デフォルト表紙
市場調査レポート
商品コード
1784070

レーシング・シミュレーターの世界市場

Racing Simulators


出版日
ページ情報
英文 231 Pages
納期
即日から翌営業日
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=154.09円
レーシング・シミュレーターの世界市場
出版日: 2025年08月05日
発行: Market Glass, Inc. (Formerly Global Industry Analysts, Inc.)
ページ情報: 英文 231 Pages
納期: 即日から翌営業日
GIIご利用のメリット
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概要

レーシング・シミュレーターの世界市場は2030年までに30億米ドルに到達

2024年に12億米ドルと推定されるレーシング・シミュレーターの世界市場は、2024年から2030年にかけてCAGR 16.6%で成長し、2030年には30億米ドルに達すると予測されます。本レポートで分析したセグメントの1つであるレーシングシミュレータハードウェアは、CAGR 18.0%を記録し、分析期間終了時には21億米ドルに達すると予測されます。レーシングシミュレータソフトウェアセグメントの成長率は、分析期間のCAGRで13.9%と推定されます。

米国市場は3億1,220万米ドルと推定、中国はCAGR 15.6%で成長予測

米国のレーシング・シミュレーター市場は、2024年に3億1,220万米ドルと推定されます。世界第2位の経済大国である中国は、2030年までに4億6,010万米ドルの市場規模に達すると予測され、分析期間2024-2030年のCAGRは15.6%です。その他の注目すべき地域別市場としては、日本とカナダがあり、分析期間中のCAGRはそれぞれ15.5%と14.2%と予測されています。欧州では、ドイツがCAGR約12.1%で成長すると予測されています。

世界のレーシングシミュレータ市場- 主要動向と促進要因のまとめ

なぜレーシングシミュレータ市場は急成長を遂げているのか?

レーシングシミュレータ市場は、eスポーツの人気の高まり、ゲーム技術の進歩、高品質なバーチャル運転体験に対する需要の高まりなどを背景に、近年かつてない成長を遂げています。レーシング・シミュレーターは、最先端の物理エンジン、フォースフィードバック・ステアリングシステム、ダイナミックモーションプラットフォームを組み合わせ、現実世界の運転状況を再現した、超リアルな運転環境をプレイヤーに提供します。プロのモータースポーツ・トレーニング・プログラムの急増は、実際のレース前にプロのレーサーがシミュレーターを使用して技術を磨き、さまざまなコースコンディションに慣れるため、需要をさらに促進しています。COVID-19の大流行は、オンラインゲームやバーチャルモータースポーツイベントの急増につながった封鎖規制により、市場の拡大を大幅に加速させました。さらに、商業娯楽施設、自動車教習所、自動車研究開発(R&D)センターにレーシング・シミュレーターが統合されたことで、市場の範囲がゲームだけにとどまらなくなりました。シミュレーション技術の進歩に伴い、レーシング・シミュレーターは競技eスポーツやプロドライバーのトレーニングプログラムに欠かせないものとなっています。

技術の進歩は、レーシング・シミュレーターをどのように強化しているのでしょうか?

シミュレーション技術の革新は、レーシング・シミュレーターのリアルさ、反応性、没入感を大幅に向上させました。フォースフィードバックステアリングホイール、油圧モーションプラットフォーム、超高精細(UHD)ディスプレイの最新の進歩により、ユーザーは本物に近い運転感覚を体験できるようになりました。触覚フィードバックシステムは、タイヤのグリップ、路面の質感、サスペンションの動きを再現し、プレイヤーの没入感を高めています。さらに、人工知能(AI)を搭載した対戦相手のドライバーは、レーシング・シミュレーションのリアリズムを向上させ、より適応力の高い、課題的な仮想ライバルを提供しています。VR(仮想現実)とAR(拡張現実)技術の統合は、没入感をさらに高め、ユーザーは本物のレーシングカーのコックピットにいるかのような感覚を味わうことができます。高忠実度のレーシング・シミュレーターでは、レーザースキャンされたレーストラックが使用され、あらゆる段差、カーブ、高低差が非常に正確に再現されています。また、クラウドベースのシミュレーションサービスやオンラインマルチプレイヤー機能により、レーシング・シミュレーターへのアクセスが拡大し、ユーザーはバーチャルモータースポーツトーナメントで世界的に競い合うことができるようになりました。

レーシング・シミュレーターの将来を形作る市場動向は?

eスポーツや競合ゲームの影響力の高まりは、ハイエンドなレーシング・シミュレーターの需要を促進する上で極めて重要な役割を果たしています。F1 EsportsシリーズやiRacingコンペティションなどの主要なe-sportsリーグは、プロやアマチュアの参加者を急増させ、ゲーマーの間でシミュレーションリグの採用を増加させています。自動車業界も、車両テスト、ドライバーの安全訓練、自律走行車の開発にレーシング・シミュレーターを活用しています。開発メーカーはゲーム開発者と協力して超リアルなドライビングモデルを作成し、エンジニアが物理的なプロトタイプを作る前にバーチャル環境で新しい車の設計をテストできるようにしています。さらに、家庭用レーシング・セットアップの人気が高まっていることから、ペダル・セット、レーシング・シート、ダイレクト・ドライブ・ステアリング・ホイールなどのモジュール式シミュレーター・コンポーネントの販売も増加しています。知名度の高いスポンサーシップやブランド推薦がバーチャルレースのエコシステムに参入することで、レーシング・シミュレーターはエンターテイメントやトレーニングツールの主流となり、さらなる成長の原動力となっています。

レーシングシミュレータ市場の主な成長促進要因は?

世界のレーシングシミュレータ市場の成長は、ゲームハードウェアの進歩、eスポーツ競争の拡大、プロのモータースポーツトレーニングにおける採用の増加など、いくつかの要因によって牽引されています。VRを活用したレース体験の人気が高まっていることから、ハードウェアメーカーは、グラフィックスの描画やリアルタイムの物理シミュレーションを改善した次世代シミュレータの開発に取り組んでいます。ドライビング・アカデミーや企業のトレーニング・プログラムにレーシング・シミュレーターが組み込まれたことで、市場はゲーム以外にも拡大しています。さらに、ハイエンドゲーム周辺機器やシミュレーションアクセサリーへの消費支出の増加が、プレミアムレーシング・シミュレーターの成長を後押ししています。自動車ブランドとゲームスタジオの戦略的パートナーシップは市場をさらに強化しており、各社が協力してライセンスカー・モデルや実際のレーストラック体験を提供しています。シミュレーション技術が進化を続けるなか、レーシング・シミュレーター市場は持続的な成長が見込まれ、競合ゲーマーとプロドライバーの両方にアピールしています。

セグメント

提供(レーシングシミュレーター・ハードウェア、レーシングシミュレーター・ソフトウェア)、タイプ(コンパクト/エントリーレベルシミュレーター、ミッドレベルシミュレーター、フルスケールシミュレーター)、販売チャネル(オンライン販売チャネル、オフライン販売チャネル)、用途(家庭/個人用途、商用用途)、最終用途(乗用車、商用車)

調査対象企業の例

  • 6 Sigma Sim Racing
  • A&D Technology
  • Abruzzi Racewear
  • Allinsports
  • Aston Martin & Curv Racing Simulators
  • Cruden B.V.
  • CXC Simulations
  • D-BOX Technologies
  • Fanatec(Endor AG)
  • Force Dynamics
  • iRacing.com Motorsport Simulations
  • Logitech G
  • MOTUM Simulation
  • MOZA Racing
  • Simucube
  • SIMWORX
  • Thrustmaster
  • Trak Racer
  • TURN 2 RACING
  • Vesaro

AIインテグレーション

Global Industry Analystsは、有効な専門家コンテンツとAIツールにより、市場情報と競合情報を変革します。

Global Industry Analystsは、一般的なLLMや業界別SLMのクエリに従う代わりに、ビデオ記録、ブログ、検索エンジン調査、膨大な量の企業、製品/サービス、市場データなど、世界中の専門家から収集したコンテンツのリポジトリを構築しました。

関税影響係数

Global Industry Analystsは、本社の国、製造拠点、輸出入(完成品とOEM)に基づく企業の競争力の変化を予測しています。この複雑で多面的な市場力学は、売上原価(COGS)の増加、収益性の低下、サプライチェーンの再構築など、ミクロおよびマクロの市場力学の中でも特に競合他社に影響を与える見込みです。

目次

第1章 調査手法

第2章 エグゼクティブサマリー

  • 市場概要
  • 主要企業
  • 市場動向と促進要因
  • 世界市場の見通し

第3章 市場分析

  • 米国
  • カナダ
  • 日本
  • 中国
  • 欧州
  • フランス
  • ドイツ
  • イタリア
  • 英国
  • その他欧州
  • アジア太平洋
  • その他の地域

第4章 競合

目次
Product Code: MCP32744

Global Racing Simulators Market to Reach US$3.0 Billion by 2030

The global market for Racing Simulators estimated at US$1.2 Billion in the year 2024, is expected to reach US$3.0 Billion by 2030, growing at a CAGR of 16.6% over the analysis period 2024-2030. Racing Simulator Hardware, one of the segments analyzed in the report, is expected to record a 18.0% CAGR and reach US$2.1 Billion by the end of the analysis period. Growth in the Racing Simulator Software segment is estimated at 13.9% CAGR over the analysis period.

The U.S. Market is Estimated at US$312.2 Million While China is Forecast to Grow at 15.6% CAGR

The Racing Simulators market in the U.S. is estimated at US$312.2 Million in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$460.1 Million by the year 2030 trailing a CAGR of 15.6% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 15.5% and 14.2% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 12.1% CAGR.

Global Racing Simulator Market - Key Trends & Drivers Summarized

Why Is the Racing Simulator Market Experiencing Rapid Growth?

The racing simulator market has seen unprecedented growth in recent years, driven by the increasing popularity of e-sports, advancements in gaming technology, and the rising demand for high-quality virtual driving experiences. Racing simulators offer players a hyper-realistic driving environment, combining cutting-edge physics engines, force feedback steering systems, and dynamic motion platforms to replicate real-world driving conditions. The surge in professional motorsport training programs has further fueled demand, as professional racers use simulators to refine their skills and gain familiarity with different track conditions before actual races. The COVID-19 pandemic significantly accelerated market expansion, as lockdown restrictions led to a surge in online gaming and virtual motorsport events. Additionally, the integration of racing simulators into commercial entertainment venues, driving schools, and automotive research and development (R&D) centers has expanded the market’s scope beyond just gaming. As simulation technology continues to improve, racing simulators are becoming an integral part of both competitive e-sports and professional driver training programs.

How Are Technological Advancements Enhancing Racing Simulators?

Innovations in simulation technology have significantly improved the realism, responsiveness, and immersion of racing simulators. The latest advancements in force feedback steering wheels, hydraulic motion platforms, and ultra-high-definition (UHD) displays have enabled users to experience near-authentic driving sensations. Haptic feedback systems now replicate tire grip, road texture, and suspension movement, enhancing player immersion. Additionally, artificial intelligence (AI)-powered opponent drivers have improved realism in racing simulations, offering more adaptive and challenging virtual competitors. The integration of VR (virtual reality) and AR (augmented reality) technologies has further elevated the immersive experience, allowing users to feel as if they are inside the cockpit of a real racing car. High-fidelity racing simulators now utilize laser-scanned racetracks, which replicate every bump, curve, and elevation change with exceptional accuracy. Cloud-based simulation services and online multiplayer capabilities have also expanded the accessibility of racing simulators, enabling users to compete globally in virtual motorsport tournaments.

What Market Trends Are Shaping the Future of Racing Simulators?

The growing influence of e-sports and competitive gaming has played a pivotal role in driving demand for high-end racing simulators. Major e-sports leagues, such as the F1 Esports Series and iRacing competitions, have created a surge in professional and amateur participation, leading to increased adoption of simulation rigs among gamers. The automotive industry is also leveraging racing simulators for vehicle testing, driver safety training, and autonomous vehicle development. Manufacturers are collaborating with game developers to create hyper-realistic driving models that help engineers test new car designs in a virtual environment before physical prototyping. Additionally, the rising popularity of home racing setups has led to increased sales of modular simulator components, including pedal sets, racing seats, and direct-drive steering wheels. The entry of high-profile sponsorships and brand endorsements in the virtual racing ecosystem is further driving growth, making racing simulators a mainstream entertainment and training tool.

What Are the Key Growth Drivers of the Racing Simulator Market?

The growth in the global racing simulator market is driven by several factors, including advancements in gaming hardware, the expansion of e-sports competitions, and increasing adoption in professional motorsport training. The rising popularity of VR-enhanced racing experiences has encouraged hardware manufacturers to develop next-generation simulators with improved graphics rendering and real-time physics simulation. The integration of racing simulators in driving academies and corporate training programs has expanded the market beyond gaming. Additionally, increasing consumer spending on high-end gaming peripherals and simulation accessories is fueling the growth of premium racing simulators. Strategic partnerships between automotive brands and gaming studios are further strengthening the market, as companies collaborate to offer licensed car models and real-world racetrack experiences. As simulation technology continues to evolve, the racing simulator market is expected to experience sustained growth, appealing to both competitive gamers and professional drivers alike.

SCOPE OF STUDY:

The report analyzes the Racing Simulators market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Offering (Racing Simulator Hardware, Racing Simulator Software); Type (Compact / Entry-Level Simulators, Mid-Level Simulators, Full-Scale Simulators); Sales Channel (Online Sales Channel, Offline Sales Channel); Application (Home / Personal Use Application, Commercial Application); End-Use (Passenger Cars, Commercial Vehicles)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 43 Featured) -

  • 6 Sigma Sim Racing
  • A&D Technology
  • Abruzzi Racewear
  • Allinsports
  • Aston Martin & Curv Racing Simulators
  • Cruden B.V.
  • CXC Simulations
  • D-BOX Technologies
  • Fanatec (Endor AG)
  • Force Dynamics
  • iRacing.com Motorsport Simulations
  • Logitech G
  • MOTUM Simulation
  • MOZA Racing
  • Simucube
  • SIMWORX
  • Thrustmaster
  • Trak Racer
  • TURN 2 RACING
  • Vesaro

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Racing Simulators - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Popularity of E-Sports and Virtual Motorsports Throws the Spotlight on Immersive Racing Simulator Experiences
    • Growth in Professional Racing Training Programs Drives Adoption of High-Fidelity Simulators for Driver Skill Enhancement
    • Surge in Home-Based Gaming Setups and Sim Racing Enthusiasts Spurs Demand for Affordable Yet Realistic Racing Simulators
    • Integration of VR and Motion Feedback Systems Expands Realism and Sensory Engagement in Racing Simulation Platforms
    • Increased Investment by Automotive OEMs and Motorsport Teams Strengthens Business Case for Simulator-Based R&D
    • Development of Multi-Axis Motion Platforms and Force Feedback Technologies Drives Hardware Innovation in the Premium Segment
    • Growing Adoption of Racing Simulators in Arcade Chains and Experience Zones Expands Commercial Use Cases
    • Expansion of Online Sim Racing Tournaments and Competitive Leagues Generates New Revenue Streams and Brand Partnerships
    • Technological Advancements in Steering Wheels, Pedals, and Seat Modules Propel Demand for Customizable Hardware Ecosystems
    • Rising Demand for Modular and Ergonomic Racing Rigs Fuels Innovation in DIY and Upgradeable Simulation Systems
    • Collaboration Between Game Developers and Peripheral Manufacturers Enhances Compatibility and Market Synergies
    • Emergence of Racing Simulators as a Tool for Cognitive Training and Reaction Time Testing Drives Use in Sports Science
    • Increasing Integration with Real-Time Telemetry and Track Data Boosts Use of Simulators in Professional Motorsports Analytics
    • Regulatory Approvals for Simulator-Based Training in Licensing Programs Strengthen Adoption by Driving Schools and Federations
    • Growth in Remote Coaching and E-Learning Platforms for Racing Drivers Encourages Simulator-Based Instruction Modules
    • Expansion of Simulation-Based Driver Assessment in Autonomous Vehicle Testing and ADAS Development Creates New Enterprise Use Cases
    • Surge in Social Media Influencer Engagement and Content Creation Around Sim Racing Boosts Consumer Interest and Awareness
    • Focus on Cross-Platform Gaming and Cloud-Based Access Drives Development of Hybrid Hardware-Software Ecosystems
    • Rising Need for Realistic Environmental Replication and Weather Dynamics Spurs Software Innovation in Racing Sim Titles
    • Growing Availability of Licensed Tracks and Vehicle Models Enhances Authenticity and Engagement for Racing Enthusiasts
    • Increased Participation of Younger Audiences and Casual Gamers Expands Market for Entry-Level and Mid-Tier Racing Sim Solutions
    • Focus on Sustainability and Digital Twin Technologies Fuels Demand for Simulators in Motorsport Engineering and Simulation Labs
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Racing Simulators Market Analysis of Annual Sales in US$ Thousand for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Racing Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for Racing Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for Racing Simulator Hardware by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for Racing Simulator Hardware by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for Racing Simulator Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for Racing Simulator Software by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Passenger Cars by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Passenger Cars by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for Commercial Vehicles by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for Commercial Vehicles by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Compact / Entry-Level Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Compact / Entry-Level Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Mid-Level Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Mid-Level Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 16: World Recent Past, Current & Future Analysis for Full-Scale Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 17: World 6-Year Perspective for Full-Scale Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 18: World Recent Past, Current & Future Analysis for Online Sales Channel by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 19: World 6-Year Perspective for Online Sales Channel by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 20: World Recent Past, Current & Future Analysis for Offline Sales Channel by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 21: World 6-Year Perspective for Offline Sales Channel by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 22: World Recent Past, Current & Future Analysis for Home / Personal Use Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 23: World 6-Year Perspective for Home / Personal Use Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 24: World Recent Past, Current & Future Analysis for Commercial Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 25: World 6-Year Perspective for Commercial Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 26: USA Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 27: USA 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 28: USA Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 29: USA 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 30: USA Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 31: USA 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 32: USA Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 33: USA 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 34: USA Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 35: USA 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • CANADA
    • TABLE 36: Canada Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 37: Canada 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 38: Canada Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Canada 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 40: Canada Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 41: Canada 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 42: Canada Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 43: Canada 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 44: Canada Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Canada 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • JAPAN
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 46: Japan Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 47: Japan 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 48: Japan Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 49: Japan 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 50: Japan Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Japan 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 52: Japan Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 53: Japan 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 54: Japan Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 55: Japan 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • CHINA
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 56: China Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 57: China 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 58: China Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 59: China 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 60: China Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 61: China 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 62: China Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 63: China 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 64: China Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 65: China 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • EUROPE
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 66: Europe Recent Past, Current & Future Analysis for Racing Simulators by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 67: Europe 6-Year Perspective for Racing Simulators by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 68: Europe Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Europe 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 70: Europe Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 71: Europe 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 72: Europe Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 73: Europe 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 74: Europe Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Europe 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 76: Europe Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 77: Europe 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • FRANCE
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 78: France Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 79: France 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 80: France Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 81: France 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 82: France Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 83: France 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 84: France Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 85: France 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 86: France Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 87: France 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • GERMANY
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 88: Germany Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 89: Germany 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 90: Germany Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 91: Germany 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 92: Germany Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Germany 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 94: Germany Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 95: Germany 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 96: Germany Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 97: Germany 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • ITALY
    • TABLE 98: Italy Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Italy 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 100: Italy Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 101: Italy 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 102: Italy Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 103: Italy 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 104: Italy Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Italy 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 106: Italy Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 107: Italy 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • UNITED KINGDOM
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 108: UK Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 109: UK 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 110: UK Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 111: UK 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 112: UK Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 113: UK 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 114: UK Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 115: UK 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 116: UK Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 117: UK 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 118: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 119: Rest of Europe 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 120: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 121: Rest of Europe 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 122: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 123: Rest of Europe 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 124: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 125: Rest of Europe 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 126: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 127: Rest of Europe 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 128: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 129: Asia-Pacific 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 130: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 131: Asia-Pacific 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 132: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 133: Asia-Pacific 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 134: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 135: Asia-Pacific 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 136: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 137: Asia-Pacific 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • REST OF WORLD
    • TABLE 138: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 139: Rest of World 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 140: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 141: Rest of World 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 142: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 143: Rest of World 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 144: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 145: Rest of World 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 146: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 147: Rest of World 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030

IV. COMPETITION