株式会社グローバルインフォメーション
TEL: 044-952-0102
市場調査レポート

玩具およびゲームの世界市場

Toys and Games

発行 Global Industry Analysts, Inc. 商品コード 232087
出版日 ページ情報 英文 479 Pages
納期: 即日から翌営業日
価格
本日の銀行送金レート: 1USD=115.18円で換算しております。

ご注意:Single user licenseはDRM(デジタル著作権管理システム)付PDFとなります。
PDFの閲覧には Adobe Digital Editions (無償)のインストールが必要となります。
認証されたPC上のみでの閲覧と、1回のプリントアウトが可能となっております。

Back to Top
玩具およびゲームの世界市場 Toys and Games
出版日: 2015年04月01日 ページ情報: 英文 479 Pages
概要

当レポートでは、世界の玩具およびゲーム市場について調査し、2014〜2020年までの市場動向予測、製品概要、地域別動向、および市場に参入する企業のプロファイルなどをまとめています。

第1章 イントロダクション、調査方法、製品定義

第2章 エグゼクティブサマリー

  • 業界概要
    • 玩具およびゲーム:単なる"遊ぶモノ"ではない
    • 市場シナリオ
    • 現在および将来分析
    • 従来のコストでインタラクティブ玩具が市場シェアを奪う
    • 人口統計が市場の成長を決定づける
    • 玩具売上の季節性:クリスマス要因
    • ファッショントレンドが需要を予測不可能に
    • 先進国は一人当たりの出費をリード
    • 競合シナリオ
    • 業界提携数の増加
    • 生産を低コストの国にアウトソースすることに伴う問題
    • 新規の玩具デザインアイディアはフリーランス投資家から
    • 流通チャネル分析
    • 量販店がリード
    • 細分化した小売チャネル
    • オンラインチャネルが新たな手法に
    • 主要国における法規制シナリオ
    • 安全性および環境保護要件:輸出業者の新たな課題
  • 促進因子、動向、課題
    • 世界的動向
    • 成長を牽引する技術革新
    • 映画、漫画、玩具
    • 新興国における成長動向
    • 人工拡大が市場の機会に 他
  • セグメント分析
  • 製品概要
  • 製品技術革新/導入
  • 近年の業界活動
  • 主要企業
    • Dream International Limited
    • Hasbro, Inc.
    • Integrity Toys, Inc.
    • JAKKS Pacific Inc.
    • Kids II, Inc.
    • K'NEX Brands, L.P.
    • コナミ株式会社
    • LeapFrog Enterprises, Inc.
    • LEGO Group
    • Mattel, Inc.
    • Fisher-Price, Inc.
    • MEGA Brands, Inc. (
    • MGA Entertainment, Inc.
    • 株式会社バンダイナムコホールディングス
    • Playmates Toys, Inc.
    • Ravensburger AG
    • 株式会社サンリオ
    • Tarata Toys Ltd.
    • タカラトミー株式会社
    • Toy Quest
    • VTech Holdings Limited
  • 世界市場見通し

第3章 国別市場

  • 米国
  • カナダ
  • 日本
  • 欧州
    • フランス
    • ドイツ
    • イタリア
    • 英国
    • スペイン
    • ロシア
  • アジア太平洋地域
    • 中国
    • インド
    • 韓国
  • 中東・アフリカ
  • ラテンアメリカ
    • ブラジル
    • メキシコ

このページに掲載されている内容は最新版と異なる場合があります。詳細はお問い合わせください。

目次
Product Code: MCP-2778

This report analyzes the worldwide markets for Toys and Games in US$ Million by the following Product Types: Games and Puzzles, Infant and Preschool, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride-Ons, Soft/Plush Toys, and Other Toys and Games. The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Middle East & Africa, and Latin America. Annual estimates and forecasts are provided for the period 2014 through 2020. Also, a seven-year historic analysis is provided for these markets. Market data and analytics are derived from primary and secondary research. Company profiles are primarily based on public domain information including company URLs. The report profiles 204 companies including many key and niche players such as -

Dream International Limited
Hasbro, Inc.
Integrity Toys, Inc.
JAKKS Pacific Inc.
K'NEX Brands, L.P

Table of Contents

I. INTRODUCTION, METHODOLOGY & PRODUCT DEFINITIONS

  • Study Reliability and Reporting Limitations
  • Disclaimers
  • Data Interpretation & Reporting Level
    • Quantitative Techniques & Analytics
  • Product Definitions and Scope of Study
    • Games and Puzzles
    • Infant and Preschool Toys
    • Activity and Construction Toys
    • Dolls and Action Figures
    • Vehicle Toys and Ride-Ons
    • Soft and Plush Toys
    • Other Toys and Games

II. EXECUTIVE SUMMARY

1. INDUSTRY OVERVIEW

  • Toys and Games - Not Just "Playthings"
  • Down the Time Lane
  • Global Toys and Games Market Scenario
  • Current and Future Analysis
  • Interactive Toys Seizing Market Share at the Cost of Traditional Toys and Games
  • Demographics Determine Market Growth
  • Seasonality in Toy Sales - The 'Christmas Factor'
  • Dynamic Fashion Trends Make Demand Unpredictable
  • Developed Markets Lead in Per Capita Spending
    • Table 1: Average Per Kid Spending on Toys in Select Countries (2014) (includes corresponding Graph/Chart)
  • Competitive Scenario
  • Increasing Number of Cross Industry Partnerships
  • Problems Associated with Outsourcing of Production to Low Cost Countries
  • New Toy Design Ideas Come Mostly from Freelance Inventors
  • Distribution Channel Analysis
  • Mass Merchandisers Take the Lead
  • Fragmented Retail Channels- Major Obstacle in Emerging Markets
  • Online Channels Open New Avenues in Toys Sales
  • Regulatory Scenario in Key Markets
  • US
  • European Union
  • Japan
  • Trade
  • Safety and Environmental Protection Requirements - New Challenges for Toy Exporters

2. DRIVERS, TRENDS AND ISSUES

  • Key Global Trends
  • Innovation Propelling Growth
  • Movies, Cartoons and Toys - A Profitable Equation
  • Growth Trends in Emerging Markets
  • Expanding Population Spells Opportunities for the Market
    • Table 2: World Population by Geographic Region (2000-2050) (in Millions) (includes corresponding Graph/Chart)
  • Growing Middle Class Population & Rising Disposable Incomes Promise Growth
    • Table 3: Global Middle Class Population by Geographic Region: Percentage Share Breakdown for 2010, 2020 & 2030 (includes corresponding Graph/Chart)
  • Urbanization: A Mega Trend
    • Table 4: Percentage of Urban Population in Select Countries (2010 & 2050) (includes corresponding Graph/Chart)
  • Toy Licensing Gains Prominence
  • Impact of 3D Printing on Toy Companies
  • Changing Concepts for Girls' Toys
  • Outdoor and Sports Toys Attract Parents
  • Toys as Collectibles - A Growing Trend
  • Run Away Success of New Characters and Reality Television Shows
  • The Retro Way
  • Construction Craze
  • Electronic and Intelligent Toys-Transforming Education
  • Virtualization of Toys - A New Tech Driven Strategy
  • Growing Preference for Advanced Toys Adversely Impacts Growth Prospects

3. SEGMENTAL ANALYSIS

  • Games and Puzzles
  • Traditional Games Continue to Interest Children in the Video Game Era
  • Move towards Digitization - A Challenge to Overcome
  • Creators of Traditional Games Ally with Digital Game Developers to Stay Relevant
  • Manufacturers take Technology Infusion into Games to the Next Level
  • Market Trends
    • Strategies in Board Games Change Gradually
    • Growing Popularity of Business Board Games
    • China's New Found Interest in Physical Board Games
    • Physical Board Game Parlors Spring up across China
    • Card Games on the 'Digital' Path Too
  • Infant and Preschool Toys
    • Table 5: World Toys Market for Baby, Infant and Pre-Schoolers (2014): Percentage Breakdown of Value Sales by Age Group (includes corresponding Graph/Chart)
  • Factors Influencing Infant and Preschool Toy Demand
  • Latin America and Asia-Pacific to Showcase Impressive Growth
  • Activity and Construction Toys
  • Construction Toys - It's a Boy Thing
  • Leading Brands in the Market
    • Leading Construction Toy Brands in the US: Brands Ranked on the Basis of Distribution (% Shelf-Space Occupied) with Major Retailers
  • Dolls and Action Figures
  • Dolls and Action Figures - A Leading Traditional Toy Segment
  • Controversies and Growth go Hand-in-Hand in the Dolls Market
  • Doll Manufacturers Diversify
  • Dolls Increasingly Used as a Medium to Spread Social Awareness
  • Life-Like Interactive Dolls - Capturing Fancy of All
  • Barbie: Mattel's Trump Card
  • Soft and Plush Toys
  • Soft and Plush Toys Still Popular for Gifting Purposes
  • Infant Plush Toys in Demand
  • Winter Witnesses Highest Sales
  • Popularity Grows for Soft Toy Replicas of Endangered Species
  • Sports Mascots also Drive Growth

4. PRODUCT OVERVIEW

  • Toys
  • Games and Puzzles
  • Board Games
    • The Inherent Features of Board Games
  • Card Games
  • 'Puzzle' - A Definition
    • Jigsaw Puzzles
    • Word Puzzles
    • Logic Puzzles
    • Combination Puzzles
    • Tiling Puzzles
    • Picture Puzzles
    • Transport Puzzles
    • Tour Puzzles
  • Infant and Preschool Toys and Games
  • Cognitive Development in Infants
  • Nurturing Cognitive Development through Toys and Play
    • Age and Cognitive Connections
  • What Toys do Infant and preschoolers Like to Play With?
  • Safety, the Most Important Criteria
  • Materials for Infant and Preschool Toys
  • Ideas for New Toy Designs Come Mostly from Freelancers
  • Health Risks from Unsafe Toys for Infants
  • Infant and Preschool Toys
    • Infant Mobiles
    • Rattles
    • Toy Pacifiers
    • Toy Teethers
    • Playgyms
    • Infant Electronic Learning
    • Bath Toys
    • Musical Instruments
    • Figures and Play Sets
    • Talking and Sound Making Toys
    • Kitchen, Food and Other Role Playing
  • Activity/Construction Toys
  • Construction Toys for Toddlers
    • Foam Stacking Blocks
    • Alphabet Blocks
    • Select Products on the Market
      • Lego Duplo
      • Mega Bloks
  • Preschool Construction Toys
    • Select Products on the Market
      • Bristle Blocks and Krinkles
      • Wooden Building Blocks
      • Gears
      • Lincoln Logs
      • Legos
  • Dolls and Action Figures
  • Dolls
    • Nurturing Dolls and Accessories
    • Fashion Dolls/Figures & Accessories
      • Fashion Dolls/Figures
      • Fashion Themed Clothes and Accessories
    • Playset Themed Figurines and Accessories
    • Doll Houses and Furniture
  • Action Figures
    • G.I. Joe Type
    • All-Vinyl Figure
    • Action Figure Accessories
  • Vehicles/Ride-Ons
  • Vehicle Toys
    • Age-Appropriateness of Vehicle Toys
      • 12-18 Months
      • 19 Months - 2 Years
      • 2-3 Years
      • 4-8 Years
      • 9-12 Years
  • Ride-Ons
    • Types of Ride-Ons
      • Pedal Ride-Ons
      • Powered Ride-Ons
      • Non-Pedal Ride-Ons
    • Age-Appropriateness of Ride-on Toys
      • 12-18 Months
      • 19-23 Months
      • 2-3 Years
      • 4-5 Years
      • 6-8 Years
      • 9-12 Years
  • Soft/Plush Toys
  • Outer Covering of Soft and Plush Toys
  • Materials Used for Stuffing Soft and Plush Toys
  • Accessories
  • Types of Soft Toys
  • 'The Teddy Bear'
  • Other Toys and Games
  • Crucial Factors in the Selection of Toys
  • Toy Safety
  • List of Standards and Regulations for Toy Safety in Select Regions

5. PRODUCT INNOVATIONS/INTRODUCTIONS

  • Little Tikes Introduces New Toys for 2015
  • MGA Entertainment Unveils Hispanic Inspired Doll Collection
  • Alex Brands® Unveils New Collections
  • Alex Brands® Introduces New World of ZOOB® Line
  • Ravensburger Unveils New Puzzle Collection for Adults
  • Simba Toys Unveils Safiras Collection
  • VTech Unveils New Learning Products for Children
  • VTech Adds New Collections to its Friends and Animals, Go! Go! Smart Wheels Lines
  • VTech Unveils Flipsies™ Collection for Girls
  • VTech Unveils Kidizoom
  • K'NEX Unveils K-FORCE
  • K'NEX Reveals New Collections
  • Hasbro Unveils New Playskool Line
  • Disney Unveils "LINE: Disney Tsum Tsum"
  • LeapFrog Unveils LeapTV
  • Sago Sago Introduces New Plush Toy Line Reflecting Sago Mini Characters
  • Sanrio Unveils New Lineup of Products
  • Mattel Launches New Toy Lineup
  • Nickelodeon Rolls Out Dual-Language Preschool Learning Toys Inspired by Dora the Explorer
  • Reeves Launches Partnership with Wow Toys® by Unveiling Two Brand New Lines
  • BioWare Rolls Out Dragon Age: Inquisition
  • Hasbro Introduces Toy Box Tools
  • K'NEX Introduces "LINCOLN LOGS® Play it Forward" Sweepstakes
  • K'NEX Introduces New Additions
  • K'NEX Launches New Additions of K'NEX® Building Sets Line
  • K'NEX Rolls Out First Line of Titanfall™ Building Sets
  • K'NEX Joins Hands with PopCap Games, Introduces First Line of Plants vs. Zombies™ Building Sets
  • K'NEX Rolls Out New Additions to Super Mario® Building Sets
  • K'NEX Unveils 25 New Products
  • Playmates Toys Unveils New Toy Line Based on the TMNT Movie
  • Disney Launches Disney Infinity
  • Angry Birds Go Gets Hasbro's Jenga and Telepods tie-ins
  • Hasbro rolls out Star Wars Angry Birds Board Games
  • Anki Unveils Anki Drive
  • Hasbro Joins Hands with Marvel to Launch Mr. Potato Head Line
  • Simba Toys Announces Plans to Add Stores
  • JAKKS Launches miWorld Toy Line
  • JAKKS Receives Manufacturing Rights for Nintendo Toy and Costume Line
  • K'NEX Launches 45 New Products
  • K'NEX Rolls out New LINCOLN LOGS® Building Set
  • K'NEX® Unveils K'NEXmen™ Mystery Figures
  • Playmates Unveils New Ninja Products

6. RECENT INDUSTRY ACTIVITY

  • Ravensburger Acquires BRIO
  • LEGO Group Partners with Warner Bros to Launch Lego® Building Sets Inspired by Classic Animated Series Scooby-Doo™
  • Hasbro Calls on Transformers Fans for New Character Designs
  • JAKKS Pacific Signs Licensing Agreement with Sony Pictures Consumer Products and LAFIG for Smurf-Tastic Toys
  • JAKKS Pacific Obtains Licensing Rights for Warcraft
  • JAKKS Obtains Licensing Agreement for Halo from Microsoft Studios
  • Hasbro Plans to Buy DreamWorks Animation
  • Goliath Takes Over Pressman Toy
  • Rocap Acquires Spiral Toys
  • Starbreeze Takes Over Geminose
  • Mattel Acquires MEGA Brands
  • Asmodee Announces Merger Plans With Fantasy Flight
  • P.S. XO Joins Hands with Seedling
  • University Games Takes Over Briarpatch
  • Propel Equity Acquires Assets of Summit Products
  • Hasbro Inks Deal With Disney Hasbro
  • 3D Systems Co-Ventures with Hasbro
  • Scientific Games Expands License Deals with Hasbro
  • JAKKS Secures Licensing Deal with Microsoft Studios
  • JAKKS Enters Into Joint Venture with Meisheng Culture
  • Disguise Secures Licensing Agreement with DreamWorks Animation
  • JAKKS Signs Agreement with SKECHERS
  • JAKKS Inks Licensing Agreement with Nickelodeon
  • Sanrio Joins Hands with Select Los Angeles Restaurants to Launch Hello Kitty's Hungry Hunt
  • Playmates Joins Hands with Nickelodeon to Expand Teenage Mutant Ninja Turtles Toy Line
  • Hasbro Acquires Majority Stake in Backflip Studios
  • TCG Enters Into Strategic Partnership with Ganz
  • JAKKS Manufactures "El Chavo" Toys Line
  • JAKKS Signs Agreement with Lucasfilm
  • DreamPlay Rolls Out Disney-Branded DreamPlay™ Products

7. FOCUS ON SELECT PLAYERS

  • Dream International Limited (Hong Kong)
  • Hasbro, Inc. (US)
  • Integrity Toys, Inc. (US)
  • JAKKS Pacific Inc. (US)
  • Kids II, Inc. (US)
  • K'NEX Brands, L.P. (US)
  • Konami Corporation (Japan)
  • LeapFrog Enterprises, Inc. (US)
  • LEGO Group (Denmark)
  • Mattel, Inc. (US)
  • Fisher-Price, Inc. (US)
  • MEGA Brands, Inc. (Canada)
  • MGA Entertainment, Inc. (US)
  • NAMCO BANDAI Holdings Inc. (Japan)
  • Playmates Toys, Inc. (US)
  • Ravensburger AG (Germany)
  • Sanrio Company Ltd. (Japan)
  • Tarata Toys Ltd. (New Zealand)
  • TOMY Company Ltd. (Japan)
  • Toy Quest (US)
  • VTech Holdings Limited (Hong Kong)

8. GLOBAL MARKET PERSPECTIVE

    • Table 6: World Recent Past, Current & Future Analysis for Toys and Games by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 7: World Historic Review for Toys and Games by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 8: World 14-Year Perspective for Toys and Games by Geographic Region/Country - Percentage Breakdown of Dollar Sales for US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
  • Market by Product Type
    • Table 9: World Recent Past, Current & Future Analysis for Games and Puzzles by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 10: World Historic Review for Games and Puzzles by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 11: World 14-Year Perspective for Games and Puzzles by Geographic Region/Country - Percentage Breakdown of Dollar Sales for US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
    • Table 12: World Recent Past, Current & Future Analysis for Infant and Preschool Toys by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 13: World Historic Review for Infant and Preschool Toys by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 14: World 14-Year Perspective for Infant and Preschool Toys by Geographic Region/Country - Percentage Breakdown of Dollar Sales for US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
    • Table 15: World Recent Past, Current & Future Analysis for Activity and Construction Toys by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 16: World Historic Review for Activity and Construction Toys by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 17: World 14-Year Perspective for Activity and Construction Toys by Geographic Region/Country - Percentage Breakdown of Dollar Sales for US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
    • Table 18: World Recent Past, Current & Future Analysis for Dolls and Action Figures by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 19: World Historic Review for Dolls and Action Figures by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 20: World 14-Year Perspective for Dolls and Action Figures by Geographic Region/Country - Percentage Breakdown of Dollar Sales for US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
    • Table 21: World Recent Past, Current & Future Analysis for Vehicle Toys and Ride Ons by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 22: World Historic Review for Vehicle Toys and Ride Ons by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 23: World 14-Year Perspective for Vehicle Toys and Ride Ons by Geographic Region/Country - Percentage Breakdown of Dollar Sales for US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
    • Table 24: World Recent Past, Current & Future Analysis for Soft/Plush Toys by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 25: World Historic Review for Soft/Plush Toys by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 26: World 14-Year Perspective for Soft/Plush Toys by Geographic Region/Country - Percentage Breakdown of Dollar Sales for US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
    • Table 27: World Recent Past, Current & Future Analysis for Other Toys and Games by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 28: World Historic Review for Other Toys and Games by Geographic Region/Country - US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 29: World 14-Year Perspective for Other Toys and Games by Geographic Region/Country - Percentage Breakdown of Dollar Sales for US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East & Africa, and Latin American Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

III. MARKET

1. THE UNITED STATES

  • A. Market Analysis
    • Current and Future Analysis
    • US Toy Industry - Quick Facts
    • Increased Focus on License Acquisitions
    • Ethnic Groups and Multicultural Toys
    • Cyclical Nature of Toy and Games Demand
    • Consolidation Rife in the Toy Industry
    • Table 30: US Toy Industry: Breakup of Number of Companies by Average Annual Sales
    • Competition
    • Table 31: US Toys and Games Market by Leading Players (2014): Percentage Breakdown for Mattel, Hasbro, and Others (includes corresponding Graph/Chart)
    • Table 32: US Construction Toys Market by Leading Players (2013): Percentage Breakdown for Lego, Mega Brands, K'Nex, Kre-O, and Others (includes corresponding Graph/Chart)
    • Companies Move Manufacturing Base to Low Cost Countries in Asia
    • Hobby and Toy Stores: A Perspective
    • The Distribution Landscape
      • Retailing Snapshots
      • Role of Supercenters in the Retail Sector
      • Rising Popularity of E-tailers
    • Consumer and Retail Trends
      • The Dominance of Mass Retailers
    • Table 33: US Toys Market by Leading Retailers (2014): Percentage Value Breakdown for Wal-Mart, Toys R Us, Amazon, and Others (includes corresponding Graph/Chart)
      • 'Seasonality Factor' Impacts Business
      • The Grandparent Effect
      • Consumers Become Tech Savvy
      • App-Versions of Traditional Games Up Against Original Games
      • Manufacturers Transforming Traditional Games into Digital Games
      • Shrinking Games and Puzzle Sales Impacting Toy Manufacturer Revenues
      • Technology Usage Increasing in Traditional Games
    • Table 34: US Toys and Games Market by Type (2014): Percentage Breakdown for Electronic, Non-Electronic, and Others (includes corresponding Graph/Chart)
      • Top 10 Traditional Toys in the US Market (2014)
    • Segmental Trends
      • Infant and Preschool Toy Trends
      • Major Trends
      • Baby Plush Remains Strong
      • Electronic Babyplush Catching Up
      • Plush Toys with Lights and Sounds, a New Phenomenon
      • Activity Mats and Playgyms Picked up the Most
      • Colors Make a Come Back
      • Infant Products Market Grows Commensurate with the Rate of Birth
      • Limited Seasonality Creates Year Round Demand
      • Building and Construction Toys
      • Building and Construction Toys Drive Retail Growth in the US Toy Market
      • Lego Dominates the US Market for Construction Toys
      • Dolls and Action Figures
      • Consumers' Gifting Habits Drive Doll Sales
      • Demographics Favor Dolls and Action Figures Segment
    • Table 35: Leading Brands in the US Fashion Dolls Market (2014): Percentage Share Breakdown of Value Sales for Barbie, Bratz and Others (includes corresponding Graph/Chart)
    • Regulatory Scenario
      • The Consumer Product Safety Improvement Act of 2008
    • Exports and Imports Scenario
    • Table 36: Leading Importers of Toys and Games from the US (2013): Percentage Value Breakdown by Country (includes corresponding Graph/Chart)
    • Table 37: Leading Exporters of Toys and Games to the US (2013): Percentage Value Breakdown by Country (includes corresponding Graph/Chart)
    • Table 38: Leading Exporters of Toys to the US (2014): Percentage Value Breakdown by Country (includes corresponding Graph/Chart)
    • Product Launches
    • Strategic Corporate Developments
    • Key Players
  • B. Market Analytics
    • Table 39: US Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 40: US Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 41: US 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

2. CANADA

  • A. Market Analysis
    • Current and Future Analysis
    • Market Snapshots
    • Toy Industry Overview
    • Puzzle Games on the Rise in Canada
    • Canadian Parents Spend More on Child
    • Regulatory Overview
    • EXIM Statistics
    • Table 42: Canadian Exports of Toys and Games (2013): Percentage Breakdown of Export Value by Country of Destination (includes corresponding Graph/Chart)
    • Table 43: Canadian Imports of Toys and Games (2013): Percentage Breakdown of Import Value by Country of Origin (includes corresponding Graph/Chart)
    • Strategic Corporate Developments
    • Key Players
  • B. Market Analytics
    • Table 44: Canadian Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 45: Canadian Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/ Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 46: Canadian 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

3. JAPAN

  • A. Market Analysis
    • Current and Future Analysis
    • Market Overview
      • Classification of Toys and Games by Category
      • Categorization of Toys and Games by Consumer Segment
    • Declining Birth Rate, a Major Hurdle
    • Cyclicality of Demand
    • Character Merchandising Unpredictable
    • Online Shopping - The New Way to Shop
    • Product Launch
    • Key Players
  • B. Market Analytics
    • Table 47: Japanese Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 48: Japanese Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/ Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 49: Japanese 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

4. EUROPE

  • A. Market Analysis
    • Current and Future Analysis
    • European Toy Industry Fact Sheet
    • Brief Market Overview
    • The European Toy Industry - Analyzing Differences across Countries
    • The European Toy Industry - Organizational Structure
      • Key Toy Producing Countries in the EU
    • Distribution Channels
    • Table 50: Leading Toy Distribution Channels in Top Markets in the EU (2014): Percentage Share Breakdown of Value Sales (includes corresponding Graph/Chart)
    • Toy Manufacturers Move Back Production Facilities to Europe
    • Socio-Economic Factors Impacting Market Demand
    • The European Union Toy Safety Directive
  • B. Market Analytics
    • Table 51: European Recent Past, Current & Future Analysis for Toys and Games by Geographic Region/Country - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 52: European Historic Review for Toys and Games by Geographic Region/Country - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 53: European 14-Year Perspective for Toys and Games by Geographic Region/ Country - Percentage Breakdown of Dollar Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
    • Table 54: European Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 55: European Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 56: European 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

4a. FRANCE

  • A. Market Analysis
    • Current and Future Analysis
    • Market Snapshots
    • Market Overview
    • Traditional Toys Witness Promising Sales despite Market Saturation
    • Varying Consumer Cycles Mark the Industry
    • The Retail Scenario
    • Table 57: French Toy Market (2014): Percentage Breakdown by Distribution Channel (includes corresponding Graph/Chart)
  • B. Market Analytics
    • Table 58: French Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 59: French Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 60: French 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

4b. GERMANY

  • A. Market Analysis
    • Current and Future Analysis
    • German Toy Industry Trends in a Nutshell
    • Infant and Preschool Toys
    • Innovation Drives Demand
    • Race between Specialist Stores and Internet Retailing
    • Table 61: German Toy Market (2014): Percentage Breakdown by Distribution Channel (includes corresponding Graph/Chart)
    • Product Launches
    • Key Players
  • B. Market Analytics
    • Table 62: German Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 63: German Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 64: German 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

4c. ITALY

  • A. Market Analysis
    • Current and Future Analysis
    • Popular Toys
    • Seasonality Plays a Major Role
    • Consumer Habits and Preferences
    • Traditional Stores Struggle to Maintain Ground
    • Table 65: Italian Toys Market (2014): Percentage Breakdown by Distribution Channel (includes corresponding Graph/Chart)
  • B. Market Analytics
    • Table 66: Italian Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 67: Italian Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 68: Italian 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

4d. THE UNITED KINGDOM

  • A. Market Analysis
    • Current and Future Analysis
    • Key Toy Industry Trends in the United Kingdom
    • Consumer Profile
    • Market Dominated by Multinational Companies
    • Table 69: Leading Player in the UK Toys and Games Market (2013): Percentage Breakdown for Mattel, Hasbro, Lego, and Others (includes corresponding Graph/Chart)
    • Dolls Continue to Remain a Favorite
    • WWE Action Figures Wrestling it Out
    • Next Generation Consoles Dampen Growth Prospects
    • Licensed Construction Toys Ruling the Roost
    • Tax Breaks Propel Emergence of Startups
      • Distribution Channel
    • Table 70: UK Toy Market (2014): Percentage Breakdown by Distribution Channel (includes corresponding Graph/Chart)
    • Key Players
  • B. Market Analytics
    • Table 71: UK Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 72: UK Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 73: UK 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

4e. SPAIN

  • A. Market Analysis
    • Current and Future Analysis
    • Snapshots
    • A Brief Market Review
    • Factors Influencing the Market
      • Sources of Supply
      • Legislative Issues
      • Consumer Lifestyle
      • Seasonality
      • Evolving Distribution Channels
    • Table 74: Spanish Toys Market (2014): Percentage Breakdown by Distribution Channel (includes corresponding Graph/Chart)
  • B. Market Analytics
    • Table 75: Spanish Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 76: Spanish Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 77: Spanish 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

4f. RUSSIA

  • A. Market Analysis
    • Current and Future Analysis
    • Russian Toy Industry - An Overview
      • Imports Rule the Roost
      • Distribution Channels
  • B. Market Analytics
    • Table 78: Russian Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 79: Russian Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 80: Russian 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

4g. REST OF EUROPE

  • A. Market Analysis
    • Current and Future Analysis
    • Overview of Select Regional Markets
      • Sweden
      • Poland
      • Denmark
      • The Netherlands
      • Internet Retailing Gains Prominence
      • Ukraine
    • Strategic Corporate Developments
    • Lego Group (Denmark) - A Key Player
  • B. Market Analytics
    • Table 81: Rest of Europe Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 82: Rest of Europe Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 83: Rest of Europe 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

5. ASIA-PACIFIC

  • A. Market Analysis
    • Current and Future Analysis
    • Asia-Pacific - The Fastest Growing Market for Toys and Games
    • Clinging Onto Traditional Toys
  • B. Market Analytics
    • Table 84: Asia-Pacific Recent Past, Current & Future Analysis for Toys and Games by Geographic Region/Country - China, India, South Korea and Rest of Asia-Pacific Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 85: Asia-Pacific Historic Review for Toys and Games by Geographic Region/ Country - China, India, South Korea and Rest of Asia-Pacific Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 86: Asia-Pacific 14-Year Perspective for Toys and Games by Geographic Region/ Country - Percentage Breakdown of Dollar Sales for China, India, South Korea and Rest of Asia-Pacific Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
    • Table 87: Asia-Pacific Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 88: Asia-Pacific Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 89: Asia-Pacific 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

5a. CHINA

  • A. Market Analysis
    • Current and Future Analysis
    • Rising Disposable Incomes Bode Well for Toy Industry
    • Shift to Sophistication
    • Deficit of Independent Brands: A Major Drawback
    • Opportunities Galore for Educational Toys in China
    • Growing Prominence of Preschool Education Bodes Well for Market
    • Adult Recreation and Entertainment - An Untapped Segment
    • Why Barbie Faltered in the Chinese Toy Market?
    • Traditional Toy Stores Dominate Sales Channels
    • Internet Retailing Gains Momentum
    • Regulatory Measures to Ensure Toy Safety
    • Growing Competition between Multinational and Homegrown Companies
    • Focus on Research and Development
    • Auldey Animation & Toy Co., Ltd. - A Key Player
  • B. Market Analytics
    • Table 90: Chinese Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 91: Chinese Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/ Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 92: Chinese 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

5b. INDIA

  • A. Market Analysis
    • Current and Future Analysis
    • Overview
    • Presence of a Large Unorganized Sector, a Blessing in Disguise for Foreign Giants
    • Infant Toys, the Fastest Growing Segment in the Indian Traditional Toy Market
    • Sky is the Limit for Barbie
      • Indianization of the Barbie: A Key Move
    • Demand for Hand-Crafted Dolls Falls
    • Onset of Online Retailing to Fuel Revenue Growth
    • Rise and Fall of Chinese Toys in the Indian Market
    • Soft Toy Makers Going the Green Way
    • Other Issues and Trends in Brief
      • Foray of International Toy Makers
      • Dumping of Chinese Toys and Games - A Major Concern
      • Price Conscious Consumers Prefer Low Priced Products
      • Hiccups in Advertising
      • Taxation Blues
    • Corporate Development
    • Funskool India Ltd. - A Key Player
  • B. Market Analytics
    • Table 93: Indian Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 94: Indian Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 95: Indian 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

5c. SOUTH KOREA

  • A. Market Analysis
    • Current and Future Analysis
    • Market Scenario
      • Importance of Licensed Products
      • Growing Importance of Educational Products
  • B. Market Analytics
    • Table 96: South Korean Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 97: South Korean Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 98: South Korean 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

5d. REST OF ASIA-PACIFIC

  • A. Market Analysis
    • Current and Future Analysis
    • Overview Of Select Regional Markets
      • Australia
      • Toy Market Snapshots
      • Growing Demand for Quality Plush Toys
      • Labelling of Toys a Prerequisite
      • Electronic Mixing of Conventional Toys on the Rise
      • New Zealand
      • Consumer Traits
      • Competitive Analysis
      • Marketing Opportunities
      • Taiwan
      • Industry Snapshots
    • Product Launches
    • Corporate Development
    • Key Players
  • B. Market Analytics
    • Table 99: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 100: Rest of Asia-Pacific Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 101: Rest of Asia-Pacific 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

6. MIDDLE EAST & AFRICA

  • A. Market Analysis
    • Current and Future Analysis
    • Middle East Market - A Primer
      • The Middle Eastern Plush Toy Market
      • Arab Girls Fond of Muslim Dolls
      • Growing Popularity of Educational Toys in Saudi
      • Demand Surges in the UAE
      • Non-Grocery Retailers Dominate Distribution
  • B. Market Analytics
    • Table 102: Middle East & Africa Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 103: Middle East & Africa Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 104: Middle East & Africa 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

7. LATIN AMERICA

  • A. Market Analysis
    • Current and Future Analysis
    • Huge Potential Market
    • Highly Fragmented Toy Industry
  • B. Market Analytics
    • Table 105: Latin American Recent Past, Current & Future Analysis for Toys and Games by Geographic Region/Country - Brazil, Mexico, and Rest of Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 106: Latin American Historic Review for Toys and Games by Geographic Region/Country - Brazil, Mexico, and Rest of Latin American Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 107: Latin American 14-Year Perspective for Toys and Games by Geographic Region/ Country - Percentage Breakdown of Dollar Sales for Brazil, Mexico, and Rest of Latin American Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)
    • Table 108: Latin American Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 109: Latin American Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 110: Latin American 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

7a. BRAZIL

  • A. Market Analysis
    • Outlook
    • A Key Market
    • Effect of Chinese Price Hike on Brazilian Manufacturing Dynamics
  • B. Market Analytics
    • Table 111: Brazilian Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 112: Brazilian Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 113: Brazilian 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

7b. MEXICO

  • A. Market Analysis
    • Outlook
    • Toys and Games Gain Momentum
    • Toys Imports Hurting Domestic Manufacturers the Most
  • B. Market Analytics
    • Table 114: Mexican Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 115: Mexican Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 116: Mexican 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

7c. REST OF LATIN AMERICA

  • A. Market Analysis
    • Outlook
    • Select Regions
      • Argentina - Effect of Import Flexibility and Licensing on Market
      • Chile - High Growth Potential
      • Competitive Scenario
  • B. Market Analytics
    • Table 117: Rest of Latin American Recent Past, Current & Future Analysis for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2014 through 2020 (includes corresponding Graph/Chart)
    • Table 118: Rest of Latin American Historic Review for Toys and Games by Product Type - Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets Independently Analyzed with Annual Sales Figures in US$ Million for Years 2007 through 2013 (includes corresponding Graph/Chart)
    • Table 119: Rest of Latin American 14-Year Perspective for Toys and Games by Product Type - Percentage Breakdown of Dollar Sales for Games and Puzzles, Infant and Preschool Toys, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride Ons, Soft/Plush Toys, and Other Toys and Games Markets for Years 2007, 2015 and 2020 (includes corresponding Graph/Chart)

IV. COMPETITIVE LANDSCAPE

Back to Top