デフォルト表紙
市場調査レポート
商品コード
1421657

ゲーム周辺機器市場、シェア、市場規模、動向、産業分析レポート:製品別、デバイス別、タイプ別、流通チャネル別、地域別、セグメント別予測、2024年~2032年

Gaming Peripheral Market Share, Size, Trends, Industry Analysis Report, By Product (Headsets, Keyboard); By Device; By Type; By Distribution Channel; By Region, And Segment Forecasts, 2024 - 2032

出版日: | 発行: Polaris Market Research | ページ情報: 英文 119 Pages | 納期: 即日から翌営業日

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価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=156.70円
ゲーム周辺機器市場、シェア、市場規模、動向、産業分析レポート:製品別、デバイス別、タイプ別、流通チャネル別、地域別、セグメント別予測、2024年~2032年
出版日: 2023年11月23日
発行: Polaris Market Research
ページ情報: 英文 119 Pages
納期: 即日から翌営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

Polaris Market Research社の最新調査によると、世界のゲーム周辺機器市場規模は2032年までに189億4,000万米ドルに達する見込みです。このレポートは、現在の市場力学を詳細に洞察し、将来の市場成長に関する分析を提供しています。

オンラインゲームとesportsの注目度が高まるにつれ、カジュアルゲーマーとプロのesportsプレイヤーの両方において、高品質のキーボード、ゲーミングマウス、コントローラ、ヘッドセットのニーズが高まっています。プロゲーマーは、ゲーム体験を向上させ、競合優位性を維持するために、先進的なゲーム周辺機器を積極的に求めています。

臨場感と没入感のあるゲーム体験に対する需要の高まりは、ボディセンサー、周辺機器、ゲーム機の開発に多くの機会を生み出しています。触覚グローブ、高解像度ディスプレイ、VRカメラ&ヘッドセット、椅子、コントローラなどの新しいゲーム周辺機器のイントロダクションより、ゲーマーはゲーム体験を向上させることができるようになった。例えば、2023年8月、Razerは、格闘ゲーム領域に革命を起こすべく、初の全ボタン式光学式アーケードコントローラーであるRazer Kitsuneを発表しました。電光石火の光学スイッチ、ケーブルロック、ロックスイッチが特徴です。

さらに、ゲーム機メーカーは、ゲーマーにゲーム周辺機器に慣れ親しんでもらい、顧客ベースを拡大するために、マーケティングと広告に多額の投資を行っています。これらの企業は、長時間のゲームセッションを想定し、快適さを優先した先進的なゲーム周辺機器を革新しています。最も先進的で快適なゲーム周辺機器を提供するための研究開発が重視されるようになったことで、市場には多様な成長の見込みがもたらされます。

ゲーム産業は、人工知能やバーチャルリアリティのような技術の急速な進歩の恩恵を受けており、現実と虚構のギャップを埋める没入型のゲーム体験を可能にしています。また、スマートフォンの普及に伴い、メーカー各社は競争力を維持するため、多様なモバイルヘッドセットやバーチャルリアリティ・ゲーミング・アクセサリーを投入しています。

市場の急成長にもかかわらず、ゲーマーは依然として価格に敏感で、ハイエンドの周辺機器への投資には慎重です。競争の激化、価格への敏感さ、製品の細分化、互換性の問題、限られたユーザー層、代替品の脅威は、ゲーム周辺機器市場の企業に大きな課題を突きつけています。

ゲーミング周辺機器市場レポートハイライト

  • 予測期間中、特徴や機能性によりキーボードセグメントが最も速い市場シェアを占める。
  • 2022年には、PCセグメントが最大の市場シェアを占めました。これは、シームレスなゲーム体験のための接続PCのマルチタスク特性によるものです。
  • 2022年には、配送を待たずに即座に購入できるオフライン・セグメントが最も高い市場シェアを占めました。
  • 2022年には、APAC地域が最大の市場を占めました。これは主に、膨大な数のオンラインゲーマーの存在、リアルマネーゲームアプリの出現、前向きな資金調達シナリオによるものです。
  • 中東・アフリカ地域は、革新的な企業の存在と新興企業にとって好都合な環境のため、最も速い速度で成長します。
  • 主な市場プレイヤーには、Alienware、CORSAIR、Logitech、Turtle Beach、Plantronics、Rapoo Corporation、Razerが含まれます。

目次

第1章 イントロダクション

第2章 エグゼクティブサマリー

第3章 調査手法

第4章 世界のゲーム周辺機器市場に関する洞察

  • ゲーム周辺機器- 業界スナップショット
  • ゲーム周辺機器市場力学
    • 促進要因と機会
      • ゲーム製品の需要の高まり
      • 技術の進歩
    • 抑制要因と課題
      • 市場の飽和
  • PESTLE分析
  • ゲーム周辺機器業界の動向
  • バリューチェーン分析
  • COVID-19感染症の影響分析

第5章 世界のゲーム周辺機器市場、製品別

  • 主な調査結果
  • イントロダクション
  • ヘッドセット
  • キーボード
  • コントローラ
  • マウス
  • その他

第6章 世界のゲーム周辺機器市場、デバイス別

  • 主な調査結果
  • イントロダクション
  • パソコン
  • ゲーム機

第7章 世界のゲーム周辺機器市場、タイプ別

  • 主な調査結果
  • イントロダクション
  • 有線
  • 無線

第8章 世界のゲーム周辺機器市場、流通チャネル別

  • 主な調査結果
  • イントロダクション
  • オンライン
  • オフライン

第9章 世界のゲーム周辺機器市場、地域別

  • 主な調査結果
  • イントロダクション
    • ゲーム周辺機器市場評価、地域別、2019-2032
  • ゲーム周辺機器市場-北米
    • 北米:ゲーム周辺機器市場、製品別、2019~2032年
    • 北米:ゲーム周辺機器市場、流通チャネル別、2019~2032年
    • 北米:ゲーム周辺機器市場、デバイス別、2019~2032年
    • 北米:ゲーム周辺機器市場、タイプ別、2019~2032年
    • ゲーム周辺機器市場-米国
    • ゲーム周辺機器市場- カナダ
  • ゲーム周辺機器市場- 欧州
    • 欧州:ゲーム周辺機器市場、製品別、2019~2032年
    • 欧州:ゲーム周辺機器市場、流通チャネル別、2019~2032年
    • 欧州:ゲーム周辺機器市場、デバイス別、2019~2032年
    • 欧州:ゲーム周辺機器市場、タイプ別、2019~2032年
    • ゲーム周辺機器市場- 英国
    • ゲーム周辺機器市場- フランス
    • ゲーム周辺機器市場- ドイツ
    • ゲーム周辺機器市場- イタリア
    • ゲーム周辺機器市場- スペイン
    • ゲーム周辺機器市場- オランダ
    • ゲーム周辺機器市場- ロシア
  • ゲーム周辺機器市場- アジア太平洋
    • アジア太平洋:ゲーム周辺機器市場、製品別、2019~2032年
    • アジア太平洋:ゲーム周辺機器市場、流通チャネル別、2019~2032年
    • アジア太平洋:ゲーム周辺機器市場、デバイス別、2019~2032年
    • アジア太平洋:ゲーム周辺機器市場、タイプ別、2019~2032年
    • ゲーム周辺機器市場- 中国
    • ゲーム周辺機器市場- インド
    • ゲーム周辺機器市場- 日本
    • ゲーム周辺機器市場- マレーシア
    • ゲーム周辺機器市場- インドネシア
    • ゲーム周辺機器市場- 韓国
  • ゲーム周辺機器市場-中東およびアフリカ
    • 中東およびアフリカ:ゲーム周辺機器市場、製品別、2019~2032年
    • 中東およびアフリカ:ゲーム周辺機器市場、流通チャネル別、2019~2032年
    • 中東およびアフリカ:ゲーム周辺機器市場、デバイス別、2019~2032年
    • 中東およびアフリカ:ゲーム周辺機器市場、タイプ別、2019~2032年
    • ゲーム周辺機器市場- サウジアラビア
    • ゲーム周辺機器市場- 南アフリカ
    • ゲーム周辺機器市場- イスラエル
    • ゲーム周辺機器市場- アラブ首長国連邦
  • ゲーム周辺機器市場-ラテンアメリカ
    • ラテンアメリカ:ゲーム周辺機器市場、製品別、2019~2032年
    • ラテンアメリカ:ゲーム周辺機器市場、流通チャネル別、2019~2032年
    • ラテンアメリカ:ゲーム周辺機器市場、デバイス別、2019~2032年
    • ラテンアメリカ:ゲーム周辺機器市場、タイプ別、2019~2032年
    • ゲーム周辺機器市場- メキシコ
    • ゲーム周辺機器市場- ブラジル
    • ゲーム周辺機器市場- アルゼンチン

第10章 競合情勢

  • 拡張と買収の分析
    • 拡大
    • 買収
  • 提携/協業/合意/公開

第11章 企業プロファイル

  • Cooler Master Technology Inc.
  • Dell Inc.(Alienware)
  • CORSAIR
  • HyperX/Kingston Technology Company, Inc.
  • Logitech
  • Plantronics Inc.
  • Rapoo Corporation
  • Razer Inc.
  • Redragon USA
  • Turtle Beach
図表

List of Tables

  • Table 1 Global Gaming Peripheral Market, by Product, by Region, 2019-2032 (USD Billion)
  • Table 2 Global Gaming Peripheral Market, by Device, by Region, 2019-2032 (USD Billion)
  • Table 3 Global Gaming Peripheral Market, by Type, by Region, 2019-2032 (USD Billion)
  • Table 4 Global Gaming Peripheral Market, by Distribution Channel, by Region, 2019-2032 (USD Billion)
  • Table 5 Gaming Peripheral Market Assessment, By Geography, 2019-2032 (USD Billion)
  • Table 6 North America: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 7 North America: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 8 North America: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 9 North America: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 10 U.S.: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 11 U.S.: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 12 U.S.: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 13 U.S.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 14 Canada: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 15 Canada: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 16 Canada: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 17 Canada: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 18 Europe: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 19 Europe: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 20 Europe: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 21 Europe: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 22 Germany: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 23 Germany: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 24 Germany: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 25 Germany: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 26 France: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 27 France: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 28 France: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 29 France: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 30 UK: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 31 UK: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 32 UK: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 33 UK: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 34 Italy: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 35 Italy: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 36 Italy: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 37 Italy: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 38 Netherlands: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 39 Netherlands: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 40 Netherlands: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 41 Netherlands: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 42 Spain: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 43 Spain: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 44 Spain: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 45 Spain: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 46 Russia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 47 Russia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 48 Russia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 49 Russia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 50 Asia Pacific: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 51 Asia Pacific: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 52 Asia Pacific: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 53 Asia Pacific: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 54 China: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 55 China: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 56 China: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 57 China: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 58 Japan: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 59 Japan: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 60 Japan: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 61 Japan: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 62 India: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 63 India: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 64 India: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 65 India: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 66 Indonesia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 67 Indonesia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 68 Indonesia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 69 Indonesia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 70 Malaysia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 71 Malaysia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 72 Malaysia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 73 Malaysia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 74 South Korea: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 75 South Korea: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 76 South Korea: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 77 South Korea: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 78 Latin America: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 79 Latin America: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 80 Latin America: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 81 Latin America: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 82 Brazil: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 83 Brazil: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 84 Brazil: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 85 Brazil: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 86 Mexico: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 87 Mexico: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 88 Mexico: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 89 Mexico: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 90 Argentina: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 91 Argentina: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 92 Argentina: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 93 Argentina: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 94 Middle East & Africa: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 95 Middle East & Africa: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 96 Middle East & Africa: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 97 Middle East & Africa: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 98 UAE: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 99 UAE: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 100 UAE: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 101 UAE: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 102 Saudi Arabia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 103 Saudi Arabia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 104 Saudi Arabia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 105 Saudi Arabia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 106 South Africa: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 107 South Africa: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 108 South Africa: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 109 South Africa: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 110 Israel: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 111 Israel: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 112 Israel: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 113 Israel: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)

List of Figures

  • Figure 1. Global Gaming Peripheral Market, 2019-2032 (USD Billion)
  • Figure 2. Integrated Ecosystem
  • Figure 3. Research Methodology: Top-Down & Bottom-Up Distribution Channel
  • Figure 4. Market by Geography
  • Figure 5. Porter's Five Forces
  • Figure 6. Market by Product
  • Figure 7. Global Gaming Peripheral Market, by Product, 2021 & 2030 (USD Billion)
  • Figure 8. Market by Distribution Channel
  • Figure 9. Global Gaming Peripheral Market, by Distribution Channel, 2021 & 2030 (USD Billion)
  • Figure 10. Market by Device
  • Figure 11. Global Gaming Peripheral Market, by Device, 2021 & 2030 (USD Billion)
  • Figure 12. Market by Type
  • Figure 13. Global Gaming Peripheral Market, by Type, 2021 & 2030 (USD Billion)
目次
Product Code: PM3988

The global gaming peripherals market size is expected to reach USD 18.94 billion by 2032, according to a new study by Polaris Market Research. The report "Gaming Peripheral Market Share, Size, Trends, Industry Analysis Report, By Product (Headsets, Keyboard); By Device; By Type; By Distribution Channel; By Region, And Segment Forecasts, 2024 - 2032" gives a detailed insight into current market dynamics and provides analysis on future market growth.

The increasing prominence of online gaming and esports is driving the need for high-quality keyboards, gaming mice, controllers, and headsets, both among casual gamers and professional esports players. Professional gamers are actively seeking advanced gaming peripherals to enhance their gaming experience and maintain a competitive advantage.

The growing demand for lifelike and immersive gaming encounters has created numerous opportunities for the development of body sensors, peripheral devices, & gaming consoles. The introduction of new gaming peripherals like haptic gloves, high-definition displays, VR cameras & headsets, chairs, & controllers has allowed gamers to elevate their gaming experience. For instance, in August 2023, Razer introduced Razer Kitsune, its inaugural all-button optical arcade controller crafted to revolutionize the fighting game domain. Featuring lightning-fast optical switches, cable lock & lock switches.

Moreover, gaming console manufacturers are investing heavily in marketing and advertising to familiarize gamers with gaming peripherals and expand their customer base. These companies are innovating advanced gaming peripherals designed for extended gaming sessions, prioritizing comfort. The increased emphasis on research and development to provide the most advanced and comfortable gaming peripherals presents diverse growth prospects for the market.

The gaming industry is benefiting from rapid advancements in technologies like artificial intelligence and virtual reality, enabling immersive gaming experiences that bridge the gap between reality and fiction. Additionally, with the widespread use of smartphones, manufacturers are introducing diverse mobile headsets and virtual reality gaming accessories to stay competitive.

Despite the market's rapid growth, gamers remain price-conscious and cautious about investing in high-end peripherals. Intensified competition, price sensitivity, product fragmentation, compatibility issues, a limited audience, and the threat of counterfeit products pose substantial challenges for companies in the gaming peripherals market.

Gaming Peripherals Market Report Highlights

  • The keyboard segment accounted for the fastest market share during the forecast period due to features and functionalities.
  • In 2022, the PC segment held the largest market share, owing to the multi-tasking nature of connected PCs for a seamless gaming experience.
  • The offline segment held the highest market share in 2022 due to instant purchases without having to wait for deliveries.
  • In 2022, the APAC region dominated the largest market, primarily due to the presence of a huge number of online gamers, the emergence of real-money gaming apps, and a positive funding scenario.
  • Middle East & Africa grow at the fastest rate, owing to the presence of innovative companies and a conducive environment for start-ups.
  • The key market players include Alienware, CORSAIR, Logitech, Turtle Beach, Plantronics, Rapoo Corporation, and Razer.

Polaris Market Research has segmented the gaming peripherals market report based on product, device, type, distribution channel, and region:

Gaming Peripherals, Product Outlook (Revenue - USD Billion, 2023 - 2032)

  • Headsets
  • Keyboard
  • Controller
  • Mice
  • Others

Gaming Peripherals, Device Outlook (Revenue - USD Billion, 2023 - 2032)

  • PC
  • Gaming Consoles

Gaming Peripherals, Type Outlook (Revenue - USD Billion, 2023 - 2032)

  • Wired
  • Wireless

Gaming Peripherals, Distribution Channel Outlook (Revenue - USD Billion, 2023 - 2032)

  • Online
  • Offline

Gaming Peripherals, Regional Outlook (Revenue - USD Billion, 2023 - 2032)

  • North America
  • U.S.
  • Canada
  • Europe
  • Germany
  • UK
  • France
  • Italy
  • Spain
  • Russia
  • Netherlands
  • Asia Pacific
  • China
  • India
  • Japan
  • South Korea
  • Indonesia
  • Malaysia
  • Latin America
  • Argentina
  • Brazil
  • Mexico
  • Middle East & Africa
  • UAE
  • Saudi Arabia
  • Israel
  • South Africa

Table of Contents

1. Introduction

  • 1.1. Report Description
    • 1.1.1. Objectives of the Study
    • 1.1.2. Market Scope
    • 1.1.3. Assumptions
  • 1.2. Stakeholders

2. Executive Summary

  • 2.1. Market Highlights

3. Research Methodology

  • 3.1. Overview
    • 3.1.1. Data Mining
  • 3.2. Data Sources
    • 3.2.1. Primary Sources
    • 3.2.2. Secondary Sources

4. Global Gaming Peripheral Market Insights

  • 4.1. Gaming Peripheral - Industry Snapshot
  • 4.2. Gaming Peripheral Market Dynamics
    • 4.2.1. Drivers and Opportunities
      • 4.2.1.1. Rising Demand for Gaming Products
      • 4.2.1.2. Technological Advancements
    • 4.2.2. Restraints and Challenges
      • 4.2.2.1. Market Saturation
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers (Moderate)
    • 4.3.2. Threats of New Entrants: (Low)
    • 4.3.3. Bargaining Power of Buyers (Moderate)
    • 4.3.4. Threat of Substitute (Moderate)
    • 4.3.5. Rivalry among existing firms (High)
  • 4.4. PESTLE Analysis
  • 4.5. Gaming Peripheral Industry Trends
  • 4.6. Value Chain Analysis
  • 4.7. COVID-19 Impact Analysis

5. Global Gaming Peripheral Market, by Product

  • 5.1. Key Findings
  • 5.2. Introduction
    • 5.2.1. Global Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • 5.3. Headsets
    • 5.3.1. Global Gaming Peripheral Market, by Headsets, by Region, 2019-2032 (USD Billion)
  • 5.4. Keyboard
    • 5.4.1. Global Gaming Peripheral Market, by Keyboard, by Region, 2019-2032 (USD Billion)
  • 5.5. Controller
    • 5.5.1. Global Gaming Peripheral Market, by Controller, by Region, 2019-2032 (USD Billion)
  • 5.6. Mice
    • 5.6.1. Global Gaming Peripheral Market, by Mice, by Region, 2019-2032 (USD Billion)
  • 5.7. Others
    • 5.7.1. Global Gaming Peripheral Market, by Others, by Region, 2019-2032 (USD Billion)

6. Global Gaming Peripheral Market, by Device

  • 6.1. Key Findings
  • 6.2. Introduction
    • 6.2.1. Global Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • 6.3. PC
    • 6.3.1. Global Gaming Peripheral Market, by PC, by Region, 2019-2032 (USD Billion)
  • 6.4. Gaming Consoles
    • 6.4.1. Global Gaming Peripheral Market, by Gaming Consoles, by Region, 2019-2032 (USD Billion)

7. Global Gaming Peripheral Market, by Type

  • 7.1. Key Findings
  • 7.2. Introduction
    • 7.2.1. Global Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 7.3. Wired
    • 7.3.1. Global Gaming Peripheral Market, by Wired, by Region, 2019-2032 (USD Billion)
  • 7.4. Wireless
    • 7.4.1. Global Gaming Peripheral Market, by Wireless, by Region, 2019-2032 (USD Billion)

8. Global Gaming Peripheral Market, by Distribution Channel

  • 8.1. Key Findings
  • 8.2. Introduction
    • 8.2.1. Global Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • 8.3. Online
    • 8.3.1. Global Gaming Peripheral Market, by Online, by Region, 2019-2032 (USD Billion)
  • 8.4. Offline
    • 8.4.1. Global Gaming Peripheral Market, by Offline, by Region, 2019-2032 (USD Billion)

9. Global Gaming Peripheral Market, by Geography

  • 9.1. Key findings
  • 9.2. Introduction
    • 9.2.1. Gaming Peripheral Market Assessment, By Geography, 2019-2032 (USD Billion)
  • 9.3. Gaming Peripheral Market - North America
    • 9.3.1. North America: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.3.2. North America: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.3.3. North America: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.3.4. North America: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.3.5. Gaming Peripheral Market - U.S.
      • 9.3.5.1. U.S.: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.3.5.2. U.S.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.3.5.3. U.S.: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.3.5.4. U.S.: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.3.6. Gaming Peripheral Market - Canada
      • 9.3.6.1. Canada: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.3.6.2. Canada: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.3.6.3. Canada: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.3.6.4. Canada: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 9.4. Gaming Peripheral Market - Europe
    • 9.4.1. Europe: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.4.2. Europe: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.4.3. Europe: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.4.4. Europe: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.5. Gaming Peripheral Market - UK
      • 9.4.5.1. UK: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.5.2. UK: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.5.3. UK: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.5.4. UK: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.6. Gaming Peripheral Market - France
      • 9.4.6.1. France: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.6.2. France: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.6.3. France: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.6.4. France: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.7. Gaming Peripheral Market - Germany
      • 9.4.7.1. Germany: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.7.2. Germany: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.7.3. Germany: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.7.4. Germany: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.8. Gaming Peripheral Market - Italy
      • 9.4.8.1. Italy: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.8.2. Italy: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.8.3. Italy: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.8.4. Italy: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.9. Gaming Peripheral Market - Spain
      • 9.4.9.1. Spain: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.9.2. Spain: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.9.3. Spain: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.9.4. Spain: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.10. Gaming Peripheral Market - Netherlands
      • 9.4.10.1. Netherlands: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.10.2. Netherlands: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.10.3. Netherlands: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.10.4. Netherlands: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.11. Gaming Peripheral Market - Russia
      • 9.4.11.1. Russia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.11.2. Russia.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.11.3. Russia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.11.4. Russia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 9.5. Gaming Peripheral Market - Asia Pacific
    • 9.5.1. Asia Pacific: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.5.2. Asia Pacific: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.5.3. Asia Pacific: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.5.4. Asia Pacific: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.5. Gaming Peripheral Market - China
      • 9.5.5.1. China: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.5.2. China.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.5.3. China: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.5.4. China: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.6. Gaming Peripheral Market - India
      • 9.5.6.1. India: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.6.2. India.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.6.3. India: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.6.4. India: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.7. Gaming Peripheral Market - Japan
      • 9.5.7.1. Japan: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.7.2. Japan.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.7.3. Japan: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.7.4. Japan: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.8. Gaming Peripheral Market - Malaysia
      • 9.5.8.1. Malaysia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.8.2. Malaysia.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.8.3. Malaysia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.8.4. Malaysia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.9. Gaming Peripheral Market - Indonesia
      • 9.5.9.1. Indonesia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.9.2. Indonesia.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.9.3. Indonesia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.9.4. Indonesia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.10. Gaming Peripheral Market - South Korea
      • 9.5.10.1. South Korea: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.10.2. South Korea.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.10.3. South Korea: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.10.4. South Korea: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 9.6. Gaming Peripheral Market - Middle East & Africa
    • 9.6.1. Middle East & Africa: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.6.2. Middle East & Africa: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.6.3. Middle East & Africa: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.6.4. Middle East & Africa: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.6.5. Gaming Peripheral Market - Saudi Arabia
      • 9.6.5.1. Saudi Arabia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.6.5.2. Saudi Arabia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.6.5.3. Saudi Arabia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.6.5.4. Saudi Arabia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.6.6. Gaming Peripheral Market - South Africa
      • 9.6.6.1. South Africa: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.6.6.2. South Africa: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.6.6.3. South Africa: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.6.6.4. South Africa: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.6.7. Gaming Peripheral Market - Israel
      • 9.6.7.1. Israel: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.6.7.2. Israel: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.6.7.3. Israel: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.6.7.4. Israel: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.6.8. Gaming Peripheral Market - UAE
      • 9.6.8.1. UAE: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.6.8.2. UAE: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.6.8.3. UAE: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.6.8.4. UAE: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 9.7. Gaming Peripheral Market - Latin America
    • 9.7.1. Latin America: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.7.2. Latin America: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.7.3. Latin America: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.7.4. Latin America: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.7.5. Gaming Peripheral Market - Mexico
      • 9.7.5.1. Mexico: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.7.5.2. Mexico: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.7.5.3. Mexico: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.7.5.4. Mexico: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.7.6. Gaming Peripheral Market - Brazil
      • 9.7.6.1. Brazil: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.7.6.2. Brazil: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.7.6.3. Brazil: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.7.6.4. Brazil: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.7.7. Gaming Peripheral Market - Argentina
      • 9.7.7.1. Argentina: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.7.7.2. Argentina: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.7.7.3. Argentina: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.7.7.4. Argentina: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)

10. Competitive Landscape

  • 10.1. Expansion and Acquisition Analysis
    • 10.1.1. Expansion
    • 10.1.2. Acquisitions
  • 10.2. Partnerships/Collaborations/Agreements/Exhibitions

11. Company Profiles

  • 11.1. Cooler Master Technology Inc.
    • 11.1.1. Company Overview
    • 11.1.2. Financial Performance
    • 11.1.3. Product Benchmarking
    • 11.1.4. Recent Development
  • 11.2. Dell Inc. (Alienware)
    • 11.2.1. Company Overview
    • 11.2.2. Financial Performance
    • 11.2.3. Product Benchmarking
    • 11.2.4. Recent Development
  • 11.3. CORSAIR
    • 11.3.1. Company Overview
    • 11.3.2. Financial Performance
    • 11.3.3. Product Benchmarking
    • 11.3.4. Recent Development
  • 11.4. HyperX/Kingston Technology Company, Inc.
    • 11.4.1. Company Overview
    • 11.4.2. Financial Performance
    • 11.4.3. Product Benchmarking
    • 11.4.4. Recent Development
  • 11.5. Logitech
    • 11.5.1. Company Overview
    • 11.5.2. Financial Performance
    • 11.5.3. Product Benchmarking
    • 11.5.4. Recent Development
  • 11.6. Plantronics Inc.
    • 11.6.1. Company Overview
    • 11.6.2. Financial Performance
    • 11.6.3. Product Benchmarking
    • 11.6.4. Recent Development
  • 11.7. Rapoo Corporation
    • 11.7.1. Company Overview
    • 11.7.2. Financial Performance
    • 11.7.3. Product Benchmarking
    • 11.7.4. Recent Development
  • 11.8. Razer Inc.
    • 11.8.1. Company Overview
    • 11.8.2. Financial Performance
    • 11.8.3. Product Benchmarking
    • 11.8.4. Recent Development
  • 11.9. Redragon USA
    • 11.9.1. Company Overview
    • 11.9.2. Financial Performance
    • 11.9.3. Product Benchmarking
    • 11.9.4. Recent Development
  • 11.10. Turtle Beach
    • 11.10.1. Company Overview
    • 11.10.2. Financial Performance
    • 11.10.3. Product Benchmarking
    • 11.10.4. Recent Development