市場調査レポート
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1499830

デジタルヒューマンの世界市場レポート 2024年

Digital Human Global Market Report 2024

出版日: | 発行: The Business Research Company | ページ情報: 英文 175 Pages | 納期: 2~10営業日

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デジタルヒューマンの世界市場レポート 2024年
出版日: 2024年06月24日
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
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  • 全表示
  • 概要
  • 目次
概要

デジタルヒューマン市場規模は、今後数年間で飛躍的な成長が見込まれます。2028年の年間平均成長率(CAGR)は48.8%で、1,664億6,000万米ドルに成長します。予測期間中に予測される成長は、バーチャルコマースの拡大、モノのインターネット(IoT)デバイスとの統合、倫理的および規制上の考慮、メタバースプラットフォームの出現などの要因によるものです。予測期間中に予想される重要な動向には、ハイパーパーソナライゼーション、マルチモーダルインタラクション、コラボレーションと共同創造能力、多様な表現と包括性、継続的な学習と適応などが含まれます。

デジタルヒューマン市場の成長は、産業用途におけるロボットの利用増加によって促進されると予想されます。産業環境に導入されるロボットは、特に製造業やその他の産業環境において、従来は人間が行っていた作業を実行するように設計された自動機械です。産業用アプリケーションにおけるロボットの導入が拡大しているのは、パフォーマンス、安全性、コスト効率を向上させ、アプリケーションの範囲を拡大することを目的としたインダストリー4.0と自動化の動向の出現によるものです。デジタルヒューマンは、コミュニケーション、トレーニング、インターフェースデザイン、データの視覚化、顧客とのインタラクションを改善することで、これらのロボットを補完します。例えば、2023年5月に国際ロボット連盟が発表したデータによると、2022年の製造業における産業用ロボットの導入台数は12%増加し、4万1,624台に達しました。特に、米国、カナダ、メキシコを中心とする自動車産業が2万391台でトップとなり、2021年から30%増加しました。その結果、産業現場でのロボット利用の急増がデジタルヒューマン市場の拡大に拍車をかけています。

デジタルヒューマン市場の新興国市場は、AIを活用したデジタルヒューマン SDK(ソフトウェア開発キット)などの革新的な技術開拓に注力し、先進的な機能で顧客エンゲージメントを強化しています。デジタルヒューマン SDKは、開発プロセスを合理化し、開発チームが直面する課題を解決することで、ブランドが顧客とのより深いつながりを確立し、Webコンバージョン率を向上させ、顧客体験を改善し、ブランドロイヤルティを育成することを可能にします。例えば、2023年7月、ニュージーランドに本社を置くソフトウェア会社UneeQ Digital Humansは、初となるデジタルヒューマン SDKを発表しました。このSDKは、企業がAIを搭載したデジタルヒューマン体験を、アップルのVision Proのような拡張現実や仮想現実アプリケーションを含むデジタル環境に迅速に展開することを可能にします。AIを搭載したデジタルヒューマンをARやVRアプリケーションに統合することで、ブランドは仮想世界を盛り上げ、より没入感のあるインタラクティブな顧客体験を提供することができます。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 マクロ経済シナリオ

  • 高インフレが市場に与える影響
  • ウクライナ・ロシア戦争が市場に与える影響
  • COVID-19による市場への影響

第5章 世界の市場規模と成長

  • 世界のデジタルヒューマン市場:促進要因と抑制要因
    • 市場促進要因
    • 市場抑制要因
  • 世界のデジタルヒューマン市場の実績:規模と成長, 2018-2023
  • 世界のデジタルヒューマン市場の予測:規模と成長, 2023-2028, 2033F

第6章 市場セグメンテーション

  • 世界のデジタルヒューマン市場:製品タイプ別、実績と予測, 2018-2023, 2023-2028F, 2033F
  • インタラクティブデジタルヒューマンアバター
  • 非インタラクティブデジタルヒューマンアバター
  • 世界のデジタルヒューマン市場:技術別、実績と予測, 2018-2023, 2023-2028F, 2033F
  • 3Dスキャン
  • 3Dモデリング
  • 自然言語処理
  • 自然言語生成
  • 人工知能(AI)
  • 世界のデジタルヒューマン市場:用途別、実績と予測, 2018-2023, 2023-2028F, 2033F
  • バーチャルエージェント
  • バーチャルアシスタント
  • バーチャルインフルエンサー
  • バーチャルコンパニオン
  • バーチャルキャラクター
  • 世界のデジタルヒューマン市場:業界別、実績と予測, 2018-2023, 2023-2028F, 2033F
  • ゲーム
  • エンターテインメント
  • 銀行、金融サービス、保険(BFSI)
  • 情報技術(IT)と通信
  • 教育
  • 自動車
  • 広告
  • 健康とスポーツ
  • その他の業界

第7章 地域別・国別分析

  • 世界のデジタルヒューマン市場:地域別、実績と予測, 2018-2023, 2023-2028F, 2033F
  • 世界のデジタルヒューマン市場:国別、実績と予測, 2018-2023, 2023-2028F, 2033F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • デジタルヒューマン市場:競合情勢
  • デジタルヒューマン市場:企業プロファイル
    • Samsung Electronics Co. Ltd.
    • Microsoft Corporation
    • Meta Platforms Inc.
    • Tencent Holdings Limited
    • Nvidia Corporation

第31章 その他の大手企業と革新的企業

  • Netease Inc.
  • iFLYTEK Corporation
  • Epic Games Inc.
  • Digital Domain
  • Inworld AI
  • Didimo Inc.
  • Genies
  • Xsens Technologies B.V.
  • Reallusion Inc.
  • HOUR ONE AI
  • Soul Machines
  • Synthesia Ltd.
  • DeepBrain AI
  • Daz Production Inc.
  • Wolf3D

第32章 競合ベンチマーキング

第33章 競合ダッシュボード

第34章 主要な合併と買収

第35章 将来の見通しと潜在的な分析

第36章 付録

目次
Product Code: r17734

A digital human is a software-based depiction of a human being, often integrating artificial intelligence and advanced 3D modeling techniques to mimic human-like behavior, facial expressions, and movements. These entities are crafted using cutting-edge technologies like computer graphics, machine learning, and natural language understanding to replicate human-like communication and engagement. Digital humans find utility across various applications, enhancing user experiences, providing personalized interactions, and streamlining processes.

The primary product types in the digital human market include interactive digital human avatars and non-interactive digital human avatars. Interactive digital human avatars represent virtual human entities capable of real-time communication and interaction with users. Various technologies involved encompass 3D scanning, 3D modeling, natural language processing, natural language generation, and artificial intelligence (AI). These avatars find application across diverse sectors such as virtual agents, virtual assistants, virtual influencers, virtual companions, and virtual characters, and are utilized across industries including gaming, entertainment, banking, financial services and insurance (BFSI), information technology (IT) and telecommunications, education, automotive, advertising, health and sports, among others.

The digital human market research report is one of a series of new reports from The Business Research Company that provides digital human market statistics, including the digital human industry global market size, regional shares, competitors with a digital human market share, detailed digital human market segments, market trends and opportunities, and any further data you may need to thrive in the digital human industry. This digital human market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The digital human market size has grown exponentially in recent years. It will grow from $22.87 billion in 2023 to $33.96 billion in 2024 at a compound annual growth rate (CAGR) of 48.5%. The growth observed in the historic period can be attributed to advancements in AI and machine learning technologies, enhancements in graphics and animation capabilities, the expansion of virtual reality (VR) and augmented reality (AR) platforms, the increasing demand for personalized user experiences, and improvements in cost reduction and scalability measures.

The digital human market size is expected to see exponential growth in the next few years. It will grow to $166.46 billion in 2028 at a compound annual growth rate (CAGR) of 48.8%. The projected growth in the forecast period can be attributed to factors such as the expansion of virtual commerce, integration with Internet of Things (IoT) devices, ethical and regulatory considerations, and the emergence of metaverse platforms. Significant trends expected in the forecast period include hyper-personalization, multi-modal interaction, collaborative and co-creative capabilities, diverse representation and inclusivity, and continuous learning and adaptation.

The growth of the digital human market is expected to be propelled by the increasing utilization of robots in industrial applications. Robots deployed in industrial settings are automated machines designed to perform tasks traditionally carried out by humans, particularly in manufacturing and other industrial environments. The escalating adoption of robotics in industrial applications can be attributed to the emergence of Industry 4.0 and automation trends, aimed at enhancing performance, safety, and cost efficiency, as well as expanding the range of applications. Digital humans complement these robots by improving communication, training, interface design, data visualization, and customer interaction. For example, data from the International Federation of Robotics in May 2023 revealed a 12% increase in industrial robot installations in manufacturing in 2022, reaching 41,624 units. Notably, the automotive industry, comprising primarily US, Canadian, and Mexican businesses, led with 20,391 installed units, marking a 30% rise from 2021. Consequently, the surge in robot utilization in industrial settings is fueling the expansion of the digital human market.

