表紙:ブロックチェーンゲームの市場規模、シェア、成長分析、アーキテクチャ別、ゲームタイプ別、プラットフォーム別、地域別-2025年~2032年の産業予測
市場調査レポート
商品コード
1758613

ブロックチェーンゲームの市場規模、シェア、成長分析、アーキテクチャ別、ゲームタイプ別、プラットフォーム別、地域別-2025年~2032年の産業予測

Blockchain Gaming Market Size, Share, and Growth Analysis, By Architecture (Decentralized Monolithic, Decentralized Layered Architecture), By Game Type (Role-Playing Games, Open World Games), By Platform, By Region - Industry Forecast 2025-2032


出版日
発行
SkyQuest
ページ情報
英文 202 Pages
納期
3~5営業日
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=145.63円
ブロックチェーンゲームの市場規模、シェア、成長分析、アーキテクチャ別、ゲームタイプ別、プラットフォーム別、地域別-2025年~2032年の産業予測
出版日: 2025年06月19日
発行: SkyQuest
ページ情報: 英文 202 Pages
納期: 3~5営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 目次
概要

ブロックチェーンゲーム市場規模は2023年に78億3,000万米ドルと評価され、2024年の133億3,000万米ドルから2032年には9,438億5,000万米ドルに成長し、予測期間(2025年~2032年)のCAGRは70.30%で成長する見通しです。

ゲーム業界では、ブロックチェーン技術によって著しく推進された分散型ゲームと資産の著しい急増が起きています。この技術革新により、プレイヤーはゲーム内の貴重品を完全に所有・管理できるようになり、従来の中央集権的なゲームモデルとは対照的に、仲介者を介さない無制限の交換や移転が可能になります。さらに、ブロックチェーンゲームの人気上昇とスマートフォン技術の進歩が、業界の成長をさらに後押ししています。ゲーム開発者はブロックチェーンを活用して仮想資産の安全で透明性の高いマーケットプレースを構築し、ユーザー体験を向上させながら新たな収益源を生み出しています。ブロックチェーンを導入することで、取引を安全に記録する分散型デジタル台帳が導入され、プレイヤーはゲーム内の通貨や資産を安全に取引できるようになると同時に、その透明な構造によって操作や不正行為を防ぐことができます。

目次

イントロダクション

  • 調査の目的
  • 調査範囲
  • 定義

調査手法

  • 情報調達
  • 二次と一次データの方法
  • 市場規模予測
  • 市場の前提条件と制限

エグゼクティブサマリー

  • 世界市場の見通し
  • 供給と需要の動向分析
  • セグメント別機会分析

市場力学と見通し

  • 市場概要
  • 市場規模
  • 市場力学
    • 促進要因と機会
    • 抑制要因と課題
  • ポーター分析と影響
    • 競争企業間の敵対関係
    • 代替品の脅威
    • 買い手の交渉力
    • 新規参入業者の脅威
    • 供給企業の交渉力

主な市場の考察

  • 重要成功要因
  • 競合の程度
  • 主な投資機会
  • 市場エコシステム
  • 技術分析
  • バリューチェーン分析
  • 規制分析

ブロックチェーンゲーム市場規模:アーキテクチャ別& CAGR(2025年~2032年)

  • 市場概要
  • 分散型モノリシック
  • 分散型階層アーキテクチャ
  • ハイブリッドアーキテクチャ

ブロックチェーンゲーム市場規模:ゲームタイプ別& CAGR(2025年~2032年)

  • 市場概要
  • ロールプレイングゲーム
  • オープンワールドゲーム
  • コレクター向けゲーム
  • その他

ブロックチェーンゲーム市場規模:プラットフォーム別& CAGR(2025年~2032年)

  • 市場概要
  • イーサリアム
  • BNBチェーン
  • ポリゴン
  • その他のプラットフォーム

ブロックチェーンゲーム市場規模& CAGR(2025年~2032年)

  • 北米
    • 米国
    • カナダ
  • 欧州
    • 英国
    • ドイツ
    • スペイン
    • フランス
    • イタリア
    • その他の欧州
  • アジア太平洋
    • 中国
    • インド
    • 日本
    • 韓国
    • その他のアジア太平洋
  • ラテンアメリカ
    • ブラジル
    • その他のラテンアメリカ
  • 中東・アフリカ
    • GCC諸国
    • 南アフリカ
    • その他の中東・アフリカ

競合情報

  • 上位5社の比較
  • 主要企業の市場ポジショニング(2024年)
  • 主な市場企業が採用した戦略
  • 最近の市場動向
  • 企業の市場シェア分析(2024年)
  • 主要企業の企業プロファイル
    • 企業の詳細
    • 製品ポートフォリオ分析
    • 企業のセグメント別シェア分析
    • 収益の前年比比較(2021年~2023年)

主要企業プロファイル

  • Sky Mavis(Vietnam)
  • Splinterlands(US)
  • Animoca Brands(Hong Kong)
  • Wemade(South Korea)
  • Dacoco(Switzerland)
  • Dapper Labs(Canada)
  • Immutable(Australia)
  • Uplandme(US)
  • AlwaysGeeky Games(Canada)
  • Decentraland Foundation(Argentina)
  • Mythical Games(US)
  • Illuvium(Australia)
  • Sorare(France)
  • PopCap Games(US)
  • G.JIT Japan(Japan)
  • Double Jump.Tokyo(Japan)
  • Gala Games(US)
  • Lucid Sight(US)
  • Rokosoft(South Korea)
  • Horizon Blockchain Games(Canada)

結論と推奨事項

目次
Product Code: SQMIG45E2251

Blockchain Gaming Market size was valued at USD 7.83 Billion in 2023 and is poised to grow from USD 13.33 Billion in 2024 to USD 943.85 Billion by 2032, growing at a CAGR of 70.30% during the forecast period (2025-2032).

