市場調査レポート
商品コード
1170976

コミックブックの市場規模、シェア、動向分析レポート:タイプ別(デジタル、非デジタル)、フォーマット別(ハードコピー、電子書籍、オーディオブック)、ジャンル別(SF、マンガ、スーパーヒーロー、ノンフィクション)、地域別、セグメント別予測、2022年~2030年

Comic Book Market Size, Share & Trends Analysis Report By Type (Digital, Non-Digital), By Format (Hard Copy, E-Books, Audiobooks), By Genre (Science-Fiction, Manga, Superhero, Non-fiction), By Region, And Segment Forecasts, 2022 - 2030

出版日: | 発行: Grand View Research | ページ情報: 英文 84 Pages | 納期: 2~10営業日

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価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=156.91円
コミックブックの市場規模、シェア、動向分析レポート:タイプ別(デジタル、非デジタル)、フォーマット別(ハードコピー、電子書籍、オーディオブック)、ジャンル別(SF、マンガ、スーパーヒーロー、ノンフィクション)、地域別、セグメント別予測、2022年~2030年
出版日: 2022年11月14日
発行: Grand View Research
ページ情報: 英文 84 Pages
納期: 2~10営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

コミックブックの市場成長と動向

Grand View Research, Inc.の新しいレポートによると、世界のコミックブック市場は、2022年から2030年にかけてCAGR10.5%で拡大し、2030年には175億2000万米ドルに達する見込みであることが明らかになりました。コミックブックは、何十年にもわたる娯楽の媒体の変化の中で、根強く残ってきました。世界中の子供たちがTintin、Asterix、Spiderman、Teen Titansなどのコミックを読んで成長してきたことが、市場成長を加速させています。さらに、Marvel ComicsやDC Comicsのような巨大なファン層を考えると、ほとんどの人が一度はコミックを読んで育っていると言ってよいでしょう。

世界中でコミックイベントの人気が高まっていることも、市場の成長を後押ししています。長年にわたり、このコンベンションでは、驚くほど多様なコミック本や書籍の出版社が開催されてきました。Comic-Con Internationalは、45年以上にわたって、様々なアーティストとその作品をより多くの人々に紹介し続けています。コミック・コンベンションの人気は、コミックブックやグラフィック・ノベルの販売を加速させ、この傾向は今後数年間続くと予想されます。

デジタル部門は、予測期間中、最も速いCAGRで拡大すると予測されます。この成長は、電子書籍の興味深い利点のひとつに、環境にやさしいという点があるため、加速すると予想されます。これらの書籍は、印刷機で消費される電力なしで書かれ、出版され、燃料を使う輸送サービスなしで配達されます。さらに、紙や接着剤、インクを使用しないため、予測期間中に市場の成長を促進することが期待されます。

マンガ分野は、予測期間中に最も速いCAGRで成長すると予測されています。NetflixやCrunchyrollなどのストリーミングチャンネルでアニメを見て漫画を発見する若い読者が増えていることが、市場の成長を加速させています。米国の漫画出版社、アニメ配信会社、エンターテインメント企業のViz Mediaによると、2020年の同時期と比較した場合、漫画の売上は約43%成長しました。

2021年にはアジア太平洋地域が最大の市場シェアを占めています。人々の間でマンガが受け入れられつつあるのは、「Comic-Con」などのコミックイベントの人気が高まっていることが大きく影響しています。より多くの映画やアニメシリーズが制作される中、スーパーヒーローコミックブランドの人気は着実に高まっており、予測期間中、同地域のコミック市場拡大を支えるものと期待されます。

同市場の企業は、市場シェアの獲得とサービス提供地域の拡大を目指し、M&Aなどの戦略に注力しています。2021年1月、Dark Horse Comicsの親会社であるDark Horse Mediaは、スウェーデンのゲーム会社Embracer Groupに買収され、2022年3月に完了しました。この買収により、コンテンツ開発、コミック出版、映画・テレビ制作の専門性が加わり、トランスメディア能力が強化されました。

コミック市場のレポートハイライト

ノンデジタルは2021年に52億7,000万米ドル、2030年には117億7,000万米ドルに達すると予測されています。印刷物は電子書籍よりもユニークで充実した読書体験を消費者に提供し、これが市場成長に有利に働いています。

オーディオブック分野は、2022年から2030年までCAGR13.1%で予測期間中に大幅な成長が見込まれます。オーディオブックの人気の高まりは、ポッドキャストの増加と一致し、オーディオコンテンツへの渇望の高まりを示すものであり、オーディオブック分野の成長を促進する主な要因となっています。

北米地域は、2021年に11億9000万米ドルと評価され、予測期間中に9.8%のCAGRを記録すると予想されています。同地域の成長の主な要因は、米国の読者によるコミックブックの人気と受容度の上昇

目次

第1章 調査手法と範囲

  • 市場セグメンテーションと範囲
  • 市場の定義
  • 情報調達
    • 購入したデータベース
    • GVRの内部データベース
    • 二次情報と第三者の視点
    • 1次調査
  • 情報分析
    • データ分析モデル
  • 市場形成とデータ可視化
  • データの検証と公開

第2章 エグゼクティブサマリー

  • 市場の見通し
  • タイプ Outlook
  • Outlookの書式設定
  • ジャンル展望
  • 地域の見通し

第3章 コミックブック市場の変数、動向、範囲

  • 市場イントロダクション
  • 浸透と成長の見通しのマッピング
  • COVID-19がコミックブック市場に与える影響
  • 業界バリューチェーン分析
    • 販売・小売チャネル分析
    • 利益率分析
  • 市場力学
    • 市場促進要因分析
    • 市場抑制要因分析
    • 業界の課題
    • 業界の機会
  • 事業環境分析
    • 業界分析- ポーターズ
      • サプライヤーの力
      • 買い手の交渉力
      • 代替の脅威
      • 新規参入者からの脅威
      • 競争企業間の敵対関係
  • コミックマーケットのロードマップ
  • 市場参入戦略

第4章 消費者行動分析

  • 人口統計分析
  • 消費者の動向と好み
  • 購入決定に影響を与える要因
  • 消費者タイプの採用
  • 所見と推奨事項

第5章 コミックブック市場:タイプの推定・動向分析

  • タイプの変動分析と市場シェア、2021年と2030年
  • デジタル
  • 非デジタル

第6章 コミックブック市場:フォーマットの推定・動向分析

  • フォーマットの変動分析と市場シェア、2021年と2030年
  • ハードコピー
  • 電子書籍
  • オーディオブック

第7章 コミックブック市場:ジャンル推定・動向分析

  • ジャンルの変動分析と市場シェア、2021年と2030年
  • SF
  • マンガ
  • スーパーヒーロー
  • ノンフィクション
  • その他

第8章 コミックブック市場:地域推定・動向分析

  • 地域別変動分析と市場シェア、2021年と2030年
  • 北米
    • 米国
    • カナダ
  • 欧州
    • 英国
    • ドイツ
    • フランス
  • アジア太平洋地域
    • 中国
    • 日本
    • インド
  • 中南米
    • ブラジル
  • 中東およびアフリカ
    • 南アフリカ

第9章 競合分析

  • 主要な世界プレーヤー、最近の動向、業界への影響
  • 主要企業/競合の分類(主要なイノベーター、市場リーダー、新興企業)
  • ベンダー情勢
    • 主要企業の市場シェア分析、2021年

第10章 企業プロファイル

  • Marvel Comics
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
  • DC Comics, Inc.
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
  • Image Comics
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
  • IDW Publishing
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
  • Dark Horse Comics
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
  • Shogakukan
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
  • Hakusensha
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
  • Shueisha Inc.
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
  • Tokyopop
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
  • Panini
    • 会社概要
    • 財務実績
    • タイプのベンチマーク
    • 戦略的イニシアチブ
図表