Key players in the digital human market are focusing on developing innovative technologies, such as digital human SDKs (software development kits) powered by AI, to enhance customer engagement with advanced features. The digital human SDK streamlines development processes and addresses challenges faced by development teams, enabling brands to establish deeper connections with customers, enhance web conversion rates, improve customer experiences, and foster brand loyalty. For instance, in July 2023, UneeQ Digital Humans, a software company based in New Zealand, unveiled its inaugural digital human SDK. This SDK empowers enterprises to swiftly deploy AI-powered digital human experiences into digital environments, including augmented and virtual reality applications like Apple's Vision Pro. By integrating AI-powered digital humans into AR or VR applications, brands can enliven their virtual worlds and deliver more immersive and interactive customer experiences.

In November 2022, Charisma.ai, a UK-based AI solutions provider, partnered with UneeQ to leverage Charisma.ai's interactive storytelling technology as a research tool and commercialization platform. UneeQ, headquartered in New Zealand, specializes in digital human technology.

Major companies operating in the digital human market are Samsung Electronics Co. Ltd., Microsoft Corporation, Meta Platforms Inc., Tencent Holdings Limited, Nvidia Corporation, Netease Inc., iFLYTEK Corporation, Epic Games Inc., Digital Domain, Inworld AI, Didimo Inc., Genies, Xsens Technologies B.V., Reallusion Inc., HOUR ONE AI, Soul Machines, Synthesia Ltd., DeepBrain AI, Daz Production Inc., Wolf3D, Offbeat Media Group, UneeQ, DeepMotion, Ziva Dynamics, Virtually Human Studio

North America was the largest region in the digital human market in 2023. Asia Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the digital human market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the digital human market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The digital human market consists of revenues earned by providing services such as consulting services, advisory services, and support and maintenance services. The market value includes the value of related goods sold by the service provider or included within the service offering. The digital human market also includes sales of AI components, audio components, camera components, light components, movement components, and navigation components. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Digital Human Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on digital human market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

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  • Understand how the market has been affected by the COVID-19 and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war's impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
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  • Report will be updated with the latest data and delivered to you within 3-5 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for digital human? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The digital human market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.

The impact of higher inflation in many countries and the resulting spike in interest rates.

The continued but declining impact of COVID-19 on supply chains and consumption patterns.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Product Type: Interactive Digital Human Avatar; Non-Interactive Digital Human Avatar
  • 2) By Technology: 3D Scanning; 3D Modelling; Natural Language Processing; Natural Language Generation; Artificial Intelligence (AI)
  • 3) By Application: Virtual Agents; Virtual Assistants; Virtual Influencers; Virtual Companions; Virtual Characters
  • 4) By Industry: Gaming; Entertainment; Banking, financial services and insurance (BFSI); Information Technology (IT) And Telecommunication; Education; Automotive; Advertisement; Health And Sports; Other Industries
  • Companies Mentioned: Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.; Tencent Holdings Limited; Nvidia Corporation
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Digital Human Market Characteristics

3. Digital Human Market Trends And Strategies

4. Digital Human Market - Macro Economic Scenario

  • 4.1. Impact Of High Inflation On The Market
  • 4.2. Ukraine-Russia War Impact On The Market
  • 4.3. COVID-19 Impact On The Market

5. Global Digital Human Market Size and Growth

  • 5.1. Global Digital Human Market Drivers and Restraints
    • 5.1.1. Drivers Of The Market
    • 5.1.2. Restraints Of The Market
  • 5.2. Global Digital Human Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
  • 5.3. Global Digital Human Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)

6. Digital Human Market Segmentation

  • 6.1. Global Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Interactive Digital Human Avatar
  • Non-Interactive Digital Human Avatar
  • 6.2. Global Digital Human Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 3D Scanning
  • 3D Modelling
  • Natural Language Processing
  • Natural Language Generation
  • Artificial Intelligence (AI)
  • 6.3. Global Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Virtual Agents
  • Virtual Assistants
  • Virtual Influencers
  • Virtual Companions
  • Virtual Characters
  • 6.4. Global Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Gaming
  • Entertainment
  • Banking, financial services and insurance (BFSI)
  • Information Technology (IT) And Telecommunication
  • Education
  • Automotive
  • Advertisement
  • Health And Sports
  • Other Industries

7. Digital Human Market Regional And Country Analysis

  • 7.1. Global Digital Human Market, Split By Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 7.2. Global Digital Human Market, Split By Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

8. Asia-Pacific Digital Human Market

  • 8.1. Asia-Pacific Digital Human Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.3. Asia-Pacific Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.4. Asia-Pacific Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

9. China Digital Human Market

  • 9.1. China Digital Human Market Overview
  • 9.2. China Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.3. China Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.4. China Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion

10. India Digital Human Market

  • 10.1. India Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.2. India Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.3. India Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

11. Japan Digital Human Market

  • 11.1. Japan Digital Human Market Overview
  • 11.2. Japan Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.3. Japan Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.4. Japan Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

12. Australia Digital Human Market

  • 12.1. Australia Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.2. Australia Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.3. Australia Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

