デフォルト表紙
市場調査レポート
商品コード
1606806

電気自動車のインフォテインメント市場:インフォテインメントシステム、コネクティビティ、アプリケーション別-2025-2030年の世界予測

Electric Vehicle Infotainment Market by Infotainment System (Communication Unit, Heads-up Display, Multimedia), Connectivity (Bluetooth, Cellular, Wired Connectivity), Application - Global Forecast 2025-2030


出版日
発行
360iResearch
ページ情報
英文 183 Pages
納期
即日から翌営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.57円
電気自動車のインフォテインメント市場:インフォテインメントシステム、コネクティビティ、アプリケーション別-2025-2030年の世界予測
出版日: 2024年10月31日
発行: 360iResearch
ページ情報: 英文 183 Pages
納期: 即日から翌営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 図表
  • 目次
概要

電気自動車のインフォテインメント市場の2023年の市場規模は23億1,000万米ドルで、2024年には25億9,000万米ドルに達すると予測され、CAGR 13.19%で成長し、2030年には55億米ドルに達すると予測されます。

電気自動車(EV)インフォテインメント市場には、電気自動車向けに特別に設計された通信、エンターテインメント、ナビゲーション機能を統合したシステムが含まれます。自動車産業が電動化に軸足を移すにつれ、洗練されたインフォテインメント・システムの必要性が最も重要になり、ユーザー体験を向上させ、シームレスな接続性を確保し、ADAS(先進運転支援システム)をサポートします。これらのシステムは、リアルタイムの交通情報、音声制御インターフェイス、エンターテインメント・オプションからシームレスなスマートフォン統合まで、多様なアプリケーションを見つけることができます。主なエンドユーザーには、電気自動車を購入する個人消費者や、最先端のインフォテインメント技術を自動車製品に組み込むことに熱心な自動車メーカーが含まれます。

主な市場の統計
基準年[2023] 23億1,000万米ドル
推定年[2024] 25億9,000万米ドル
予測年[2030] 55億米ドル
CAGR(%) 13.19%

EVインフォテインメント市場の成長は、車内体験の充実を求める消費者の嗜好の進化、コネクテッドカーの台頭、車載技術に関する政府の厳しい基準など、いくつかの要因によって後押しされています。5G技術やAI主導型機能の採用が増加していることも、高度なインフォテインメント・システムに対する需要をさらに拡大しています。新たな成長機会は、クラウドベースのインフォテインメント・ソリューションの開発、拡張現実(AR)の強化、ユーザー・インターフェースを再定義しうる音声アシスタントの統合にあります。企業は、ハイテク企業との協力パートナーシップ、ソフトウェア主導のイノベーションのための研究開発への投資、相互接続された車両エコシステムのためのIoTの活用に注力すべきです。

しかし、先進インフォテインメント・システムに関連する高コスト、プライバシーへの懸念、サイバーセキュリティの脅威など、消費者の普及を阻害しかねない限界に市場は直面しています。急速に進化する技術情勢は継続的なアップグレードを必要とし、メーカーが競争力を維持するための課題となっています。技術革新の可能性が高い分野には、カスタマイズ可能なインフォテインメント・インターフェースの開発、EV向けに調整されたエネルギー効率の高いシステム、システム提供を微調整するためのユーザーデータの高度な分析などがあります。

現在のビジネスチャンスを生かすために、企業はインフォテインメントをより広範なスマートグリッドや自律走行ソリューションに統合するエコシステムの構築に注力すべきです。競合考察によると、この市場はダイナミックで技術主導型の市場であり、継続的なイノベーションと戦略的パートナーシップの構築が持続的成長に不可欠であることが明らかになった。

市場力学:急速に進化する電気自動車のインフォテインメント市場の主要市場インサイトを公開

電気自動車のインフォテインメント市場は、需要と供給のダイナミックな相互作用によって変貌を遂げています。このような市場力学の進化を理解することで、企業は十分な情報に基づいた投資決定、戦略的決定の精緻化、そして新たなビジネスチャンスの獲得に備えることができます。これらの動向を包括的に把握することで、企業は政治的、地理的、技術的、社会的、経済的な領域にわたる様々なリスクを軽減することができるとともに、消費者行動とそれが製造コストや購買動向に与える影響をより明確に理解することができます。

  • 市場促進要因
    • 世界の電気自動車の生産台数と導入台数の増加
    • 電気自動車の普及を促進する政府の取り組み
    • インタラクティブでコネクテッドな体験に対する需要
  • 市場抑制要因
    • 電気自動車のインフォテインメントの高コスト
  • 市場機会
    • 電気自動車のインフォテインメントの技術進歩
    • 折衷的な自動車生産のための多額の投資
  • 市場の課題
    • 電気自動車のインフォテインメントシステムの技術的課題

ポーターのファイブフォース:電気自動車のインフォテインメント市場をナビゲートする戦略ツール

ポーターのファイブフォースフレームワークは、電気自動車のインフォテインメント市場の競合情勢を理解するための重要なツールです。ポーターのファイブフォース・フレームワークは、企業の競争力を評価し、戦略的機会を探るための明確な手法を提供します。このフレームワークは、企業が市場内の勢力図を評価し、新規事業の収益性を判断するのに役立ちます。これらの洞察により、企業は自社の強みを活かし、弱みに対処し、潜在的な課題を回避することができ、より強靭な市場でのポジショニングを確保することができます。

PESTLE分析:電気自動車のインフォテインメント市場における外部からの影響の把握

外部マクロ環境要因は、電気自動車のインフォテインメント市場の業績ダイナミクスを形成する上で極めて重要な役割を果たします。政治的、経済的、社会的、技術的、法的、環境的要因の分析は、これらの影響をナビゲートするために必要な情報を提供します。PESTLE要因を調査することで、企業は潜在的なリスクと機会をよりよく理解することができます。この分析により、企業は規制、消費者の嗜好、経済動向の変化を予測し、先を見越した積極的な意思決定を行う準備ができます。

市場シェア分析電気自動車のインフォテインメント市場における競合情勢の把握

電気自動車のインフォテインメント市場の詳細な市場シェア分析により、ベンダーの業績を包括的に評価することができます。企業は、収益、顧客ベース、成長率などの主要指標を比較することで、競争上のポジショニングを明らかにすることができます。この分析により、市場の集中、断片化、統合の動向が明らかになり、ベンダーは競争が激化する中で自社の地位を高める戦略的意思決定を行うために必要な知見を得ることができます。

FPNVポジショニング・マトリックス電気自動車のインフォテインメント市場におけるベンダーのパフォーマンス評価

FPNVポジショニングマトリックスは、電気自動車のインフォテインメント市場においてベンダーを評価するための重要なツールです。このマトリックスにより、ビジネス組織はベンダーのビジネス戦略と製品満足度に基づき評価することで、目標に沿った十分な情報に基づいた意思決定を行うことができます。4つの象限によってベンダーを明確かつ正確にセグメント化し、戦略目標に最適なパートナーやソリューションを特定することができます。

戦略分析と推奨電気自動車のインフォテインメント市場における成功への道筋を描く

電気自動車のインフォテインメント市場の戦略分析は、世界市場でのプレゼンス強化を目指す企業にとって不可欠です。主要なリソース、能力、業績指標を見直すことで、企業は成長機会を特定し、改善に取り組むことができます。このアプローチにより、競合情勢における課題を克服し、新たなビジネスチャンスを活かして長期的な成功を収めるための体制を整えることができます。

本レポートでは、主要な注目分野を網羅した市場の包括的な分析を提供しています:

1.市場の浸透度:現在の市場環境の詳細なレビュー、主要企業による広範なデータ、市場でのリーチと全体的な影響力の評価。

2.市場の開拓度:新興市場における成長機会を特定し、既存分野における拡大可能性を評価し、将来の成長に向けた戦略的ロードマップを提供します。

3.市場の多様化:最近の製品発売、未開拓の地域、業界の主要な進歩、市場を形成する戦略的投資を分析します。

4.競合の評価と情報:競合情勢を徹底的に分析し、市場シェア、事業戦略、製品ポートフォリオ、認証、規制当局の承認、特許動向、主要企業の技術進歩などを検証します。

5.製品開発およびイノベーション:将来の市場成長を促進すると期待される最先端技術、研究開発活動、製品イノベーションをハイライトしています。

また、利害関係者が十分な情報を得た上で意思決定できるよう、重要な質問にも答えています:

1.現在の市場規模と今後の成長予測は?

2.最高の投資機会を提供する製品、セグメント、地域はどこか?

3.市場を形成する主な技術動向と規制の影響とは?

4.主要ベンダーの市場シェアと競合ポジションは?

5.ベンダーの市場参入・撤退戦略の原動力となる収益源と戦略的機会は何か?

目次

第1章 序文

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 市場の概要

第5章 市場洞察

  • 市場力学
    • 促進要因
      • 世界中で電気自動車の生産と普及が増加
      • 電気自動車の普及を促進する政府の取り組み
      • インタラクティブで接続された体験の需要
    • 抑制要因
      • 電気自動車のインフォテインメントのコストが高い
    • 機会
      • 電気自動車のインフォテインメントにおける技術の進歩
      • 多様な車両生産への多額の投資
    • 課題
      • 電気自動車のインフォテインメントシステムの技術的な問題
  • 市場セグメンテーション分析
  • ポーターのファイブフォース分析
  • PESTEL分析
    • 政治的
    • 経済
    • 社交
    • 技術的
    • 法律上
    • 環境

第6章 電気自動車のインフォテインメント市場インフォテインメントシステム

  • コミュニケーションユニット
  • ヘッドアップディスプレイ
  • マルチメディア
  • ナビゲーションユニット
  • 後部座席エンターテイメント

第7章 電気自動車のインフォテインメント市場:接続性別

  • Bluetooth
  • セルラー
  • 有線接続
  • 無線

第8章 電気自動車のインフォテインメント市場:用途別

  • バッテリー電気自動車(BEV)
  • 燃料電池電気自動車(FCEV)
  • ハイブリッド電気自動車(HEV)
  • プラグインハイブリッド電気自動車(PHEV)

第9章 南北アメリカの電気自動車のインフォテインメント市場

  • アルゼンチン
  • ブラジル
  • カナダ
  • メキシコ
  • 米国

第10章 アジア太平洋地域の電気自動車のインフォテインメント市場

  • オーストラリア
  • 中国
  • インド
  • インドネシア
  • 日本
  • マレーシア
  • フィリピン
  • シンガポール
  • 韓国
  • 台湾
  • タイ
  • ベトナム

第11章 欧州・中東・アフリカの電気自動車のインフォテインメント市場

  • デンマーク
  • エジプト
  • フィンランド
  • フランス
  • ドイツ
  • イスラエル
  • イタリア
  • オランダ
  • ナイジェリア
  • ノルウェー
  • ポーランド
  • カタール
  • ロシア
  • サウジアラビア
  • 南アフリカ
  • スペイン
  • スウェーデン
  • スイス
  • トルコ
  • アラブ首長国連邦
  • 英国

第12章 競合情勢

  • 市場シェア分析2023
  • FPNVポジショニングマトリックス, 2023
  • 競合シナリオ分析
  • 戦略分析と提言

企業一覧

  • Airbiquity Inc.
  • AISIN CORPORATION
  • Alps Alpine Co., Ltd.
  • Audi AG
  • Clarion Co., Ltd.
  • Continental AG
  • DENSO Corporation
  • Embitel
  • Ford Motor Company
  • Garmin Ltd.
  • General Motors Corp.
  • Harman International Industries Inc.
  • Infineon Technologies AG
  • JVCKENWOOD Corporation
  • LG Electronics
  • Mercedes-Benz AG
  • Mitsubishi Electric Corporation
  • Morris Garage International
  • Panasonic Holding Corporation
  • Pioneer Corporation
  • Robert Bosch GmbH
  • Tesla Inc.
  • Thales Group
図表

LIST OF FIGURES

  • FIGURE 1. ELECTRIC VEHICLE INFOTAINMENT MARKET RESEARCH PROCESS
  • FIGURE 2. ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 13. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 15. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 17. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. ELECTRIC VEHICLE INFOTAINMENT MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 21. ELECTRIC VEHICLE INFOTAINMENT MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. ELECTRIC VEHICLE INFOTAINMENT MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. ELECTRIC VEHICLE INFOTAINMENT MARKET DYNAMICS
  • TABLE 7. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COMMUNICATION UNIT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY HEADS-UP DISPLAY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY MULTIMEDIA, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY NAVIGATION UNIT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY REAR SEAT ENTERTAINMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY BLUETOOTH, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CELLULAR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY WIRED CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY WIRELESS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY BATTERY ELECTRIC VEHICLES (BEVS), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY FUEL CELL ELECTRIC VEHICLE(FCEV), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY HYBRID ELECTRIC VEHICLE (HEV), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY PLUG-IN HYBRID ELECTRIC VEHICLE (PHEV), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 24. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 25. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 26. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 27. ARGENTINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 28. ARGENTINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 29. ARGENTINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 30. BRAZIL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 31. BRAZIL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 32. BRAZIL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 33. CANADA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 34. CANADA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 35. CANADA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 36. MEXICO ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 37. MEXICO ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 38. MEXICO ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 39. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 40. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 41. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 42. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 43. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 44. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 45. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 46. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 47. AUSTRALIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 48. AUSTRALIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 49. AUSTRALIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 50. CHINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 51. CHINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 52. CHINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 53. INDIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 54. INDIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 55. INDIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 56. INDONESIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 57. INDONESIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 58. INDONESIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 59. JAPAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 60. JAPAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 61. JAPAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 62. MALAYSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 63. MALAYSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 64. MALAYSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 65. PHILIPPINES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 66. PHILIPPINES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 67. PHILIPPINES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 68. SINGAPORE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 69. SINGAPORE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 70. SINGAPORE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 71. SOUTH KOREA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 72. SOUTH KOREA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 73. SOUTH KOREA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 74. TAIWAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 75. TAIWAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 76. TAIWAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 77. THAILAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 78. THAILAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 79. THAILAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 80. VIETNAM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 81. VIETNAM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 82. VIETNAM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 83. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 84. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 85. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 86. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 87. DENMARK ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 88. DENMARK ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 89. DENMARK ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 90. EGYPT ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 91. EGYPT ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 92. EGYPT ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 93. FINLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 94. FINLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 95. FINLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 96. FRANCE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 97. FRANCE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 98. FRANCE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 99. GERMANY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 100. GERMANY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 101. GERMANY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 102. ISRAEL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 103. ISRAEL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 104. ISRAEL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 105. ITALY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 106. ITALY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 107. ITALY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 108. NETHERLANDS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 109. NETHERLANDS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 110. NETHERLANDS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 111. NIGERIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 112. NIGERIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 113. NIGERIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 114. NORWAY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 115. NORWAY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 116. NORWAY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 117. POLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 118. POLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 119. POLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 120. QATAR ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 121. QATAR ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 122. QATAR ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 123. RUSSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 124. RUSSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 125. RUSSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 126. SAUDI ARABIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 127. SAUDI ARABIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 128. SAUDI ARABIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 129. SOUTH AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 130. SOUTH AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 131. SOUTH AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 132. SPAIN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 133. SPAIN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 134. SPAIN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 135. SWEDEN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 136. SWEDEN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 137. SWEDEN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 138. SWITZERLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 139. SWITZERLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 140. SWITZERLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 141. TURKEY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 142. TURKEY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 143. TURKEY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 144. UNITED ARAB EMIRATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 145. UNITED ARAB EMIRATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 146. UNITED ARAB EMIRATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 147. UNITED KINGDOM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 148. UNITED KINGDOM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 149. UNITED KINGDOM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 150. ELECTRIC VEHICLE INFOTAINMENT MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 151. ELECTRIC VEHICLE INFOTAINMENT MARKET, FPNV POSITIONING MATRIX, 2023
目次
Product Code: MRR-F6513A06BD86

The Electric Vehicle Infotainment Market was valued at USD 2.31 billion in 2023, expected to reach USD 2.59 billion in 2024, and is projected to grow at a CAGR of 13.19%, to USD 5.50 billion by 2030.

The scope of the Electric Vehicle (EV) Infotainment market encompasses systems integrating communication, entertainment, and navigation functionalities specifically designed for electric vehicles. As the automotive industry pivots towards electrification, the necessity for sophisticated infotainment systems becomes paramount, enhancing the user experience, ensuring seamless connectivity, and supporting advanced driver assistance systems. These systems find diverse applications ranging from real-time traffic updates, voice-controlled interfaces, and entertainment options, to seamless smartphone integration. The primary end-users include individual consumers purchasing electric vehicles and automotive manufacturers keen to integrate cutting-edge infotainment technology into their vehicle offerings.

KEY MARKET STATISTICS
Base Year [2023] USD 2.31 billion
Estimated Year [2024] USD 2.59 billion
Forecast Year [2030] USD 5.50 billion
CAGR (%) 13.19%

Market growth in EV infotainment is propelled by several factors, including evolving consumer preferences for enhanced in-car experiences, the rise of connected vehicles, and stringent government standards for in-vehicle technologies. The increasing adoption of 5G technology and AI-driven features further magnifies the demand for advanced infotainment systems. Emerging growth opportunities lie in developing cloud-based infotainment solutions, augmented reality (AR) enhancements, and the integration of voice assistants, which could redefine the user interface. Companies should focus on collaborative partnerships with tech firms, investing in R&D for software-driven innovations and leveraging IoT for an interconnected vehicle ecosystem.

However, the market faces limitations such as high costs associated with advanced infotainment systems, privacy concerns, and cybersecurity threats which could deter consumer adoption. The rapidly evolving technology landscape necessitates continual upgradation, posing a challenge for manufacturers to stay competitive. Areas with high innovation potential include the development of customizable infotainment interfaces, energy-efficient systems tailored for EVs, and advanced analytics for user data to fine-tune system offerings.

To capitalize on current opportunities, businesses should focus on creating ecosystems that integrate infotainment into broader smart grid and autonomous driving solutions. Insight into the market reveals it as dynamic, technology-driven, and highly competitive, where continual innovation and strategic partnerships are critical for sustained growth.

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Electric Vehicle Infotainment Market

The Electric Vehicle Infotainment Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Rising production and adoption of electric vehicles worldwide
    • Government initiatives to promote adoption of electric vehicles
    • Demand for interactive and connected experiences
  • Market Restraints
    • High cost of electric vehicle infotainment
  • Market Opportunities
    • Technological advances in electric vehicle infotainment
    • Significant investments for eclectic vehicle production
  • Market Challenges
    • Technical issues in electric vehicle infotainment systems

Porter's Five Forces: A Strategic Tool for Navigating the Electric Vehicle Infotainment Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Electric Vehicle Infotainment Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Electric Vehicle Infotainment Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Electric Vehicle Infotainment Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Electric Vehicle Infotainment Market

A detailed market share analysis in the Electric Vehicle Infotainment Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Electric Vehicle Infotainment Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Electric Vehicle Infotainment Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Electric Vehicle Infotainment Market

A strategic analysis of the Electric Vehicle Infotainment Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Electric Vehicle Infotainment Market, highlighting leading vendors and their innovative profiles. These include Airbiquity Inc., AISIN CORPORATION, Alps Alpine Co., Ltd., Audi AG, Clarion Co., Ltd., Continental AG, DENSO Corporation, Embitel, Ford Motor Company, Garmin Ltd., General Motors Corp., Harman International Industries Inc., Infineon Technologies AG, JVCKENWOOD Corporation, LG Electronics, Mercedes-Benz AG, Mitsubishi Electric Corporation, Morris Garage International, Panasonic Holding Corporation, Pioneer Corporation, Robert Bosch GmbH, Tesla Inc., and Thales Group.

Market Segmentation & Coverage

This research report categorizes the Electric Vehicle Infotainment Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Infotainment System, market is studied across Communication Unit, Heads-up Display, Multimedia, Navigation Unit, and Rear Seat Entertainment.
  • Based on Connectivity, market is studied across Bluetooth, Cellular, Wired Connectivity, and Wireless.
  • Based on Application, market is studied across Battery Electric Vehicles (BEVs), Fuel Cell Electric Vehicle(FCEV), Hybrid Electric Vehicle (HEV), and Plug-in Hybrid Electric Vehicle (PHEV).
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Rising production and adoption of electric vehicles worldwide
      • 5.1.1.2. Government initiatives to promote adoption of electric vehicles
      • 5.1.1.3. Demand for interactive and connected experiences
    • 5.1.2. Restraints
      • 5.1.2.1. High cost of electric vehicle infotainment
    • 5.1.3. Opportunities
      • 5.1.3.1. Technological advances in electric vehicle infotainment
      • 5.1.3.2. Significant investments for eclectic vehicle production
    • 5.1.4. Challenges
      • 5.1.4.1. Technical issues in electric vehicle infotainment systems
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Electric Vehicle Infotainment Market, by Infotainment System

  • 6.1. Introduction
  • 6.2. Communication Unit
  • 6.3. Heads-up Display
  • 6.4. Multimedia
  • 6.5. Navigation Unit
  • 6.6. Rear Seat Entertainment

7. Electric Vehicle Infotainment Market, by Connectivity

  • 7.1. Introduction
  • 7.2. Bluetooth
  • 7.3. Cellular
  • 7.4. Wired Connectivity
  • 7.5. Wireless

8. Electric Vehicle Infotainment Market, by Application

  • 8.1. Introduction
  • 8.2. Battery Electric Vehicles (BEVs)
  • 8.3. Fuel Cell Electric Vehicle(FCEV)
  • 8.4. Hybrid Electric Vehicle (HEV)
  • 8.5. Plug-in Hybrid Electric Vehicle (PHEV)

9. Americas Electric Vehicle Infotainment Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Electric Vehicle Infotainment Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Electric Vehicle Infotainment Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
  • 12.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Airbiquity Inc.
  • 2. AISIN CORPORATION
  • 3. Alps Alpine Co., Ltd.
  • 4. Audi AG
  • 5. Clarion Co., Ltd.
  • 6. Continental AG
  • 7. DENSO Corporation
  • 8. Embitel
  • 9. Ford Motor Company
  • 10. Garmin Ltd.
  • 11. General Motors Corp.
  • 12. Harman International Industries Inc.
  • 13. Infineon Technologies AG
  • 14. JVCKENWOOD Corporation
  • 15. LG Electronics
  • 16. Mercedes-Benz AG
  • 17. Mitsubishi Electric Corporation
  • 18. Morris Garage International
  • 19. Panasonic Holding Corporation
  • 20. Pioneer Corporation
  • 21. Robert Bosch GmbH
  • 22. Tesla Inc.
  • 23. Thales Group