List of Tables

  • 1. Comic Book market - Driving factor market analysis
  • 2. Comic Book market - Restraint factor market analysis
  • 3. Global comic book market estimates and forecast, for digital, 2017 - 2030 (USD Million)
  • 4. Global comic book market estimates and forecast, for non-digital, 2017 - 2030 (USD Million)
  • 5. Global comic book market estimates and forecast, through hard copy, 2017 - 2030 (USD Million)
  • 6. Global comic book market estimates and forecast, through e-book, 2017 - 2030 (USD Million)
  • 7. Global comic book market estimates and forecast, through audiobook, 2017 - 2030 (USD Million)
  • 8. Global comic book market estimates and forecast, by science-fiction, 2017 - 2030 (USD Million)
  • 9. Global comic book market estimates and forecast, by manga, 2017 - 2030 (USD Million)
  • 10. Global comic book market estimates and forecast, by superhero, 2017 - 2030 (USD Million)
  • 11. Global comic book market estimates and forecast, by non-fiction, 2017 - 2030 (USD Million)
  • 12. Global comic book market estimates and forecast, by others, 2017 - 2030 (USD Million)
  • 13. North America comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 14. North America comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 15. North America comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 16. North America comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 17. U.S. comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 18. U.S. comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 19. U.S. comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 20. U.S. comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 21. Canada comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 22. Canada comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 23. Canada comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 24. Canada comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 25. Europe comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 26. Europe comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 27. Europe comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 28. Europe comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 29. U.K. comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 30. U.K. comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 31. U.K. comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 32. U.K. comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 33. Germany comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 34. Germany comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 35. Germany comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 36. Germany comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 37. France comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 38. France comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 39. France comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 40. France comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 41. Asia Pacific comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 42. Asia Pacific comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 43. Asia Pacific comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 44. Asia Pacific comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 45. China comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 46. China comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 47. China comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 48. China comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 49. Japan comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 50. Japan comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 51. Japan comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 52. Japan comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 53. India comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 54. India comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 55. India comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 56. India comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 57. Central & South America comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 58. Central & South America comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 59. Central & South America comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 60. Central & South America comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 61. Brazil comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 62. Brazil comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 63. Brazil comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 64. Brazil comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 65. Middle East & Africa comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 66. Middle East & Africa comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 67. Middle East & Africa comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 68. Middle East & Africa comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 69. South Africa comic book market estimates and forecast, 2017 - 2030 (USD Million)
  • 70. South Africa comic book market estimates and forecast, by type, 2017 - 2030 (USD Million)
  • 71. South Africa comic book market estimates and forecast, by format, 2017 - 2030 (USD Million)
  • 72. South Africa comic book market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 73. Company categorization

List of Figures

  • 1. Comic Book market segmentation
  • 2. Information procurement
  • 3. Primary research pattern
  • 4. Primary research approaches
  • 5. Primary research process
  • 6. Comic Book market - Penetration & growth prospect mapping, by type
  • 7. Comic Book market - Value chain analysis
  • 8. Comic Book market: Porter's Five Forces Analysis
  • 9. Comic Book market: Roadmap
  • 10. Comic Book market: Type revenue share (%) analysis, 2019 & 2027
  • 11. Comic Book market: Format revenue share (%) analysis, 2019 & 2027
  • 12. Comic Book market: Genre revenue share (%) analysis, 2019 & 2027
  • 13. Comic Book market: Regional share (%) analysis, 2021 & 2030
  • 14. Comic Book market: Estimated company market share (%) analysis, 2021
目次
Product Code: GVR-4-68039-999-2

Comic Book Market Growth & Trends:

The global comic book market is expected to reach USD 17.52 billion by 2030, according to a new report by Grand View Research, Inc., expanding at a CAGR of 10.5% from 2022 to 2030. Comic book have persisted through decades of change in mediums of entertainment. Kids around the world have grown up reading comics like Tintin, Asterix, Spiderman, and Teen Titans, is accelerating the market growth. Moreover, considering the massive fan base of giants like Marvel Comics and DC Comics, it is safe to say that most people have grown up reading comics at one point or another.

The rising popularity of comic events across the globe is propelling the market growth. Over the years, the convention has hosted an incredible variety of comic book and book publishers. Comic-Con International has continuously introduced various artists and their work to a wider public for more than 45-year. The popularity of comic cons has accelerated the sales of comic book and graphic novels, and the trend is anticipated to continue in the coming years.

The digital segment is projected to expand at the fastest CAGR over the forecast period. This growth is expected to accelerate due to one of the interesting benefits of e-books is that they are environmentally friendly. These book are written and published without the power consumed by printing presses, and are delivered without fueled transport services. Moreover, these are created paper, adhesive, and ink-free is expected to propel the market growth over the forecast period.

The manga segment is projected to grow with fastest CAGR over the forecast period. The growing number of younger readers discovering manga through watching anime on streaming channels such as Netflix or Crunchyroll is accelerating the market growth. According to Viz Media, an American manga publisher, anime distributor, and entertainment company, manga sales grew by about 43% in 2020. When compared to the same period in 2020,

Asia Pacific held the largest market share in 2021. The growing acceptance of comics among people has been significantly influenced by the growth in popularity of comic events like Comic-Con. As more movies and animated series are produced, the popularity of superhero comic brands is steadily growing, which is expected to support the Comic Book market expansion in this region over the forecast period.

Companies in the market are focusing on strategies such as mergers and acquisitions in order to gain market share and increase their service footprint. In January 2021, Dark Horse Media, the parent company of Dark Horse Comics, was purchased by Swedish gaming company Embracer Group, which was completed in March 2022. This acquisition strengthens its transmedia capabilities by adding expertise in content development, comics publishing, and film & TV production.

Comic Book Market Report Highlights:

  • Non-Digital was valued at USD 5.27 billion in 2021 and is expected to reach USD 11.77 billion by 2030. printed book offered a more unique and fulfilling reading experience than e-books to the consumers, this is favoring the growth of the market
  • Audiobooks segment is expected to witness substantial growth over the forecast period with a CAGR of 13.1% from 2022 to 2030. The growing popularity of audiobooks coincides with the rise of podcasts and shows an increasing thirst for audio content, are the key factors driving the growth of audiobooks segment
  • North American region was valued a USD 1.19 billion in 2021 and is expected to register a CAGR of 9.8% over the forecast period. The growth in the region is majorly attributed to the rising popularity and acceptance of comic book by U.S. readers

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation & Scope
  • 1.2. Market Definition
  • 1.3. Information Procurement
    • 1.3.1. Purchased Database
    • 1.3.2. GVR's Internal Database
    • 1.3.3. Secondary Sources & Third-Party Perspectives
    • 1.3.4. Primary Research
  • 1.4. Information Analysis
    • 1.4.1. Data Analysis Models
  • 1.5. Market Formulation & Data Visualization
  • 1.6. Data Validation & Publishing

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Type Outlook
  • 2.3. Format Outlook
  • 2.4. Genre Outlook
  • 2.5. Regional Outlook

Chapter 3. Comic Book Market Variables, Trends & Scope

  • 3.1. Market Introduction
  • 3.2. Penetration & Growth Prospect Mapping
  • 3.3. Impact of COVID-19 on Comic Book Market
  • 3.4. Industry Value Chain Analysis
    • 3.4.1. Sales/Retail Channel Analysis
    • 3.4.2. Profit Margin Analysis
  • 3.5. Market Dynamics
    • 3.5.1. Market Driver Analysis
    • 3.5.2. Market Restraint Analysis
    • 3.5.3. Industry Challenges
    • 3.5.4. Industry Opportunities
  • 3.6. Business Environment Analysis
    • 3.6.1. Industry Analysis - Porter's
      • 3.6.1.1. Supplier Power
      • 3.6.1.2. Buyer Power
      • 3.6.1.3. Substitution Threat
      • 3.6.1.4. Threat from New Entrant
      • 3.6.1.5. Competitive Rivalry
  • 3.7. Roadmap of Comic Book Market
  • 3.8. Market Entry Strategies

Chapter 4. Consumer Behavior Analysis

  • 4.1. Demographic Analysis
  • 4.2. Consumer Trends and Preferences
  • 4.3. Factors Affecting Buying Decision
  • 4.4. Consumer Type Adoption
  • 4.5. Observations & Recommendations

Chapter 5. Comic Book Market: Type Estimates & Trend Analysis

  • 5.1. Type Movement Analysis & Market Share, 2021 & 2030
  • 5.2. Digital
    • 5.2.1. Market estimates and forecast, 2017 - 2030 (USD Million)
  • 5.3. Non-Digital
    • 5.3.1. Market estimates and forecast, 2017 - 2030 (USD Million)

Chapter 6. Comic Book Market: Format Estimates & Trend Analysis

  • 6.1. Format Movement Analysis & Market Share, 2021 & 2030
  • 6.2. Hard Copy
    • 6.2.1. Market estimates and forecast, 2017 - 2030 (USD Million)
  • 6.3. E-Book
    • 6.3.1. Market estimates and forecast, 2017 - 2030 (USD Million)
  • 6.4. Audiobooks
    • 6.4.1. Market estimates and forecast, 2017 - 2030 (USD Million)

Chapter 7. Comic Book Market: Genre Estimates & Trend Analysis

  • 7.1. Genre Movement Analysis & Market Share, 2021 & 2030
  • 7.2. Science-Fiction
    • 7.2.1. Market estimates and forecast, 2017 - 2030 (USD Million)
  • 7.3. Manga
    • 7.3.1. Market estimates and forecast, 2017 - 2030 (USD Million)
  • 7.4. Superhero
    • 7.4.1. Market estimates and forecast, 2017 - 2030 (USD Million)
  • 7.5. Non-fiction
    • 7.5.1. Market estimates and forecast, 2017 - 2030 (USD Million)
  • 7.6. Others
    • 7.6.1. Market estimates and forecast, 2017 - 2030 (USD Million)

Chapter 8. Comic Book Market: Regional Estimates & Trend Analysis

  • 8.1. Regional Movement Analysis & Market Share, 2021 & 2030
  • 8.2. North America
    • 8.2.1. Market estimates and forecast, 2017 - 2030 (USD Million)
    • 8.2.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
    • 8.2.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
    • 8.2.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.2.5. U.S.
      • 8.2.5.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.2.5.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.2.5.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.2.5.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.2.6. Canada
      • 8.2.6.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.2.6.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.2.6.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.2.6.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 8.3. Europe
    • 8.3.1. Market estimates and forecast, 2017 - 2030 (USD Million)
    • 8.3.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
    • 8.3.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
    • 8.3.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.3.5. U.K.
      • 8.3.5.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.3.5.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.3.5.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.3.5.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.3.6. Germany
      • 8.3.6.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.3.6.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.3.6.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.3.6.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.3.7. France
      • 8.3.7.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.3.7.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.3.7.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.3.7.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 8.4. Asia Pacific
    • 8.4.1. Market estimates and forecast, 2017 - 2030 (USD Million)
    • 8.4.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
    • 8.4.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
    • 8.4.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.4.5. China
      • 8.4.5.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.4.5.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.4.5.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.4.5.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.4.6. Japan
      • 8.4.6.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.4.6.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.4.6.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.4.6.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.4.7. India
      • 8.4.7.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.4.7.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.4.7.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.4.7.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 8.5. Central & South America
    • 8.5.1. Market estimates and forecast, 2017 - 2030 (USD Million)
    • 8.5.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
    • 8.5.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
    • 8.5.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.5.5. Brazil
      • 8.5.5.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.5.5.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.5.5.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.5.5.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
  • 8.6. Middles East & Africa
    • 8.6.1. Market estimates and forecast, 2017 - 2030 (USD Million)
    • 8.6.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
    • 8.6.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
    • 8.6.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)
    • 8.6.5. South Africa
      • 8.6.5.1. Market estimates and forecast, 2017 - 2030 (USD Million)
      • 8.6.5.2. Market estimates and forecast, by type, 2017 - 2030 (USD Million)
      • 8.6.5.3. Market estimates and forecast, by format, 2017 - 2030 (USD Million)
      • 8.6.5.4. Market estimates and forecast, by genre, 2017 - 2030 (USD Million)

Chapter 9. Competitive Analysis

  • 9.1. Key global players, recent developments & their impact on the industry
  • 9.2. Key Company/Competition Categorization (Key innovators, Market leaders, Emerging players)
  • 9.3. Vendor Landscape
    • 9.3.1. Key company market share analysis, 2021

Chapter 10. Company Profiles

  • 10.1. Marvel Comics
    • 10.1.1. Company Overview
    • 10.1.2. Financial Performance
    • 10.1.3. Type Benchmarking
    • 10.1.4. Strategic Initiatives
  • 10.2. DC Comics, Inc.
    • 10.2.1. Company Overview
    • 10.2.2. Financial Performance
    • 10.2.3. Type Benchmarking
    • 10.2.4. Strategic Initiatives
  • 10.3. Image Comics
    • 10.3.1. Company Overview
    • 10.3.2. Financial Performance
    • 10.3.3. Type Benchmarking
    • 10.3.4. Strategic Initiatives
  • 10.4. IDW Publishing
    • 10.4.1. Company Overview
    • 10.4.2. Financial Performance
    • 10.4.3. Type Benchmarking
    • 10.4.4. Strategic Initiatives
  • 10.5. Dark Horse Comics
    • 10.5.1. Company Overview
    • 10.5.2. Financial Performance
    • 10.5.3. Type Benchmarking
    • 10.5.4. Strategic Initiatives
  • 10.6. Shogakukan
    • 10.6.1. Company Overview
    • 10.6.2. Financial Performance
    • 10.6.3. Type Benchmarking
    • 10.6.4. Strategic Initiatives
  • 10.7. Hakusensha
    • 10.7.1. Company Overview
    • 10.7.2. Financial Performance
    • 10.7.3. Type Benchmarking
    • 10.7.4. Strategic Initiatives
  • 10.8. Shueisha Inc.
    • 10.8.1. Company Overview
    • 10.8.2. Financial Performance
    • 10.8.3. Type Benchmarking
    • 10.8.4. Strategic Initiatives
  • 10.9. Tokyopop
    • 10.9.1. Company Overview
    • 10.9.2. Financial Performance
    • 10.9.3. Type Benchmarking
    • 10.9.4. Strategic Initiatives
  • 10.10. Panini
    • 10.10.1. Company Overview
    • 10.10.2. Financial Performance
    • 10.10.3. Type Benchmarking
    • 10.10.4. Strategic Initiatives