13. Indonesia Digital Human Market

  • 13.1. Indonesia Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.2. Indonesia Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.3. Indonesia Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

14. South Korea Digital Human Market

  • 14.1. South Korea Digital Human Market Overview
  • 14.2. South Korea Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.3. South Korea Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.4. South Korea Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

15. Western Europe Digital Human Market

  • 15.1. Western Europe Digital Human Market Overview
  • 15.2. Western Europe Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.3. Western Europe Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.4. Western Europe Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

16. UK Digital Human Market

  • 16.1. UK Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.2. UK Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.3. UK Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

17. Germany Digital Human Market

  • 17.1. Germany Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.2. Germany Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.3. Germany Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

18. France Digital Human Market

  • 18.1. France Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.2. France Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.3. France Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

19. Italy Digital Human Market

  • 19.1. Italy Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.2. Italy Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.3. Italy Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

20. Spain Digital Human Market

  • 20.1. Spain Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.2. Spain Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.3. Spain Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

21. Eastern Europe Digital Human Market

  • 21.1. Eastern Europe Digital Human Market Overview
  • 21.2. Eastern Europe Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.3. Eastern Europe Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.4. Eastern Europe Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

22. Russia Digital Human Market

  • 22.1. Russia Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.2. Russia Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.3. Russia Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

23. North America Digital Human Market

  • 23.1. North America Digital Human Market Overview
  • 23.2. North America Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.3. North America Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.4. North America Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

24. USA Digital Human Market

  • 24.1. USA Digital Human Market Overview
  • 24.2. USA Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.3. USA Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.4. USA Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

25. Canada Digital Human Market

  • 25.1. Canada Digital Human Market Overview
  • 25.2. Canada Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.3. Canada Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.4. Canada Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

26. South America Digital Human Market

  • 26.1. South America Digital Human Market Overview
  • 26.2. South America Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.3. South America Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.4. South America Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

27. Brazil Digital Human Market

  • 27.1. Brazil Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.2. Brazil Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.3. Brazil Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

28. Middle East Digital Human Market

  • 28.1. Middle East Digital Human Market Overview
  • 28.2. Middle East Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.3. Middle East Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.4. Middle East Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

29. Africa Digital Human Market

  • 29.1. Africa Digital Human Market Overview
  • 29.2. Africa Digital Human Market, Segmentation By Product Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.3. Africa Digital Human Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.4. Africa Digital Human Market, Segmentation By Industry, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

30. Digital Human Market Competitive Landscape And Company Profiles

  • 30.1. Digital Human Market Competitive Landscape
  • 30.2. Digital Human Market Company Profiles
    • 30.2.1. Samsung Electronics Co. Ltd.
      • 30.2.1.1. Overview
      • 30.2.1.2. Products and Services
      • 30.2.1.3. Strategy
      • 30.2.1.4. Financial Performance
    • 30.2.2. Microsoft Corporation
      • 30.2.2.1. Overview
      • 30.2.2.2. Products and Services
      • 30.2.2.3. Strategy
      • 30.2.2.4. Financial Performance
    • 30.2.3. Meta Platforms Inc.
      • 30.2.3.1. Overview
      • 30.2.3.2. Products and Services
      • 30.2.3.3. Strategy
      • 30.2.3.4. Financial Performance
    • 30.2.4. Tencent Holdings Limited
      • 30.2.4.1. Overview
      • 30.2.4.2. Products and Services
      • 30.2.4.3. Strategy
      • 30.2.4.4. Financial Performance
    • 30.2.5. Nvidia Corporation
      • 30.2.5.1. Overview
      • 30.2.5.2. Products and Services
      • 30.2.5.3. Strategy
      • 30.2.5.4. Financial Performance

31. Digital Human Market Other Major And Innovative Companies

  • 31.1. Netease Inc.
  • 31.2. iFLYTEK Corporation
  • 31.3. Epic Games Inc.
  • 31.4. Digital Domain
  • 31.5. Inworld AI
  • 31.6. Didimo Inc.
  • 31.7. Genies
  • 31.8. Xsens Technologies B.V.
  • 31.9. Reallusion Inc.
  • 31.10. HOUR ONE AI
  • 31.11. Soul Machines
  • 31.12. Synthesia Ltd.
  • 31.13. DeepBrain AI
  • 31.14. Daz Production Inc.
  • 31.15. Wolf3D

32. Global Digital Human Market Competitive Benchmarking

33. Global Digital Human Market Competitive Dashboard

34. Key Mergers And Acquisitions In The Digital Human Market

35. Digital Human Market Future Outlook and Potential Analysis

  • 35.1 Digital Human Market In 2028 - Countries Offering Most New Opportunities
  • 35.2 Digital Human Market In 2028 - Segments Offering Most New Opportunities
  • 35.3 Digital Human Market In 2028 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer