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拡張現実機器の世界市場レポート 2025年

Augmented Reality Devices Global Market Report 2025


出版日
ページ情報
英文 175 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=144.06円
拡張現実機器の世界市場レポート 2025年
出版日: 2025年03月03日
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
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  • 概要
  • 目次
概要

拡張現実機器市場規模は、今後数年で飛躍的な成長が見込まれます。2029年にはCAGR27.6%で742億2,000万米ドルに成長します。予測期間の成長は、医療産業におけるAR技術の採用の増加、ソーシャルメディアアプリにおけるARの採用、世界の人口増加と都市化、モバイル機器の普及率の増加などに起因すると考えられます。予測期間における主要動向としては、人工知能(AI)に焦点を当てた革新的な製品の発売、市場参入企業間の戦略的パートナーシップやコラボレーション、ヘッドマウントディスプレイ(HDM)テスト技術の開発、ウェブブラウザからAR体験にアクセスするためのwebarの発売などが挙げられます。

リモートワークの動向の急増は、AR(拡張現実)機器市場の大幅な拡大を促進すると予想されます。在宅勤務やテレワークとも呼ばれるリモートワークは、従業員が物理的なオフィスやワークスペースに通勤する必要なく仕事をする仕組みを示します。このような動向の高まりは、拡張現実(AR)ソリューションの導入と進歩にとって極めて重要な触媒となっています。AR機器は、特に物理的なオペレーションに依存し、現場と遠隔地のチーム間のコラボレーションが必要な産業において、リモートワークのシナリオに大きな期待を寄せています。Forbes Media LLCによると、2023年現在、米国のフルタイム従業員の12.7%が在宅勤務をし、28.2%がハイブリッドモデルを採用しています。予測によると、2025年までに約3,260万人のアメリカ人(労働人口の約22%)がリモートワークで働くようになると予想されています。その結果、リモートワークの普及が拡張現実機器市場の成長を推進する原動力となっています。

医療領域における拡張現実(AR)機器の利用拡大がAR機器市場の成長軌道に拍車をかけています。外科医は、手術前のプランニング目的でAR機器を採用するケースが増えています。これらの機器は、外科医に患者の解剖学的構造の2Dまたは3Dレンダリングを生成し、患者の体に重ね合わせる力を与え、正確な手術計画を容易にします。特に、ノバラッドのOpensight拡張現実システムは、外科医がリアルタイムで患者を観察しながら、同時に患者の内部構造を視覚化することを可能にします。この機能により、外科医は外科手術の戦略を綿密に練ることができます。さらに、拡張現実は、輸血中に患者の皮膚の下にある静脈の位置を正確に特定する際にも応用されています。AccuVeinのようなイノベーションは、投影ベースの拡張現実を活用して静脈のリアルタイム視覚化を提供し、輸血中の医療実務者を支援しています。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場:金利、インフレ、地政学、コロナ禍、回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界の拡張現実機器 PESTEL分析(政治、社会、技術、環境、法的要因、促進要因、抑制要因)
  • 最終用途産業の分析
  • 世界の拡張現実機器市場:成長率分析
  • 世界の拡張現実機器市場の実績:規模と成長、2019~2024年
  • 世界の拡張現実機器市場の予測:規模と成長、2024~2029年、2034年
  • 世界の拡張現実機器総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界の拡張現実機器市場:タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • ヘッドマウントディスプレイ(HMD)
  • ヘッドアップディスプレイ(HUD)
  • その他
  • 世界の拡張現実機器市場:コンポーネント別、実績と予測、2019~2024年、2024~2029年、2034年
  • ハードウェア
  • ソフトウェア
  • 世界の拡張現実機器市場:用途別、実績と予測、2019~2024年、2024~2029年、2034年
  • 消費者
  • 業務用
  • 企業
  • 医療
  • 航空宇宙と防衛
  • エネルギー
  • 自動車
  • その他
  • 世界の拡張現実機器市場、ヘッドマウントディスプレイ(HMD)のサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • バーチャルリアリティヘッドセット
  • 複合現実ヘッドセット
  • スマートグラス
  • 世界の拡張現実機器市場、ヘッドアップディスプレイ(HUD)のサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 自動車用HUD
  • 航空HUD
  • 消費者向け電子機器HUD
  • 世界の拡張現実機器市場、その他のサブセグメンテーション、タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • スマートコンタクトレンズ
  • 投影ベースのARシステム
  • ハンドヘルドAR機器

第7章 地域別・国別分析

  • 世界の拡張現実機器市場:地域別、実績と予測、2019~2024年、2024~2029年、2034年
  • 世界の拡張現実機器市場:国別、実績と予測、2019~2024年、2024~2029年、2034年

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • 拡張現実機器市場:競合情勢
  • 拡張現実機器市場:企業プロファイル
    • Meta Platforms Inc
    • Seiko Epson Corporation
    • Microsoft Corporation
    • Goertek Inc
    • Lenovo Group

第31章 その他の大手企業と革新的企業

  • Samsung Electronics Co. Ltd.
  • Magic Leap, Inc.
  • PTC Inc.
  • Sharp Corporation
  • TeamViewer(Upskill)
  • Simbott
  • Imaginate
  • Parallax Labs
  • TATA ELXSI
  • PlayShifu
  • Quy Technology Pvt Ltd
  • Trezi
  • Simulanis
  • Jadooz
  • GreyKernel

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、戦略

  • 拡張現実機器市場、2029年:新たな機会を提供する国
  • 拡張現実機器市場、2029年:新たな機会を提供するセグメント
  • 拡張現実機器市場、2029年:成長戦略
    • 市場動向による戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r25468

Augmented reality devices are characterized as tools that offer an interactive real-world experience through the integration of digital visual content and audio into the physical environment. This category encompasses head-up displays, holographic displays, and smart glasses, among others.

The primary types of augmented reality devices are head-mounted displays (HMD) and head-up displays (HUD). HMDs, also referred to as optical head-mounted displays, provide a transparent display. These devices find application across various industries, such as consumer, commercial, enterprise, healthcare, aerospace & defense, energy, and automotive.

The augmented reality devices market research report is one of a series of new reports from The Business Research Company that provides augmented reality devices market statistics, including augmented reality devices industry global market size, regional shares, competitors with a augmented reality devices market share, detailed augmented reality devices market segments, market trends and opportunities, and any further data you may need to thrive in the augmented reality devices industry. This augmented reality devices market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The augmented reality devices market size has grown exponentially in recent years. It will grow from $19.86 billion in 2024 to $27.96 billion in 2025 at a compound annual growth rate (CAGR) of 40.8%. The growth in the historic period can be attributed to increasing demand for consumer electronics, the increasing number of internet users, the increasing awareness about e-commerce, and the rising digital transformation.

The augmented reality devices market size is expected to see exponential growth in the next few years. It will grow to $74.22 billion in 2029 at a compound annual growth rate (CAGR) of 27.6%. The growth in the forecast period can be attributed to the increasing adoption of AR technology in the healthcare industry, the adoption of AR in social media apps, global population growth and urbanization, and the increasing penetration of mobile devices. Major trends in the forecast period include innovative product launches with a focus on artificial intelligence (AI), strategic partnerships and collaborations among market players, development of head-mounted display (HDM) testing technology, and the launch of webar to access AR experiences through a web browser.

The surge in remote work trends is anticipated to drive significant expansion within the augmented reality device market. Remote work, also recognized as telecommuting or telework, denotes a work structure where employees operate without the necessity of commuting to a physical office or workspace. This increasing trend has become a pivotal catalyst for the uptake and advancement of augmented reality (AR) solutions. AR devices hold substantial promise in remote work scenarios, especially in industries reliant on physical operations and necessitating collaboration among on-site and remote teams. As of 2023, Forbes Media LLC reports that 12.7% of full-time employees in the United States work from home, with 28.2% adopting a hybrid model. Projections indicate that by 2025, around 32.6 million Americans, roughly 22% of the workforce, are expected to work remotely. Consequently, the proliferation of remote work serves as a driving force propelling growth within the augmented reality devices market.

The expanding utilization of augmented reality (AR) devices within the medical domain is fueling the growth trajectory of the AR devices market. Surgeons are increasingly embracing AR devices for pre-surgical planning purposes. These devices empower surgeons to generate 2D or 3D renderings of patient anatomy and overlay them onto the patient's body, facilitating precise surgical planning. Notably, Novarad's Opensight augmented reality system enables surgeons to visualize the patient's internal structures while concurrently observing the real-time patient. This functionality empowers surgeons to meticulously strategize for surgical procedures. Moreover, augmented reality is finding application in accurately locating veins beneath a patient's skin during blood transfusions. Innovations such as AccuVein leverage projection-based augmented reality to provide real-time visualizations of veins, aiding healthcare practitioners during blood transfusions.

Prominent players within the augmented reality devices market are actively innovating to introduce novel products such as Wireless AR Glasses, aimed at enhancing customer engagement, elevating brand visibility, and streamlining the creation of product demonstrations. These Wireless AR Glasses represent a category of augmented reality (AR) eyewear that operates independently without requiring a physical tether to a smartphone or any other external device. In February 2023, Xiaomi Inc., a leading electronic manufacturer based in China, unveiled the Xiaomi Wireless AR Glass Discovery Edition. This wireless prototype boasts a 'retina-level' display and features a lightweight construction composed of carbon fiber and magnesium-lithium alloys. Equipped with two Micro OLED screens utilizing a free-form light-guiding prism module to deliver content to the user's eyes, these glasses employ a proprietary low-latency communication link. This technology achieves a remarkably low latency of just 50 milliseconds, imperceptible to the average human, ensuring minimal lag between the smart glass and the host device.

Augmented reality devices manufacturers are directing substantial investments towards merging augmented reality (AR) and virtual reality (VR) technologies. The convergence of these two technologies empowers users to perceive and interact with digital content concurrently. Notably, Spatial, an augmented reality enterprise, has pioneered a platform facilitating interactive conference calls, allowing users to engage with their surroundings devoid of physical presence. Through the fusion of AR and VR capabilities, users utilizing this application can seamlessly engage with pin boards and whiteboards, broadening the scope of interactive experiences available within the virtual environment.

In May 2023, Magic Leap, a U.S.-based technology company specializing in augmented reality (AR) experiences by integrating optics, AI, and production, announced a strategic partnership with Google, a U.S.-based multinational corporation focused on online advertising, search engine technology, cloud computing, computer software, quantum computing, e-commerce, consumer electronics, and artificial intelligence. This partnership aims to advance augmented reality (AR) and extended reality (XR) technologies. By combining Magic Leap's expertise in optics and manufacturing with Google's technology platforms, the collaboration seeks to develop innovative AR solutions and experiences.

Major companies operating in the augmented reality devices market include Meta Platforms Inc, Seiko Epson Corporation, Microsoft Corporation, Goertek Inc, Lenovo Group, Samsung Electronics Co. Ltd., Magic Leap, Inc., PTC Inc., Sharp Corporation, TeamViewer (Upskill), Simbott, Imaginate, Parallax Labs, TATA ELXSI, PlayShifu, Quy Technology Pvt Ltd, Trezi, Simulanis, Jadooz, GreyKernel, Chimpare, Lucid Reality Labs, Takeaway Reality, Full Clarity, Vention, Waracle, Foresight Mobile, Innowise Group, Holoroad, Sensevr, Seemore, ClickFit, VMS Media, Elar World, Epson America, Inc., Vuzix Corporation, nReal, Oculus, Google, UP360, Lets Nurture, Bit Space Development Ltd., Droidix, Realidade Aumentada Brasil, Loox Studios, Next Latinoamerica S.A.C., Black Ink Agency, 4experience, Techgropse UAE, Banuba AR, Designhubz, MonocleReality, Afriten Technologies, RamStudios, Veza Interactive, TeamEpic

Asia-Pacific was the largest region in the augmented reality devices market in 2024. Western Europe was the second-largest region in the global augmented reality devices market share. The regions covered in the augmented reality devices market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the augmented reality devices market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Canada, Spain

The augmented reality devices market consists of sales of head-mounted display (HMD), head-up display (HUD), and other augmented reality devices. Values in this market are factory gate values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Augmented Reality Devices Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on augmented reality devices market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for augmented reality devices ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The augmented reality devices market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Head-Mounted Display (HMD), Head-Up Display (HUD), Other Types
  • 2) By Application: Consumer, Commercial, Enterprise, Healthcare, Aerospace And Defense, Energy, Automotive, Other Applications
  • 3) By Component: Hardware, Software
  • Subsegments:
  • 1) By Head-Mounted Display (HMD): Virtual Reality Headsets; Mixed Reality Headsets; Smart Glasses
  • 2) By Head-Up Display (HUD): Automotive HUDs; Aviation HUDs; Consumer Electronics HUDs
  • 3) By Other Types: Smart Contact Lenses; Projection-Based AR Systems; Handheld AR Devices
  • Companies Mentioned: Meta Platforms Inc; Seiko Epson Corporation; Microsoft Corporation; Goertek Inc; Lenovo Group
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Augmented Reality Devices Market Characteristics

3. Augmented Reality Devices Market Trends And Strategies

4. Augmented Reality Devices Market - Macro Economic Scenario including the impact of Interest Rates, Inflation, Geopolitics and Covid And Recovery on the Market

5. Global Augmented Reality Devices Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Augmented Reality Devices PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Augmented Reality Devices Market Growth Rate Analysis
  • 5.4. Global Augmented Reality Devices Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Augmented Reality Devices Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Augmented Reality Devices Total Addressable Market (TAM)

6. Augmented Reality Devices Market Segmentation

  • 6.1. Global Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Head-Mounted Display (HMD)
  • Head-Up Display (HUD)
  • Other Types
  • 6.2. Global Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • 6.3. Global Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer
  • Commercial
  • Enterprise
  • Healthcare
  • Aerospace And Defense
  • Energy
  • Automotive
  • Other Applications
  • 6.4. Global Augmented Reality Devices Market, Sub-Segmentation Of Head-Mounted Display (HMD), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Virtual Reality Headsets
  • Mixed Reality Headsets
  • Smart Glasses
  • 6.5. Global Augmented Reality Devices Market, Sub-Segmentation Of Head-Up Display (HUD), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Automotive HUDs
  • Aviation HUDs
  • Consumer Electronics HUDs
  • 6.6. Global Augmented Reality Devices Market, Sub-Segmentation Of Other Types, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Smart Contact Lenses
  • Projection-Based AR Systems
  • Handheld AR Devices

7. Augmented Reality Devices Market Regional And Country Analysis

  • 7.1. Global Augmented Reality Devices Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Augmented Reality Devices Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Augmented Reality Devices Market

  • 8.1. Asia-Pacific Augmented Reality Devices Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Augmented Reality Devices Market

  • 9.1. China Augmented Reality Devices Market Overview
  • 9.2. China Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Augmented Reality Devices Market

  • 10.1. India Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Augmented Reality Devices Market

  • 11.1. Japan Augmented Reality Devices Market Overview
  • 11.2. Japan Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Augmented Reality Devices Market

  • 12.1. Australia Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Augmented Reality Devices Market

  • 13.1. Indonesia Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Augmented Reality Devices Market

  • 14.1. South Korea Augmented Reality Devices Market Overview
  • 14.2. South Korea Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Augmented Reality Devices Market

  • 15.1. Western Europe Augmented Reality Devices Market Overview
  • 15.2. Western Europe Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Augmented Reality Devices Market

  • 16.1. UK Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Augmented Reality Devices Market

  • 17.1. Germany Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Augmented Reality Devices Market

  • 18.1. France Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Augmented Reality Devices Market

  • 19.1. Italy Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Augmented Reality Devices Market

  • 20.1. Spain Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Augmented Reality Devices Market

  • 21.1. Eastern Europe Augmented Reality Devices Market Overview
  • 21.2. Eastern Europe Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Augmented Reality Devices Market

  • 22.1. Russia Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Augmented Reality Devices Market

  • 23.1. North America Augmented Reality Devices Market Overview
  • 23.2. North America Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Augmented Reality Devices Market

  • 24.1. USA Augmented Reality Devices Market Overview
  • 24.2. USA Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Augmented Reality Devices Market

  • 25.1. Canada Augmented Reality Devices Market Overview
  • 25.2. Canada Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Augmented Reality Devices Market

  • 26.1. South America Augmented Reality Devices Market Overview
  • 26.2. South America Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Augmented Reality Devices Market

  • 27.1. Brazil Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Augmented Reality Devices Market

  • 28.1. Middle East Augmented Reality Devices Market Overview
  • 28.2. Middle East Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Augmented Reality Devices Market

  • 29.1. Africa Augmented Reality Devices Market Overview
  • 29.2. Africa Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Augmented Reality Devices Market Competitive Landscape And Company Profiles

  • 30.1. Augmented Reality Devices Market Competitive Landscape
  • 30.2. Augmented Reality Devices Market Company Profiles
    • 30.2.1. Meta Platforms Inc Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Seiko Epson Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Goertek Inc Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Lenovo Group Overview, Products and Services, Strategy and Financial Analysis

31. Augmented Reality Devices Market Other Major And Innovative Companies

  • 31.1. Samsung Electronics Co. Ltd.
  • 31.2. Magic Leap, Inc.
  • 31.3. PTC Inc.
  • 31.4. Sharp Corporation
  • 31.5. TeamViewer (Upskill)
  • 31.6. Simbott
  • 31.7. Imaginate
  • 31.8. Parallax Labs
  • 31.9. TATA ELXSI
  • 31.10. PlayShifu
  • 31.11. Quy Technology Pvt Ltd
  • 31.12. Trezi
  • 31.13. Simulanis
  • 31.14. Jadooz
  • 31.15. GreyKernel

32. Global Augmented Reality Devices Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Augmented Reality Devices Market

34. Recent Developments In The Augmented Reality Devices Market

35. Augmented Reality Devices Market High Potential Countries, Segments and Strategies

  • 35.1 Augmented Reality Devices Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Augmented Reality Devices Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Augmented Reality Devices Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer