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市場調査レポート
商品コード
1590864

グラフィック・プロセッシング・ユニットの市場:タイプ、用途、エンドユーザー別-2025-2030年の世界予測

Graphic Processing Units Market by Type (Discrete, Hybrid, Integrated), Application (Computer, Laptops, Smartphone), End-User - Global Forecast 2025-2030


出版日
発行
360iResearch
ページ情報
英文 186 Pages
納期
即日から翌営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.57円
グラフィック・プロセッシング・ユニットの市場:タイプ、用途、エンドユーザー別-2025-2030年の世界予測
出版日: 2024年10月31日
発行: 360iResearch
ページ情報: 英文 186 Pages
納期: 即日から翌営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 図表
  • 目次
概要

グラフィック・プロセッシング・ユニット市場の2023年の市場規模は2,554億8,000万米ドル、2024年には2,960億8,000万米ドルに達すると予測され、CAGR 15.98%で成長し、2030年には7,212億4,000万米ドルに達すると予測されています。

グラフィック・プロセッシング・ユニット(GPU)は、画像、アニメーション、ビデオリッチなコンピューティング・タスクの作成とレンダリングを高速化するために設計された特殊な電子回路です。当初はゲームにおけるグラフィックス・レンダリングのために開発されたGPUは、人工知能(AI)、機械学習(ML)、科学シミュレーション、暗号通貨マイニングなど、多様な分野で広範な用途を見出しており、その多面的な最終用途を反映しています。GPUの必要性は、高度なAIワークロード、リアルタイムのデータ分析、没入型ゲーム体験による計算要件の大幅な増加によって強調され、洗練された大容量ユニットの開発を後押ししています。同市場は、AIやML技術の急速な採用、急成長するゲーム産業、クラウドコンピューティング・インフラの革新の影響を大きく受けているため、大幅な成長の見込みがあります。その上、アジア太平洋のような地域における半導体産業の拡大は、市場拡大の有望な根拠となります。AI関連の進歩に対する設備投資の増加やデータセンターのニーズの進化から、いくつかの成長機会が生まれます。こうした機会を捉えるため、利害関係者は量子コンピューティング機能に支えられた低消費電力で高効率なアーキテクチャの研究開発を優先すべきです。とはいえ、サプライチェーンの混乱、生産コストの上昇、チップ不足、高度化する技術への移行の複雑さなど、市場に課題がないわけではなく、成長の妨げになる可能性もあります。さらに、環境の持続可能性への懸念が、エネルギー効率の高いGPUの開発への圧力を高めています。技術革新の最も有望な分野は、エネルギー効率の高い持続可能なコンピューティング・ソリューションの開発、オープンソースGPUフレームワークによるAIアクセスの民主化、企業ソリューション向けのクラウドベースGPU性能の強化に集中しています。市場の性質としては、戦略的提携、半導体技術への投資、革新的な研究開発努力の影響を受け、競合が激しく、急速に進化しています。次世代技術に投資し、環境に優しい生産方式を重視する企業は、進化し続ける技術状況の中で、戦略的な成長優位性を獲得する可能性が高いです。

主な市場の統計
基準年[2023] 2,554億8,000万米ドル
予測年[2024] 2,960億8,000万米ドル
予測年[2030] 7,212億4,000万米ドル
CAGR(%) 15.98%

市場力学:急速に進化するグラフィック・プロセッシング・ユニット市場の主要市場インサイトを公開

グラフィック・プロセッシング・ユニット市場は、需要と供給のダイナミックな相互作用によって変貌を遂げています。このような市場力学の進化を理解することで、企業は十分な情報に基づいた投資決定、戦略的意思決定、新たなビジネスチャンスの獲得を行うことができます。これらの動向を包括的に把握することで、企業は政治的、地理的、技術的、社会的、経済的な領域にわたる様々なリスクを軽減することができ、また、消費者行動とそれが製造コストや購買動向に与える影響をより明確に理解することができます。

  • 市場促進要因
    • ゲーム用ノートパソコン、スマートフォン、パソコンの普及拡大
    • グラフィックベースのゲームの世界の急速な進歩
    • 人工知能とディープラーニングGPUの統合の拡大
  • 市場抑制要因
    • 開発投資が比較的高い
  • 市場機会
    • モノのインターネット(IoT)の普及に伴う統合GPUとハイブリッドGPUの開発
    • 拡張現実(AR)と仮想現実(VR)の継続的な動向
  • 市場の課題
    • データの特定部分のみを利用した不正行為のリスク