The gaming industry is witnessing a remarkable surge in decentralized games and assets, significantly propelled by blockchain technology. This innovation empowers players with complete ownership and control over their in-game valuables, enabling unrestricted exchanges and relocations without intermediaries, a stark contrast to traditional centralized gaming models. Additionally, the rising popularity of blockchain gaming, coupled with advancements in smartphone technology, is further driving industry growth. Game developers are capitalizing on blockchain to create secure and transparent marketplaces for virtual assets, generating new revenue streams while enhancing user experiences. The implementation of blockchain introduces a decentralized digital ledger that securely logs transactions, ensuring players can trade in-game currencies and assets safely, while preventing manipulation and cheating through its transparent structure.

Top-down and bottom-up approaches were used to estimate and validate the size of the Blockchain Gaming market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Blockchain Gaming Market Segments Analysis

Global Blockchain Gaming Market is segmented by architecture, game type, platform, and region. Based on architecture, the market is segmented into decentralized monolithic, decentralized layered architecture, and hybrid architecture. Based on game type, the market is segmented into Based on application, the market is segmented into role-playing games, open world games, collectible games, and others. Based on platform, the market is segmented into ETH, BNB chain, polygon, and other platforms. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & and Africa.

Driver of the Blockchain Gaming Market

The growing preference for blockchain-based games over traditional gaming options is a significant driver in the blockchain gaming market. This shift is fueled by the appeal of decentralized platforms that offer enhanced security, transparency, and ownership of in-game assets through non-fungible tokens (NFTs). Gamers are increasingly attracted to the potential for earning real value from their virtual experiences, thereby fostering a more interactive and rewarding environment. Additionally, the incorporation of smart contracts ensures fair play and reduces fraud, solidifying the allure of blockchain gaming. As this trend accelerates, it is transforming the gaming landscape into a dynamic and lucrative industry.

Restraints in the Blockchain Gaming Market

The Blockchain Gaming market faces significant challenges due to regulatory obstacles. Uncertain and evolving legislation around blockchain technology and digital assets can hinder growth and innovation within the sector. Developers and investors often navigate a complex landscape of compliance requirements, which can vary dramatically across different jurisdictions. These inconsistencies may deter investment and limit the availability of blockchain-based gaming platforms, reducing accessibility for players. Furthermore, concerns regarding consumer protection, taxation, and anti-money laundering regulations add layers of complexity that can stall project launches and operational scalability. As the market strives for mainstream adoption, addressing these regulatory hurdles is paramount for sustainable expansion.

Market Trends of the Blockchain Gaming Market

The blockchain gaming market is witnessing a significant trend toward the integration of Non-Fungible Tokens (NFTs), which empowers players to own, trade, and profit from unique in-game assets. This innovation not only enhances player engagement but also drives the creation of new income streams, as gamers can monetize their gameplay experiences. As a result, there is a growing popularity and development of blockchain-powered games, attracting a diverse audience and fostering a vibrant ecosystem around digital ownership. This trend is redefining the gaming landscape, positioning blockchain technology as a crucial element in the evolution of interactive entertainment.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Driver & Opportunities
    • Restraints & Challenges
  • Porters Analysis & Impact
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Technology Analysis
  • Value Chain Analysis
  • Regulatory Analysis

Global Blockchain Gaming Market Size by Architecture & CAGR (2025-2032)

  • Market Overview
  • Decentralized Monolithic
  • Decentralized Layered Architecture
  • Hybrid Architecture

Global Blockchain Gaming Market Size by Game Type & CAGR (2025-2032)

  • Market Overview
  • Role-Playing Games
  • Open World Games
  • Collectible Games
  • Others

Global Blockchain Gaming Market Size by Platform & CAGR (2025-2032)

  • Market Overview
  • ETH
  • BNB Chain
  • Polygon
  • Other Platforms

Global Blockchain Gaming Market Size & CAGR (2025-2032)

  • North America, (Architecture, Game Type, Platform)
    • US
    • Canada
  • Europe, (Architecture, Game Type, Platform)
    • UK
    • Germany
    • Spain
    • France
    • Italy
    • Rest of Europe
  • Asia-Pacific, (Architecture, Game Type, Platform)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia Pacific
  • Latin America, (Architecture, Game Type, Platform)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa, (Architecture, Game Type, Platform)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2021-2023)

Key Company Profiles

  • Sky Mavis (Vietnam)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Splinterlands (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Animoca Brands (Hong Kong)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Wemade (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dacoco (Switzerland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dapper Labs (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Immutable (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Uplandme (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AlwaysGeeky Games (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Decentraland Foundation (Argentina)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Mythical Games (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Illuvium (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sorare (France)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • PopCap Games (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • G.JIT Japan (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Double Jump.Tokyo (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Gala Games (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Lucid Sight (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rokosoft (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Horizon Blockchain Games (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendation