デフォルト表紙
市場調査レポート
商品コード
1598807

VRギャンブル市場:ギャンブルゲームの種類、バーチャルリアリティとの統合、プラットフォーム別-2025-2030年の世界予測

VR Gambling Market by Type of Gambling Games (VR Bingo, VR Casino Games, VR Lottery), Virtual Reality Integration (Full VR Experience, VR-enhanced Gambling), Platform - Global Forecast 2025-2030


出版日
発行
360iResearch
ページ情報
英文 198 Pages
納期
即日から翌営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.57円
VRギャンブル市場:ギャンブルゲームの種類、バーチャルリアリティとの統合、プラットフォーム別-2025-2030年の世界予測
出版日: 2024年10月31日
発行: 360iResearch
ページ情報: 英文 198 Pages
納期: 即日から翌営業日
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  • 全表示
  • 概要
  • 図表
  • 目次
概要

VRギャンブル市場は、2023年に21億8,000万米ドルと評価され、2024年には26億6,000万米ドルに達すると予測され、CAGR 22.94%で成長し、2030年には92億9,000万米ドルに達すると予測されています。

VRギャンブルの対象範囲には、バーチャルリアリティ技術によって促進される没入型ギャンブル体験が含まれ、最先端のデジタル環境を統合することで、従来のギャンブル市場を再定義しています。その必要性は、ユニークでインタラクティブな体験を提供することで、ユーザーのエンゲージメントとリテンションを高めようとする業界の動きから生じています。VRギャンブルは、オンラインカジノ、ポーカールーム、スポーツベッティングプラットフォームに応用され、主にテクノロジーに精通したミレニアル世代やZ世代に利用されています。市場成長の原動力は、VR技術の進歩、手頃な価格のVRデバイスの普及、デジタルレジャーへの嗜好の高まりです。暗号通貨の普及が進むと、VRギャンブルにおける仮名かつ安全な取引がさらに容易になり、より幅広い利用者を惹きつけることになります。マルチプラットフォームVRアプリケーションの開発、ユーザー体験をパーソナライズするためのAIの組み込み、仮想空間内でのソーシャル・インタラクション機能の強化にビジネスチャンスがあります。しかし、市場の拡大は、規制の不確実性、消費者にとっての高額な初期費用、長時間のVR使用に関連する潜在的な健康上の懸念による限界に直面しています。課題としては、確実なデータ・セキュリティの確保、ユーザーのプライバシーの維持、シームレスでラグのない体験の提供などが挙げられます。イノベーションの可能性は、VRの没入能力を最大限に引き出す斬新なゲームデザインやインタラクティブなストーリーラインの創造にあります。調査は、ユーザーインターフェースの直感性の向上、VRデバイスの人間工学の最適化、リアルタイムのインタラクティブ性のための待ち時間の短縮に焦点を当てることができます。包括的な市場洞察によると、VRギャンブルは技術的な採用と規制の明確化によって急成長することが示唆されています。企業は、さまざまなデバイスやネットワークに適応可能な汎用性の高いVRソリューションの開発、ハイテク企業やエンターテインメント企業とのパートナーシップの促進、有利な枠組みを形成するための規制に関する議論への積極的な参加に投資することが推奨されます。企業はまた、倫理的なゲーム慣行を優先し、急速に変化する市場情勢の中で進化する消費者の嗜好を先取りするために、定期的な市場分析を行うべきです。

主な市場の統計
基準年[2023] 21億8,000万米ドル
予測年[2024] 26億6,000万米ドル
予測年[2030] 92億9,000万米ドル
CAGR(%) 22.94%

市場力学:急速に進化するVRギャンブル市場の主要市場インサイトを公開

VRギャンブル市場は、需要と供給のダイナミックな相互作用によって変貌を遂げています。このような市場力学の進化を理解することで、企業は十分な情報に基づいた投資決定、戦略的意思決定、新たなビジネスチャンスの獲得を行うことができます。これらの動向を包括的に把握することで、企業は政治的、地理的、技術的、社会的、経済的な領域にわたる様々なリスクを軽減することができるとともに、消費者行動とそれが製造コストや購買動向に与える影響をより明確に理解することができます。

  • 市場促進要因
    • 高いインターネット普及率と相まって増加するスマートフォンの普及
    • オンラインギャンブルの段階的合法化と政府の規制と政策の緩和
    • 没入型ギャンブル体験の人気の高まり
  • 市場抑制要因
    • 倫理的問題、特定の経済圏におけるオンラインギャンブルの禁止
  • 市場機会
    • VRギャンブルテクノロジーの技術的進歩
    • 仮想イベントによる多人数体験の発展
  • 市場の課題
    • VRギャンブルに関するプライバシー問題

ポーターの5つの力:VRギャンブル市場をナビゲートする戦略ツール

ポーターの5つの力フレームワークは、VRギャンブル市場の競合情勢を理解するための重要なツールです。ポーターのファイブフォース・フレームワークは、企業の競争力を評価し、戦略的機会を探るための明確な手法を提供します。このフレームワークは、企業が市場内の勢力図を評価し、新規事業の収益性を判断するのに役立ちます。これらの洞察により、企業は自社の強みを活かし、弱みに対処し、潜在的な課題を回避することができ、より強靭な市場でのポジショニングを確保することができます。

PESTLE分析:VRギャンブル市場における外部からの影響の把握

外部マクロ環境要因は、VRギャンブル市場の業績ダイナミクスを形成する上で極めて重要な役割を果たします。政治的、経済的、社会的、技術的、法的、環境的要因の分析は、これらの影響をナビゲートするために必要な情報を提供します。PESTLE要因を調査することで、企業は潜在的なリスクと機会をよりよく理解することができます。この分析により、企業は規制、消費者の嗜好、経済動向の変化を予測し、先を見越した積極的な意思決定を行う準備ができます。

市場シェア分析VRギャンブル市場における競合情勢の把握

VRギャンブル市場の詳細な市場シェア分析により、ベンダーの業績を包括的に評価することができます。企業は、収益、顧客ベース、成長率などの主要指標を比較することで、競争上のポジショニングを明らかにすることができます。この分析により、市場の集中、断片化、統合の動向が明らかになり、ベンダーは競争が激化する中で自社の地位を高める戦略的意思決定を行うために必要な知見を得ることができます。

FPNVポジショニング・マトリックスVRギャンブル市場におけるベンダーのパフォーマンス評価

FPNVポジショニングマトリックスは、VRギャンブル市場においてベンダーを評価するための重要なツールです。このマトリックスにより、ビジネス組織はベンダーのビジネス戦略と製品満足度に基づき評価することで、目標に沿った十分な情報に基づいた意思決定を行うことができます。4つの象限によってベンダーを明確かつ正確にセグメント化し、戦略目標に最適なパートナーやソリューションを特定することができます。

戦略分析と推奨VRギャンブル市場における成功への道筋を描く

VRギャンブル市場の戦略分析は、世界市場でのプレゼンス強化を目指す企業にとって不可欠です。主要なリソース、能力、業績指標を見直すことで、企業は成長機会を特定し、改善に取り組むことができます。このアプローチにより、競合情勢における課題を克服し、新たなビジネスチャンスを活かして長期的な成功を収めるための体制を整えることができます。

本レポートでは、主要な注目分野を網羅した市場の包括的な分析を提供しています:

1.市場の浸透度:現在の市場環境の詳細なレビュー、主要企業による広範なデータ、市場でのリーチと全体的な影響力の評価。

2.市場の開拓度:新興市場における成長機会を特定し、既存分野における拡大可能性を評価し、将来の成長に向けた戦略的ロードマップを提供します。

3.市場の多様化:最近の製品発売、未開拓の地域、業界の主要な進歩、市場を形成する戦略的投資を分析します。

4.競合の評価と情報:競合情勢を徹底的に分析し、市場シェア、事業戦略、製品ポートフォリオ、認証、規制当局の承認、特許動向、主要企業の技術進歩などを検証します。

5.製品開発およびイノベーション:将来の市場成長を促進すると期待される最先端技術、研究開発活動、製品イノベーションをハイライトしています。

また、利害関係者が十分な情報を得た上で意思決定できるよう、重要な質問にも答えています:

1.現在の市場規模と今後の成長予測は?

2.最高の投資機会を提供する製品、セグメント、地域はどこか?

3.市場を形成する主な技術動向と規制の影響とは?

4.主要ベンダーの市場シェアと競合ポジションは?

5.ベンダーの市場参入・撤退戦略の原動力となる収益源と戦略的機会は何か?

目次

第1章 序文

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 市場の概要

第5章 市場洞察

  • 市場力学
    • 促進要因
      • スマートフォンの普及率の増加とインターネットの普及率の高さ
      • オンラインギャンブルの段階的な合法化と政府の規制と政策の緩和
      • 没入型ギャンブル体験の人気が高まる
    • 抑制要因
      • 倫理的問題と特定の経済におけるオンラインギャンブルの禁止
    • 機会
      • VRギャンブルテクノロジーの技術的進歩
      • 仮想イベントによるマルチプレイヤー体験の開発
    • 課題
      • VRギャンブルに関連するプライバシーの問題
  • 市場セグメンテーション分析
  • ポーターのファイブフォース分析
  • PESTEL分析
    • 政治的
    • 経済
    • 社交
    • 技術的
    • 法律上
    • 環境

第6章 VRギャンブル市場ギャンブルゲームの種類別

  • VRビンゴ
  • VRカジノゲーム
  • VR宝くじ
  • VRスポーツベッティング

第7章 VRギャンブル市場バーチャルリアリティインテグレーション

  • 完全なVR体験
  • VR強化ギャンブル

第8章 VRギャンブル市場:プラットフォーム別

  • VRアーケード
  • VRヘッドセット

第9章 南北アメリカのVRギャンブル市場

  • アルゼンチン
  • ブラジル
  • カナダ
  • メキシコ
  • 米国

第10章 アジア太平洋地域のVRギャンブル市場

  • オーストラリア
  • 中国
  • インド
  • インドネシア
  • 日本
  • マレーシア
  • フィリピン
  • シンガポール
  • 韓国
  • 台湾
  • タイ
  • ベトナム

第11章 欧州・中東・アフリカのVRギャンブル市場

  • デンマーク
  • エジプト
  • フィンランド
  • フランス
  • ドイツ
  • イスラエル
  • イタリア
  • オランダ
  • ナイジェリア
  • ノルウェー
  • ポーランド
  • カタール
  • ロシア
  • サウジアラビア
  • 南アフリカ
  • スペイン
  • スウェーデン
  • スイス
  • トルコ
  • アラブ首長国連邦
  • 英国

第12章 競合情勢

  • 市場シェア分析2023
  • FPNVポジショニングマトリックス, 2023
  • 競合シナリオ分析
  • 戦略分析と提言

企業一覧

  • 888 Holdings PLC
  • Apple Inc.
  • Betfair
  • Betway Limited
  • Bovada
  • Boyd Gaming Corporation
  • Caesars Entertainment, Inc.
  • Caesars Interactive Entertainment, LLC
  • DraftKings
  • Evolution Gaming Malta Limited
  • Mega Particle, Inc.
  • Meta Platforms, Inc.
  • MGM Resorts International
  • SlotsMillion
  • Unibet
図表

LIST OF FIGURES

  • FIGURE 1. VR GAMBLING MARKET RESEARCH PROCESS
  • FIGURE 2. VR GAMBLING MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL VR GAMBLING MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL VR GAMBLING MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL VR GAMBLING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL VR GAMBLING MARKET SIZE, BY PLATFORM, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL VR GAMBLING MARKET SIZE, BY PLATFORM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS VR GAMBLING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 13. AMERICAS VR GAMBLING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. UNITED STATES VR GAMBLING MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 15. UNITED STATES VR GAMBLING MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. ASIA-PACIFIC VR GAMBLING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 17. ASIA-PACIFIC VR GAMBLING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. EUROPE, MIDDLE EAST & AFRICA VR GAMBLING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA VR GAMBLING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. VR GAMBLING MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 21. VR GAMBLING MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. VR GAMBLING MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL VR GAMBLING MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL VR GAMBLING MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL VR GAMBLING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. VR GAMBLING MARKET DYNAMICS
  • TABLE 7. GLOBAL VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL VR GAMBLING MARKET SIZE, BY VR BINGO, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL VR GAMBLING MARKET SIZE, BY VR CASINO GAMES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL VR GAMBLING MARKET SIZE, BY VR LOTTERY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL VR GAMBLING MARKET SIZE, BY VR SPORTS BETTING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL VR GAMBLING MARKET SIZE, BY FULL VR EXPERIENCE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL VR GAMBLING MARKET SIZE, BY VR-ENHANCED GAMBLING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL VR GAMBLING MARKET SIZE, BY VR ARCADES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL VR GAMBLING MARKET SIZE, BY VR HEADSETS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. AMERICAS VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 19. AMERICAS VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 20. AMERICAS VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 21. AMERICAS VR GAMBLING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 22. ARGENTINA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 23. ARGENTINA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 24. ARGENTINA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 25. BRAZIL VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 26. BRAZIL VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 27. BRAZIL VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 28. CANADA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 29. CANADA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 30. CANADA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 31. MEXICO VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 32. MEXICO VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 33. MEXICO VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 34. UNITED STATES VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 35. UNITED STATES VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 36. UNITED STATES VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 37. UNITED STATES VR GAMBLING MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 38. ASIA-PACIFIC VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 39. ASIA-PACIFIC VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 40. ASIA-PACIFIC VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 41. ASIA-PACIFIC VR GAMBLING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 42. AUSTRALIA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 43. AUSTRALIA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 44. AUSTRALIA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 45. CHINA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 46. CHINA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 47. CHINA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 48. INDIA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 49. INDIA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 50. INDIA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 51. INDONESIA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 52. INDONESIA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 53. INDONESIA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 54. JAPAN VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 55. JAPAN VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 56. JAPAN VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 57. MALAYSIA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 58. MALAYSIA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 59. MALAYSIA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 60. PHILIPPINES VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 61. PHILIPPINES VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 62. PHILIPPINES VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 63. SINGAPORE VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 64. SINGAPORE VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 65. SINGAPORE VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 66. SOUTH KOREA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 67. SOUTH KOREA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 68. SOUTH KOREA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 69. TAIWAN VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 70. TAIWAN VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 71. TAIWAN VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 72. THAILAND VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 73. THAILAND VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 74. THAILAND VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 75. VIETNAM VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 76. VIETNAM VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 77. VIETNAM VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 78. EUROPE, MIDDLE EAST & AFRICA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 79. EUROPE, MIDDLE EAST & AFRICA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 80. EUROPE, MIDDLE EAST & AFRICA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 81. EUROPE, MIDDLE EAST & AFRICA VR GAMBLING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 82. DENMARK VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 83. DENMARK VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 84. DENMARK VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 85. EGYPT VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 86. EGYPT VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 87. EGYPT VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 88. FINLAND VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 89. FINLAND VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 90. FINLAND VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 91. FRANCE VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 92. FRANCE VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 93. FRANCE VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 94. GERMANY VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 95. GERMANY VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 96. GERMANY VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 97. ISRAEL VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 98. ISRAEL VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 99. ISRAEL VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 100. ITALY VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 101. ITALY VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 102. ITALY VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 103. NETHERLANDS VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 104. NETHERLANDS VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 105. NETHERLANDS VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 106. NIGERIA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 107. NIGERIA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 108. NIGERIA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 109. NORWAY VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 110. NORWAY VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 111. NORWAY VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 112. POLAND VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 113. POLAND VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 114. POLAND VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 115. QATAR VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 116. QATAR VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 117. QATAR VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 118. RUSSIA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 119. RUSSIA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 120. RUSSIA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 121. SAUDI ARABIA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 122. SAUDI ARABIA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 123. SAUDI ARABIA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 124. SOUTH AFRICA VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 125. SOUTH AFRICA VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 126. SOUTH AFRICA VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 127. SPAIN VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 128. SPAIN VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 129. SPAIN VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 130. SWEDEN VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 131. SWEDEN VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 132. SWEDEN VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 133. SWITZERLAND VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 134. SWITZERLAND VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 135. SWITZERLAND VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 136. TURKEY VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 137. TURKEY VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 138. TURKEY VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 139. UNITED ARAB EMIRATES VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 140. UNITED ARAB EMIRATES VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 141. UNITED ARAB EMIRATES VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 142. UNITED KINGDOM VR GAMBLING MARKET SIZE, BY TYPE OF GAMBLING GAMES, 2018-2030 (USD MILLION)
  • TABLE 143. UNITED KINGDOM VR GAMBLING MARKET SIZE, BY VIRTUAL REALITY INTEGRATION, 2018-2030 (USD MILLION)
  • TABLE 144. UNITED KINGDOM VR GAMBLING MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 145. VR GAMBLING MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 146. VR GAMBLING MARKET, FPNV POSITIONING MATRIX, 2023
目次
Product Code: MRR-69324464D1BD

The VR Gambling Market was valued at USD 2.18 billion in 2023, expected to reach USD 2.66 billion in 2024, and is projected to grow at a CAGR of 22.94%, to USD 9.29 billion by 2030.

The scope of VR gambling encompasses immersive gambling experiences facilitated by virtual reality technology, redefining the traditional gambling markets by integrating cutting-edge digital environments. Necessity arises from the industry's drive to enhance user engagement and retention by offering unique and interactive experiences. VR gambling finds application in online casinos, poker rooms, and sports betting platforms, catering predominantly to tech-savvy millennials and Gen Z. Market growth is driven by advancements in VR technology, increased accessibility of affordable VR devices, and a growing preference for digital leisure activities. The rising adoption of cryptocurrency further facilitates pseudonymous and secure transactions in VR gambling, thereby attracting a wider audience. Opportunities lie in developing multi-platform VR applications, incorporating AI to personalize user experiences, and enhancing social interaction capabilities within virtual spaces. However, market expansion faces limitations due to regulatory uncertainties, high initial costs for consumers, and potential health concerns linked to prolonged VR use. Challenges include ensuring foolproof data security, maintaining user privacy, and providing a seamless, lag-free experience. Innovation potential exists in the creation of novel game designs and interactive storylines that maximize VR's immersive capabilities. Research can focus on improving user interface intuitiveness, optimizing VR device ergonomics, and reducing latency for real-time interactivity. Comprehensive market insights suggest a burgeoning growth trajectory for VR gambling, contingent on technological adoption and regulatory clarity. Firms are recommended to invest in developing versatile VR solutions adaptable across different devices and networks, fostering partnerships with tech and entertainment companies, and actively participating in regulatory discourse to shape favorable frameworks. Businesses should also prioritize ethical gaming practices and conduct regular market analysis to stay ahead of evolving consumer preferences in the rapidly changing VR gambling landscape.

KEY MARKET STATISTICS
Base Year [2023] USD 2.18 billion
Estimated Year [2024] USD 2.66 billion
Forecast Year [2030] USD 9.29 billion
CAGR (%) 22.94%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving VR Gambling Market

The VR Gambling Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Increasing smartphone adoption coupled with the high internet penetration
    • Gradual legalization of online gambling and relaxation of government regulations & policies
    • Growing popularity of immersive gambling experience
  • Market Restraints
    • Ethical issues and ban of online gambling in certain economies
  • Market Opportunities
    • Technological advancements in VR gambling technology
    • Development of multiplayer experiences with virtual events
  • Market Challenges
    • Privacy issues associated with VR gambling

Porter's Five Forces: A Strategic Tool for Navigating the VR Gambling Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the VR Gambling Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the VR Gambling Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the VR Gambling Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the VR Gambling Market

A detailed market share analysis in the VR Gambling Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the VR Gambling Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the VR Gambling Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the VR Gambling Market

A strategic analysis of the VR Gambling Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the VR Gambling Market, highlighting leading vendors and their innovative profiles. These include 888 Holdings PLC, Apple Inc., Betfair, Betway Limited, Bovada, Boyd Gaming Corporation, Caesars Entertainment, Inc., Caesars Interactive Entertainment, LLC, DraftKings, Evolution Gaming Malta Limited, Mega Particle, Inc., Meta Platforms, Inc., MGM Resorts International, SlotsMillion, and Unibet.

Market Segmentation & Coverage

This research report categorizes the VR Gambling Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Type of Gambling Games, market is studied across VR Bingo, VR Casino Games, VR Lottery, and VR Sports Betting.
  • Based on Virtual Reality Integration, market is studied across Full VR Experience and VR-enhanced Gambling.
  • Based on Platform, market is studied across VR Arcades and VR Headsets.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increasing smartphone adoption coupled with the high internet penetration
      • 5.1.1.2. Gradual legalization of online gambling and relaxation of government regulations & policies
      • 5.1.1.3. Growing popularity of immersive gambling experience
    • 5.1.2. Restraints
      • 5.1.2.1. Ethical issues and ban of online gambling in certain economies
    • 5.1.3. Opportunities
      • 5.1.3.1. Technological advancements in VR gambling technology
      • 5.1.3.2. Development of multiplayer experiences with virtual events
    • 5.1.4. Challenges
      • 5.1.4.1. Privacy issues associated with VR gambling
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. VR Gambling Market, by Type of Gambling Games

  • 6.1. Introduction
  • 6.2. VR Bingo
  • 6.3. VR Casino Games
  • 6.4. VR Lottery
  • 6.5. VR Sports Betting

7. VR Gambling Market, by Virtual Reality Integration

  • 7.1. Introduction
  • 7.2. Full VR Experience
  • 7.3. VR-enhanced Gambling

8. VR Gambling Market, by Platform

  • 8.1. Introduction
  • 8.2. VR Arcades
  • 8.3. VR Headsets

9. Americas VR Gambling Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific VR Gambling Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa VR Gambling Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
  • 12.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. 888 Holdings PLC
  • 2. Apple Inc.
  • 3. Betfair
  • 4. Betway Limited
  • 5. Bovada
  • 6. Boyd Gaming Corporation
  • 7. Caesars Entertainment, Inc.
  • 8. Caesars Interactive Entertainment, LLC
  • 9. DraftKings
  • 10. Evolution Gaming Malta Limited
  • 11. Mega Particle, Inc.
  • 12. Meta Platforms, Inc.
  • 13. MGM Resorts International
  • 14. SlotsMillion
  • 15. Unibet