市場調査レポート
商品コード
1657174

K-12ゲームベースの世界市場 2025~2029年

Global K-12 Game-based Learning Market 2025-2029


出版日
発行
TechNavio
ページ情報
英文 218 Pages
納期
即納可能 即納可能とは
カスタマイズ可能
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.57円
K-12ゲームベースの世界市場 2025~2029年
出版日: 2025年02月08日
発行: TechNavio
ページ情報: 英文 218 Pages
納期: 即納可能 即納可能とは
GIIご利用のメリット
  • 全表示
  • 概要
  • 目次
概要

K-12ゲームベース市場は、2024~2029年にかけて306億5,260万米ドル、予測期間中のCAGRは28.1%で成長すると予測されています。

当レポートでは、K-12ゲームベース市場の全体的な分析、市場規模・予測、動向、成長促進要因、課題、約25のベンダーを網羅したベンダー分析などを掲載しています。

現在の市場シナリオ、最新動向と促進要因、市場環境全体に関する最新分析を提供しています。STEM学習の重要性の高まり、早期教育への注目の高まり、教育手法の進化が市場を牽引しています。

市場範囲
基準年 2025年
終了年 2029年
予測期間 2025~2029年
成長モメンタム 加速
前年比[2025年] 24.7%
CAGR 28.1%
増分額 306億5,260万米ドル

本調査は、産業の主要参加者からのインプットを含め、一次情報と二次情報を客観的に組み合わせて実施しました。レポートには、主要企業の分析に加え、包括的な市場規模データ、地域分析によるセグメント、ベンダー情勢が含まれています。レポートには過去データと予測データがあります。

本調査では、今後数年間におけるK-12ゲームベース市場の成長を促進する主要要因の1つとして、モバイル技術の人気の高まりを挙げています。また、パーソナライズされた学習への注目が高まり、ARやVRなどのビジュアル技術の統合が進むことで、同市場では大きな需要が見込まれます。

目次

第1章 エグゼクティブサマリー

  • 市場概要

第2章 Technavio分析

  • 価格・ライフサイクル・顧客購入バスケット・採用率・購入基準の分析
  • インプットの重要性と差別化の要因
  • 混乱の要因
  • 促進要因と課題の影響

第3章 市場情勢

  • 市場エコシステム
  • 市場の特徴
  • バリューチェーン分析

第4章 市場規模

  • 市場の定義
  • 市場セグメント分析
  • 市場規模 2024年
  • 市場の展望 2024~2029年

第5章 市場規模実績

  • K-12ゲームベースの世界市場 2019~2023年
  • 製品別セグメント分析 2019~2023年
  • 学校レベル別セグメント分析 2019~2023年
  • タイプ別セグメント分析 2019~2023年
  • 地域別セグメント分析 2019~2023年
  • 国別セグメント分析 2019~2023年

第6章 定性分析

  • AIの影響-K-12ゲームベースの世界市場

第7章 ファイブフォース分析

  • ファイブフォースの要約
  • 買い手の交渉力
  • 供給企業の交渉力
  • 新規参入業者の脅威
  • 代替品の脅威
  • 競争の脅威
  • 市況

第8章 市場セグメンテーション:製品別

  • 市場セグメント
  • 比較:製品別
  • 科目別ゲーム:市場規模と予測 2024~2029年
  • 言語学習ゲーム:市場規模と予測 2024~2029年
  • その他:市場規模と予測 2024~2029年
  • 市場機会:製品別

第9章 市場セグメンテーション:学校レベル別

  • 市場セグメント
  • 比較:学校レベル別
  • 中学校レベル:市場規模と予測 2024~2029年
  • 高校レベル:市場規模と予測 2024~2029年
  • 小学校レベル:市場規模と予測 2024~2029年
  • 市場機会:学校レベル別

第10章 市場セグメンテーション:タイプ別

  • 市場セグメント
  • 比較:タイプ別
  • 教育ゲーム:市場規模と予測 2024~2029年
  • シミュレーションベースの学習:市場規模と予測 2024~2029年
  • ソーシャルゲーム:市場規模と予測 2024~2029年
  • その他:市場規模と予測 2024~2029年
  • 市場機会:タイプ別

第11章 顧客情勢

  • 顧客情勢概要

第12章 地域別情勢

  • 地域別セグメンテーション
  • 比較:地域別
  • 北米:市場規模と予測 2024~2029年
  • 欧州:市場規模と予測 2024~2029年
  • アジア太平洋:市場規模と予測 2024~2029年
  • 南米:市場規模と予測 2024~2029年
  • 中東・アフリカ:市場規模と予測 2024~2029年
  • 米国:市場規模と予測 2024~2029年
  • 中国:市場規模と予測 2024~2029年
  • 英国:市場規模と予測 2024~2029年
  • カナダ:市場規模と予測 2024~2029年
  • ドイツ:市場規模と予測 2024~2029年
  • インド:市場規模と予測 2024~2029年
  • フランス:市場規模と予測 2024~2029年
  • ブラジル:市場規模と予測 2024~2029年
  • 日本:市場規模と予測 2024~2029年
  • イタリア:市場規模と予測 2024~2029年
  • 地域情勢による市場機会

第13章 促進要因・課題・機会・抑制要因

  • 市場促進要因
  • 市場課題
  • 促進要因と課題の影響
  • 市場機会・抑制要因

第14章 競合情勢

  • 概要
  • 競合情勢
  • 混乱の状況
  • 産業のリスク

第15章 競合分析

  • 企業プロファイル
  • 企業ランキング指数
  • 企業の市場ポジショニング
  • Banzai Labs Inc.
  • BrainQuake Inc.
  • Cognitive ToyBox Inc.
  • Filament Games
  • Google LLC
  • Kahoot ASA
  • KILLER SNAILS LLC
  • Kuato Studios
  • Microsoft Corp.
  • MobilizAR Technologies Pvt. Ltd.
  • MONKIMUN Inc.
  • Schell Games LLC
  • Smart Lumies Inc.
  • Think and Learn Pvt. Ltd.
  • Thrust Interactive Inc.

第16章 付録

目次
Product Code: IRTNTR71347

The K-12 game-based learning market is forecasted to grow by USD 30652.6 million during 2024-2029, accelerating at a CAGR of 28.1% during the forecast period. The report on the K-12 game-based learning market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growing importance of STEM learning, growing focus on early education, and evolving teaching methodologies.

Market Scope
Base Year2025
End Year2029
Series Year2025-2029
Growth MomentumAccelerate
YOY 202524.7%
CAGR28.1%
Incremental Value$30652.6 mn

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

Technavio's K-12 game-based learning market is segmented as below:

By Product

    • Subject-specific games
    • Language learning games
    • Others

By School Level

    • Middle school level
    • High school level
    • Elementary school level

By Type

    • Educational games
    • Simulation-based learning
    • Social games
    • Others

By Geographical Landscape

    • North America
    • Europe
    • APAC
    • South America
    • Middle East and Africa

This study identifies the increasing popularity of mobile technologies as one of the prime reasons driving the K-12 game-based learning market growth during the next few years. Also, rising focus on personalized learning and growing integration of visual technologies such as AR and VR will lead to sizable demand in the market.

The report on the K-12 game-based learning market covers the following areas:

    • K-12 Game-Based Learning Market sizing
    • K-12 Game-Based Learning Market forecast
    • K-12 Game-Based Learning Market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading K-12 game-based learning market vendors that include Banzai Labs Inc., BrainQuake Inc., BreakAway Ltd. Inc., Cognitive ToyBox Inc., Filament Games, Google LLC, iCivics Inc., Kahoot ASA, KILLER SNAILS LLC, Kuato Studios, Microsoft Corp., MobilizAR Technologies Pvt. Ltd., MONKIMUN Inc., Paratus Knowledge Ventures Pvt. Ltd., Schell Games LLC, Smart Lumies Inc., Think and Learn Pvt. Ltd., Thrust Interactive Inc., and Tinybop Inc.. Also, the K-12 game-based learning market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market By Geographical Landscape
    • Executive Summary - Chart on Market Segmentation by Product
    • Executive Summary - Chart on Market Segmentation by School level
    • Executive Summary - Chart on Market Segmentation by Type
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Technavio Analysis

  • 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • 2.2 Criticality of inputs and Factors of differentiation
    • Overview on criticality of inputs and factors of differentiation
  • 2.3 Factors of disruption
    • Overview on factors of disruption
  • 2.4 Impact of drivers and challenges
    • Impact of drivers and challenges in 2024 and 2029

3 Market Landscape

  • 3.1 Market ecosystem
    • Parent Market
    • Data Table on - Parent Market
  • 3.2 Market characteristics
    • Market characteristics analysis
  • 3.3 Value chain analysis
    • Value chain analysis

4 Market Sizing

  • 4.1 Market definition
    • Offerings of companies included in the market definition
  • 4.2 Market segment analysis
    • Market segments
  • 4.3 Market size 2024
  • 4.4 Market outlook: Forecast for 2024-2029
    • Chart on Global - Market size and forecast 2024-2029 ($ million)
    • Data Table on Global - Market size and forecast 2024-2029 ($ million)
    • Chart on Global Market: Year-over-year growth 2024-2029 (%)
    • Data Table on Global Market: Year-over-year growth 2024-2029 (%)

5 Historic Market Size

  • 5.1 Global K-12 Game-Based Learning Market 2019 - 2023
    • Historic Market Size - Data Table on Global K-12 Game-Based Learning Market 2019 - 2023 ($ million)
  • 5.2 Product segment analysis 2019 - 2023
    • Historic Market Size - Product Segment 2019 - 2023 ($ million)
  • 5.3 School level segment analysis 2019 - 2023
    • Historic Market Size - School level Segment 2019 - 2023 ($ million)
  • 5.4 Type segment analysis 2019 - 2023
    • Historic Market Size - Type Segment 2019 - 2023 ($ million)
  • 5.5 Geography segment analysis 2019 - 2023
    • Historic Market Size - Geography Segment 2019 - 2023 ($ million)
  • 5.6 Country segment analysis 2019 - 2023
    • Historic Market Size - Country Segment 2019 - 2023 ($ million)

6 Qualitative Analysis

  • 6.1 Impact of AI on Global K-12 Game-based Learning Market

7 Five Forces Analysis

  • 7.1 Five forces summary
    • Five forces analysis - Comparison between 2024 and 2029
  • 7.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2024 and 2029
  • 7.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2024 and 2029
  • 7.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2024 and 2029
  • 7.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2024 and 2029
  • 7.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2024 and 2029
  • 7.7 Market condition
    • Chart on Market condition - Five forces 2024 and 2029

8 Market Segmentation by Product

  • 8.1 Market segments
    • Chart on Product - Market share 2024-2029 (%)
    • Data Table on Product - Market share 2024-2029 (%)
  • 8.2 Comparison by Product
    • Chart on Comparison by Product
    • Data Table on Comparison by Product
  • 8.3 Subject-specific games - Market size and forecast 2024-2029
    • Chart on Subject-specific games - Market size and forecast 2024-2029 ($ million)
    • Data Table on Subject-specific games - Market size and forecast 2024-2029 ($ million)
    • Chart on Subject-specific games - Year-over-year growth 2024-2029 (%)
    • Data Table on Subject-specific games - Year-over-year growth 2024-2029 (%)
  • 8.4 Language learning games - Market size and forecast 2024-2029
    • Chart on Language learning games - Market size and forecast 2024-2029 ($ million)
    • Data Table on Language learning games - Market size and forecast 2024-2029 ($ million)
    • Chart on Language learning games - Year-over-year growth 2024-2029 (%)
    • Data Table on Language learning games - Year-over-year growth 2024-2029 (%)
  • 8.5 Others - Market size and forecast 2024-2029
    • Chart on Others - Market size and forecast 2024-2029 ($ million)
    • Data Table on Others - Market size and forecast 2024-2029 ($ million)
    • Chart on Others - Year-over-year growth 2024-2029 (%)
    • Data Table on Others - Year-over-year growth 2024-2029 (%)
  • 8.6 Market opportunity by Product
    • Market opportunity by Product ($ million)
    • Data Table on Market opportunity by Product ($ million)

9 Market Segmentation by School level

  • 9.1 Market segments
    • Chart on School level - Market share 2024-2029 (%)
    • Data Table on School level - Market share 2024-2029 (%)
  • 9.2 Comparison by School level
    • Chart on Comparison by School level
    • Data Table on Comparison by School level
  • 9.3 Middle school level - Market size and forecast 2024-2029
    • Chart on Middle school level - Market size and forecast 2024-2029 ($ million)
    • Data Table on Middle school level - Market size and forecast 2024-2029 ($ million)
    • Chart on Middle school level - Year-over-year growth 2024-2029 (%)
    • Data Table on Middle school level - Year-over-year growth 2024-2029 (%)
  • 9.4 High school level - Market size and forecast 2024-2029
    • Chart on High school level - Market size and forecast 2024-2029 ($ million)
    • Data Table on High school level - Market size and forecast 2024-2029 ($ million)
    • Chart on High school level - Year-over-year growth 2024-2029 (%)
    • Data Table on High school level - Year-over-year growth 2024-2029 (%)
  • 9.5 Elementary school level - Market size and forecast 2024-2029
    • Chart on Elementary school level - Market size and forecast 2024-2029 ($ million)
    • Data Table on Elementary school level - Market size and forecast 2024-2029 ($ million)
    • Chart on Elementary school level - Year-over-year growth 2024-2029 (%)
    • Data Table on Elementary school level - Year-over-year growth 2024-2029 (%)
  • 9.6 Market opportunity by School level
    • Market opportunity by School level ($ million)
    • Data Table on Market opportunity by School level ($ million)

10 Market Segmentation by Type

  • 10.1 Market segments
    • Chart on Type - Market share 2024-2029 (%)
    • Data Table on Type - Market share 2024-2029 (%)
  • 10.2 Comparison by Type
    • Chart on Comparison by Type
    • Data Table on Comparison by Type
  • 10.3 Educational games - Market size and forecast 2024-2029
    • Chart on Educational games - Market size and forecast 2024-2029 ($ million)
    • Data Table on Educational games - Market size and forecast 2024-2029 ($ million)
    • Chart on Educational games - Year-over-year growth 2024-2029 (%)
    • Data Table on Educational games - Year-over-year growth 2024-2029 (%)
  • 10.4 Simulation-based learning - Market size and forecast 2024-2029
    • Chart on Simulation-based learning - Market size and forecast 2024-2029 ($ million)
    • Data Table on Simulation-based learning - Market size and forecast 2024-2029 ($ million)
    • Chart on Simulation-based learning - Year-over-year growth 2024-2029 (%)
    • Data Table on Simulation-based learning - Year-over-year growth 2024-2029 (%)
  • 10.5 Social games - Market size and forecast 2024-2029
    • Chart on Social games - Market size and forecast 2024-2029 ($ million)
    • Data Table on Social games - Market size and forecast 2024-2029 ($ million)
    • Chart on Social games - Year-over-year growth 2024-2029 (%)
    • Data Table on Social games - Year-over-year growth 2024-2029 (%)
  • 10.6 Others - Market size and forecast 2024-2029
    • Chart on Others - Market size and forecast 2024-2029 ($ million)
    • Data Table on Others - Market size and forecast 2024-2029 ($ million)
    • Chart on Others - Year-over-year growth 2024-2029 (%)
    • Data Table on Others - Year-over-year growth 2024-2029 (%)
  • 10.7 Market opportunity by Type
    • Market opportunity by Type ($ million)
    • Data Table on Market opportunity by Type ($ million)

11 Customer Landscape

  • 11.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

12 Geographic Landscape

  • 12.1 Geographic segmentation
    • Chart on Market share By Geographical Landscape 2024-2029 (%)
    • Data Table on Market share By Geographical Landscape 2024-2029 (%)
  • 12.2 Geographic comparison
    • Chart on Geographic comparison
    • Data Table on Geographic comparison
  • 12.3 North America - Market size and forecast 2024-2029
    • Chart on North America - Market size and forecast 2024-2029 ($ million)
    • Data Table on North America - Market size and forecast 2024-2029 ($ million)
    • Chart on North America - Year-over-year growth 2024-2029 (%)
    • Data Table on North America - Year-over-year growth 2024-2029 (%)
  • 12.4 Europe - Market size and forecast 2024-2029
    • Chart on Europe - Market size and forecast 2024-2029 ($ million)
    • Data Table on Europe - Market size and forecast 2024-2029 ($ million)
    • Chart on Europe - Year-over-year growth 2024-2029 (%)
    • Data Table on Europe - Year-over-year growth 2024-2029 (%)
  • 12.5 APAC - Market size and forecast 2024-2029
    • Chart on APAC - Market size and forecast 2024-2029 ($ million)
    • Data Table on APAC - Market size and forecast 2024-2029 ($ million)
    • Chart on APAC - Year-over-year growth 2024-2029 (%)
    • Data Table on APAC - Year-over-year growth 2024-2029 (%)
  • 12.6 South America - Market size and forecast 2024-2029
    • Chart on South America - Market size and forecast 2024-2029 ($ million)
    • Data Table on South America - Market size and forecast 2024-2029 ($ million)
    • Chart on South America - Year-over-year growth 2024-2029 (%)
    • Data Table on South America - Year-over-year growth 2024-2029 (%)
  • 12.7 Middle East and Africa - Market size and forecast 2024-2029
    • Chart on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
    • Data Table on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
    • Chart on Middle East and Africa - Year-over-year growth 2024-2029 (%)
    • Data Table on Middle East and Africa - Year-over-year growth 2024-2029 (%)
  • 12.8 US - Market size and forecast 2024-2029
    • Chart on US - Market size and forecast 2024-2029 ($ million)
    • Data Table on US - Market size and forecast 2024-2029 ($ million)
    • Chart on US - Year-over-year growth 2024-2029 (%)
    • Data Table on US - Year-over-year growth 2024-2029 (%)
  • 12.9 China - Market size and forecast 2024-2029
    • Chart on China - Market size and forecast 2024-2029 ($ million)
    • Data Table on China - Market size and forecast 2024-2029 ($ million)
    • Chart on China - Year-over-year growth 2024-2029 (%)
    • Data Table on China - Year-over-year growth 2024-2029 (%)
  • 12.10 UK - Market size and forecast 2024-2029
    • Chart on UK - Market size and forecast 2024-2029 ($ million)
    • Data Table on UK - Market size and forecast 2024-2029 ($ million)
    • Chart on UK - Year-over-year growth 2024-2029 (%)
    • Data Table on UK - Year-over-year growth 2024-2029 (%)
  • 12.11 Canada - Market size and forecast 2024-2029
    • Chart on Canada - Market size and forecast 2024-2029 ($ million)
    • Data Table on Canada - Market size and forecast 2024-2029 ($ million)
    • Chart on Canada - Year-over-year growth 2024-2029 (%)
    • Data Table on Canada - Year-over-year growth 2024-2029 (%)
  • 12.12 Germany - Market size and forecast 2024-2029
    • Chart on Germany - Market size and forecast 2024-2029 ($ million)
    • Data Table on Germany - Market size and forecast 2024-2029 ($ million)
    • Chart on Germany - Year-over-year growth 2024-2029 (%)
    • Data Table on Germany - Year-over-year growth 2024-2029 (%)
  • 12.13 India - Market size and forecast 2024-2029
    • Chart on India - Market size and forecast 2024-2029 ($ million)
    • Data Table on India - Market size and forecast 2024-2029 ($ million)
    • Chart on India - Year-over-year growth 2024-2029 (%)
    • Data Table on India - Year-over-year growth 2024-2029 (%)
  • 12.14 France - Market size and forecast 2024-2029
    • Chart on France - Market size and forecast 2024-2029 ($ million)
    • Data Table on France - Market size and forecast 2024-2029 ($ million)
    • Chart on France - Year-over-year growth 2024-2029 (%)
    • Data Table on France - Year-over-year growth 2024-2029 (%)
  • 12.15 Brazil - Market size and forecast 2024-2029
    • Chart on Brazil - Market size and forecast 2024-2029 ($ million)
    • Data Table on Brazil - Market size and forecast 2024-2029 ($ million)
    • Chart on Brazil - Year-over-year growth 2024-2029 (%)
    • Data Table on Brazil - Year-over-year growth 2024-2029 (%)
  • 12.16 Japan - Market size and forecast 2024-2029
    • Chart on Japan - Market size and forecast 2024-2029 ($ million)
    • Data Table on Japan - Market size and forecast 2024-2029 ($ million)
    • Chart on Japan - Year-over-year growth 2024-2029 (%)
    • Data Table on Japan - Year-over-year growth 2024-2029 (%)
  • 12.17 Italy - Market size and forecast 2024-2029
    • Chart on Italy - Market size and forecast 2024-2029 ($ million)
    • Data Table on Italy - Market size and forecast 2024-2029 ($ million)
    • Chart on Italy - Year-over-year growth 2024-2029 (%)
    • Data Table on Italy - Year-over-year growth 2024-2029 (%)
  • 12.18 Market opportunity By Geographical Landscape
    • Market opportunity By Geographical Landscape ($ million)
    • Data Tables on Market opportunity By Geographical Landscape ($ million)

13 Drivers, Challenges, and Opportunity/Restraints

  • 13.1 Market drivers
  • 13.2 Market challenges
  • 13.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2024 and 2029
  • 13.4 Market opportunities/restraints

14 Competitive Landscape

  • 14.1 Overview
  • 14.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 14.3 Landscape disruption
    • Overview on factors of disruption
  • 14.4 Industry risks
    • Impact of key risks on business

15 Competitive Analysis

  • 15.1 Companies profiled
    • Companies covered
  • 15.2 Company ranking index
    • Company ranking index
  • 15.3 Market positioning of companies
    • Matrix on companies position and classification
  • 15.4 Banzai Labs Inc.
    • Banzai Labs Inc. - Overview
    • Banzai Labs Inc. - Product / Service
    • Banzai Labs Inc. - Key offerings
    • SWOT
  • 15.5 BrainQuake Inc.
    • BrainQuake Inc. - Overview
    • BrainQuake Inc. - Product / Service
    • BrainQuake Inc. - Key offerings
    • SWOT
  • 15.6 Cognitive ToyBox Inc.
    • Cognitive ToyBox Inc. - Overview
    • Cognitive ToyBox Inc. - Product / Service
    • Cognitive ToyBox Inc. - Key offerings
    • SWOT
  • 15.7 Filament Games
    • Filament Games - Overview
    • Filament Games - Product / Service
    • Filament Games - Key offerings
    • SWOT
  • 15.8 Google LLC
    • Google LLC - Overview
    • Google LLC - Product / Service
    • Google LLC - Key offerings
    • SWOT
  • 15.9 Kahoot ASA
    • Kahoot ASA - Overview
    • Kahoot ASA - Product / Service
    • Kahoot ASA - Key offerings
    • SWOT
  • 15.10 KILLER SNAILS LLC
    • KILLER SNAILS LLC - Overview
    • KILLER SNAILS LLC - Product / Service
    • KILLER SNAILS LLC - Key offerings
    • SWOT
  • 15.11 Kuato Studios
    • Kuato Studios - Overview
    • Kuato Studios - Product / Service
    • Kuato Studios - Key offerings
    • SWOT
  • 15.12 Microsoft Corp.
    • Microsoft Corp. - Overview
    • Microsoft Corp. - Business segments
    • Microsoft Corp. - Key news
    • Microsoft Corp. - Key offerings
    • Microsoft Corp. - Segment focus
    • SWOT
  • 15.13 MobilizAR Technologies Pvt. Ltd.
    • MobilizAR Technologies Pvt. Ltd. - Overview
    • MobilizAR Technologies Pvt. Ltd. - Product / Service
    • MobilizAR Technologies Pvt. Ltd. - Key offerings
    • SWOT
  • 15.14 MONKIMUN Inc.
    • MONKIMUN Inc. - Overview
    • MONKIMUN Inc. - Product / Service
    • MONKIMUN Inc. - Key offerings
    • SWOT
  • 15.15 Schell Games LLC
    • Schell Games LLC - Overview
    • Schell Games LLC - Product / Service
    • Schell Games LLC - Key offerings
    • SWOT
  • 15.16 Smart Lumies Inc.
    • Smart Lumies Inc. - Overview
    • Smart Lumies Inc. - Product / Service
    • Smart Lumies Inc. - Key offerings
    • SWOT
  • 15.17 Think and Learn Pvt. Ltd.
    • Think and Learn Pvt. Ltd. - Overview
    • Think and Learn Pvt. Ltd. - Product / Service
    • Think and Learn Pvt. Ltd. - Key offerings
    • SWOT
  • 15.18 Thrust Interactive Inc.
    • Thrust Interactive Inc. - Overview
    • Thrust Interactive Inc. - Product / Service
    • Thrust Interactive Inc. - Key offerings
    • SWOT

16 Appendix

  • 16.1 Scope of the report
  • 16.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 16.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 16.4 Research methodology
    • Research methodology
  • 16.5 Data procurement
    • Information sources
  • 16.6 Data validation
    • Data validation
  • 16.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 16.8 Data synthesis
    • Data synthesis
  • 16.9 360 degree market analysis
    • 360 degree market analysis
  • 16.10 List of abbreviations
    • List of abbreviations