Market Analysis and Insights:
Due to the COVID-19 pandemic and Russia-Ukraine War Influence, the global market for Comic Book estimated at US$ 12.9 billion in the year 2022, is projected to reach a revised size of US$ 19.5 billion by 2028, growing at a CAGR of 7.1 % during the forecast period 2022-2028.
Report Includes:
This report presents an overview of global market for Comic Book market size. Analyses of the global market trends, with historic market revenue data for 2017 - 2021, estimates for 2022, and projections of CAGR through 2028.
This report researches the key producers of Comic Book, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Comic Book, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Comic Bookrevenue, market share and industry ranking of main companies, data from 2017 to 2022. Identification of the major stakeholders in the global Comic Book market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2017 to 2028. Evaluation and forecast the market size for Comic Book revenue, projected growth trends, production technology, application and end-user industry.
Descriptive company profiles of the major global players, including The Walt Disney Company, Warner Bros, Image Comics, IDW Publishing, Boom! Studios, Shueisha, Shogakukan, Kodansha, and Kadokawa Future Publishing, etc.
Segment by Type
- Physical Comic Book
- Digital Comic Book
Segment by Application
- Retail Store
- Bookstore
- Online Sales
By Company
- The Walt Disney Company
- Warner Bros
- Image Comics
- IDW Publishing
- Boom! Studios
- Shueisha
- Shogakukan
- Kodansha
- Kadokawa Future Publishing
- Hakusensha
- Akita Shoten
- Futabasha
- BAMBOO
- Casterman
- Cinebook
- Dargaud
- Delcourt
- Dupuis
- BAO Publishing
- Glenat
- Humanoids
- L'Association
- Le Lombard
- Soleil
- Lezhin Entertainment
- Tappytoon (Contents First)
- Kakao Page
- Naver Corporation
By Region
- Asia-Pacific
- China
- Japan
- South Korea
- Southeast Asia
- India
- Australia
- Europe
- Germany
- France
- U.K.
- Italy
- Russia
- Nordic Countries
- Rest of Europe
- Latin America
- Mexico
- Brazil
- Rest of Latin America
- Middle East & Africa
- Turkey
- Saudi Arabia
- UAE
- Rest of MEA
Chapter Outline
- Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
- Chapter 2: Revenue of Comic Book in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
- Chapter 3: Detailed analysis of Comic Book companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
- Chapter 4: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
- Chapter 5: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
- Chapter 6: North America by Type, by Application and by country, revenue for each segment.
- Chapter 7: Europe by Type, by Application and by country, revenue for each segment.
- Chapter 8: Asia Pacific by Type, by Application and by region, revenue for each segment.
- Chapter 9: Latin America by Type, by Application and by country, revenue for each segment.
- Chapter 10: Middle East and Africa by Type, by Application and by country, revenue for each segment.
- Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Comic Bookrevenue, gross margin, and recent development, etc.
- Chapter 12: Analyst's Viewpoints/Conclusions
TABLE OF CONTENTS
1 Report Overview
- 1.1 Study Scope
- 1.2 Market Analysis by Type
- 1.2.1 Global Comic Book Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
- 1.2.2 Physical Comic Book
- 1.2.3 Digital Comic Book
- 1.3 Market by Application
- 1.3.1 Global Comic Book Market Share by Application: 2017 VS 2021 VS 2028
- 1.3.2 Retail Store
- 1.3.3 Bookstore
- 1.3.4 Online Sales
- 1.4 Study Objectives
- 1.5 Years Considered
2 Global Growth Trends
- 2.1 Global Comic Book Market Perspective (2017-2028)
- 2.2 Comic Book Growth Trends by Region
- 2.2.1 Comic Book Market Size by Region: 2017 VS 2021 VS 2028
- 2.2.2 Comic Book Historic Market Size by Region (2017-2022)
- 2.2.3 Comic Book Forecasted Market Size by Region (2023-2028)
- 2.3 Comic Book Market Dynamics
- 2.3.1 Comic Book Industry Trends
- 2.3.2 Comic Book Market Drivers
- 2.3.3 Comic Book Market Challenges
- 2.3.4 Porter's Five Forces Analysis
3 Competition Landscape by Key Players
- 3.1 Global Top Comic Book Players by Revenue
- 3.1.1 Global Top Comic Book Players by Revenue (2017-2022)
- 3.1.2 Global Comic Book Revenue Market Share by Players (2017-2022)
- 3.2 Global Comic Book Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
- 3.3 Players Covered: Ranking by Comic Book Revenue
- 3.4 Global Comic Book Market Concentration Ratio
- 3.4.1 Global Comic Book Market Concentration Ratio (CR5)
- 3.4.2 Global Top 5 Companies by Comic Book Revenue in 2021
- 3.5 Comic Book Key Players Head office and Area Served
- 3.6 Date of Enter into Comic Book Market
- 3.7 Mergers & Acquisitions, Expansion Plans
4 Comic Book Breakdown Data by Type
- 4.1 Global Comic Book Historic Market Size by Type (2017-2022)
- 4.2 Global Comic Book Forecasted Market Size by Type (2023-2028)
5 Comic Book Breakdown Data by Application
- 5.1 Global Comic Book Historic Market Size by Application (2017-2022)
- 5.2 Global Comic Book Forecasted Market Size by Application (2023-2028)
6 North America
- 6.1 North America Comic Book Market Size (2017-2028)
- 6.2 North America Comic Book Market Size by Type
- 6.2.1 North America Comic Book Market Size by Type (2017-2022)
- 6.2.2 North America Comic Book Market Size by Type (2023-2028)
- 6.2.3 North America Comic Book Market Share by Type (2017-2028)
- 6.3 North America Comic Book Market Size by Application
- 6.3.1 North America Comic Book Market Size by Application (2017-2022)
- 6.3.2 North America Comic Book Market Size by Application (2023-2028)
- 6.3.3 North America Comic Book Market Share by Application (2017-2028)
- 6.4 North America Comic Book Market Size by Country
- 6.4.1 North America Comic Book Market Size by Country (2017-2022)
- 6.4.2 North America Comic Book Market Share by Country (2023-2028)
- 6.4.3 United States
- 6.4.4 Canada
7 Europe
- 7.1 Europe Comic Book Market Size (2017-2028)
- 7.2 Europe Comic Book Market Size by Type
- 7.2.1 Europe Comic Book Market Size by Type (2017-2022)
- 7.2.2 Europe Comic Book Market Size by Type (2023-2028)
- 7.2.3 Europe Comic Book Market Share by Type (2017-2028)
- 7.3 Europe Comic Book Market Size by Application
- 7.3.1 Europe Comic Book Market Size by Application (2017-2022)
- 7.3.2 Europe Comic Book Market Size by Application (2023-2028)
- 7.3.3 Europe Comic Book Market Share by Application (2017-2028)
- 7.4 Europe Comic Book Market Size by Country
- 7.4.1 Europe Comic Book Market Size by Country (2017-2022)
- 7.4.2 Europe Comic Book Market Size by Country (2023-2028)
- 7.4.3 Germany
- 7.4.4 France
- 7.4.5 U.K.
- 7.4.6 Italy
- 7.4.7 Russia
- 7.4.8 Spain
8 Asia-Pacific
- 8.1 Asia-Pacific Comic Book Market Size (2017-2028)
- 8.2 Asia-Pacific Comic Book Market Size by Type
- 8.2.1 Asia-Pacific Comic Book Market Size by Type (2017-2022)
- 8.2.2 Asia-Pacific Comic Book Market Size by Type (2023-2028)
- 8.2.3 Asia-Pacific Comic Book Market Share by Type (2017-2028)
- 8.3 Asia-Pacific Comic Book Market Size by Application
- 8.3.1 Asia-Pacific Comic Book Market Size by Application (2017-2022)
- 8.3.2 Asia-Pacific Comic Book Market Size by Application (2023-2028)
- 8.3.3 Asia-Pacific Comic Book Market Share by Application (2017-2028)
- 8.4 Asia-Pacific Comic Book Market Size by Region
- 8.4.1 Asia-Pacific Comic Book Market Size by Region (2017-2022)
- 8.4.2 Asia-Pacific Comic Book Market Size by Region (2023-2028)
- 8.4.3 China
- 8.4.4 Japan
- 8.4.5 South Korea
- 8.4.6 Southeast Asia
- 8.4.7 India
- 8.4.8 Australia
9 Latin America
- 9.1 Latin America Comic Book Market Size (2017-2028)
- 9.2 Latin America Comic Book Market Size by Type
- 9.2.1 Latin America Comic Book Market Size by Type (2017-2022)
- 9.2.2 Latin America Comic Book Market Size by Type (2023-2028)
- 9.2.3 Latin America Comic Book Market Share by Type (2017-2028)
- 9.3 Latin America Comic Book Market Size by Application
- 9.3.1 Latin America Comic Book Market Size by Application (2017-2022)
- 9.3.2 Latin America Comic Book Market Size by Application (2023-2028)
- 9.3.3 Latin America Comic Book Market Share by Application (2017-2028)
- 9.4 Latin America Comic Book Market Size by Country
- 9.4.1 Latin America Comic Book Market Size by Country (2017-2022)
- 9.4.2 Latin America Comic Book Market Size by Country (2023-2028)
- 9.4.3 Mexico
- 9.4.4 Brazil
10 Middle East & Africa
- 10.1 Middle East & Africa Comic Book Market Size (2017-2028)
- 10.2 Middle East & Africa Comic Book Market Size by Type
- 10.2.1 Middle East & Africa Comic Book Market Size by Type (2017-2022)
- 10.2.2 Middle East & Africa Comic Book Market Size by Type (2023-2028)
- 10.2.3 Middle East & Africa Comic Book Market Share by Type (2017-2028)
- 10.3 Middle East & Africa Comic Book Market Size by Application
- 10.3.1 Middle East & Africa Comic Book Market Size by Application (2017-2022)
- 10.3.2 Middle East & Africa Comic Book Market Size by Application (2023-2028)
- 10.3.3 Middle East & Africa Comic Book Market Share by Application (2017-2028)
- 10.4 Middle East & Africa Comic Book Market Size by Country
- 10.4.1 Middle East & Africa Comic Book Market Size by Country (2017-2022)
- 10.4.2 Middle East & Africa Comic Book Market Size by Country (2023-2028)
- 10.4.3 Turkey
- 10.4.4 Saudi Arabia
- 10.4.5 UAE
11 Key Players Profiles
- 11.1 The Walt Disney Company
- 11.1.1 The Walt Disney Company Company Details
- 11.1.2 The Walt Disney Company Business Overview
- 11.1.3 The Walt Disney Company Comic Book Introduction
- 11.1.4 The Walt Disney Company Revenue in Comic Book Business (2017-2022)
- 11.2 Warner Bros
- 11.2.1 Warner Bros Company Details
- 11.2.2 Warner Bros Business Overview
- 11.2.3 Warner Bros Comic Book Introduction
- 11.2.4 Warner Bros Revenue in Comic Book Business (2017-2022)
- 11.3 Image Comics
- 11.3.1 Image Comics Company Details
- 11.3.2 Image Comics Business Overview
- 11.3.3 Image Comics Comic Book Introduction
- 11.3.4 Image Comics Revenue in Comic Book Business (2017-2022)
- 11.4 IDW Publishing
- 11.4.1 IDW Publishing Company Details
- 11.4.2 IDW Publishing Business Overview
- 11.4.3 IDW Publishing Comic Book Introduction
- 11.4.4 IDW Publishing Revenue in Comic Book Business (2017-2022)
- 11.5 Boom! Studios
- 11.5.1 Boom! Studios Company Details
- 11.5.2 Boom! Studios Business Overview
- 11.5.3 Boom! Studios Comic Book Introduction
- 11.5.4 Boom! Studios Revenue in Comic Book Business (2017-2022)
- 11.6 Shueisha
- 11.6.1 Shueisha Company Details
- 11.6.2 Shueisha Business Overview
- 11.6.3 Shueisha Comic Book Introduction
- 11.6.4 Shueisha Revenue in Comic Book Business (2017-2022)
- 11.7 Shogakukan
- 11.7.1 Shogakukan Company Details
- 11.7.2 Shogakukan Business Overview
- 11.7.3 Shogakukan Comic Book Introduction
- 11.7.4 Shogakukan Revenue in Comic Book Business (2017-2022)
- 11.8 Kodansha
- 11.8.1 Kodansha Company Details
- 11.8.2 Kodansha Business Overview
- 11.8.3 Kodansha Comic Book Introduction
- 11.8.4 Kodansha Revenue in Comic Book Business (2017-2022)
- 11.9 Kadokawa Future Publishing
- 11.9.1 Kadokawa Future Publishing Company Details
- 11.9.2 Kadokawa Future Publishing Business Overview
- 11.9.3 Kadokawa Future Publishing Comic Book Introduction
- 11.9.4 Kadokawa Future Publishing Revenue in Comic Book Business (2017-2022)
- 11.10 Hakusensha
- 11.10.1 Hakusensha Company Details
- 11.10.2 Hakusensha Business Overview
- 11.10.3 Hakusensha Comic Book Introduction
- 11.10.4 Hakusensha Revenue in Comic Book Business (2017-2022)
- 11.11 Akita Shoten
- 11.11.1 Akita Shoten Company Details
- 11.11.2 Akita Shoten Business Overview
- 11.11.3 Akita Shoten Comic Book Introduction
- 11.11.4 Akita Shoten Revenue in Comic Book Business (2017-2022)
- 11.12 Futabasha
- 11.12.1 Futabasha Company Details
- 11.12.2 Futabasha Business Overview
- 11.12.3 Futabasha Comic Book Introduction
- 11.12.4 Futabasha Revenue in Comic Book Business (2017-2022)
- 11.13 BAMBOO
- 11.13.1 BAMBOO Company Details
- 11.13.2 BAMBOO Business Overview
- 11.13.3 BAMBOO Comic Book Introduction
- 11.13.4 BAMBOO Revenue in Comic Book Business (2017-2022)
- 11.14 Casterman
- 11.14.1 Casterman Company Details
- 11.14.2 Casterman Business Overview
- 11.14.3 Casterman Comic Book Introduction
- 11.14.4 Casterman Revenue in Comic Book Business (2017-2022)
- 11.15 Cinebook
- 11.15.1 Cinebook Company Details
- 11.15.2 Cinebook Business Overview
- 11.15.3 Cinebook Comic Book Introduction
- 11.15.4 Cinebook Revenue in Comic Book Business (2017-2022)
- 11.16 Dargaud
- 11.16.1 Dargaud Company Details
- 11.16.2 Dargaud Business Overview
- 11.16.3 Dargaud Comic Book Introduction
- 11.16.4 Dargaud Revenue in Comic Book Business (2017-2022)
- 11.17 Delcourt
- 11.17.1 Delcourt Company Details
- 11.17.2 Delcourt Business Overview
- 11.17.3 Delcourt Comic Book Introduction
- 11.17.4 Delcourt Revenue in Comic Book Business (2017-2022)
- 11.18 Dupuis
- 11.18.1 Dupuis Company Details
- 11.18.2 Dupuis Business Overview
- 11.18.3 Dupuis Comic Book Introduction
- 11.18.4 Dupuis Revenue in Comic Book Business (2017-2022)
- 11.19 BAO Publishing
- 11.19.1 BAO Publishing Company Details
- 11.19.2 BAO Publishing Business Overview
- 11.19.3 BAO Publishing Comic Book Introduction
- 11.19.4 BAO Publishing Revenue in Comic Book Business (2017-2022)
- 11.20 Glenat
- 11.20.1 Glenat Company Details
- 11.20.2 Glenat Business Overview
- 11.20.3 Glenat Comic Book Introduction
- 11.20.4 Glenat Revenue in Comic Book Business (2017-2022)
- 11.21 Humanoids
- 11.21.1 Humanoids Company Details
- 11.21.2 Humanoids Business Overview
- 11.21.3 Humanoids Comic Book Introduction
- 11.21.4 Humanoids Revenue in Comic Book Business (2017-2022)
- 11.22 L'Association
- 11.22.1 L'Association Company Details
- 11.22.2 L'Association Business Overview
- 11.22.3 L'Association Comic Book Introduction
- 11.22.4 L'Association Revenue in Comic Book Business (2017-2022)
- 11.23 Le Lombard
- 11.23.1 Le Lombard Company Details
- 11.23.2 Le Lombard Business Overview
- 11.23.3 Le Lombard Comic Book Introduction
- 11.23.4 Le Lombard Revenue in Comic Book Business (2017-2022)
- 11.24 Soleil
- 11.24.1 Soleil Company Details
- 11.24.2 Soleil Business Overview
- 11.24.3 Soleil Comic Book Introduction
- 11.24.4 Soleil Revenue in Comic Book Business (2017-2022)
- 11.25 Lezhin Entertainment
- 11.25.1 Lezhin Entertainment Company Details
- 11.25.2 Lezhin Entertainment Business Overview
- 11.25.3 Lezhin Entertainment Comic Book Introduction
- 11.25.4 Lezhin Entertainment Revenue in Comic Book Business (2017-2022)
- 11.25.5 Lezhin Entertainment Recent Development
- 11.26 Tappytoon (Contents First)
- 11.26.1 Tappytoon (Contents First) Company Details
- 11.26.2 Tappytoon (Contents First) Business Overview
- 11.26.3 Tappytoon (Contents First) Comic Book Introduction
- 11.26.4 Tappytoon (Contents First) Revenue in Comic Book Business (2017-2022)
- 11.27 Kakao Page
- 11.27.1 Kakao Page Company Details
- 11.27.2 Kakao Page Business Overview
- 11.27.3 Kakao Page Comic Book Introduction
- 11.27.4 Kakao Page Revenue in Comic Book Business (2017-2022)
- 11.28 Naver Corporation
- 11.28.1 Naver Corporation Company Details
- 11.28.2 Naver Corporation Business Overview
- 11.28.3 Naver Corporation Comic Book Introduction
- 11.28.4 Naver Corporation Revenue in Comic Book Business (2017-2022)
12 Analyst's Viewpoints/Conclusions
13 Appendix
- 13.1 Research Methodology
- 13.1.1 Methodology/Research Approach
- 13.1.2 Data Source
- 13.2 Disclaimer
- 13.3 Author Details