ポーターの5つの力:グラフィック・プロセッシング・ユニット市場をナビゲートする戦略ツール

ポーターの5つの力フレームワークは、グラフィック・プロセッシング・ユニット市場の競合情勢を理解するための重要なツールです。ポーターのファイブフォース・フレームワークは、企業の競争力を評価し、戦略的機会を探るための明確な手法を提供します。このフレームワークは、企業が市場内の勢力図を評価し、新規事業の収益性を判断するのに役立ちます。これらの洞察により、企業は自社の強みを活かし、弱みに対処し、潜在的な課題を回避することで、より強靭な市場でのポジショニングを確保することができます。

PESTLE分析:グラフィック・プロセッシング・ユニット市場における外部からの影響の把握

外部マクロ環境要因は、グラフィック・プロセッシング・ユニット市場の業績ダイナミクスを形成する上で極めて重要な役割を果たします。政治的、経済的、社会的、技術的、法的、環境的要因の分析は、これらの影響をナビゲートするために必要な情報を提供します。PESTLE要因を調査することで、企業は潜在的なリスクと機会をよりよく理解することができます。この分析により、企業は規制、消費者の嗜好、経済動向の変化を予測し、先を見越した積極的な意思決定を行う準備ができます。

市場シェア分析グラフィック・プロセッシング・ユニット市場における競合情勢の把握

グラフィック・プロセッシング・ユニット市場の詳細な市場シェア分析により、ベンダーの業績を包括的に評価することができます。企業は、収益、顧客ベース、成長率などの主要指標を比較することで、競争上のポジショニングを明らかにすることができます。この分析により、市場の集中、断片化、統合の動向が明らかになり、ベンダーは競争が激化する中で自社の地位を高める戦略的意思決定を行うために必要な知見を得ることができます。

FPNVポジショニング・マトリックスグラフィック・プロセッシング・ユニット市場におけるベンダーのパフォーマンス評価

FPNVポジショニングマトリックスは、グラフィック・プロセッシング・ユニット市場においてベンダーを評価するための重要なツールです。このマトリックスにより、ビジネス組織はベンダーのビジネス戦略と製品満足度に基づき評価することで、目標に沿った十分な情報に基づいた意思決定を行うことができます。4つの象限によってベンダーを明確かつ正確にセグメント化し、戦略目標に最適なパートナーやソリューションを特定することができます。

戦略分析と推奨グラフィック・プロセッシング・ユニット市場における成功への道筋を描く

グラフィック・プロセッシング・ユニット市場の戦略分析は、世界市場でのプレゼンス強化を目指す企業にとって不可欠です。主要なリソース、能力、業績指標を見直すことで、企業は成長機会を特定し、改善に取り組むことができます。このアプローチにより、競合情勢における課題を克服し、新たなビジネスチャンスを活かして長期的な成功を収めるための体制を整えることができます。

本レポートでは、主要な注目分野を網羅した市場の包括的な分析を提供しています:

1.市場の浸透度:現在の市場環境の詳細なレビュー、主要企業による広範なデータ、市場でのリーチと全体的な影響力の評価。

2.市場の開拓度:新興市場における成長機会を特定し、既存分野における拡大可能性を評価し、将来の成長に向けた戦略的ロードマップを提供します。

3.市場の多様化:最近の製品発売、未開拓の地域、業界の主要な進歩、市場を形成する戦略的投資を分析します。

4.競合の評価と情報:競合情勢を徹底的に分析し、市場シェア、事業戦略、製品ポートフォリオ、認証、規制当局の承認、特許動向、主要企業の技術進歩などを検証します。

5.製品開発およびイノベーション:将来の市場成長を促進すると期待される最先端技術、研究開発活動、製品イノベーションをハイライトしています。

また、利害関係者が十分な情報を得た上で意思決定できるよう、重要な質問にも答えています:

1.現在の市場規模と今後の成長予測は?

2.最高の投資機会を提供する製品、セグメント、地域はどこか?

3.市場を形成する主な技術動向と規制の影響とは?

4.主要ベンダーの市場シェアと競合ポジションは?

5.ベンダーの市場参入・撤退戦略の原動力となる収益源と戦略的機会は何か?

