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計算創造性の市場規模、シェア、成長分析、技術別、コンポーネント別、展開別、用途別、業界別、地域別 - 産業予測、2025年~2032年

Computational Creativity Market Size, Share, Growth Analysis, By Technology (Natural Language Processing, Machine Learning and Deep Learning ), By Components, By Deployment, By Application, By Industry Vertical, By Region - Industry Forecast 2025-2032


出版日
発行
SkyQuest
ページ情報
英文 352 Pages
納期
3~5営業日
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=152.96円
計算創造性の市場規模、シェア、成長分析、技術別、コンポーネント別、展開別、用途別、業界別、地域別 - 産業予測、2025年~2032年
出版日: 2025年01月05日
発行: SkyQuest
ページ情報: 英文 352 Pages
納期: 3~5営業日
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  • 概要
  • 目次
概要

世界の計算創造性の市場規模は、2023年に6億7,500万米ドルとなり、2024年の8億5,320万米ドルから、2032年までには55億5,939万米ドルに成長し、予測期間(2025年~2032年)のCAGRは26.4%で成長する見通しです。

世界の計算創造性市場は、人工知能と創造的プロセスの融合が牽引役となり、大幅な成長を遂げています。機械学習と自然言語処理の進歩により、機械が独創的で想像力豊かなコンテンツを生み出すことが可能になり、アート、デザイン、コンテンツ制作、マーケティングなど、さまざまな分野での需要が高まっています。その成長にもかかわらず、AIが生成するコンテンツをめぐる倫理的な懸念や、人間とAIとの効果的なコラボレーションの必要性など、課題も残っています。同市場は、自動コンテンツ作成ツールからAI主導のアートや音楽ジェネレーターまで、さまざまな製品を包含しています。現在、北米が市場導入でリードしていますが、アジア太平洋は大きな成長の可能性を示しています。注目すべき動向としては、複数の領域にわたる計算創造性の統合が挙げられ、イノベーションを強化し、人間の創造性をサポートするAIの役割が強調されています。

目次

イントロダクション

  • 調査目的
  • 調査範囲
  • 定義

調査手法

  • 情報調達
  • 二次データと一次データの方法
  • 市場規模予測
  • 市場の前提条件と制限

エグゼクティブサマリー

  • 世界市場の見通し
  • 供給と需要の動向分析
  • セグメント別機会分析

市場力学と見通し

  • 市場概要
  • 市場規模
  • 市場力学
    • 促進要因と機会
    • 抑制要因と課題
  • ポーターの分析

主要な市場の考察

  • 主要な成功要因
  • 競合の程度
  • 主要な投資機会
  • 市場エコシステム
  • 市場の魅力指数(2024年)
  • PESTEL分析
  • マクロ経済指標
  • バリューチェーン分析
  • 価格分析
  • 顧客と購買基準の分析
  • 技術分析

計算創造性の市場規模:技術別・CAGR(2025年~2032年)

  • 市場概要
  • 自然言語処理(NLP)
  • 機械学習ディープラーニング(MLDL)
  • コンピュータビジョン
  • 生成的敵対ネットワーク(GAN)
  • 進化的アルゴリズム
  • 強化学習
  • クリエイティブAIプラットフォームとツール
  • オーディオ処理・合成
  • 拡張現実・仮想現実(AR/VR)
  • ロボット工学・自動化
  • その他

計算創造性の市場規模:コンポーネント別・CAGR(2025年~2032年)

  • 市場概要
  • ソリューション
    • ソフトウェアツール
    • プラットフォーム
  • サービス
    • プロフェッショナルサービス
    • マネージドサービス

計算創造性の市場規模:展開別・CAGR(2025年~2032年)

  • 市場概要
  • オンプレミス
  • クラウド

計算創造性の市場規模:用途別・CAGR(2025年~2032年)

  • 市場概要
  • マーケティング・ウェブデザイン
  • 製品設計
  • 音楽作曲
  • 写真・ビデオ撮影
  • ハイエンドビデオゲーム開発
  • 自動ストーリー生成
  • その他
    • トレーニングシミュレーション
    • 研究開発

計算創造性の市場規模:業界別・CAGR(2025年~2032年)

  • 市場概要
  • BFSI
  • IT・通信
  • 教育
  • ヘルスケア
  • エンターテインメント
  • その他

計算創造性の市場規模・CAGR(2025年~2032年)

  • 北米
    • 米国
    • カナダ
  • 欧州
    • ドイツ
    • スペイン
    • フランス
    • 英国
    • イタリア
    • その他欧州
  • アジア太平洋
    • 中国
    • インド
    • 日本
    • 韓国
    • その他アジア太平洋
  • ラテンアメリカ
    • ブラジル
    • その他ラテンアメリカ
  • 中東・アフリカ
    • GCC諸国
    • 南アフリカ
    • その他中東・アフリカ

競合情報

  • 上位5社の比較
  • 主要企業の市場ポジショニング(2024年)
  • 主要な市場企業が採用した戦略
  • 市場の最近の動向
  • 企業の市場シェア分析(2024年)
  • 主要企業の企業プロファイル
    • 会社概要
    • 製品ポートフォリオ分析
    • 企業のセグメント別シェア分析
    • 収益の前年比比較(2022年~2024年)

主要企業プロファイル

  • IBM(United States)
  • Google(United States)
  • Microsoft(United States)
  • Adobe(United States)
  • Amazon Web Services(AWS)(United States)
  • Autodesk(United States)
  • Shutterstock(United States)
  • Canva(Australia)
  • Runway AI(United States)
  • AIVA Technologies(Luxembourg)
  • Jukedeck(United Kingdom)
  • Humtap(United States)
  • Amper Music(United States)
  • ScriptBook(Belgium)
  • B12(United States)
  • The Grid(United States)
  • Hello Games(United Kingdom)
  • Object AI(Hong Kong)
  • Firedrop(United Kingdom)
  • Prisma Labs(United States)

結論と提言

目次
Product Code: SQMIG45B2118

Global Computational Creativity Market size was valued at USD 675 million in 2023 and is poised to grow from USD 853.2 million in 2024 to USD 5559.39 million by 2032, growing at a CAGR of 26.4% during the forecast period (2025-2032).

The global computational creativity market is witnessing substantial growth as the fusion of artificial intelligence and creative processes gains traction. Advancements in machine learning and natural language processing are enabling machines to produce original and imaginative content, driving demand across various sectors like art, design, content creation, and marketing. Despite its growth, challenges remain, including ethical concerns surrounding AI-generated content and the necessity for effective human-AI collaboration. The market encompasses a variety of products, from automated content creation tools to AI-driven art and music generators. North America currently leads in market adoption, while the Asia-Pacific region shows significant growth potential. Notable trends include the integration of computational creativity across multiple domains, highlighting AI's role in enhancing innovation and supporting human creativity.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Computational Creativity market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Computational Creativity Market Segmental Analysis

Global Computational Creativity Market is segmented by Technology, Components, Deployment, Application, Industry Vertical and region. Based on Technology, the market is segmented into Natural Language Processing (NLP), Machine Learning and Deep Learning (ML and DL), Computer Vision, Generative Adversarial Networks (GANs), Evolutionary Algorithms, Reinforcement Learning, Creative AI Platforms and Tools, Audio Processing and Synthesis, Augmented and Virtual Reality (AR/VR), Robotics and Automation and Others. Based on Components, the market is segmented into Solutions and Services. Based on Deployment, the market is segmented into On-premises and Cloud. Based on Application, the market is segmented into Marketing and Web Designing, Product Designing, Music Composition, Photography and Videography, High-End Video Gaming Development, Automated Story Generation and Others. Based on Industry Vertical, the market is segmented into BFSI, IT & Telecom, Education, Healthcare, Entertainment and Others. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Computational Creativity Market

The Global Computational Creativity market is significantly driven by the rising demand for innovative solutions that blend artificial intelligence with creative applications. This trend is primarily fueled by advancements in machine learning and natural language processing, which enable computer systems to produce unique and imaginative content across diverse sectors. As industries such as advertising, design, and entertainment increasingly seek creative solutions to enhance their offerings and engage audiences, the market continues to expand. The pursuit of originality and the ability of technology to generate novel ideas are pivotal in propelling the growth of the Computational Creativity market.

Restraints in the Global Computational Creativity Market

The Global Computational Creativity market faces significant restraints primarily due to ethical considerations associated with AI-generated content. Key issues include bias, transparency, and accountability, which become increasingly critical as AI systems take on more creative responsibilities. Ensuring that outcomes are responsible and impartial is essential to maintain user trust. Additionally, the challenges surrounding the interpretability and explainability of AI-generated creative outputs further hinder market growth. These factors can negatively influence user confidence and acceptance, ultimately impacting the adoption of computational creativity technologies in various industries and limiting their potential to thrive in a competitive landscape.

Market Trends of the Global Computational Creativity Market

The Global Computational Creativity market is witnessing a notable trend driven by the rising use of artificial intelligence across diverse industries. Beyond traditional sectors such as marketing and design, the integration of computational creativity is expanding into fields like healthcare, education, and entertainment, showcasing the versatility of AI-driven innovative solutions. This proliferation is accompanied by an increasing emphasis on explainable AI and ethical considerations, as stakeholders seek transparency, accountability, and a mitigation of bias in AI-generated content. As organizations strive for collaboration between human creativity and machine intelligence, the market is primed for continued growth and innovation in the coming years.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Customer & Buying Criteria Analysis
  • Technological Analysis

Global Computational Creativity Market Size by Technology & CAGR (2025-2032)

  • Market Overview
  • Natural Language Processing (NLP)
  • Machine Learning and Deep Learning (ML and DL)
  • Computer Vision
  • Generative Adversarial Networks (GANs)
  • Evolutionary Algorithms
  • Reinforcement Learning
  • Creative AI Platforms and Tools
  • Audio Processing and Synthesis
  • Augmented and Virtual Reality (AR/VR)
  • Robotics and Automation
  • Others

Global Computational Creativity Market Size by Components & CAGR (2025-2032)

  • Market Overview
  • Solutions
    • Software Tools
    • Platform
  • Services
    • Professional Services
    • Managed Services

Global Computational Creativity Market Size by Deployment & CAGR (2025-2032)

  • Market Overview
  • On-premises
  • Cloud

Global Computational Creativity Market Size by Application & CAGR (2025-2032)

  • Market Overview
  • Marketing and Web Designing
  • Product Designing
  • Music Composition
  • Photography and Videography
  • High-End Video Gaming Development
  • Automated Story Generation
  • Others
    • Training Simulation
    • R&D

Global Computational Creativity Market Size by Industry Vertical & CAGR (2025-2032)

  • Market Overview
  • BFSI
  • IT & Telecom
  • Education
  • Healthcare
  • Entertainment
  • Others

Global Computational Creativity Market Size & CAGR (2025-2032)

  • North America (Technology, Components, Deployment, Application, Industry Vertical)
    • US
    • Canada
  • Europe (Technology, Components, Deployment, Application, Industry Vertical)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Technology, Components, Deployment, Application, Industry Vertical)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Technology, Components, Deployment, Application, Industry Vertical)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Technology, Components, Deployment, Application, Industry Vertical)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • IBM (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Google (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Adobe (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amazon Web Services (AWS) (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Autodesk (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Shutterstock (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Canva (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Runway AI (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AIVA Technologies (Luxembourg)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Jukedeck (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Humtap (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amper Music (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ScriptBook (Belgium)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • B12 (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • The Grid (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Hello Games (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Object AI (Hong Kong)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Firedrop (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Prisma Labs (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations