Product Code: ANV1315
REPORT HIGHLIGHT
Blockchain in Gaming Market size was valued at USD 4,901.8 Million in 2022, expanding at a CAGR of 58.7% from 2023 to 2030.
Blockchain in gaming refers to the use of blockchain platform in the gaming industry to enable secure, transparent and decentralized transactions. Blockchain Platform is a distributed ledger Platform that allows for secure and transparent recording of transactions.
Blockchain in Gaming Market- Market Dynamics:
The Blockchain in Gaming market is primarily driven by the growing demand for decentralization and reduces risk of hacking. The decentralized nature of blockchain Platform allows for secure and transparent transactions without the need for intermediaries. This is particularly important for gaming, as it allows players to have greater control over their in-game assets and reduces the risk of fraud and hacking. Blockchain Platform enables the creation of unique and verifiable digital assets that can be traded or sold outside of the game. This creates a new economy for gaming, where players can earn real money from playing games.
Furthermore, the use of blockchain Platform in gaming can provide greater security and protection against fraud and hacking. Blockchain-based systems are more difficult to hack than traditional centralized systems, as they are distributed and encrypted. In addition, gaming communities are known for their tight-knit and passionate nature. Blockchain Platform can facilitate the creation of decentralized gaming communities, where players can interact and trade assets in a secure and transparent way. Moreover, the gaming industry is a rapidly growing market, and blockchain Platform has the potential to open new revenue streams for game developers, publishers, and players alike.
Blockchain in Gaming Market- Segmentation Analysis:
The global Blockchain in Gaming Market is segmented on the basis of Gaming Type, Platform, Device Type, and Region.
The market is divided into three categories based on Gaming Type: role playing games, open world games, and collectible games. Role playing games segment dominates the market. The increasing demand for blockchain based role playing games is contributing to segment growth.
The market is divided into four categories based on Platform: Ethereum based, BNB chain based, Polygon based, and others. The Ethereum based segment dominates the market and is likely to maintain its dominance during the forecast period. This is partly due to an increase in the demand for blockchain based gaming.
The market is divided into two categories based on Device Type: Android, iOS, and others. The android segment dominates the market and is likely to maintain its dominance during the forecast period. This is partly due to an increasing demand for mobile gaming applications.
Blockchain in Gaming Market- Geographical Insights:
Geographically, this market is widespread into the regions of North America, Latin America, Europe, Asia Pacific, and the Middle East and Africa. These regions are further divided as per the nations bringing business.
North America held the largest market share in 2021 and is projected to continue its dominance during the forecast period. The growing demand from blockchain gaming in the U.S. is mainly contributing to market growth.
Blockchain in Gaming Market- Competitive Landscape:
Due to the high demand for Blockchain in Gaming in the coming years, the worldwide market for Blockchain in Gaming is made of both international and local producers, making it one of the most competitive sectors in the world. Companies sell their Gaming Types through a variety of channels, including corporate websites. Gaming Types makers compete on a variety of aspects, including Gaming performance. Some of the primary techniques used by corporations to strengthen their reach and expand their market share include new Gaming Type launches, web network development, and mergers and acquisitions. For instance, in 2021, the French video game company called Ubisoft is exploring the use of blockchain technology for in-game item trading and player ownership. Ubisoft has also launched a blockchain-based game called "HashCraft" that allows players to earn cryptocurrency by creating and sharing content.
Key features of the study:
This proposed research study on Blockchain in Gaming market provides market size (US$ million), compound annual growth rate (CAGR %) and forecast estimation (2023-2030), considering 2022 as the base year
The research report elucidates potential growth opportunities across different segments/countries and explains attractive investment proposition matrix for Blockchain in Gaming market
The overall report identifies new investment opportunities, challenges faced by established players, and growth factors to sustain in the Blockchain in Gaming market
Impact of COVID-19 on Blockchain in Gaming market size, forecast, CAGR, and market dynamics are discussed in detail under the research scope. Detailed insight on Blockchain in Gaming market post-COVID will also be covered.
In order to give the users of this report a comprehensive view on the Blockchain in Gaming market, we have also included competitive landscape and key innovator analysis for the Blockchain in Gaming market.
The study encompasses a growth prospect mapping analysis, wherein all the industry segments are benchmarked based on their market size, growth rate and attractiveness.
The report offers detailed company profiling featuring major market participants which will help users to understand their financial information and strategic initiatives of players operating in the Blockchain in Gaming market.
In addition, the report also unveil the important acquisitions & mergers, collaborations & joint ventures, new launch, research & development, regional expansion of major participants involved in the market on global as well as regional level.
The global Blockchain in Gaming market report primarily caters to various stakeholders in this industry including suppliers, investors, new entrants, distributors, and financial analysts
SCOPE OF THE REPORT
The scope of this report covers the market by its major segments, which include as follows:
GLOBAL BLOCKCHAIN IN GAMING MARKET KEY PLAYERS
- Enjin
- Animoca Brands
- Forte
- Ubisoft
- Atari
- MyDFS
- Alto.io
- BitGuild
- Gala Games
- Immutable
- Mythical Games
- DMarket
- GameCredits
- WAX
- Ultra
- Lucid Sight
GLOBAL BLOCKCHAIN IN GAMING MARKET, BY GAMING TYPE
- Role playing games
- Open world games
- Collectible games
GLOBAL BLOCKCHAIN IN GAMING MARKET, BY PLATFORM
- Ethereum based
- BNB chain based
- Polygon based
- others
GLOBAL BLOCKCHAIN IN GAMING MARKET, BY DEVICE TYPE
GLOBAL BLOCKCHAIN IN GAMING MARKET, BY REGION
- North America
- The U.S.
- Canada
- Europe
- Germany
- France
- Italy
- Spain
- United Kingdom
- Russia
- Netherlands
- Sweden
- Poland
- Rest of Europe
- Asia Pacific
- India
- China
- South Korea
- Japan
- Australia
- Thailand
- Indonesia
- Philippines
- Rest of APAC
- Latin America
- Brazil
- Mexico
- Argentina
- Colombia
- Rest of LATAM
- The Middle East and Africa
- Saudi Arabia
- United Arab Emirates
- Israel
- Turkey
- Algeria
- Egypt
- Rest of MEA
Table of Contents
1. Blockchain in Gaming Market Overview
2. Executive Summary
- 2.1. Market Snippet
- 2.1.1. Blockchain in Gaming Market Snippet by Gaming Type
- 2.1.2. Blockchain in Gaming Market Snippet by Platform
- 2.1.3. Blockchain in Gaming Market Snippet by Device Type
- 2.1.4. Blockchain in Gaming Market Snippet by Country
- 2.1.5. Blockchain in Gaming Market Snippet by Region
- 2.2. Competitive Insights
3. Blockchain in Gaming Key Market Trends
- 3.1. Blockchain in Gaming Market Drivers
- 3.1.1. Impact Analysis of Market Drivers
- 3.2. Blockchain in Gaming Market Restraints
- 3.2.1. Impact Analysis of Market Restraints
- 3.3. Blockchain in Gaming Market Opportunities
- 3.4. Blockchain in Gaming Market Future Trends
4. Blockchain in Gaming Industry Study
- 4.1. PEST Analysis
- 4.2. Porter's Five Forces Analysis
- 4.3. Growth Prospect Mapping
- 4.4. Regulatory Framework Analysis
5. Blockchain in Gaming Market: COVID-19 Impact Analysis
- 5.1. Pre-COVID-19 Impact Analysis
- 5.2. Post-COVID-19 Impact Analysis
- 5.2.1. Top Performing Segments
- 5.2.2. Marginal Growth Segments
- 5.2.3. Top Looser Segments
- 5.2.4. Marginal Loss Segments
6. Blockchain in Gaming Market Landscape
- 6.1. Blockchain in Gaming Market Share Analysis, 2022
- 6.2. Breakdown Data, by Key Manufacturer
- 6.2.1. Established Players' Analysis
- 6.2.2. Emerging Players' Analysis
7. Blockchain in Gaming Market - By Gaming Type
- 7.1. Overview
- 7.1.1. Segment Share Analysis, By Gaming Type, 2022 & 2030 (%)
- 7.1.2. Role playing games
- 7.1.3. Open world games
- 7.1.4. Collectible games
8. Blockchain in Gaming Market - By Platform
- 8.1. Overview
- 8.1.1. Segment Share Analysis, By Platform, 2022 & 2030 (%)
- 8.1.2. Ethereum based
- 8.1.3. BNB chain based
- 8.1.4. Polygon based
- 8.1.5. Others
9. Blockchain in Gaming Market - By Device Type
- 9.1. Overview
- 9.1.1. Segment Share Analysis, By Platform, 2022 & 2030 (%)
- 9.1.2. Android
- 9.1.3. iOS
- 9.1.4. Others
10. Blockchain in Gaming Market- By Geography
- 10.1. Introduction
- 10.1.1. Segment Share Analysis, By Geography, 2022 & 2030 (%)
- 10.2. North America
- 10.2.1. Overview
- 10.2.2. Blockchain in Gaming Key Manufacturers in North America
- 10.2.3. North America Market Size and Forecast, By Country, 2018 - 2030 (US$ Million)
- 10.2.4. North America Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.2.5. North America Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.2.6. North America Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.2.7. U.S.
- 10.2.7.1. Overview
- 10.2.7.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.2.7.3. U.S. Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.2.7.4. U.S. Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.2.7.5. U.S. Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.2.8. Canada
- 10.2.8.1. Overview
- 10.2.8.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.2.8.3. Canada Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.2.8.4. Canada Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.2.8.5. Canada Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3. Europe
- 10.3.1. Overview
- 10.3.2. Blockchain in Gaming Key Manufacturers in Europe
- 10.3.3. Europe Market Size and Forecast, By Country, 2018 - 2030 (US$ Million)
- 10.3.4. Europe Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.5. Europe Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.6. Europe Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3.7. Germany
- 10.3.7.1. Overview
- 10.3.7.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.3.7.3. Germany Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.7.4. Germany Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.7.5. Germany Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3.8. Italy
- 10.3.8.1. Overview
- 10.3.8.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.3.8.3. Italy Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.8.4. Italy Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.8.5. Italy Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3.9. United Kingdom
- 10.3.9.1. Overview
- 10.3.9.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.3.9.3. United Kingdom Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.9.4. United Kingdom Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.9.5. United Kingdom Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3.10. France
- 10.3.10.1. Overview
- 10.3.10.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.3.10.3. France Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.10.4. France Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.10.5. France Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3.11. Russia
- 10.3.11.1. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.3.11.2. Russia Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.11.3. Russia Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.11.4. Russia Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3.12. Netherlands
- 10.3.12.1. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.3.12.2. Netherlands Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.12.3. Netherlands Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.12.4. Netherlands Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3.13. Sweden
- 10.3.13.1. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.3.13.2. Sweden Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.13.3. Sweden Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.13.4. Sweden Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3.14. Poland
- 10.3.14.1. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.3.14.2. Poland Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.14.3. Poland Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.14.4. Poland Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.3.15. Rest of Europe
- 10.3.15.1. Overview
- 10.3.15.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.3.15.3. Rest of the Europe Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.3.15.4. Rest of the Europe Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.3.15.5. Rest of the Europe Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4. Asia Pacific (APAC)
- 10.4.1. Overview
- 10.4.2. Blockchain in Gaming Key Manufacturers in Asia Pacific
- 10.4.3. Asia Pacific Market Size and Forecast, By Country, 2018 - 2030 (US$ Million)
- 10.4.4. Asia Pacific Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.5. Asia Pacific Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.6. Asia Pacific Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4.7. India
- 10.4.7.1. Overview
- 10.4.7.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.4.7.3. India Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.7.4. India Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.7.5. India Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4.8. China
- 10.4.8.1. Overview
- 10.4.8.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.4.8.3. China Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.8.4. China Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.8.5. China Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4.9. Japan
- 10.4.9.1. Overview
- 10.4.9.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.4.9.3. Japan Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.9.4. Japan Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.9.5. Japan Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4.10. South Korea
- 10.4.10.1. Overview
- 10.4.10.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.4.10.3. South Korea Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.10.4. South Korea Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.10.5. South Korea Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4.11. Australia
- 10.4.11.1. Overview
- 10.4.11.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.4.11.3. Australia Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.11.4. Australia Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.11.5. Australia Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4.12. Thailand
- 10.4.12.1. Overview
- 10.4.12.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.4.12.3. Thailand Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.12.4. Thailand Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.12.5. Thailand Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4.13. Indonesia
- 10.4.13.1. Overview
- 10.4.13.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.4.13.3. Indonesia Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.13.4. Indonesia Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.13.5. Indonesia Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4.14. Philippines
- 10.4.14.1. Overview
- 10.4.14.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.4.14.3. Philippines Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.14.4. Philippines Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.14.5. Philippines Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.4.15. Rest of APAC
- 10.4.15.1. Overview
- 10.4.15.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.4.15.3. Rest of APAC Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.4.15.4. Rest of APAC Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.4.15.5. Rest of APAC Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.5. Latin America
- 10.5.1. Overview
- 10.5.2. Blockchain in Gaming Key Manufacturers in Latin America
- 10.5.3. Latin America Market Size and Forecast, By Country, 2018 - 2030 (US$ Million)
- 10.5.4. Latin America Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.5.5. Latin America Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.5.6. Latin America Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.5.7. Brazil
- 10.5.7.1. Overview
- 10.5.7.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.5.7.3. Brazil Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.5.7.4. Brazil Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.5.7.5. Brazil Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.5.8. Mexico
- 10.5.8.1. Overview
- 10.5.8.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.5.8.3. Mexico Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.5.8.4. Mexico Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.5.8.5. Mexico Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.5.9. Argentina
- 10.5.9.1. Overview
- 10.5.9.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.5.9.3. Argentina Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.5.9.4. Argentina Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.5.9.5. Argentina Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.5.10. Colombia
- 10.5.10.1. Overview
- 10.5.10.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.5.10.3. Colombia Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.5.10.4. Colombia Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.5.10.5. Colombia Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.5.11. Rest of LATAM
- 10.5.11.1. Overview
- 10.5.11.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.5.11.3. Rest of LATAM Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.5.11.4. Rest of LATAM Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.5.11.5. Rest of LATAM Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.6. Middle East and Africa
- 10.6.1. Overview
- 10.6.2. Blockchain in Gaming Key Manufacturers in Middle East and Africa
- 10.6.3. Middle East and Africa Market Size and Forecast, By Country, 2018 - 2030 (US$ Million)
- 10.6.4. Middle East and Africa Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.6.5. Middle East and Africa Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.6.6. Middle East and Africa Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.6.7. Saudi Arabia
- 10.6.7.1. Overview
- 10.6.7.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.6.7.3. Saudi Arabia Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.6.7.4. Saudi Arabia Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.6.7.5. Saudi Arabia Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.6.8. United Arab Emirates
- 10.6.8.1. Overview
- 10.6.8.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.6.8.3. United Arab Emirates Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.6.8.4. United Arab Emirates Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.6.8.5. United Arab Emirates Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.6.9. Israel
- 10.6.9.1. Overview
- 10.6.9.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.6.9.3. Israel Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.6.9.4. Israel Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.6.9.5. Israel Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.6.10. Turkey
- 10.6.10.1. Overview
- 10.6.10.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.6.10.3. Turkey Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.6.10.4. Turkey Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.6.10.5. Turkey Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.6.11. Algeria
- 10.6.11.1. Overview
- 10.6.11.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.6.11.3. Algeria Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.6.11.4. Algeria Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.6.11.5. Algeria Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.6.12. Egypt
- 10.6.12.1. Overview
- 10.6.12.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.6.12.3. Egypt Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.6.12.4. Egypt Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.6.12.5. Egypt Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
- 10.6.13. Rest of MEA
- 10.6.13.1. Overview
- 10.6.13.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2018 - 2030, (US$ Million)
- 10.6.13.3. Rest of MEA Market Size and Forecast, By Gaming Type, 2018 - 2030 (US$ Million)
- 10.6.13.4. Rest of MEA Market Size and Forecast, By Platform, 2018 - 2030 (US$ Million)
- 10.6.13.5. Rest of MEA Market Size and Forecast, By Device Type, 2018 - 2030 (US$ Million)
11. Key Vendor Analysis- Blockchain in Gaming Industry
- 11.1. Competitive Dashboard
- 11.2. Company Profiles
- 11.2.1. Enjin
- 11.2.2. Animoca Brands
- 11.2.3. Forte
- 11.2.4. Ubisoft
- 11.2.5. Atari
- 11.2.6. MyDFS
- 11.2.7. Alto.io
- 11.2.8. BitGuild
- 11.2.9. Gala Games
- 11.2.10. Immutable
- 11.2.11. Mythical Games
- 11.2.12. DMarket
- 11.2.13. GameCredits
- 11.2.14. WAX
- 11.2.15. Ultra
- 11.2.16. Lucid Sight
12. 360 Degree Analyst View
13. Appendix
- 13.1. Research Methodology
- 13.2. References
- 13.3. Abbreviations
- 13.4. Disclaimer
- 13.5. Contact Us