目次

第1章 序文

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 市場の概要

第5章 市場洞察

  • 市場力学
    • 促進要因
      • ゲーム用ノートパソコン、スマートフォン、コンピューターの採用増加
      • グラフィックベースのゲームが世界中で急速に進歩
      • 人工知能とディープラーニングGPUの統合の拡大
    • 抑制要因
      • 開発への比較的高い投資
    • 機会
      • モノのインターネット(IoT)の普及に伴う統合型およびハイブリッド GPUの開発
      • 拡張現実と仮想現実の継続的なトレンド
    • 課題
      • 特定のデータ部分のみによる不正行為のリスク
  • 市場セグメンテーション分析
  • ポーターのファイブフォース分析
  • PESTEL分析
    • 政治的
    • 経済
    • 社交
    • 技術的
    • 法律上
    • 環境

第6章 グラフィック・プロセッシング・ユニットの市場:タイプ別

  • ディスクリート
  • ハイブリッド
  • 統合型

第7章 グラフィック・プロセッシング・ユニットの市場:用途別

  • コンピューター
  • ノートパソコン
  • スマートフォン
  • テレビ

第8章 グラフィック・プロセッシング・ユニットの市場:エンドユーザー別

  • エレクトロニクス
  • ITおよび通信
  • メディアとエンターテイメント

第9章 南北アメリカのグラフィック・プロセッシング・ユニットの市場

  • アルゼンチン
  • ブラジル
  • カナダ
  • メキシコ
  • 米国

第10章 アジア太平洋地域のグラフィック・プロセッシング・ユニットの市場

  • オーストラリア
  • 中国
  • インド
  • インドネシア
  • 日本
  • マレーシア
  • フィリピン
  • シンガポール
  • 韓国
  • 台湾
  • タイ
  • ベトナム

第11章 欧州・中東・アフリカのグラフィック・プロセッシング・ユニットの市場

  • デンマーク
  • エジプト
  • フィンランド
  • フランス
  • ドイツ
  • イスラエル
  • イタリア
  • オランダ
  • ナイジェリア
  • ノルウェー
  • ポーランド
  • カタール
  • ロシア
  • サウジアラビア
  • 南アフリカ
  • スペイン
  • スウェーデン
  • スイス
  • トルコ
  • アラブ首長国連邦
  • 英国

第12章 競合情勢

  • 市場シェア分析2023
  • FPNVポジショニングマトリックス, 2023
  • 競合シナリオ分析
  • 戦略分析と提言

企業一覧

  • Advanced Micro Devices, Inc.
  • Arm Limited
  • ASUSTeK COMPUTER INC.
  • Dell Technologies, Inc.
  • Google LLC by Alphabet Inc.
  • Imagination Technologies Limited
  • Intel Corporation
  • International Business Machines Corporation
  • Microsoft Corporation
  • NVidia Corporation
  • Oracle Corporation
  • Qualcomm Incorporated
  • Samsung Electronics Co., Ltd.
  • Silicon Integrated Systems Corporation.
  • VeriSilicon Microelectronics(Shanghai)Co., Ltd.
図表

LIST OF FIGURES

  • FIGURE 1. GRAPHIC PROCESSING UNITS MARKET RESEARCH PROCESS
  • FIGURE 2. GRAPHIC PROCESSING UNITS MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 13. AMERICAS GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. UNITED STATES GRAPHIC PROCESSING UNITS MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 15. UNITED STATES GRAPHIC PROCESSING UNITS MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. ASIA-PACIFIC GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 17. ASIA-PACIFIC GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. EUROPE, MIDDLE EAST & AFRICA GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. GRAPHIC PROCESSING UNITS MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 21. GRAPHIC PROCESSING UNITS MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. GRAPHIC PROCESSING UNITS MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. GRAPHIC PROCESSING UNITS MARKET DYNAMICS
  • TABLE 7. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY DISCRETE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY HYBRID, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY INTEGRATED, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY COMPUTER, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY LAPTOPS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY SMARTPHONE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY TELEVISION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY ELECTRONICS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY IT & TELECOMMUNICATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL GRAPHIC PROCESSING UNITS MARKET SIZE, BY MEDIA & ENTERTAINMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. AMERICAS GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 21. AMERICAS GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 22. AMERICAS GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 23. AMERICAS GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 24. ARGENTINA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 25. ARGENTINA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 26. ARGENTINA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 27. BRAZIL GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 28. BRAZIL GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 29. BRAZIL GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 30. CANADA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 31. CANADA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 32. CANADA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 33. MEXICO GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 34. MEXICO GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 35. MEXICO GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 36. UNITED STATES GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 37. UNITED STATES GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 38. UNITED STATES GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 39. UNITED STATES GRAPHIC PROCESSING UNITS MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 40. ASIA-PACIFIC GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 41. ASIA-PACIFIC GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 42. ASIA-PACIFIC GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 43. ASIA-PACIFIC GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 44. AUSTRALIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 45. AUSTRALIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 46. AUSTRALIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 47. CHINA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 48. CHINA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 49. CHINA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 50. INDIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 51. INDIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 52. INDIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 53. INDONESIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 54. INDONESIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 55. INDONESIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 56. JAPAN GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 57. JAPAN GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 58. JAPAN GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 59. MALAYSIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 60. MALAYSIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 61. MALAYSIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 62. PHILIPPINES GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 63. PHILIPPINES GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 64. PHILIPPINES GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 65. SINGAPORE GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 66. SINGAPORE GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 67. SINGAPORE GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 68. SOUTH KOREA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 69. SOUTH KOREA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 70. SOUTH KOREA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 71. TAIWAN GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 72. TAIWAN GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 73. TAIWAN GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 74. THAILAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 75. THAILAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 76. THAILAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 77. VIETNAM GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 78. VIETNAM GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 79. VIETNAM GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 80. EUROPE, MIDDLE EAST & AFRICA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 81. EUROPE, MIDDLE EAST & AFRICA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 82. EUROPE, MIDDLE EAST & AFRICA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 83. EUROPE, MIDDLE EAST & AFRICA GRAPHIC PROCESSING UNITS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 84. DENMARK GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 85. DENMARK GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 86. DENMARK GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 87. EGYPT GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 88. EGYPT GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 89. EGYPT GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 90. FINLAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 91. FINLAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 92. FINLAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 93. FRANCE GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 94. FRANCE GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 95. FRANCE GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 96. GERMANY GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 97. GERMANY GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 98. GERMANY GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 99. ISRAEL GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 100. ISRAEL GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 101. ISRAEL GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 102. ITALY GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 103. ITALY GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 104. ITALY GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 105. NETHERLANDS GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 106. NETHERLANDS GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 107. NETHERLANDS GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 108. NIGERIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 109. NIGERIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 110. NIGERIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 111. NORWAY GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 112. NORWAY GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 113. NORWAY GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 114. POLAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 115. POLAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 116. POLAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 117. QATAR GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 118. QATAR GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 119. QATAR GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 120. RUSSIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 121. RUSSIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 122. RUSSIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 123. SAUDI ARABIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 124. SAUDI ARABIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 125. SAUDI ARABIA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 126. SOUTH AFRICA GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 127. SOUTH AFRICA GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 128. SOUTH AFRICA GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 129. SPAIN GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 130. SPAIN GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 131. SPAIN GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 132. SWEDEN GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 133. SWEDEN GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 134. SWEDEN GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 135. SWITZERLAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 136. SWITZERLAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 137. SWITZERLAND GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 138. TURKEY GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 139. TURKEY GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 140. TURKEY GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 141. UNITED ARAB EMIRATES GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 142. UNITED ARAB EMIRATES GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 143. UNITED ARAB EMIRATES GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 144. UNITED KINGDOM GRAPHIC PROCESSING UNITS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 145. UNITED KINGDOM GRAPHIC PROCESSING UNITS MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 146. UNITED KINGDOM GRAPHIC PROCESSING UNITS MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 147. GRAPHIC PROCESSING UNITS MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 148. GRAPHIC PROCESSING UNITS MARKET, FPNV POSITIONING MATRIX, 2023
目次
Product Code: MRR-4349B3591E9D

The Graphic Processing Units Market was valued at USD 255.48 billion in 2023, expected to reach USD 296.08 billion in 2024, and is projected to grow at a CAGR of 15.98%, to USD 721.24 billion by 2030.

Graphics Processing Units (GPUs) are specialized electronic circuits designed to accelerate the creation and rendering of images, animations, and video-rich computing tasks. Initially developed for graphics rendering in gaming, GPUs have found expansive applications across diverse fields such as artificial intelligence (AI), machine learning (ML), scientific simulations, and cryptocurrency mining, reflecting their multifaceted end-use scope. The necessity for GPUs is underscored by the profound rise in computational requirements driven by advanced AI workloads, real-time data analytics, and immersive gaming experiences, pushing for the development of sophisticated, high-compute-capacity units. The market is significantly influenced by the rapid adoption of AI and ML technologies, the burgeoning gaming industry, and innovations in cloud computing infrastructures, thus creating substantial growth prospects. Besides, expanding semiconductor industries in regions like Asia-Pacific serve as promising grounds for market expansion. Several growth opportunities arise from increasing capital investments in AI-related advancements and the evolving needs of data centers. To capture these opportunities, stakeholders should prioritize R&D in low-power, highly efficient architectures supported by quantum computing capabilities. Nevertheless, the market is not devoid of challenges, such as supply chain disruptions, escalating production costs, chip shortages, and the complexity in transitioning to increasingly sophisticated technologies, potentially hampering growth. Additionally, environmental sustainability concerns add pressure towards developing energy-efficient GPUs. Most promising areas for innovation concentrate on developing energy-efficient and sustainable computing solutions, democratizing AI access with open-source GPU frameworks, and enhancing cloud-based GPU performance for enterprise solutions. As for market nature, it is both competitive and rapidly evolving, influenced by strategic collaborations, investment in semiconductor technology, and innovative R&D efforts. Businesses investing in next-gen technologies and emphasizing eco-friendly production practices will likely derive a strategic growth advantage amidst an ever-advancing technological landscape.

KEY MARKET STATISTICS
Base Year [2023] USD 255.48 billion
Estimated Year [2024] USD 296.08 billion
Forecast Year [2030] USD 721.24 billion
CAGR (%) 15.98%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Graphic Processing Units Market

The Graphic Processing Units Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Increasing adoption of laptops, smartphones and computers for gaming
    • Rapid advancements in graphic-based games globally
    • Growing integration of artificial intelligence with deep learning GPU
  • Market Restraints
    • Relatively high investment in development
  • Market Opportunities
    • Development of integrated and hybrid GPUs with popularity of internet of things (IoT)
    • Ongoing trend of augmented reality and virtual reality
  • Market Challenges
    • Risks of fraud with only specific parts of data

Porter's Five Forces: A Strategic Tool for Navigating the Graphic Processing Units Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Graphic Processing Units Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Graphic Processing Units Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Graphic Processing Units Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Graphic Processing Units Market

A detailed market share analysis in the Graphic Processing Units Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Graphic Processing Units Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Graphic Processing Units Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Graphic Processing Units Market

A strategic analysis of the Graphic Processing Units Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Graphic Processing Units Market, highlighting leading vendors and their innovative profiles. These include Advanced Micro Devices, Inc., Arm Limited, ASUSTeK COMPUTER INC., Dell Technologies, Inc., Google LLC by Alphabet Inc., Imagination Technologies Limited, Intel Corporation, International Business Machines Corporation, Microsoft Corporation, NVidia Corporation, Oracle Corporation, Qualcomm Incorporated, Samsung Electronics Co., Ltd., Silicon Integrated Systems Corporation., and VeriSilicon Microelectronics (Shanghai) Co., Ltd..

Market Segmentation & Coverage

This research report categorizes the Graphic Processing Units Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Type, market is studied across Discrete, Hybrid, and Integrated.
  • Based on Application, market is studied across Computer, Laptops, Smartphone, and Television.
  • Based on End-User, market is studied across Electronics, IT & Telecommunication, and Media & Entertainment.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increasing adoption of laptops, smartphones and computers for gaming
      • 5.1.1.2. Rapid advancements in graphic-based games globally
      • 5.1.1.3. Growing integration of artificial intelligence with deep learning GPU
    • 5.1.2. Restraints
      • 5.1.2.1. Relatively high investment in development
    • 5.1.3. Opportunities
      • 5.1.3.1. Development of integrated and hybrid GPUs with popularity of internet of things (IoT)
      • 5.1.3.2. Ongoing trend of augmented reality and virtual reality
    • 5.1.4. Challenges
      • 5.1.4.1. Risks of fraud with only specific parts of data
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Graphic Processing Units Market, by Type

  • 6.1. Introduction
  • 6.2. Discrete
  • 6.3. Hybrid
  • 6.4. Integrated

7. Graphic Processing Units Market, by Application

  • 7.1. Introduction
  • 7.2. Computer
  • 7.3. Laptops
  • 7.4. Smartphone
  • 7.5. Television

8. Graphic Processing Units Market, by End-User

  • 8.1. Introduction
  • 8.2. Electronics
  • 8.3. IT & Telecommunication
  • 8.4. Media & Entertainment

9. Americas Graphic Processing Units Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Graphic Processing Units Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Graphic Processing Units Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
  • 12.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Advanced Micro Devices, Inc.
  • 2. Arm Limited
  • 3. ASUSTeK COMPUTER INC.
  • 4. Dell Technologies, Inc.
  • 5. Google LLC by Alphabet Inc.
  • 6. Imagination Technologies Limited
  • 7. Intel Corporation
  • 8. International Business Machines Corporation
  • 9. Microsoft Corporation
  • 10. NVidia Corporation
  • 11. Oracle Corporation
  • 12. Qualcomm Incorporated
  • 13. Samsung Electronics Co., Ltd.
  • 14. Silicon Integrated Systems Corporation.
  • 15. VeriSilicon Microelectronics (Shanghai) Co., Ltd.