高まり
  • 実世界の問題解決を学際的な蒸気カリキュラムに統合する
  • 蒸気教育学と教育設計に焦点を当てた教師研修プログラムの拡大
  • 創造性とデザイン思考をSteamフレームワークのコアコンピテンシーとして重視
  • 蒸気機関のキャリアパスウェイのための教育機関と産業界の連携強化
  • 分析を活用したパーソナライズされた能力ベースのSteam学習モデルへの移行
  • 異文化協力を促進するグローバルなSTEAM教育ネットワークの出現
  • 体験型蒸気学習を強化するために、メーカースペースとハンズオンラボを広く活用する

第6章 市場洞察

  • ポーターのファイブフォース分析
  • PESTEL分析

第7章 米国の関税の累積的な影響(2025年)

第8章 STEAM教育市場:製品種類別

  • ハードウェア
  • サービス
  • ソフトウェア

第9章 STEAM教育市場:教育レベル別

  • 成人学習・継続教育
  • 幼児教育
  • 高等教育
  • K-12

第10章 STEAM教育市場:技術統合別

  • 教育向け人工知能(AI)
  • データ分析、学習管理システム(LMS)
  • STEAM向けゲーミフィケーション
  • ロボット工学・自動化
  • 仮想現実(VR)・拡張現実(AR)

第11章 STEAM教育市場:提供方式別

  • オフライン
  • オンライン

第12章 STEAM教育市場:教育機関の種類別

  • コミュニティカレッジ
  • 私立学校
  • 公立学校
  • 大学・カレッジ
  • 職業訓練校・技術学校

第13章 南北アメリカのSTEAM教育市場

  • 米国
  • カナダ
  • メキシコ
  • ブラジル
  • アルゼンチン

第14章 欧州・中東・アフリカのSTEAM教育市場

  • 英国
  • ドイツ
  • フランス
  • ロシア
  • イタリア
  • スペイン
  • アラブ首長国連邦
  • サウジアラビア
  • 南アフリカ
  • デンマーク
  • オランダ
  • カタール
  • フィンランド
  • スウェーデン
  • ナイジェリア
  • エジプト
  • トルコ
  • イスラエル
  • ノルウェー
  • ポーランド
  • スイス

第15章 アジア太平洋のSTEAM教育市場

  • 中国
  • インド
  • 日本
  • オーストラリア
  • 韓国
  • インドネシア
  • タイ
  • フィリピン
  • マレーシア
  • シンガポール
  • ベトナム
  • 台湾

第16章 競合情勢

  • 市場シェア分析 (2024年)
  • FPNVポジショニングマトリックス (2024年)
  • 競合分析
    • Amplify Education, Inc.
    • BanBao Co., Ltd
    • Bedford, Freeman & Worth Publishing Group, LLC
    • BrainPOP
    • Cambium Learning Group, Inc.
    • Carolina Biological Supply Company
    • Chegg, Inc.
    • Coursera, Inc.
    • DFRobot Corporation
    • Discovery Education, Inc.
    • Elenco Electronics, LLC
    • HMH Education Compan
    • Lab-Aids, Inc.
    • Makeblock INC.
    • McGraw Hill Education LLC
    • OpenSciEd
    • Pearson PLC
    • Pitsco Education, LLC
    • Promethean Limited
    • Savvas Learning Company LLC
    • Scholastic Inc.
    • School Specialty, LLC
    • Stride, Inc.
    • The LEGO Group

第17章 リサーチAI

第18章 リサーチ統計

第19章 リサーチコンタクト

第20章 リサーチ記事

第21章 付録

図表

LIST OF FIGURES

  • FIGURE 1. STEAM EDUCATION MARKET RESEARCH PROCESS
  • FIGURE 2. GLOBAL STEAM EDUCATION MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 3. GLOBAL STEAM EDUCATION MARKET SIZE, BY REGION, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 4. GLOBAL STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2024 VS 2030 (%)
  • FIGURE 6. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 7. GLOBAL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2024 VS 2030 (%)
  • FIGURE 8. GLOBAL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 9. GLOBAL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2024 VS 2030 (%)
  • FIGURE 10. GLOBAL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 11. GLOBAL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2024 VS 2030 (%)
  • FIGURE 12. GLOBAL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 13. GLOBAL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2024 VS 2030 (%)
  • FIGURE 14. GLOBAL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 15. AMERICAS STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 16. AMERICAS STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 17. UNITED STATES STEAM EDUCATION MARKET SIZE, BY STATE, 2024 VS 2030 (%)
  • FIGURE 18. UNITED STATES STEAM EDUCATION MARKET SIZE, BY STATE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 20. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 21. ASIA-PACIFIC STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 22. ASIA-PACIFIC STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 23. STEAM EDUCATION MARKET SHARE, BY KEY PLAYER, 2024
  • FIGURE 24. STEAM EDUCATION MARKET, FPNV POSITIONING MATRIX, 2024
  • FIGURE 25. STEAM EDUCATION MARKET: RESEARCHAI
  • FIGURE 26. STEAM EDUCATION MARKET: RESEARCHSTATISTICS
  • FIGURE 27. STEAM EDUCATION MARKET: RESEARCHCONTACTS
  • FIGURE 28. STEAM EDUCATION MARKET: RESEARCHARTICLES

LIST OF TABLES

  • TABLE 1. STEAM EDUCATION MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2024
  • TABLE 3. GLOBAL STEAM EDUCATION MARKET SIZE, 2018-2024 (USD MILLION)
  • TABLE 4. GLOBAL STEAM EDUCATION MARKET SIZE, 2025-2030 (USD MILLION)
  • TABLE 5. GLOBAL STEAM EDUCATION MARKET SIZE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 6. GLOBAL STEAM EDUCATION MARKET SIZE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 7. GLOBAL STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 8. GLOBAL STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
  • TABLE 9. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 10. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 11. GLOBAL STEAM EDUCATION MARKET SIZE, BY HARDWARE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 12. GLOBAL STEAM EDUCATION MARKET SIZE, BY HARDWARE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 13. GLOBAL STEAM EDUCATION MARKET SIZE, BY SERVICES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 14. GLOBAL STEAM EDUCATION MARKET SIZE, BY SERVICES, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 15. GLOBAL STEAM EDUCATION MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 16. GLOBAL STEAM EDUCATION MARKET SIZE, BY SOFTWARE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 17. GLOBAL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 18. GLOBAL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 19. GLOBAL STEAM EDUCATION MARKET SIZE, BY ADULT LEARNING & CONTINUING EDUCATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 20. GLOBAL STEAM EDUCATION MARKET SIZE, BY ADULT LEARNING & CONTINUING EDUCATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 21. GLOBAL STEAM EDUCATION MARKET SIZE, BY EARLY CHILDHOOD EDUCATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 22. GLOBAL STEAM EDUCATION MARKET SIZE, BY EARLY CHILDHOOD EDUCATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 23. GLOBAL STEAM EDUCATION MARKET SIZE, BY HIGHER EDUCATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 24. GLOBAL STEAM EDUCATION MARKET SIZE, BY HIGHER EDUCATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 25. GLOBAL STEAM EDUCATION MARKET SIZE, BY K-12, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 26. GLOBAL STEAM EDUCATION MARKET SIZE, BY K-12, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 27. GLOBAL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 28. GLOBAL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 29. GLOBAL STEAM EDUCATION MARKET SIZE, BY ARTIFICIAL INTELLIGENCE (AI) IN EDUCATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 30. GLOBAL STEAM EDUCATION MARKET SIZE, BY ARTIFICIAL INTELLIGENCE (AI) IN EDUCATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 31. GLOBAL STEAM EDUCATION MARKET SIZE, BY DATA ANALYTICS & LEARNING MANAGEMENT SYSTEMS (LMS), BY REGION, 2018-2024 (USD MILLION)
  • TABLE 32. GLOBAL STEAM EDUCATION MARKET SIZE, BY DATA ANALYTICS & LEARNING MANAGEMENT SYSTEMS (LMS), BY REGION, 2025-2030 (USD MILLION)
  • TABLE 33. GLOBAL STEAM EDUCATION MARKET SIZE, BY GAMIFICATION IN STEAM, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 34. GLOBAL STEAM EDUCATION MARKET SIZE, BY GAMIFICATION IN STEAM, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 35. GLOBAL STEAM EDUCATION MARKET SIZE, BY ROBOTICS & AUTOMATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 36. GLOBAL STEAM EDUCATION MARKET SIZE, BY ROBOTICS & AUTOMATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 37. GLOBAL STEAM EDUCATION MARKET SIZE, BY VIRTUAL REALITY (VR) & AUGMENTED REALITY (AR), BY REGION, 2018-2024 (USD MILLION)
  • TABLE 38. GLOBAL STEAM EDUCATION MARKET SIZE, BY VIRTUAL REALITY (VR) & AUGMENTED REALITY (AR), BY REGION, 2025-2030 (USD MILLION)
  • TABLE 39. GLOBAL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 40. GLOBAL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 41. GLOBAL STEAM EDUCATION MARKET SIZE, BY OFFLINE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 42. GLOBAL STEAM EDUCATION MARKET SIZE, BY OFFLINE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 43. GLOBAL STEAM EDUCATION MARKET SIZE, BY ONLINE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 44. GLOBAL STEAM EDUCATION MARKET SIZE, BY ONLINE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 45. GLOBAL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 46. GLOBAL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 47. GLOBAL STEAM EDUCATION MARKET SIZE, BY COMMUNITY COLLEGES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 48. GLOBAL STEAM EDUCATION MARKET SIZE, BY COMMUNITY COLLEGES, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 49. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRIVATE SCHOOLS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 50. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRIVATE SCHOOLS, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 51. GLOBAL STEAM EDUCATION MARKET SIZE, BY PUBLIC SCHOOLS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 52. GLOBAL STEAM EDUCATION MARKET SIZE, BY PUBLIC SCHOOLS, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 53. GLOBAL STEAM EDUCATION MARKET SIZE, BY UNIVERSITIES & COLLEGES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 54. GLOBAL STEAM EDUCATION MARKET SIZE, BY UNIVERSITIES & COLLEGES, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 55. GLOBAL STEAM EDUCATION MARKET SIZE, BY VOCATIONAL & TECHNICAL INSTITUTES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 56. GLOBAL STEAM EDUCATION MARKET SIZE, BY VOCATIONAL & TECHNICAL INSTITUTES, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 57. AMERICAS STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 58. AMERICAS STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 59. AMERICAS STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 60. AMERICAS STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 61. AMERICAS STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 62. AMERICAS STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 63. AMERICAS STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 64. AMERICAS STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 65. AMERICAS STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 66. AMERICAS STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 67. AMERICAS STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 68. AMERICAS STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
  • TABLE 69. UNITED STATES STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 70. UNITED STATES STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 71. UNITED STATES STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 72. UNITED STATES STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 73. UNITED STATES STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 74. UNITED STATES STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 75. UNITED STATES STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 76. UNITED STATES STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 77. UNITED STATES STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 78. UNITED STATES STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 79. UNITED STATES STEAM EDUCATION MARKET SIZE, BY STATE, 2018-2024 (USD MILLION)
  • TABLE 80. UNITED STATES STEAM EDUCATION MARKET SIZE, BY STATE, 2025-2030 (USD MILLION)
  • TABLE 81. CANADA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 82. CANADA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 83. CANADA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 84. CANADA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 85. CANADA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 86. CANADA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 87. CANADA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 88. CANADA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 89. CANADA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 90. CANADA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 91. MEXICO STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 92. MEXICO STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 93. MEXICO STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 94. MEXICO STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 95. MEXICO STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 96. MEXICO STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 97. MEXICO STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 98. MEXICO STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 99. MEXICO STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 100. MEXICO STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 101. BRAZIL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 102. BRAZIL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 103. BRAZIL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 104. BRAZIL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 105. BRAZIL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 106. BRAZIL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 107. BRAZIL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 108. BRAZIL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 109. BRAZIL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 110. BRAZIL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 111. ARGENTINA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 112. ARGENTINA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 113. ARGENTINA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 114. ARGENTINA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 115. ARGENTINA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 116. ARGENTINA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 117. ARGENTINA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 118. ARGENTINA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 119. ARGENTINA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 120. ARGENTINA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 121. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 122. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 123. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 124. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 125. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 126. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 127. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 128. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 129. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 130. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 131. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 132. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
  • TABLE 133. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 134. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 135. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 136. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 137. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 138. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 139. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 140. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 141. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 142. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 143. GERMANY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 144. GERMANY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 145. GERMANY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 146. GERMANY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 147. GERMANY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 148. GERMANY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 149. GERMANY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 150. GERMANY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 151. GERMANY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 152. GERMANY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 153. FRANCE STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 154. FRANCE STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 155. FRANCE STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 156. FRANCE STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 157. FRANCE STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 158. FRANCE STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 159. FRANCE STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 160. FRANCE STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 161. FRANCE STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 162. FRANCE STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 163. RUSSIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 164. RUSSIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 165. RUSSIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 166. RUSSIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 167. RUSSIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 168. RUSSIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 169. RUSSIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 170. RUSSIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 171. RUSSIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 172. RUSSIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 173. ITALY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 174. ITALY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 175. ITALY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 176. ITALY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 177. ITALY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 178. ITALY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 179. ITALY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 180. ITALY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 181. ITALY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 182. ITALY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 183. SPAIN STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 184. SPAIN STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 185. SPAIN STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 186. SPAIN STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 187. SPAIN STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 188. SPAIN STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 189. SPAIN STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 190. SPAIN STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 191. SPAIN STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 192. SPAIN STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 193. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 194. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 195. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 196. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 197. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 198. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 199. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 200. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 201. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 202. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 203. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 204. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 205. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 206. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 207. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 208. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 209. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 210. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 211. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 212. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 213. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 214. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 215. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 216. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 217. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 218. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 219. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 220. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 221. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 222. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 223. DENMARK STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 224. DENMARK STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 225. DENMARK STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 226. DENMARK STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 227. DENMARK STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 228. DENMARK STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 229. DENMARK STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 230. DENMARK STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 231. DENMARK STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 232. DENMARK STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 233. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 234. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 235. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 236. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 237. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 238. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 239. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 240. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 241. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 242. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 243. QATAR STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 244. QATAR STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 245. QATAR STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 246. QATAR STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 247. QATAR STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 248. QATAR STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 249. QATAR STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 250. QATAR STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 251. QATAR STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 252. QATAR STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 253. FINLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 254. FINLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 255. FINLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 256. FINLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 257. FINLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 258. FINLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 259. FINLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 260. FINLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 261. FINLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 262. FINLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 263. SWEDEN STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 264. SWEDEN STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 265. SWEDEN STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 266. SWEDEN STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 267. SWEDEN STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 268. SWEDEN STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 269. SWEDEN STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 270. SWEDEN STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 271. SWEDEN STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 272. SWEDEN STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 273. NIGERIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 274. NIGERIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 275. NIGERIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 276. NIGERIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 277. NIGERIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 278. NIGERIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 279. NIGERIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 280. NIGERIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 281. NIGERIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 282. NIGERIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 283. EGYPT STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 284. EGYPT STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 285. EGYPT STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 286. EGYPT STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 287. EGYPT STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 288. EGYPT STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 289. EGYPT STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 290. EGYPT STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 291. EGYPT STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 292. EGYPT STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 293. TURKEY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 294. TURKEY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 295. TURKEY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 296. TURKEY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 297. TURKEY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 298. TURKEY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 299. TURKEY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 300. TURKEY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 301. TURKEY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 302. TURKEY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 303. ISRAEL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 304. ISRAEL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 305. ISRAEL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 306. ISRAEL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 307. ISRAEL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 308. ISRAEL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 309. ISRAEL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 310. ISRAEL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 311. ISRAEL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 312. ISRAEL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 313. NORWAY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 314. NORWAY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 315. NORWAY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 316. NORWAY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 317. NORWAY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 318. NORWAY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 319. NORWAY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 320. NORWAY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 321. NORWAY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 322. NORWAY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 323. POLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 324. POLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 325. POLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 326. POLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 327. POLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 328. POLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 329. POLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 330. POLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 331. POLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 332. POLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 333. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 334. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 335. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 336. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 337. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 338. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 339. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 340. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 341. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 342. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 343. ASIA-PACIFIC STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 344. ASIA-PACIFIC STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE,
目次
Product Code: MRR-9C4233EE5FBD

The STEAM Education Market was valued at USD 112.82 billion in 2024 and is projected to grow to USD 128.78 billion in 2025, with a CAGR of 14.55%, reaching USD 255.02 billion by 2030.

KEY MARKET STATISTICS
Base Year [2024] USD 112.82 billion
Estimated Year [2025] USD 128.78 billion
Forecast Year [2030] USD 255.02 billion
CAGR (%) 14.55%

An immersive introduction exploring the transformative role of STEAM education in shaping future-ready learners through interdisciplinary innovation and collaboration

STEAM education has emerged as a powerful engine driving innovation, creativity, and problem-solving skills among learners of all ages. By integrating science, technology, engineering, arts, and mathematics, this educational paradigm transcends traditional boundaries and fosters holistic development that equips students with the competencies demanded by an increasingly complex global landscape. Educators are reimagining classrooms as dynamic hubs of exploration, leveraging collaborative projects, design thinking methodologies, and technology-enhanced experiences that spark curiosity and cultivate resilience.

Over the past decade, policymakers and industry stakeholders have championed interdisciplinary learning as a key strategy to bridge skill gaps and prepare the workforce of tomorrow. Investments in maker spaces, robotics competitions, and digital fabrication labs underscore a collective commitment to experiential learning. As we navigate an era defined by rapid technological advancements, the ability to adapt and innovate becomes paramount. STEAM education embodies this spirit of adaptability, empowering learners not only to consume information but to create, iterate, and contribute meaningfully to diverse fields.

This introduction sets the stage for a comprehensive exploration of the current status, emerging trends, regulatory influences, segmentation dynamics, regional variations, and competitive landscape shaping the STEAM education market. Through a combination of qualitative analysis, expert interviews, and case studies, this report unveils critical insights that will inform strategic planning, investment decisions, and pedagogical innovations across the educational ecosystem.

A deep dive into the transformative shifts revolutionizing STEAM education through advanced technologies and evolving learner expectations

In recent years, the STEAM education landscape has experienced seismic shifts driven by technological breakthroughs and changing learner expectations. The widespread integration of artificial intelligence and machine learning into learning management systems has enabled real-time personalization of educational pathways. As a result, educators can now tailor content to individual learning styles, monitor student engagement with unprecedented granularity, and deploy adaptive assessments that dynamically adjust in complexity.

Moreover, immersive technologies such as virtual reality and augmented reality have transitioned from experimental pilots to scalable solutions that bring abstract concepts to life. Students can now traverse the solar system in immersive simulations, examine molecular structures in three dimensions, or collaborate on virtual engineering challenges with peers across the globe. These innovations have democratized access to high-quality experiential learning, transcending geographic and resource limitations.

Simultaneously, the proliferation of gamification strategies has redefined student motivation, introducing elements of friendly competition, point-based rewards, and narrative-driven quests into curriculum design. This shift toward game-inspired pedagogy has yielded measurable improvements in engagement, fostering a lifelong passion for inquiry and experimentation. Taken together, these transformative forces are reshaping the contours of STEAM education, positioning it as a cornerstone of modern pedagogy and workforce development.

An in-depth analysis of how the latest United States tariff policies in 2025 are reshaping procurement strategies and innovation pathways in STEAM education

The introduction of new United States tariff policies in 2025 has exerted multifaceted pressures on the supply chains underpinning educational technology hardware and components. Import duties on electronic modules, robotics kits, and specialized sensors have led institutions to reevaluate procurement strategies and explore alternative sourcing partnerships. While some domestic manufacturers have scaled up production to mitigate cost disruptions, budgetary constraints have prompted a surge in demand for refurbished equipment and open-source hardware solutions.

These tariff-driven cost adjustments have also influenced pricing structures for integrated solutions that bundle hardware with proprietary software and services. Vendors have responded by enhancing modular offerings, allowing educational institutions to purchase core components and upgrade capabilities over time. This shift has fostered greater flexibility but has also raised concerns about interoperability and long-term vendor lock-in risks.

On the positive side, increased domestic manufacturing has spurred investment in local innovation ecosystems, stimulating research collaborations between universities and private enterprises. In turn, these partnerships have accelerated the development of homegrown innovations in robotics, Internet of Things, and embedded systems tailored to educational applications. As policymakers recalibrate trade frameworks, stakeholders must balance tariff impacts with strategic initiatives that ensure sustainable growth, affordability, and access to cutting-edge STEAM resources.

Comprehensive insights into how product type, educational level, technology integration, delivery mode, and institution type are driving STEAM education dynamics

Insight into the market's segmentation reveals distinct dynamics across various dimensions. Based on Product Type, hardware continues to drive initial investments due to its tangible value in hands-on learning environments, while services have gained traction through consulting, training, and maintenance programs that ensure effective utilization of deployed solutions, and software platforms have become essential for content delivery, analytics, and collaboration.

When examining Educational Level, K-12 institutions have emerged as early adopters of robotics and gamified learning modules, while higher education institutions focus on advanced laboratory simulations and research-oriented LMS integrations, and adult learning and continuing education programs increasingly leverage micro-credentialing platforms and digital upskilling pathways. Early childhood programs, though still nascent in STEAM adoption, are experimenting with tactile coding toys and interactive storytelling applications to introduce fundamental principles in a playful context.

Technology Integration segmentation highlights that artificial intelligence in education is enhancing personalized learning journeys, data analytics and LMS solutions are driving insights into student performance and curriculum efficacy, gamification is bolstering motivation and collaboration, robotics and automation are providing real-world design challenges, and virtual reality and augmented reality applications are redefining immersive learning experiences.

Delivery Mode variations indicate that online learning platforms have become indispensable for remote and hybrid instruction, while offline solutions remain relevant in resource-constrained settings and environments requiring robust on-site support. Finally, Institution Type segmentation shows that public schools leverage government funding for large-scale deployments, private schools invest in bespoke STEAM curricula, universities and colleges foster advanced research partnerships, community colleges focus on workforce readiness programs, and vocational and technical institutes integrate industry-certified equipment into their training facilities.

In-depth examination of how economic, policy, and cultural factors are shaping STEAM education trends across the Americas, EMEA, and Asia-Pacific

Regional variations in STEAM adoption and innovation reflect the interplay between economic development, educational policy, and cultural priorities. In the Americas, initiatives to modernize K-12 infrastructure and expand broadband access have accelerated the deployment of online learning platforms and cloud-based LMS solutions, while industry-academia partnerships in technology hubs are bolstering research in robotics and VR applications.

Meanwhile, the Europe, Middle East & Africa region is characterized by diverse investment climates. Western European nations are leading in AI-driven personalized learning pilot programs, whereas certain Middle Eastern countries are channeling oil revenue into smart classroom initiatives and vocational training centers. In Africa, NGOs and international agencies are collaborating to overcome connectivity challenges by deploying offline-capable coding kits and solar-powered digital labs in remote communities.

Asia-Pacific continues to stand out for its scale and speed of adoption. Government-led agenda in nations such as Singapore and South Korea emphasizes national STEM curricula enhancements, while emerging economies like India and Indonesia benefit from public-private collaborations that deliver mobile-first STEAM applications tailored for large student populations. Collectively, these regional dynamics underscore the necessity for tailored go-to-market strategies and partnership models that align with local needs and policy frameworks.

A nuanced look at how incumbents, startups, and cross-sector consortia are competing to deliver end-to-end STEAM solutions and drive learning outcomes

The competitive landscape of STEAM education is marked by established technology providers, emerging edtech startups, and multidisciplinary consortia, each vying to deliver innovative learning solutions. Key incumbents have fortified their positions by expanding strategic alliances with hardware manufacturers and academic institutions, enabling them to offer comprehensive ecosystems that integrate sensors, robotics platforms, and cloud-native software suites.

Meanwhile, nimble challengers specializing in AI-powered assessment tools and VR content studios are carving out niche segments by focusing on user experience design and pedagogical efficacy. These startups frequently collaborate with research universities to validate learning outcomes, leveraging empirical data to refine their product roadmaps.

At the same time, consortia of educational nonprofits, government agencies, and industry partners are co-developing open standards for interoperability, ensuring that disparate systems can communicate seamlessly. This collaborative approach is driving the formation of modular, plug-and-play architectures that reduce vendor lock-in and foster innovation by third-party developers.

Competitive differentiation increasingly hinges on value-added services such as professional development academies, curricular consulting, and technical support offerings. Providers that can demonstrate measurable impact through longitudinal studies are positioned to secure larger contracts with school districts, universities, and corporate training programs.

Strategic recommendations for leveraging AI, modular procurement, educator development, and interoperability to excel in the evolving STEAM education landscape

Industry leaders should prioritize investment in adaptive learning platforms that harness AI to deliver truly personalized educational journeys. By embedding predictive analytics into LMS environments, organizations can identify knowledge gaps early and deploy tailored interventions that boost retention and performance. Moreover, cultivating strategic partnerships with local content creators and pedagogical experts will ensure that learning materials remain culturally relevant and aligned with evolving curricular standards.

To maximize resource utilization, institutions should adopt a modular procurement strategy that balances on-site hardware deployment with cloud-based services. This hybrid approach reduces upfront capital expenditure while preserving the flexibility to scale as requirements evolve. Equally important is the establishment of comprehensive training programs for educators, empowering them to integrate technology seamlessly into lesson plans and to interpret data insights effectively.

Leaders must also champion open interoperability standards to foster a vibrant ecosystem of innovative third-party solutions. By supporting collaborative frameworks and API-driven architectures, organizations can mitigate vendor lock-in risks and accelerate time-to-market for new offerings. Finally, continuous monitoring of policy developments and tariff regulations will enable proactive adjustments to sourcing strategies and partnership models, safeguarding both affordability and quality.

An overview of the rigorous mixed-method research approach combining expert interviews, case studies, and data triangulation for comprehensive STEAM insights

This research combines qualitative and quantitative methodologies to deliver a comprehensive analysis of the STEAM education sector. Primary data was collected through in-depth interviews with educational administrators, technology vendors, and subject matter experts, ensuring a 360-degree perspective on emerging trends and strategic priorities. Case studies of pioneering implementations provided contextual richness and validated theoretical frameworks.

Secondary research entailed a systematic review of academic journals, government policy documents, regulatory filings, and industry white papers to map the macroeconomic and regulatory environment. Market intelligence databases were leveraged to identify competitive movements, partnership announcements, and product launches.

Data triangulation techniques were applied throughout the research process to cross-verify insights from multiple sources, enhancing the reliability and credibility of findings. In addition, a robust validation workshop was conducted with a panel of veteran educators and technology specialists to refine key assumptions and stress-test strategic scenarios under varying economic and policy conditions.

A forward-looking conclusion highlighting the critical role of agility, collaboration, and technology integration in realizing the promise of STEAM education

As the educational landscape continues to evolve, STEAM frameworks will play an increasingly central role in preparing learners to navigate complexity and drive innovation. The convergence of AI, data analytics, immersive technologies, and collaborative pedagogies is setting a new standard for learner-centered education. Those who embrace adaptive platforms, modular ecosystems, and strategic alliances will be well-positioned to capture the full potential of this dynamic market.

Moving forward, stakeholders must remain agile in response to policy shifts, tariff fluctuations, and regional variations in infrastructure readiness. Success will depend on a balanced approach that harmonizes technological ambition with pragmatic considerations around affordability, scalability, and educator readiness. By staying attuned to evolving buyer needs and fostering open, interoperable ecosystems, organizations can transform STEAM education from a conceptual ideal into a tangible driver of social and economic progress.

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. Market Sizing & Forecasting

5. Market Dynamics

  • 5.1. Rising adoption of artificial intelligence and machine learning in steam education platforms
  • 5.2. Rapid development of augmented reality and virtual reality tools for immersive steam learning
  • 5.3. Growing demand for equitable access to steam resources in underserved communities
  • 5.4. Increasing integration of real world problem solving into interdisciplinary steam curricula
  • 5.5. Expansion of teacher training programs focused on steam pedagogy and instructional design
  • 5.6. Emphasis on creativity and design thinking as core competencies in steam frameworks
  • 5.7. Increasing collaboration between educational institutions and industry for steam career pathways
  • 5.8. Shift toward personalized and competency based steam learning models using analytics
  • 5.9. Emergence of global steam education networks promoting cross cultural collaboration
  • 5.10. Widespread use of maker spaces and hands on labs to enhance experiential steam learning

6. Market Insights

  • 6.1. Porter's Five Forces Analysis
  • 6.2. PESTLE Analysis

7. Cumulative Impact of United States Tariffs 2025

8. STEAM Education Market, by Product Type

  • 8.1. Introduction
  • 8.2. Hardware
  • 8.3. Services
  • 8.4. Software

9. STEAM Education Market, by Educational Level

  • 9.1. Introduction
  • 9.2. Adult Learning & Continuing Education
  • 9.3. Early Childhood Education
  • 9.4. Higher Education
  • 9.5. K-12

10. STEAM Education Market, by Technology Integration

  • 10.1. Introduction
  • 10.2. Artificial Intelligence (AI) in Education
  • 10.3. Data Analytics & Learning Management Systems (LMS)
  • 10.4. Gamification in STEAM
  • 10.5. Robotics & Automation
  • 10.6. Virtual Reality (VR) & Augmented Reality (AR)

11. STEAM Education Market, by Delivery Mode

  • 11.1. Introduction
  • 11.2. Offline
  • 11.3. Online

12. STEAM Education Market, by Institution Type

  • 12.1. Introduction
  • 12.2. Community Colleges
  • 12.3. Private Schools
  • 12.4. Public Schools
  • 12.5. Universities & Colleges
  • 12.6. Vocational & Technical Institutes

13. Americas STEAM Education Market

  • 13.1. Introduction
  • 13.2. United States
  • 13.3. Canada
  • 13.4. Mexico
  • 13.5. Brazil
  • 13.6. Argentina

14. Europe, Middle East & Africa STEAM Education Market

  • 14.1. Introduction
  • 14.2. United Kingdom
  • 14.3. Germany
  • 14.4. France
  • 14.5. Russia
  • 14.6. Italy
  • 14.7. Spain
  • 14.8. United Arab Emirates
  • 14.9. Saudi Arabia
  • 14.10. South Africa
  • 14.11. Denmark
  • 14.12. Netherlands
  • 14.13. Qatar
  • 14.14. Finland
  • 14.15. Sweden
  • 14.16. Nigeria
  • 14.17. Egypt
  • 14.18. Turkey
  • 14.19. Israel
  • 14.20. Norway
  • 14.21. Poland
  • 14.22. Switzerland

15. Asia-Pacific STEAM Education Market

  • 15.1. Introduction
  • 15.2. China
  • 15.3. India
  • 15.4. Japan
  • 15.5. Australia
  • 15.6. South Korea
  • 15.7. Indonesia
  • 15.8. Thailand
  • 15.9. Philippines
  • 15.10. Malaysia
  • 15.11. Singapore
  • 15.12. Vietnam
  • 15.13. Taiwan

16. Competitive Landscape

  • 16.1. Market Share Analysis, 2024
  • 16.2. FPNV Positioning Matrix, 2024
  • 16.3. Competitive Analysis
    • 16.3.1. Amplify Education, Inc.
    • 16.3.2. BanBao Co., Ltd
    • 16.3.3. Bedford, Freeman & Worth Publishing Group, LLC
    • 16.3.4. BrainPOP
    • 16.3.5. Cambium Learning Group, Inc.
    • 16.3.6. Carolina Biological Supply Company
    • 16.3.7. Chegg, Inc.
    • 16.3.8. Coursera, Inc.
    • 16.3.9. DFRobot Corporation
    • 16.3.10. Discovery Education, Inc.
    • 16.3.11. Elenco Electronics, LLC
    • 16.3.12. HMH Education Compan
    • 16.3.13. Lab-Aids, Inc.
    • 16.3.14. Makeblock INC.
    • 16.3.15. McGraw Hill Education LLC
    • 16.3.16. OpenSciEd
    • 16.3.17. Pearson PLC
    • 16.3.18. Pitsco Education, LLC
    • 16.3.19. Promethean Limited
    • 16.3.20. Savvas Learning Company LLC
    • 16.3.21. Scholastic Inc.
    • 16.3.22. School Specialty, LLC
    • 16.3.23. Stride, Inc.
    • 16.3.24. The LEGO Group

17. ResearchAI

18. ResearchStatistics

19. ResearchContacts

20. ResearchArticles

21. Appendix